[WIP] from start menu, if you press space, you get to gameover screen. Just to check. This works

This commit is contained in:
DESKTOP-EBR7IVA\kimve
2021-06-11 16:58:01 +02:00
parent e51b56b156
commit ca61dfc781
3 changed files with 8 additions and 2 deletions

View File

@@ -27,6 +27,7 @@
#include "scenes/scene.h"
#include "scenes/in_Game_Scene.h"
#include "scenes/startup_Scene.h"
#include "scenes/game_Over_Scene.h"
#include "computervision/ObjectDetection.h"
//#include "computervision/OpenPoseImage.h"
@@ -112,6 +113,10 @@ int main(void)
current_scene = new scene::In_Game_Scene();
break;
case scene::Scenes::GAMEOVER:
current_scene = new scene::Game_Over_Scene();
break;
default:
std::cout << "Wrong return value!!! ->" << std::endl;
break;

View File

@@ -27,7 +27,8 @@ namespace scene
bool hand_mode_gameOver = false;
Game_Over_Scene::Game_Over_Scene() {
Game_Over_Scene::Game_Over_Scene()
{
shaders::EntityShader shader;
shader.Init();
render_engine::renderer::Init(shader);

View File

@@ -211,7 +211,7 @@ namespace scene
{
if (glfwGetKey(window, GLFW_KEY_SPACE) == GLFW_PRESS)
{
return_value = scene::Scenes::INGAME;
return_value = scene::Scenes::GAMEOVER;
cv::destroyWindow("camera");
}
else if (glfwGetKey(window, GLFW_KEY_BACKSPACE) == GLFW_PRESS) {