36 Commits

Author SHA1 Message Date
SemvdH
5075f285d1 Merge branch 'master' into feature/jsonForWords 2020-10-22 17:01:28 +02:00
Dogukan
8190d9b31b [ADDITION] added a wait one to the client onread 2020-10-22 16:36:00 +02:00
Dogukan
b8d0f206ba [FIX] IT FUCKING WORKS 2020-10-22 16:34:02 +02:00
Dogukan
3b667b3f0c [ADDITION] tried to fix the async methods. 2020-10-22 16:11:19 +02:00
Dogukan
5b5d66c41b [ADDITION] Tried to send the random word to a lobby 2020-10-22 13:55:19 +02:00
SemvdH
d4d0545f0b Merge pull request #5 from SemvdH/feature/hostWhenEnterEmptyLobby
merge Feature/host when enter empty lobby into master
2020-10-22 13:23:30 +02:00
Sem van der Hoeven
0b72c4dc9b [ADD] added that when you join an empty lobby you become the host 2020-10-22 13:22:52 +02:00
Sem van der Hoeven
471247827b [ADD] added host user check to join 2020-10-22 13:13:57 +02:00
Dogukan
ef255e4828 [ADDED] a start for reading the random word from a file 2020-10-22 01:37:59 +02:00
SemvdH
b08e6cc749 Merge pull request #4 from SemvdH/feature/disconnect
merge Feature/disconnect into master
2020-10-21 22:55:28 +02:00
Sem van der Hoeven
c150bf3611 [FIX] fixed handling client disconnect 2020-10-21 22:54:37 +02:00
SemvdH
332fcf799c Merge pull request #3 from SemvdH/feature/handleChatData
merga Feature/handle chat data in master
2020-10-21 22:45:21 +02:00
Dogukan
4d3dda023c Merge branch 'master' into feature/handleChatData 2020-10-21 22:43:18 +02:00
Sem van der Hoeven
e8a72e164f add try catch 2020-10-21 22:41:39 +02:00
Dogukan
d5d6d59690 [FIX] fixed the broadcast for the chat messages. 2020-10-21 22:40:36 +02:00
SemvdH
754c1c5db9 Merge pull request #2 from SemvdH/feature/leaveLobby
merge Feature/leave lobby into master
2020-10-21 22:34:27 +02:00
Sem van der Hoeven
8a90e74e74 [FIX] fixed leaving lobby 2020-10-21 22:32:56 +02:00
Sem van der Hoeven
be99c8d3f9 [FIX] fixed equals operators 2020-10-21 22:18:37 +02:00
Sem van der Hoeven
9e1ac07b80 [ADD] added equals operators 2020-10-21 22:03:20 +02:00
Sem van der Hoeven
cc5c71a30f [ADD] added buttons reenabled when leaving 2020-10-21 21:55:28 +02:00
Sem van der Hoeven
442cdccc49 [ADD] add updating lobbies on exiting window 2020-10-21 21:40:35 +02:00
Sem van der Hoeven
c339746a82 [ADD] add closing method 2020-10-21 21:05:04 +02:00
SemvdH
0f01354b72 Merge pull request #1 from SemvdH/setupBranch
merge Setup branch into develop
2020-10-21 20:59:02 +02:00
Sem van der Hoeven
61577e0df7 [FIX] fixed merge conflicts 2020-10-21 20:56:38 +02:00
Sem van der Hoeven
298bd760e5 Merge remote-tracking branch 'origin/feature/sendingCanvasData' into setupBranch 2020-10-21 20:45:51 +02:00
Sem van der Hoeven
c4c97a3fbe Merge branch 'lobbies' into setupBranch 2020-10-21 20:44:11 +02:00
Sem van der Hoeven
95448832c3 [ADD] added get lobby for users method 2020-10-21 20:42:00 +02:00
Sem van der Hoeven
3a13314519 [FIX] fixed showing of players in lobbies when joining and hosting 2020-10-21 20:34:11 +02:00
Lars
4f07eeb95a useless 2020-10-21 20:24:26 +02:00
Sem van der Hoeven
fc5d51a876 [FIX] made user host when hosting a lobby 2020-10-21 19:38:40 +02:00
Sem van der Hoeven
24701f8bb3 [FIX] fix users not being sent with lobbies 2020-10-21 19:35:52 +02:00
Lars
2aeca40aa4 its not working yet, its getting a System.OutOfMemoryException, needs to be fixed 2020-10-20 23:52:10 +02:00
Sem van der Hoeven
76cd392525 [ADD] added joining lobbies 2020-10-20 22:49:25 +02:00
Sem van der Hoeven
7b30911cd7 [ADD] added hosting a lobby 2020-10-20 22:16:19 +02:00
Sem van der Hoeven
671951c35b [ADD] added sending the lobbies data from the server to the clients on startup 2020-10-20 21:12:31 +02:00
Sem van der Hoeven
ba1b71d870 [AD
D] added lobby add methods
2020-10-20 19:55:36 +02:00
15 changed files with 789 additions and 210 deletions

