Commit Graph

182 Commits

Author SHA1 Message Date
Sem van der Hoeven
a204dbbc18 [pause button stuff] 2021-06-18 17:46:49 +02:00
Sem van der Hoeven
5601cabc28 Merge branch 'develop' into temp-end 2021-06-18 17:41:54 +02:00
Sem van der Hoeven
baa19a5109 [ADD] stop after end 2021-06-18 17:41:30 +02:00
Sem van der Hoeven
76206fa13e Merge branch 'feature/house_empty' into develop 2021-06-18 17:18:09 +02:00
Sem van der Hoeven
7c3d68a742 [ADD] hand detection in startup scene 2021-06-18 17:15:26 +02:00
Nathalie Seen
1ff08de055 [ADD] player spawns at hightlimit, hightlimit is lowered 2021-06-18 16:38:23 +02:00
Sem van der Hoeven
c1ba33e55b [ADD] button callback for game over screen 2021-06-18 16:24:12 +02:00
Sem van der Hoeven
2343b9aee7 [ADD] button callbacks 2021-06-18 16:21:31 +02:00
Sem van der Hoeven
f6a1258805 [ADD] only playing after calibrating 2021-06-18 16:11:23 +02:00
Sem van der Hoeven
0c9b663366 [ADD] stuff 2021-06-18 15:59:34 +02:00
Sem van der Hoeven
b04d999a7d [FIX] merge stuff 2021-06-18 15:49:10 +02:00
SemvdH
a6c2558e85 Merge pull request #8 from SemvdH/feature/loading_all_models
merge Feature/loading all models into develop
2021-06-18 15:33:33 +02:00
SemvdH
3a42966e92 Merge branch 'develop' into feature/loading_all_models 2021-06-18 15:33:06 +02:00
SemvdH
497186b587 Merge pull request #7 from SemvdH/feature/handControl
merge Feature/hand control int develop
2021-06-18 15:28:39 +02:00
SemvdH
17d2bd7382 Merge branch 'develop' into feature/handControl 2021-06-18 15:28:30 +02:00
Sem van der Hoeven
1d940fe1db [MERGE] develop into this 2021-06-18 15:25:15 +02:00
SemvdH
3d382fd460 Merge pull request #6 from SemvdH/feature/game_logic/game_over
merge Feature/game logic/game over into develop
2021-06-18 15:18:18 +02:00
SemvdH
ec14dd1093 Merge branch 'develop' into feature/game_logic/game_over 2021-06-18 15:17:43 +02:00
Jasper
17b585190a [EDIT] loadingscreen now has a background, and got rid of some memory leaks 2021-06-18 15:09:30 +02:00
DESKTOP-EBR7IVA\kimve
b92c0c74eb no message 2021-06-18 15:08:08 +02:00
Jasper
ad2d651d41 [FIX] fixed the loading scene, everything runs correctly now 2021-06-18 14:53:16 +02:00
DESKTOP-EBR7IVA\kimve
5419801113 Merge branch 'feature/game_logic/collisionFix' into feature/game_logic/game_over
* feature/game_logic/collisionFix:
  [FIXED] collisions
  [WIP] collision fixing

# Conflicts:
#	src/scenes/game_Over_Scene.cpp
#	src/scenes/in_Game_Scene.cpp
2021-06-18 13:57:34 +02:00
DESKTOP-EBR7IVA\kimve
824f9a2433 [ADD] gameover scene shows the points 2021-06-18 13:35:19 +02:00
Menno
c0a099a05e [FIXED] collisions 2021-06-18 12:32:45 +02:00
DESKTOP-EBR7IVA\kimve
022c7eb1f0 [WIP] collision fixing 2021-06-18 11:20:24 +02:00
Jasper
06a6930c58 [ADD] filled the method load_all_models() in loading_Scene 2021-06-18 11:13:26 +02:00
Sem van der Hoeven
982f787d44 [ADD] comments 2021-06-18 11:11:56 +02:00
Sem van der Hoeven
b446a366fb [ADD] comments and cleanup includes 2021-06-18 11:06:59 +02:00
Sem van der Hoeven
0d6f10dff5 [ADD] comments and cleanup includes 2021-06-18 11:06:25 +02:00
Jasper
f1f8ac2d08 Merge branch 'feature/random_levels' into feature/loading_all_models 2021-06-18 10:54:17 +02:00
Sem van der Hoeven
01570d8045 [FIX] auto skin calibration in game scene 2021-06-18 10:49:59 +02:00
Lars
773e8e9a96 [FIX + check] cleaned up the singleton and loading scene, only loading the models should be the only thing to do. besides checking it in another scene! 2021-06-18 10:43:26 +02:00
Sem van der Hoeven
ce0a1f3da7 [EDIT] files accordingly to style guide 2021-06-18 10:31:00 +02:00
Lars
8dbe088a91 [add] add some code + singleton, not working properly yet 2021-06-18 10:08:16 +02:00
Jasper
26d438e4d1 [EDIT] models now generate in a 3x3 grid with always 9 models 2021-06-18 09:58:08 +02:00
DESKTOP-EBR7IVA\kimve
ca61dfc781 [WIP] from start menu, if you press space, you get to gameover screen. Just to check. This works 2021-06-11 16:58:01 +02:00
DESKTOP-EBR7IVA\kimve
e51b56b156 [WIP] Collision detectie moet nog worden egimplementeerd om naar game over screen te gaan 2021-06-11 16:49:09 +02:00
Sem van der Hoeven
344745d9cf [ADD] auto calibration in game scene 2021-06-11 16:46:00 +02:00
Jasper
24285b9714 [ADD] added an extra layer to the grid for the lamps and fans. Grid now generates correctly.
Good enough
2021-06-11 16:34:25 +02:00
Sem van der Hoeven
3f172e1484 [ADD] auto calibration in startup scene 2021-06-11 16:19:41 +02:00
Nathalie Seen
a6fa9514df [ADD] maincharacter uses deltatime for movement 2021-06-11 16:19:21 +02:00
Lars
001f28d198 [forget] 2021-06-11 16:01:17 +02:00
Jasper
fb70d10c47 [EDIT] made a grid for the models to load in
Some items still clip through the wall
2021-06-11 15:58:28 +02:00
Lars
f6fad79c2e [TRY] trying to manage some data storage 2021-06-11 15:56:34 +02:00
DESKTOP-EBR7IVA\kimve
a65f3391f7 [Add] Pointsystem works 2021-06-11 15:32:06 +02:00
Nathalie Seen
3517d2b36a [ADD] made movement based on hand position 2021-06-11 14:46:24 +02:00
DESKTOP-EBR7IVA\kimve
9b1bea3eec Merge branch 'feature/number-from-images' into feature/game_logic/point_system
* feature/number-from-images:
  [ADD] convert number to digits
2021-06-11 12:32:03 +02:00
DESKTOP-EBR7IVA\kimve
8c1191c131 [ADD] start of number display 2021-06-11 12:31:33 +02:00
Sem van der Hoeven
692bb76164 [ADD] convert number to digits 2021-06-11 12:30:47 +02:00
Jasper
bce2ccf889 [ADD] added base for loading scene 2021-06-11 11:43:46 +02:00