Sem van der Hoeven
dedb0e1af4
add stuff for character placing
2020-05-27 22:31:02 +02:00
Sem van der Hoeven
9ddf94589b
added test character drawing
2020-05-27 21:17:09 +02:00
Sem van der Hoeven
1f6e229d79
added bst classes
2020-05-27 20:40:37 +02:00
Sem van der Hoeven
ba2af725da
added characters to game tile and map renderer
2020-05-27 20:33:55 +02:00
Sem van der Hoeven
e069fb1b77
refactor map things
2020-05-25 22:05:07 +02:00
Sem van der Hoeven
58df1d4c8e
stuff
2020-05-25 22:00:21 +02:00
Sem van der Hoeven
8c403f416e
refactor tile to gametile
2020-05-25 21:57:17 +02:00
Sem van der Hoeven
0c6e06abaf
add tile
2020-05-25 21:52:44 +02:00
Sem van der Hoeven
1053e15b4a
add tile
2020-05-25 21:51:24 +02:00
MickWerf
5e68d98be3
Merge pull request #5 from SemvdH/add-clicking
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click click click click
2020-05-25 21:25:51 +02:00
Sem van der Hoeven
d4c6d76aea
removed inputtransform class, add comments and made smol fixes
2020-05-25 20:55:02 +02:00
Sem van der Hoeven
75f1c26349
add ability to see which tile was selected when you click on it
2020-05-25 20:44:20 +02:00
Sem van der Hoeven
6c85ae9949
remade the map drawing with tile classes that have a position
2020-05-25 20:13:10 +02:00
Sem van der Hoeven
afeb7afa29
stuff
2020-05-25 19:52:46 +02:00
SemvdH
88f817837e
Merge pull request #4 from SemvdH/Mick
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Split and personalized client code to fit our program.
2020-05-25 19:52:33 +02:00
MickWerf
bdcdff4c17
Split and personalized client code to fit our program.
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Added comments to client code.
2020-05-25 19:48:29 +02:00
Sem van der Hoeven
8668bc2017
add inputProcesser
2020-05-25 19:36:19 +02:00
MickWerf
f1f053e070
Merge pull request #3 from SemvdH/implement-mapdrawing
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merge Implement mapdrawing into master
2020-05-25 19:28:42 +02:00
Sem van der Hoeven
c4c95b6c6d
merge master
2020-05-25 19:26:46 +02:00
Sem van der Hoeven
3e6bf5223f
made camera take into account map size
2020-05-18 16:04:17 +02:00
MickWerf
cf33df0167
Merge branch 'Mick'
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* Mick:
Restructured Util for better usability Moved MainGame from util to client. Moved server port static from serverData to Data
2020-05-18 15:53:27 +02:00
MickWerf
a20568b427
Restructured Util for better usability
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Moved MainGame from util to client.
Moved server port static from serverData to Data
2020-05-18 15:53:14 +02:00
MickWerf
f3659e1df3
Merge branch 'Mick'
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* Mick:
Fixed Shutdown to truely shut down the sessionController actions and closes the thread. Added testcode to RestartSessionControllerTest to test for no errors.
2020-05-18 15:39:22 +02:00
MickWerf
198c1bfdd8
Fixed Shutdown to truely shut down the sessionController actions and closes the thread.
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Added testcode to RestartSessionControllerTest to test for no errors.
2020-05-18 15:39:09 +02:00
Sem van der Hoeven
d70e39e172
added moving of camera
2020-05-18 15:28:33 +02:00
MickWerf
fef8477e8b
Merge branch 'Mick'
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* Mick:
Added Data parser call to the ServerClient class. Added comments, helper functions and finished the framework of the SessionController.
2020-05-18 15:04:35 +02:00
MickWerf
7601496e40
Added Data parser call to the ServerClient class.
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Added comments, helper functions and finished the framework of the SessionController.
2020-05-18 15:04:22 +02:00
MickWerf
725c13db30
Merge branch 'Mick'
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* Mick:
Abbreviated Connect function into the listen function on the sessionController
2020-05-18 14:26:57 +02:00
MickWerf
94ecff6799
Abbreviated Connect function into the listen function on the sessionController
2020-05-18 14:26:44 +02:00
Sem van der Hoeven
2eb3aa7ecf
added test path
2020-05-18 14:16:32 +02:00
MickWerf
8dee45a844
Added skeleton for Server Connection structure changes.
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Added Data and Event classes for Data saving on the server.
Added DataParser class for translating requests to data.
Added ServerData package
2020-05-18 14:09:48 +02:00
Sem van der Hoeven
ca2747ef03
made drawing of tiles possible
2020-05-18 14:01:40 +02:00
MickWerf
7969746bc1
Fixed issue with build.
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Changed MainGame to create a thread instead of a client and used the client as input for the thread
Changed client to extend Controller instead of thread
2020-05-15 21:45:57 +02:00
MickWerf
63f24b1bb1
Added code to ability super class
2020-05-15 21:34:37 +02:00
MickWerf
46ae15b1c7
Structure change to fit new design.
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Added skeleton for Characters and abilities.
Added ability and Character super classes.
Added code to character superclass.
Added faction Enum
2020-05-15 21:28:56 +02:00
SemvdH
e843062456
Create gradle.yml
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added CI
2020-05-15 20:19:18 +02:00
Sem van der Hoeven
aa85e076bf
added compile junit dependency for gradle
2020-05-15 20:18:23 +02:00
Sem van der Hoeven
aae0e2db9a
added ability to generate map array from strings
2020-05-15 20:07:59 +02:00
Sem van der Hoeven
a8fe07b5c0
added maprenderer
2020-05-15 19:51:40 +02:00
Sem van der Hoeven
162b5e74cd
removed tilewidth because the map data will not need this
2020-05-15 19:36:38 +02:00
Sem van der Hoeven
8cf834b9ea
add map test
2020-05-15 19:34:43 +02:00
Sem van der Hoeven
4402bc65ae
add junit to classpath
2020-05-15 19:20:45 +02:00
Sem van der Hoeven
1958f724d1
add begin of map class
2020-05-15 19:12:56 +02:00
Sem van der Hoeven
4854902bbf
add drawable interface
2020-05-15 19:12:46 +02:00
Sem van der Hoeven
9b893a4294
add server launcher
2020-05-14 20:35:36 +02:00
Sem van der Hoeven
017a590618
comment test code
2020-05-14 20:34:31 +02:00
Sem van der Hoeven
b6c3e433aa
added logicController
2020-05-14 20:33:45 +02:00
Sem van der Hoeven
46759d9a5e
moved timer
2020-05-14 20:33:17 +02:00
Sem van der Hoeven
917200c67e
made callback class
2020-05-14 20:33:04 +02:00
Sem van der Hoeven
586a552426
remove some redundant files
2020-05-14 20:32:57 +02:00