SemvdH
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043865b601
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test
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2021-08-23 17:54:28 +02:00 |
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SemvdH
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3ca08ad644
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[ADD] menus
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2021-08-23 17:51:03 +02:00 |
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SemvdH
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5d40ec8deb
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[ADD] simple enemy collision
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2021-06-30 23:19:17 +02:00 |
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SemvdH
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9f1754a22d
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[ADD] begin of collision
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2021-06-30 21:28:38 +02:00 |
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SemvdH
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cac7991ca3
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[ADD] stuff
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2021-06-30 19:29:04 +02:00 |
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Sem van der Hoeven
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e874cb7fdf
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[EDIT] stuff?
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2021-06-30 19:26:41 +02:00 |
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SemvdH
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4071aa3938
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[ADD] simple enemy sprite
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2021-06-30 19:13:58 +02:00 |
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SemvdH
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6870625fd6
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[ADD] main character,
smoke particle when shooting,
fire effect to player
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2021-06-21 21:24:57 +02:00 |
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SemvdH
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8c7aa08ef7
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[FEATURE] bullet shooting
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2021-05-20 16:18:18 +02:00 |
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SemvdH
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bc5ee01ae7
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[ADD] bullet moving after shooting
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2021-05-20 13:34:09 +02:00 |
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SemvdH
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07c1f76234
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[EDIT] seperate into update and draw methods
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2021-05-20 12:49:11 +02:00 |
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SemvdH
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748c3416b4
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[ADD] stick system
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2021-05-20 11:21:06 +02:00 |
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SemvdH
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0de0766cbc
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[ADD] start of controls
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2021-05-20 00:12:11 +02:00 |
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Sem van der Hoeven
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f3241423a1
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[ADD] timing and coredump
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2021-05-19 23:33:19 +02:00 |
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SemvdH
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28d29b75f3
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[TEST] commit?
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2021-04-20 00:20:08 +02:00 |
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SemvdH
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a3855024d9
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comment
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2021-04-20 00:17:52 +02:00 |
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SemvdH
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5032a51506
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[ADD] comment for player struct
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2021-04-20 00:14:30 +02:00 |
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SemvdH
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7802d35727
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[ADD] sprites .h and .c files for loading sprites
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2021-04-20 00:12:40 +02:00 |
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SemvdH
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62da2772f9
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[ADD] bullet draw function
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2021-04-19 23:59:57 +02:00 |
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SemvdH
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c5dfbaf890
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[EDIT] add build files to gitignore
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2021-04-19 23:30:48 +02:00 |
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SemvdH
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fe9b01b9b9
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[EDIT] gitignore
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2021-04-14 14:39:17 +02:00 |
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SemvdH
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2761b8a512
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[EDIT] add build to gitignore
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2021-04-14 14:29:08 +02:00 |
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SemvdH
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c19a30f3c3
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[ADD] libs, finally
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2021-04-14 14:27:44 +02:00 |
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SemvdH
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c23650610e
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init commit
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2021-04-14 14:19:59 +02:00 |
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