Commit Graph

  • 80e4e14e03 change cmake source dir feature_colorselect Sem van der Hoeven 2023-02-08 13:28:06 +01:00
  • f0f87ee869 no fix master SemvdH 2021-11-10 16:53:20 +01:00
  • 556bc629c2 no fix SemvdH 2021-11-10 16:52:58 +01:00
  • 03db3131fb fix for menu #2 #9 ? SemvdH 2021-11-10 16:44:25 +01:00
  • c7699f081c added windows for #2 and #9. only need to add proper functionality SemvdH 2021-11-02 10:32:32 +01:00
  • ff10b371dc [ADD] variables and functions for drawing selectable windows for #2 and #9 SemvdH 2021-11-01 22:53:38 +01:00
  • b5ab811116 Update README.md SemvdH 2021-08-27 22:14:51 +02:00
  • 8fc5be987d Update README.md v0.1 SemvdH 2021-08-27 22:09:54 +02:00
  • 594fe7afab Update README.md SemvdH 2021-08-27 22:09:35 +02:00
  • 17fa9f5be9 Update README.md SemvdH 2021-08-27 22:05:04 +02:00
  • 4e7fce743c Merge branch 'master' of https://github.com/SemvdH/cybershot-PSVita SemvdH 2021-08-27 22:00:43 +02:00
  • ea92763b0b [ADD] readme screenshots SemvdH 2021-08-27 22:00:24 +02:00
  • e376f1d8d3 Create README.md SemvdH 2021-08-27 21:59:00 +02:00
  • bd3f688009 [ADD] wip livearea images SemvdH 2021-08-27 21:58:24 +02:00
  • 034451755f [ADD] game over screen for first version SemvdH 2021-08-27 21:16:57 +02:00
  • e130382db0 [ADD] game over screen for first version SemvdH 2021-08-27 21:00:03 +02:00
  • d9c2a6ff31 [ADD] menu for first version, adds to #4 but will be updated to #2 SemvdH 2021-08-26 13:24:03 +02:00
  • 666c740917 add windows to start screen #1 SemvdH 2021-08-26 10:02:39 +02:00
  • c1bce634cd [ADD] window with title to start screen, progress on #1 SemvdH 2021-08-26 00:08:09 +02:00
  • ee50b88f56 [ADD] pretty display of score in a separate window #4 SemvdH 2021-08-25 23:36:31 +02:00
  • 537ff9a601 [ADD] main border around game and title bar game text with fps. also added the 3 top buttons SemvdH 2021-08-25 22:55:06 +02:00
  • 2ea7e749a3 add border around main game for #4 SemvdH 2021-08-25 17:06:39 +02:00
  • d69c2236ec edit small credit SemvdH 2021-08-24 23:59:09 +02:00
  • 7fbf06e3a4 added start of drawing a border for #4 , but still need to tweak it SemvdH 2021-08-24 23:57:39 +02:00
  • 5c6be62f94 add drawing c file to cmakelists #4 SemvdH 2021-08-24 23:44:45 +02:00
  • 275aa5cc55 added drawing files for Retro Windows visual style #4 SemvdH 2021-08-24 23:43:35 +02:00
  • 1f4265875c [ADD] simple and complex enemies SemvdH 2021-08-24 23:26:30 +02:00
  • 616e1db466 {EDIT} change movement speed of enemies and player SemvdH 2021-08-24 22:36:41 +02:00
  • 066f625831 [ADD] simple enemy spawning SemvdH 2021-08-24 22:25:30 +02:00
  • 782bec825f smol changes SemvdH 2021-08-23 19:19:06 +02:00
  • 8dc924fbab [ADD] restarting SemvdH 2021-08-23 18:55:59 +02:00
  • da0c35e17f [ADD] init variables for restarting SemvdH 2021-08-23 18:46:05 +02:00
  • 6d923ebb45 [FIX] smol warnings SemvdH 2021-08-23 18:25:49 +02:00
  • fcdf8b1066 [ADD] player enemy collision SemvdH 2021-08-23 18:22:44 +02:00
  • e938165647 [ADD] player gameover check SemvdH 2021-08-23 18:12:07 +02:00
  • 043865b601 test SemvdH 2021-08-23 17:54:28 +02:00
  • 3ca08ad644 [ADD] menus SemvdH 2021-08-23 17:51:03 +02:00
  • 5d40ec8deb [ADD] simple enemy collision SemvdH 2021-06-30 23:19:17 +02:00
  • 9f1754a22d [ADD] begin of collision SemvdH 2021-06-30 21:28:38 +02:00
  • cac7991ca3 [ADD] stuff SemvdH 2021-06-30 19:29:04 +02:00
  • e874cb7fdf [EDIT] stuff? Sem van der Hoeven 2021-06-30 19:26:41 +02:00
  • 4071aa3938 [ADD] simple enemy sprite SemvdH 2021-06-30 19:13:58 +02:00
  • 6870625fd6 [ADD] main character, smoke particle when shooting, fire effect to player SemvdH 2021-06-21 21:24:57 +02:00
  • 8c7aa08ef7 [FEATURE] bullet shooting SemvdH 2021-05-20 16:18:18 +02:00
  • bc5ee01ae7 [ADD] bullet moving after shooting SemvdH 2021-05-20 13:34:09 +02:00
  • 07c1f76234 [EDIT] seperate into update and draw methods SemvdH 2021-05-20 12:49:11 +02:00
  • 748c3416b4 [ADD] stick system SemvdH 2021-05-20 11:21:06 +02:00
  • 0de0766cbc [ADD] start of controls SemvdH 2021-05-20 00:12:11 +02:00
  • f3241423a1 [ADD] timing and coredump Sem van der Hoeven 2021-05-19 23:33:19 +02:00
  • 28d29b75f3 [TEST] commit? SemvdH 2021-04-20 00:20:08 +02:00
  • a3855024d9 comment SemvdH 2021-04-20 00:17:52 +02:00
  • 5032a51506 [ADD] comment for player struct SemvdH 2021-04-20 00:14:30 +02:00
  • 7802d35727 [ADD] sprites .h and .c files for loading sprites SemvdH 2021-04-20 00:12:40 +02:00
  • 62da2772f9 [ADD] bullet draw function SemvdH 2021-04-19 23:59:57 +02:00
  • c5dfbaf890 [EDIT] add build files to gitignore SemvdH 2021-04-19 23:30:48 +02:00
  • fe9b01b9b9 [EDIT] gitignore SemvdH 2021-04-14 14:39:17 +02:00
  • 2761b8a512 [EDIT] add build to gitignore SemvdH 2021-04-14 14:29:08 +02:00
  • c19a30f3c3 [ADD] libs, finally SemvdH 2021-04-14 14:27:44 +02:00
  • c23650610e init commit SemvdH 2021-04-14 14:19:59 +02:00