Commit Graph

128 Commits

Author SHA1 Message Date
Sem van der Hoeven
645c4df494 [FIX] in game scene 2021-06-11 10:42:52 +02:00
SemvdH
8835646e32 Merge pull request #5 from SemvdH/mergebranch-Jasper
Mergebranch jasper into develop
2021-06-11 10:27:46 +02:00
SemvdH
ab7123b89a Merge branch 'develop' into mergebranch-Jasper 2021-06-11 10:27:30 +02:00
SemvdH
dbecbb594e Merge pull request #4 from SemvdH/feature/point-count
point count into develop
2021-06-11 10:18:31 +02:00
SemvdH
38d3c6e5cb Merge branch 'develop' into feature/point-count 2021-06-11 10:18:11 +02:00
SemvdH
71761dd322 Merge pull request #3 from SemvdH/feature/MovementCharacter
Feature/movement character into develop
2021-06-11 10:16:39 +02:00
SemvdH
eaab85ac33 Merge branch 'develop' into feature/MovementCharacter 2021-06-11 10:14:12 +02:00
SemvdH
cca8680a98 Merge pull request #2 from SemvdH/feature/house-generation
Feature/house generation into develop
2021-06-11 10:05:23 +02:00
SemvdH
4e9e534c02 Merge branch 'develop' into feature/house-generation 2021-06-11 10:05:11 +02:00
Nathalie Seen
770b54bdd5 [ADD] character falls when it hits a tree 2021-06-11 09:59:35 +02:00
Sem van der Hoeven
a8996f63ef [ADD] start game scene fingers 2021-06-08 16:06:46 +02:00
Menno
dd6ee77316 [ADD] added all the models to the project 2021-06-08 15:53:51 +02:00
Sem van der Hoeven
88252f4dc8 [ADD] static skin treshold 2021-06-08 15:35:03 +02:00
Nathalie Seen
551d53a3dc [ADD] made collision work 2021-06-08 15:25:24 +02:00
Sem van der Hoeven
27594d466b [ADD] better info on camera 2021-06-08 15:11:54 +02:00
Sem van der Hoeven
5e137faef5 [ADD] up left and right detection regions 2021-06-08 14:48:46 +02:00
Kim
15f71680a9 [ADD] basic point system based on amount of entities in chunk (house entitie excluded) 2021-06-08 14:42:58 +02:00
Menno
b092bd5f0a [ADD] furniture 2021-06-08 14:24:12 +02:00
Sem van der Hoeven
cadee7d8e9 [ADD] hand detection type enum 2021-06-08 13:38:47 +02:00
Sem van der Hoeven
1e55736615 [ADD] multiple hand detection squares 2021-06-08 13:17:07 +02:00
Menno
625965ed1b [ADDED] rotating bounding boxes 2021-06-08 12:22:54 +02:00
Jasper
509f64f04d Merge branch 'feature/pause-menu' into feature/menu 2021-06-08 12:15:27 +02:00
Nathalie Seen
ae93ed6b34 [FIX] renamed uses of main_character to MainCharacter in in_Game_secene 2021-06-08 11:59:58 +02:00
Sem van der Hoeven
ef470bd4f1 [ADD] start of multiple squares 2021-06-08 11:54:48 +02:00
Jasper
1558ee298b [ADD] added comments to startup_scene.h 2021-06-08 11:49:57 +02:00
Nathalie Seen
69d88ab1c1 [ADD] comments to camera and toolbox 2021-06-08 11:39:47 +02:00
Kim
a4d5658a06 [ADD] Commented main_character h and cpp files 2021-06-08 11:37:56 +02:00
Jasper
e7a9cda9dd [ADD] added a on/off for hand detection in menu
you can switch between mouse and hand detection now
2021-06-08 11:14:07 +02:00
Sem van der Hoeven
afd3e00ddb [ADD] contour of hand in calibration screen 2021-06-08 11:03:22 +02:00
Nathalie Seen
edbbfb136a [ADD] made camera follow the character with lerp 2021-06-08 10:55:48 +02:00
Sem van der Hoeven
bb68d98bfe [ADD] comments 2021-06-08 10:43:59 +02:00
Jasper
c94f798a9d [ADD] added comments and deleted cout's 2021-06-04 16:45:11 +02:00
Lars
4587559030 [COMMENTS] added some comments for all the scene files
the only thing i could not find was the on key method, the other params are empty(thus no comments)
2021-06-04 16:44:10 +02:00
Jasper
aa4860eb48 [FIX] only clicks ones when you close hand now 2021-06-04 16:41:16 +02:00
Sem van der Hoeven
e70d2ef19d [EDIT] removed unused hand stuff 2021-06-04 16:32:30 +02:00
Jasper
b3412e414e [ADD] menu now works
menu switches to next item when hand is closed and calls OnClick() when hand is closed
2021-06-04 16:32:26 +02:00
Sem van der Hoeven
1ab5ae798e [ADD] hand calibration screen 2021-06-04 16:27:30 +02:00
Menno
aa9c6a0fbb [ADDED] comments 2021-06-04 15:54:23 +02:00
Menno
8c50792657 [FEATURE] simple house generator 2021-06-04 15:49:56 +02:00
Sem van der Hoeven
e4b5dc39c0 [EDIT] change variable names in compliance with code style guide 2021-06-04 15:10:19 +02:00
Sem van der Hoeven
b80653b668 [EDIT] change method names in compliance with code style guide 2021-06-04 15:07:36 +02:00
Sem van der Hoeven
ca2959bf2d [FIX] detecting hand when its just a finger or hair 2021-06-04 14:48:19 +02:00
Nathalie Seen
86383aace5 [ADD] camera follows the only at the z position 2021-06-04 14:44:41 +02:00
Menno
cfd2d00d08 [ADDED] simple house generation 2021-06-04 14:32:16 +02:00
Sem van der Hoeven
81dec3b9f4 [ADD] detecting if hand is in square 2021-06-04 13:10:11 +02:00
Sem van der Hoeven
f5926fffcb [ADD] detecting if hand is in square 2021-06-04 13:09:51 +02:00
Nathalie Seen
2523e1abfa Merge branch 'feature/automatic-rendering' into feature/MovementCharacter
* feature/automatic-rendering:
  [ADD] deque method
  [EDIT] caffemodel in gitignore
  [EDIT] small fix
  [ADD] (test) trees at every chunk
  [ADD] comments
  [ADD] added deque support for light loading
  [ADD] automatic loading of models
  [ADDED] timer class

# Conflicts:
#	src/scenes/in_Game_Scene.cpp
#	wk2_fps.vcxproj.filters
2021-06-04 12:57:51 +02:00
Nathalie Seen
bc5703eb65 [FIX] made bee move 2021-06-04 12:52:24 +02:00
Sem van der Hoeven
4c49895f6d [MERGE] async compvision 2021-06-04 12:29:36 +02:00
Sem van der Hoeven
921609de5d [EDIT] stuff 2021-06-04 11:39:23 +02:00