Commit Graph
147 Commits
Author SHA1 Message Date
MickWerf b287360012 Added TeamData 2020-06-07 14:04:30 +02:00
MickWerf fdf9b22d58 Fixed Datacontroller to allow for Data sendback 2020-06-07 13:58:55 +02:00
MickWerf 315d447a2a Added Client to DataController 2020-06-07 13:48:45 +02:00
Sem van der Hoeven 1be186e113 souts 2020-06-07 13:43:05 +02:00
Sem van der Hoeven 7abe8e22a1 made them bois killable 2020-06-06 23:00:35 +02:00
SemvdH f8074d5e64 Merge pull request #12 from SemvdH/temp
Temp
2020-06-06 22:51:19 +02:00
Sem van der Hoeven 8d99753f7c merge with master
Squashed commit of the following:

commit ec0d0c3531
Merge: cb2ef90 15492cb
Author: SemvdH <45453592+SemvdH@users.noreply.github.com>
Date:   Sat Jun 6 22:43:28 2020 +0200

    Merge pull request #10 from SemvdH/Connections

    Connections

commit 15492cb91d
Author: MickWerf <mickwerf@outlook.com>
Date:   Sat Jun 6 16:50:32 2020 +0200

    Fixed test build issue

commit 4b7eaaa641
Merge: 9349e6c c07c860
Author: MickWerf <mickwerf@outlook.com>
Date:   Sat Jun 6 16:47:59 2020 +0200

    Merge branch 'master' into Connections

    * master:
      optimize imports
      fixed memory leaks
      made only possible to select own factions characters
      made character only able to move in some position
      added character squares he can move
      added stuff
      add square to selected character

    # Conflicts:
    #	core/src/netwerkprog/game/client/MainGame.java
    #	core/src/netwerkprog/game/util/game/GameCharacter.java

commit 9349e6ce48
Author: MickWerf <mickwerf@outlook.com>
Date:   Sat Jun 6 16:42:44 2020 +0200

    Finished Server/Client registration and communications

commit 3dbffa4ffb
Author: MickWerf <mickwerf@outlook.com>
Date:   Sat Jun 6 15:44:53 2020 +0200

    Finished server side registration.

commit f942bbbc92
Author: MickWerf <mickwerf@outlook.com>
Date:   Sat Jun 6 15:02:45 2020 +0200

    Connections, Applied Data objects, removed parsers and Made genereric data handling
2020-06-06 22:50:47 +02:00
Sem van der Hoeven 272a3c6966 temp 2020-06-06 22:48:45 +02:00
SemvdH ec0d0c3531 Merge pull request #10 from SemvdH/Connections
Connections
2020-06-06 22:43:28 +02:00
SemvdH cb2ef909eb Merge pull request #11 from SemvdH/damage-character
Damage character
2020-06-06 22:43:07 +02:00
Sem van der Hoeven 35a93d3ecb hit timer 2020-06-06 22:42:43 +02:00
Sem van der Hoeven 6a078550b2 timeout stuff 2020-06-06 21:06:11 +02:00
Sem van der Hoeven 24a03a2854 made characters in range attackable 2020-06-06 17:37:23 +02:00
Sem van der Hoeven bdb7c6e5c5 remove line 2020-06-06 17:21:27 +02:00
Sem van der Hoeven bbfa59ab7f amazing music 2020-06-06 17:19:44 +02:00
MickWerf 15492cb91d Fixed test build issue 2020-06-06 16:50:32 +02:00
MickWerf 4b7eaaa641 Merge branch 'master' into Connections
* master:
  optimize imports
  fixed memory leaks
  made only possible to select own factions characters
  made character only able to move in some position
  added character squares he can move
  added stuff
  add square to selected character

