* 'develop' of https://github.com/SemvdH/SDBA: (58 commits)
[ADD] character falls when it hits a tree
[ADD] start game scene fingers
[ADD] added all the models to the project
[ADD] static skin treshold
[ADD] made collision work
[ADD] better info on camera
[ADD] up left and right detection regions
[ADD] basic point system based on amount of entities in chunk (house entitie excluded)
[ADD] furniture
[ADD] hand detection type enum
[ADD] multiple hand detection squares
[ADDED] rotating bounding boxes
[FIX] renamed uses of main_character to MainCharacter in in_Game_secene
[ADD] start of multiple squares
[ADD] added comments to startup_scene.h
[ADD] comments to camera and toolbox
[ADD] Commented main_character h and cpp files
[ADD] added a on/off for hand detection in menu
[ADD] contour of hand in calibration screen
[ADD] made camera follow the character with lerp
...