MickWerf
15492cb91d
Fixed test build issue
2020-06-06 16:50:32 +02:00
MickWerf
4b7eaaa641
Merge branch 'master' into Connections
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* master:
optimize imports
fixed memory leaks
made only possible to select own factions characters
made character only able to move in some position
added character squares he can move
added stuff
add square to selected character
# Conflicts:
# core/src/netwerkprog/game/client/MainGame.java
# core/src/netwerkprog/game/util/game/GameCharacter.java
2020-06-06 16:47:59 +02:00
MickWerf
9349e6ce48
Finished Server/Client registration and communications
2020-06-06 16:42:44 +02:00
SemvdH
c07c86098a
Merge pull request #9 from SemvdH/characters-moving
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Characters moving
2020-06-06 16:30:23 +02:00
Sem van der Hoeven
c8325ba55c
optimize imports
2020-06-06 16:21:00 +02:00
Sem van der Hoeven
95a582b91e
fixed memory leaks
2020-06-06 16:19:36 +02:00
Sem van der Hoeven
ab3d57bc7f
made only possible to select own factions characters
2020-06-06 16:07:05 +02:00
MickWerf
3dbffa4ffb
Finished server side registration.
2020-06-06 15:44:53 +02:00
Sem van der Hoeven
23cf4d120e
made character only able to move in some position
2020-06-06 15:44:46 +02:00
Sem van der Hoeven
737e1ac1cb
added character squares he can move
2020-06-06 15:35:01 +02:00
Sem van der Hoeven
3827098c42
added stuff
2020-06-06 15:27:22 +02:00
MickWerf
f942bbbc92
Connections, Applied Data objects, removed parsers and Made genereric data handling
2020-06-06 15:02:45 +02:00
Sem van der Hoeven
8b4538da39
add square to selected character
2020-06-06 14:40:22 +02:00
Sem van der Hoeven
f32a1b34c3
made compareto only use health
2020-06-02 23:44:14 +02:00
Sem van der Hoeven
1285e1ae82
update compareTo
2020-06-02 23:43:35 +02:00
Sem van der Hoeven
c9a6907fca
added isDead method to team class
2020-06-02 23:42:51 +02:00
Sem van der Hoeven
be0703ba61
added health to characters
2020-06-02 23:40:25 +02:00
Sem van der Hoeven
087c3a7193
added team class that uses a tree
2020-06-02 23:35:28 +02:00
Sem van der Hoeven
42d88e434f
added coordinates to characters
2020-05-27 23:34:16 +02:00
SemvdH
fbe3f8f5a9
Merge pull request #8 from SemvdH/Mick
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Mick
2020-05-27 23:24:18 +02:00
MickWerf
1575161631
Merge branch 'master' into Mick
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* master:
fix error
2020-05-27 23:22:21 +02:00
Sem van der Hoeven
f15b81330a
fix error
2020-05-27 23:19:36 +02:00
MickWerf
80bd3d1583
Merge branch 'master' into Mick
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* master:
merged with master # Conflicts: # core/src/netwerkprog/game/util/game/GameCharacter.java
refactored character to game character
changed character into gamecharacter
merge master into this branch # Conflicts: # core/src/netwerkprog/game/util/game/Character.java # core/src/netwerkprog/game/util/game/Faction.java
made it possible to move multiple characters
add stuff for character placing
added test character drawing
added bst classes
added characters to game tile and map renderer
2020-05-27 23:18:33 +02:00
MickWerf
96d9c4a31f
Data sending tests YAY!
2020-05-27 23:17:13 +02:00
SemvdH
71800d3530
Merge pull request #7 from SemvdH/character-tile
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merge Character tile into master
2020-05-27 23:15:51 +02:00
SemvdH
564c9acecb
Merge branch 'master' into character-tile
2020-05-27 23:15:44 +02:00
Sem van der Hoeven
6ebe534a29
merged with master
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# Conflicts:
# core/src/netwerkprog/game/util/game/GameCharacter.java
2020-05-27 23:14:01 +02:00
Sem van der Hoeven
8b2853beeb
refactored character to game character
2020-05-27 23:11:26 +02:00
Sem van der Hoeven
427062308e
changed character into gamecharacter
2020-05-27 23:06:21 +02:00
Sem van der Hoeven
6c1e073348
merge master into this branch
...
# Conflicts:
# core/src/netwerkprog/game/util/game/Character.java
# core/src/netwerkprog/game/util/game/Faction.java
2020-05-27 23:04:04 +02:00
SemvdH
fd3a7afb35
Merge pull request #6 from SemvdH/Mick
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Mick
2020-05-27 23:00:46 +02:00
Sem van der Hoeven
cc4297d86d
made it possible to move multiple characters
2020-05-27 22:59:21 +02:00
MickWerf
95037404f2
Removed generic dataparser.
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Removed generic callback.
Added Parsers for client and server.
Added Parsercallback interface.
Applied parser and callback to serverclient and client.
2020-05-27 22:46:24 +02:00
Sem van der Hoeven
dedb0e1af4
add stuff for character placing
2020-05-27 22:31:02 +02:00
MickWerf
99647b781e
Merge branch 'master' into Mick
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* master:
refactor map things
2020-05-27 21:18:43 +02:00
Sem van der Hoeven
9ddf94589b
added test character drawing
2020-05-27 21:17:09 +02:00
Sem van der Hoeven
1f6e229d79
added bst classes
2020-05-27 20:40:37 +02:00
Sem van der Hoeven
ba2af725da
added characters to game tile and map renderer
2020-05-27 20:33:55 +02:00
Sem van der Hoeven
e069fb1b77
refactor map things
2020-05-25 22:05:07 +02:00
MickWerf
b0752f1c1c
Merge branch 'master' into Mick
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* master:
stuff
2020-05-25 22:01:08 +02:00
Sem van der Hoeven
58df1d4c8e
stuff
2020-05-25 22:00:21 +02:00
MickWerf
4a2c3cf3ee
Merge branch 'master' into Mick
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* master:
refactor tile to gametile
add tile
removed inputtransform class, add comments and made smol fixes
add ability to see which tile was selected when you click on it
remade the map drawing with tile classes that have a position
stuff
add inputProcesser
2020-05-25 21:58:51 +02:00
MickWerf
2e04560930
Changed GameCharacter to include sprites and draw method.
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Added ScifiCritters testspirtes.
2020-05-25 21:57:43 +02:00
Sem van der Hoeven
8c403f416e
refactor tile to gametile
2020-05-25 21:57:17 +02:00
Sem van der Hoeven
0c6e06abaf
add tile
2020-05-25 21:52:44 +02:00
Sem van der Hoeven
1053e15b4a
add tile
2020-05-25 21:51:24 +02:00
MickWerf
5e68d98be3
Merge pull request #5 from SemvdH/add-clicking
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click click click click
2020-05-25 21:25:51 +02:00
MickWerf
cc37fc2858
Expanded Character to include sprites and positions.
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Added George sprites for testing.
TestCode for George
2020-05-25 20:58:06 +02:00
Sem van der Hoeven
d4c6d76aea
removed inputtransform class, add comments and made smol fixes
2020-05-25 20:55:02 +02:00
Sem van der Hoeven
75f1c26349
add ability to see which tile was selected when you click on it
2020-05-25 20:44:20 +02:00