# Conflicts:
#	core/src/netwerkprog/game/client/MainGame.java
#	core/src/netwerkprog/game/util/game/GameCharacter.java
2020-06-06 16:47:59 +02:00
MickWerf 9349e6ce48 Finished Server/Client registration and communications 2020-06-06 16:42:44 +02:00
SemvdH c07c86098a Merge pull request #9 from SemvdH/characters-moving
Characters moving
2020-06-06 16:30:23 +02:00
Sem van der Hoeven c8325ba55c optimize imports 2020-06-06 16:21:00 +02:00
Sem van der Hoeven 95a582b91e fixed memory leaks 2020-06-06 16:19:36 +02:00
Sem van der Hoeven ab3d57bc7f made only possible to select own factions characters 2020-06-06 16:07:05 +02:00
MickWerf 3dbffa4ffb Finished server side registration. 2020-06-06 15:44:53 +02:00
Sem van der Hoeven 23cf4d120e made character only able to move in some position 2020-06-06 15:44:46 +02:00
Sem van der Hoeven 737e1ac1cb added character squares he can move 2020-06-06 15:35:01 +02:00
Sem van der Hoeven 3827098c42 added stuff 2020-06-06 15:27:22 +02:00
MickWerf f942bbbc92 Connections, Applied Data objects, removed parsers and Made genereric data handling 2020-06-06 15:02:45 +02:00
Sem van der Hoeven 8b4538da39 add square to selected character 2020-06-06 14:40:22 +02:00
Sem van der Hoeven f32a1b34c3 made compareto only use health 2020-06-02 23:44:14 +02:00
Sem van der Hoeven 1285e1ae82 update compareTo 2020-06-02 23:43:35 +02:00
Sem van der Hoeven c9a6907fca added isDead method to team class 2020-06-02 23:42:51 +02:00
Sem van der Hoeven be0703ba61 added health to characters 2020-06-02 23:40:25 +02:00
Sem van der Hoeven 087c3a7193 added team class that uses a tree 2020-06-02 23:35:28 +02:00
Sem van der Hoeven 42d88e434f added coordinates to characters 2020-05-27 23:34:16 +02:00
SemvdH fbe3f8f5a9 Merge pull request #8 from SemvdH/Mick
Mick
2020-05-27 23:24:18 +02:00
MickWerf 1575161631 Merge branch 'master' into Mick
* master:
  fix error
2020-05-27 23:22:21 +02:00
Sem van der Hoeven f15b81330a fix error 2020-05-27 23:19:36 +02:00
MickWerf 80bd3d1583 Merge branch 'master' into Mick
* master:
  merged with master # Conflicts: #	core/src/netwerkprog/game/util/game/GameCharacter.java
  refactored character to game character
  changed character into gamecharacter
  merge master into this branch # Conflicts: #	core/src/netwerkprog/game/util/game/Character.java #	core/src/netwerkprog/game/util/game/Faction.java
  made it possible to move multiple characters
  add stuff for character placing
  added test character drawing
  added bst classes
  added characters to game tile and map renderer
2020-05-27 23:18:33 +02:00
MickWerf 96d9c4a31f Data sending tests YAY! 2020-05-27 23:17:13 +02:00
SemvdH 71800d3530 Merge pull request #7 from SemvdH/character-tile
merge Character tile into master
2020-05-27 23:15:51 +02:00
SemvdH 564c9acecb Merge branch 'master' into character-tile 2020-05-27 23:15:44 +02:00
Sem van der Hoeven 6ebe534a29 merged with master
# Conflicts:
#	core/src/netwerkprog/game/util/game/GameCharacter.java
2020-05-27 23:14:01 +02:00
Sem van der Hoeven 8b2853beeb refactored character to game character 2020-05-27 23:11:26 +02:00
Sem van der Hoeven 427062308e changed character into gamecharacter 2020-05-27 23:06:21 +02:00
Sem van der Hoeven 6c1e073348 merge master into this branch
# Conflicts:
#	core/src/netwerkprog/game/util/game/Character.java
#	core/src/netwerkprog/game/util/game/Faction.java
2020-05-27 23:04:04 +02:00
SemvdH fd3a7afb35 Merge pull request #6 from SemvdH/Mick
Mick
2020-05-27 23:00:46 +02:00
Sem van der Hoeven cc4297d86d made it possible to move multiple characters 2020-05-27 22:59:21 +02:00
MickWerf 95037404f2 Removed generic dataparser.
Removed generic callback.
Added Parsers for client and server.
Added Parsercallback interface.
Applied parser and callback to serverclient and client.
2020-05-27 22:46:24 +02:00
Sem van der Hoeven dedb0e1af4 add stuff for character placing 2020-05-27 22:31:02 +02:00
MickWerf 99647b781e Merge branch 'master' into Mick
* master:
  refactor map things
2020-05-27 21:18:43 +02:00