DESKTOP-EBR7IVA\kimve 04c6f52e64 Merge branch 'develop' of https://github.com/SemvdH/SDBA into develop
* 'develop' of https://github.com/SemvdH/SDBA: (58 commits)
  [ADD] character falls when it hits a tree
  [ADD] start game scene fingers
  [ADD] added all the models to the project
  [ADD] static skin treshold
  [ADD] made collision work
  [ADD] better info on camera
  [ADD] up left and right detection regions
  [ADD] basic point system based on amount of entities in chunk (house entitie excluded)
  [ADD] furniture
  [ADD] hand detection type enum
  [ADD] multiple hand detection squares
  [ADDED] rotating bounding boxes
  [FIX] renamed uses of main_character to MainCharacter in in_Game_secene
  [ADD] start of multiple squares
  [ADD] added comments to startup_scene.h
  [ADD] comments to camera and toolbox
  [ADD] Commented main_character h and cpp files
  [ADD] added a on/off for hand detection in menu
  [ADD] contour of hand in calibration screen
  [ADD] made camera follow the character with lerp
  ...
2021-06-11 10:31:34 +02:00
2021-05-18 14:00:41 +02:00
2021-06-04 14:32:16 +02:00
2021-05-18 10:18:28 +02:00

SDBA

Small Dude, Big Adventure. A 3D graphics Computer vision project

Description
Small Dude Big Adventure!
Readme 6.5 MiB
Languages
C++ 76.9%
C 22.1%
CMake 0.5%
Objective-C 0.5%