[ADD] button callback for game over screen

This commit is contained in:
Sem van der Hoeven
2021-06-18 16:24:12 +02:00
parent 2343b9aee7
commit c1ba33e55b

View File

@@ -95,9 +95,10 @@ namespace scene
gui::Button button_start_scene(render_engine::loader::LoadTexture("res/Birb1.jpg"), glm::vec2(0.0f, -0.5f), glm::vec2(0.25f, 0.25f));
button_start_scene.SetHoverTexture(render_engine::loader::LoadTexture("res/Birb2.jpg"));
button_start_scene.SetClickedTexture(render_engine::loader::LoadTexture("res/Birb3.jpg"));
button_start_scene.SetOnClickAction([]()
button_start_scene.SetOnClickAction([this]()
{
std::cout << "Back to start screen!!" << std::endl;
return_value = Scenes::STARTUP;
});
guis_gameOver.push_back(&button_start_scene);