SemvdH
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bd3f688009
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[ADD] wip livearea images
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2021-08-27 21:58:24 +02:00 |
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SemvdH
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034451755f
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[ADD] game over screen for first version
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2021-08-27 21:16:57 +02:00 |
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SemvdH
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e130382db0
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[ADD] game over screen for first version
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2021-08-27 21:00:03 +02:00 |
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SemvdH
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d9c2a6ff31
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[ADD] menu for first version, adds to #4 but will be updated to #2
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2021-08-26 13:24:03 +02:00 |
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SemvdH
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666c740917
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add windows to start screen #1
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2021-08-26 10:02:39 +02:00 |
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SemvdH
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c1bce634cd
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[ADD] window with title to start screen, progress on #1
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2021-08-26 00:08:09 +02:00 |
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SemvdH
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ee50b88f56
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[ADD] pretty display of score in a separate window #4
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2021-08-25 23:36:31 +02:00 |
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SemvdH
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537ff9a601
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[ADD] main border around game and title bar game text with fps. also added the 3 top buttons
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2021-08-25 22:55:06 +02:00 |
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SemvdH
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2ea7e749a3
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add border around main game for #4
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2021-08-25 17:06:39 +02:00 |
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SemvdH
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d69c2236ec
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edit small credit
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2021-08-24 23:59:09 +02:00 |
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SemvdH
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7fbf06e3a4
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added start of drawing a border for #4 , but still need to tweak it
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2021-08-24 23:57:39 +02:00 |
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SemvdH
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5c6be62f94
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add drawing c file to cmakelists #4
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2021-08-24 23:44:45 +02:00 |
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SemvdH
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275aa5cc55
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added drawing files for Retro Windows visual style #4
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2021-08-24 23:43:35 +02:00 |
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SemvdH
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1f4265875c
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[ADD] simple and complex enemies
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2021-08-24 23:26:30 +02:00 |
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SemvdH
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616e1db466
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{EDIT} change movement speed of enemies and player
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2021-08-24 22:36:41 +02:00 |
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SemvdH
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066f625831
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[ADD] simple enemy spawning
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2021-08-24 22:25:30 +02:00 |
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SemvdH
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782bec825f
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smol changes
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2021-08-23 19:19:06 +02:00 |
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SemvdH
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8dc924fbab
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[ADD] restarting
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2021-08-23 18:55:59 +02:00 |
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SemvdH
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da0c35e17f
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[ADD] init variables for restarting
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2021-08-23 18:46:05 +02:00 |
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SemvdH
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6d923ebb45
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[FIX] smol warnings
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2021-08-23 18:25:49 +02:00 |
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SemvdH
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fcdf8b1066
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[ADD] player enemy collision
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2021-08-23 18:22:44 +02:00 |
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SemvdH
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e938165647
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[ADD] player gameover check
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2021-08-23 18:12:07 +02:00 |
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SemvdH
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043865b601
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test
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2021-08-23 17:54:28 +02:00 |
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SemvdH
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3ca08ad644
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[ADD] menus
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2021-08-23 17:51:03 +02:00 |
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SemvdH
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5d40ec8deb
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[ADD] simple enemy collision
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2021-06-30 23:19:17 +02:00 |
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SemvdH
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9f1754a22d
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[ADD] begin of collision
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2021-06-30 21:28:38 +02:00 |
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SemvdH
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cac7991ca3
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[ADD] stuff
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2021-06-30 19:29:04 +02:00 |
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Sem van der Hoeven
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e874cb7fdf
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[EDIT] stuff?
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2021-06-30 19:26:41 +02:00 |
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SemvdH
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4071aa3938
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[ADD] simple enemy sprite
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2021-06-30 19:13:58 +02:00 |
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SemvdH
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6870625fd6
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[ADD] main character,
smoke particle when shooting,
fire effect to player
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2021-06-21 21:24:57 +02:00 |
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SemvdH
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8c7aa08ef7
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[FEATURE] bullet shooting
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2021-05-20 16:18:18 +02:00 |
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SemvdH
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bc5ee01ae7
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[ADD] bullet moving after shooting
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2021-05-20 13:34:09 +02:00 |
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SemvdH
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07c1f76234
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[EDIT] seperate into update and draw methods
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2021-05-20 12:49:11 +02:00 |
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SemvdH
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748c3416b4
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[ADD] stick system
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2021-05-20 11:21:06 +02:00 |
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SemvdH
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0de0766cbc
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[ADD] start of controls
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2021-05-20 00:12:11 +02:00 |
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Sem van der Hoeven
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f3241423a1
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[ADD] timing and coredump
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2021-05-19 23:33:19 +02:00 |
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SemvdH
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28d29b75f3
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[TEST] commit?
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2021-04-20 00:20:08 +02:00 |
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SemvdH
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a3855024d9
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comment
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2021-04-20 00:17:52 +02:00 |
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SemvdH
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5032a51506
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[ADD] comment for player struct
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2021-04-20 00:14:30 +02:00 |
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SemvdH
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7802d35727
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[ADD] sprites .h and .c files for loading sprites
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2021-04-20 00:12:40 +02:00 |
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SemvdH
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62da2772f9
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[ADD] bullet draw function
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2021-04-19 23:59:57 +02:00 |
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SemvdH
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c5dfbaf890
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[EDIT] add build files to gitignore
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2021-04-19 23:30:48 +02:00 |
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SemvdH
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fe9b01b9b9
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[EDIT] gitignore
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2021-04-14 14:39:17 +02:00 |
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SemvdH
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2761b8a512
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[EDIT] add build to gitignore
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2021-04-14 14:29:08 +02:00 |
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SemvdH
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c19a30f3c3
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[ADD] libs, finally
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2021-04-14 14:27:44 +02:00 |
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SemvdH
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c23650610e
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init commit
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2021-04-14 14:19:59 +02:00 |
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