Sem van der Hoeven
0c9b663366
[ADD] stuff
2021-06-18 15:59:34 +02:00
Sem van der Hoeven
b04d999a7d
[FIX] merge stuff
2021-06-18 15:49:10 +02:00
SemvdH
a6c2558e85
Merge pull request #8 from SemvdH/feature/loading_all_models
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merge Feature/loading all models into develop
2021-06-18 15:33:33 +02:00
SemvdH
3a42966e92
Merge branch 'develop' into feature/loading_all_models
2021-06-18 15:33:06 +02:00
SemvdH
497186b587
Merge pull request #7 from SemvdH/feature/handControl
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merge Feature/hand control int develop
2021-06-18 15:28:39 +02:00
SemvdH
17d2bd7382
Merge branch 'develop' into feature/handControl
2021-06-18 15:28:30 +02:00
Sem van der Hoeven
1d940fe1db
[MERGE] develop into this
2021-06-18 15:25:15 +02:00
SemvdH
3d382fd460
Merge pull request #6 from SemvdH/feature/game_logic/game_over
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merge Feature/game logic/game over into develop
2021-06-18 15:18:18 +02:00
SemvdH
ec14dd1093
Merge branch 'develop' into feature/game_logic/game_over
2021-06-18 15:17:43 +02:00
Jasper
17b585190a
[EDIT] loadingscreen now has a background, and got rid of some memory leaks
2021-06-18 15:09:30 +02:00
DESKTOP-EBR7IVA\kimve
b92c0c74eb
no message
2021-06-18 15:08:08 +02:00
Jasper
ad2d651d41
[FIX] fixed the loading scene, everything runs correctly now
2021-06-18 14:53:16 +02:00
DESKTOP-EBR7IVA\kimve
5419801113
Merge branch 'feature/game_logic/collisionFix' into feature/game_logic/game_over
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* feature/game_logic/collisionFix:
[FIXED] collisions
[WIP] collision fixing
# Conflicts:
# src/scenes/game_Over_Scene.cpp
# src/scenes/in_Game_Scene.cpp
2021-06-18 13:57:34 +02:00
DESKTOP-EBR7IVA\kimve
824f9a2433
[ADD] gameover scene shows the points
2021-06-18 13:35:19 +02:00
Menno
c0a099a05e
[FIXED] collisions
2021-06-18 12:32:45 +02:00
DESKTOP-EBR7IVA\kimve
022c7eb1f0
[WIP] collision fixing
2021-06-18 11:20:24 +02:00
Jasper
06a6930c58
[ADD] filled the method load_all_models() in loading_Scene
2021-06-18 11:13:26 +02:00
Sem van der Hoeven
982f787d44
[ADD] comments
2021-06-18 11:11:56 +02:00
Sem van der Hoeven
b446a366fb
[ADD] comments and cleanup includes
2021-06-18 11:06:59 +02:00
Sem van der Hoeven
0d6f10dff5
[ADD] comments and cleanup includes
2021-06-18 11:06:25 +02:00
Jasper
f1f8ac2d08
Merge branch 'feature/random_levels' into feature/loading_all_models
2021-06-18 10:54:17 +02:00
Sem van der Hoeven
01570d8045
[FIX] auto skin calibration in game scene
2021-06-18 10:49:59 +02:00
Lars
773e8e9a96
[FIX + check] cleaned up the singleton and loading scene, only loading the models should be the only thing to do. besides checking it in another scene!
2021-06-18 10:43:26 +02:00
Sem van der Hoeven
ce0a1f3da7
[EDIT] files accordingly to style guide
2021-06-18 10:31:00 +02:00
Lars
8dbe088a91
[add] add some code + singleton, not working properly yet
2021-06-18 10:08:16 +02:00
Jasper
26d438e4d1
[EDIT] models now generate in a 3x3 grid with always 9 models
2021-06-18 09:58:08 +02:00
DESKTOP-EBR7IVA\kimve
ca61dfc781
[WIP] from start menu, if you press space, you get to gameover screen. Just to check. This works
2021-06-11 16:58:01 +02:00
DESKTOP-EBR7IVA\kimve
e51b56b156
[WIP] Collision detectie moet nog worden egimplementeerd om naar game over screen te gaan
2021-06-11 16:49:09 +02:00
Sem van der Hoeven
344745d9cf
[ADD] auto calibration in game scene
2021-06-11 16:46:00 +02:00
Jasper
24285b9714
[ADD] added an extra layer to the grid for the lamps and fans. Grid now generates correctly.
