Commit Graph

22 Commits

Author SHA1 Message Date
SemvdH
5d40ec8deb [ADD] simple enemy collision 2021-06-30 23:19:17 +02:00
SemvdH
9f1754a22d [ADD] begin of collision 2021-06-30 21:28:38 +02:00
SemvdH
cac7991ca3 [ADD] stuff 2021-06-30 19:29:04 +02:00
Sem van der Hoeven
e874cb7fdf [EDIT] stuff? 2021-06-30 19:26:41 +02:00
SemvdH
4071aa3938 [ADD] simple enemy sprite 2021-06-30 19:13:58 +02:00
SemvdH
6870625fd6 [ADD] main character,
smoke particle when shooting,
fire effect to player
2021-06-21 21:24:57 +02:00
SemvdH
8c7aa08ef7 [FEATURE] bullet shooting 2021-05-20 16:18:18 +02:00
SemvdH
bc5ee01ae7 [ADD] bullet moving after shooting 2021-05-20 13:34:09 +02:00
SemvdH
07c1f76234 [EDIT] seperate into update and draw methods 2021-05-20 12:49:11 +02:00
SemvdH
748c3416b4 [ADD] stick system 2021-05-20 11:21:06 +02:00
SemvdH
0de0766cbc [ADD] start of controls 2021-05-20 00:12:11 +02:00
Sem van der Hoeven
f3241423a1 [ADD] timing and coredump 2021-05-19 23:33:19 +02:00
SemvdH
28d29b75f3 [TEST] commit? 2021-04-20 00:20:08 +02:00
SemvdH
a3855024d9 comment 2021-04-20 00:17:52 +02:00
SemvdH
5032a51506 [ADD] comment for player struct 2021-04-20 00:14:30 +02:00
SemvdH
7802d35727 [ADD] sprites .h and .c files for loading sprites 2021-04-20 00:12:40 +02:00
SemvdH
62da2772f9 [ADD] bullet draw function 2021-04-19 23:59:57 +02:00
SemvdH
c5dfbaf890 [EDIT] add build files to gitignore 2021-04-19 23:30:48 +02:00
SemvdH
fe9b01b9b9 [EDIT] gitignore 2021-04-14 14:39:17 +02:00
SemvdH
2761b8a512 [EDIT] add build to gitignore 2021-04-14 14:29:08 +02:00
SemvdH
c19a30f3c3 [ADD] libs, finally 2021-04-14 14:27:44 +02:00
SemvdH
c23650610e init commit 2021-04-14 14:19:59 +02:00