Commit Graph
11 Commits
Author SHA1 Message Date
DESKTOP-EBR7IVA\kimve ca61dfc781 [WIP] from start menu, if you press space, you get to gameover screen. Just to check. This works 2021-06-11 16:58:01 +02:00
DESKTOP-EBR7IVA\kimve e51b56b156 [WIP] Collision detectie moet nog worden egimplementeerd om naar game over screen te gaan 2021-06-11 16:49:09 +02:00
DESKTOP-EBR7IVA\kimve a65f3391f7 [Add] Pointsystem works 2021-06-11 15:32:06 +02:00
DESKTOP-EBR7IVA\kimve 9b1bea3eec Merge branch 'feature/number-from-images' into feature/game_logic/point_system
* feature/number-from-images:
  [ADD] convert number to digits
2021-06-11 12:32:03 +02:00
DESKTOP-EBR7IVA\kimve 8c1191c131 [ADD] start of number display 2021-06-11 12:31:33 +02:00
DESKTOP-EBR7IVA\kimve 63c6ec8a0c Merge branch 'develop' of https://github.com/SemvdH/SDBA into develop
* 'develop' of https://github.com/SemvdH/SDBA:
  [FIX] pointer
  [FIX] in game scene
  [FIX] in game scene
2021-06-11 11:15:24 +02:00
DESKTOP-EBR7IVA\kimve 04c6f52e64 Merge branch 'develop' of https://github.com/SemvdH/SDBA into develop
* 'develop' of https://github.com/SemvdH/SDBA: (58 commits)
  [ADD] character falls when it hits a tree
  [ADD] start game scene fingers
  [ADD] added all the models to the project
  [ADD] static skin treshold
  [ADD] made collision work
  [ADD] better info on camera
  [ADD] up left and right detection regions
  [ADD] basic point system based on amount of entities in chunk (house entitie excluded)
  [ADD] furniture
  [ADD] hand detection type enum
  [ADD] multiple hand detection squares
  [ADDED] rotating bounding boxes
  [FIX] renamed uses of main_character to MainCharacter in in_Game_secene
  [ADD] start of multiple squares
  [ADD] added comments to startup_scene.h
  [ADD] comments to camera and toolbox
  [ADD] Commented main_character h and cpp files
  [ADD] added a on/off for hand detection in menu
  [ADD] contour of hand in calibration screen
  [ADD] made camera follow the character with lerp
  ...
2021-06-11 10:31:34 +02:00
Kim 15f71680a9 [ADD] basic point system based on amount of entities in chunk (house entitie excluded) 2021-06-08 14:42:58 +02:00
Kim a4d5658a06 [ADD] Commented main_character h and cpp files 2021-06-08 11:37:56 +02:00
Kim 623003a4f7 [ADD] gitignore change 2021-06-01 14:40:26 +02:00
Kim 27e99dd2eb [ADD] Looping through array depending on open or closed hand 2021-06-01 14:37:57 +02:00