...
Good enough
2021-06-11 16:34:25 +02:00
Sem van der Hoeven
3f172e1484
[ADD] auto calibration in startup scene
2021-06-11 16:19:41 +02:00
Nathalie Seen
a6fa9514df
[ADD] maincharacter uses deltatime for movement
2021-06-11 16:19:21 +02:00
Lars
001f28d198
[forget]
2021-06-11 16:01:17 +02:00
Jasper
fb70d10c47
[EDIT] made a grid for the models to load in
...
Some items still clip through the wall
2021-06-11 15:58:28 +02:00
Lars
f6fad79c2e
[TRY] trying to manage some data storage
2021-06-11 15:56:34 +02:00
DESKTOP-EBR7IVA\kimve
a65f3391f7
[Add] Pointsystem works
2021-06-11 15:32:06 +02:00
Nathalie Seen
3517d2b36a
[ADD] made movement based on hand position
2021-06-11 14:46:24 +02:00
DESKTOP-EBR7IVA\kimve
9b1bea3eec
Merge branch 'feature/number-from-images' into feature/game_logic/point_system
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* feature/number-from-images:
[ADD] convert number to digits
2021-06-11 12:32:03 +02:00
DESKTOP-EBR7IVA\kimve
8c1191c131
[ADD] start of number display
2021-06-11 12:31:33 +02:00
Sem van der Hoeven
692bb76164
[ADD] convert number to digits
2021-06-11 12:30:47 +02:00
Jasper
bce2ccf889
[ADD] added base for loading scene
2021-06-11 11:43:46 +02:00
DESKTOP-EBR7IVA\kimve
63c6ec8a0c
Merge branch 'develop' of https://github.com/SemvdH/SDBA into develop
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* 'develop' of https://github.com/SemvdH/SDBA :
[FIX] pointer
[FIX] in game scene
[FIX] in game scene
2021-06-11 11:15:24 +02:00
Sem van der Hoeven
504b97b320
[FIX] pointer
2021-06-11 11:13:49 +02:00
Sem van der Hoeven
ae9386a811
[FIX] in game scene
2021-06-11 10:58:21 +02:00
Sem van der Hoeven
645c4df494
[FIX] in game scene
2021-06-11 10:42:52 +02:00
DESKTOP-EBR7IVA\kimve
04c6f52e64
Merge branch 'develop' of https://github.com/SemvdH/SDBA into develop
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* 'develop' of https://github.com/SemvdH/SDBA: (58 commits)
[ADD] character falls when it hits a tree
[ADD] start game scene fingers
[ADD] added all the models to the project
[ADD] static skin treshold
[ADD] made collision work
[ADD] better info on camera
[ADD] up left and right detection regions
[ADD] basic point system based on amount of entities in chunk (house entitie excluded)
[ADD] furniture
[ADD] hand detection type enum
[ADD] multiple hand detection squares
[ADDED] rotating bounding boxes
[FIX] renamed uses of main_character to MainCharacter in in_Game_secene
[ADD] start of multiple squares
[ADD] added comments to startup_scene.h
[ADD] comments to camera and toolbox
[ADD] Commented main_character h and cpp files
[ADD] added a on/off for hand detection in menu
[ADD] contour of hand in calibration screen
[ADD] made camera follow the character with lerp
...
2021-06-11 10:31:34 +02:00
SemvdH
8835646e32
Merge pull request #5 from SemvdH/mergebranch-Jasper
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Mergebranch jasper into develop
2021-06-11 10:27:46 +02:00
SemvdH
ab7123b89a
Merge branch 'develop' into mergebranch-Jasper
2021-06-11 10:27:30 +02:00
SemvdH
dbecbb594e
Merge pull request #4 from SemvdH/feature/point-count
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point count into develop
2021-06-11 10:18:31 +02:00
SemvdH
38d3c6e5cb
Merge branch 'develop' into feature/point-count
2021-06-11 10:18:11 +02:00