View File

@@ -4,9 +4,12 @@ using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using System.Net.Sockets; using System.Net.Sockets;
using System.Text; using System.Text;
using static SharedClientServer.JSONConvert;
namespace Client namespace Client
{ {
public delegate void LobbyCallback(int id);
public delegate void LobbyJoinCallback(bool isHost);
class Client : ObservableObject class Client : ObservableObject
{ {
private TcpClient tcpClient; private TcpClient tcpClient;
@@ -18,6 +21,13 @@ namespace Client
public bool Connected = false; public bool Connected = false;
private string username; private string username;
public Callback OnSuccessfullConnect; public Callback OnSuccessfullConnect;
public Callback OnLobbiesListReceived;
public LobbyJoinCallback OnLobbyJoinSuccess;
public Callback OnLobbiesReceivedAndWaitingForHost;
public LobbyCallback OnLobbyCreated;
public LobbyCallback OnLobbyLeave;
private ClientData data = ClientData.Instance;
public Lobby[] Lobbies { get; set; }
public Client(string username) public Client(string username)
{ {
@@ -39,6 +49,9 @@ namespace Client
private void OnReadComplete(IAsyncResult ar) private void OnReadComplete(IAsyncResult ar)
{ {
if (ar == null || (!ar.IsCompleted) || (!this.stream.CanRead) || !this.tcpClient.Client.Connected)
return;
int amountReceived = stream.EndRead(ar); int amountReceived = stream.EndRead(ar);
if (totalBufferReceived + amountReceived > 1024) if (totalBufferReceived + amountReceived > 1024)
@@ -64,14 +77,18 @@ namespace Client
expectedMessageLength = BitConverter.ToInt32(totalBuffer, 0); expectedMessageLength = BitConverter.ToInt32(totalBuffer, 0);
} }
ar.AsyncWaitHandle.WaitOne();
stream.BeginRead(buffer, 0, buffer.Length, new AsyncCallback(OnReadComplete), null); stream.BeginRead(buffer, 0, buffer.Length, new AsyncCallback(OnReadComplete), null);
} }
private void handleData(byte[] message) private void handleData(byte[] message)
{ {
byte id = message[4]; byte id = message[4];
byte[] payload = new byte[message.Length - 1];
Array.Copy(message, 1, payload, 0, message.Length - 1); byte[] payload = new byte[message.Length - 5];
Array.Copy(message, 5, payload, 0, message.Length - 5);
Debug.WriteLine("[CLIENT] GOT STRING" + Encoding.ASCII.GetString(payload));
switch (id) switch (id)
{ {
case JSONConvert.LOGIN: case JSONConvert.LOGIN:
@@ -83,6 +100,11 @@ namespace Client
string textUsername = combo.Item1; string textUsername = combo.Item1;
string textMsg = combo.Item2; string textMsg = combo.Item2;
if(textUsername != data.User.Username)
{
ViewModels.ViewModelGame.HandleIncomingMsg(textUsername, textMsg);
}
//TODO display username and message in chat window //TODO display username and message in chat window
Debug.WriteLine("[CLIENT] INCOMING MESSAGE!"); Debug.WriteLine("[CLIENT] INCOMING MESSAGE!");
Debug.WriteLine("[CLIENT] User name: {0}\t User message: {1}", textUsername, textMsg); Debug.WriteLine("[CLIENT] User name: {0}\t User message: {1}", textUsername, textMsg);
@@ -90,6 +112,31 @@ namespace Client
case JSONConvert.LOBBY: case JSONConvert.LOBBY:
// lobby data // lobby data
LobbyIdentifier lobbyIdentifier = JSONConvert.GetLobbyIdentifier(payload);
switch (lobbyIdentifier)
{
case LobbyIdentifier.LIST:
Debug.WriteLine("got lobbies list");
Lobbies = JSONConvert.GetLobbiesFromMessage(payload);
OnLobbiesListReceived?.Invoke();
OnLobbiesReceivedAndWaitingForHost?.Invoke();
break;
case LobbyIdentifier.HOST:
// we receive this when the server has made us a host of a new lobby
// TODO get lobby id
Debug.WriteLine("[CLIENT] got lobby object");
int lobbyCreatedID = JSONConvert.GetLobbyID(payload);
OnLobbyCreated?.Invoke(lobbyCreatedID);
break;
case LobbyIdentifier.JOIN_SUCCESS:
OnLobbyJoinSuccess?.Invoke(JSONConvert.GetLobbyJoinIsHost(payload));
break;
case LobbyIdentifier.LEAVE:
int lobbyLeaveID = JSONConvert.GetLobbyID(payload);
OnLobbyLeave?.Invoke(lobbyLeaveID);
break;
}
//TODO fill lobby with the data received //TODO fill lobby with the data received
break; break;
@@ -97,6 +144,13 @@ namespace Client
// canvas data // canvas data
break; break;
case JSONConvert.RANDOMWORD:
//Flag byte for receiving the random word.
int lobbyId = JSONConvert.GetLobbyID(payload);
if(data.Lobby?.ID == lobbyId)
ViewModels.ViewModelGame.HandleRandomWord(JSONConvert.GetRandomWord(payload));
break;
default: default:
Debug.WriteLine("[CLIENT] Received weird identifier: " + id); Debug.WriteLine("[CLIENT] Received weird identifier: " + id);
break; break;

View File

@@ -9,6 +9,8 @@ using System.Diagnostics;
using System.Windows; using System.Windows;
using System.Collections.ObjectModel; using System.Collections.ObjectModel;
using Client.Views; using Client.Views;
using System.Linq;
using System.Windows.Data;
namespace Client namespace Client
{ {
@@ -21,21 +23,96 @@ namespace Client
public Lobby SelectedLobby { get; set; } public Lobby SelectedLobby { get; set; }
private Client client;
private bool wantToBeHost = false;
private int wantToBeHostId = 0;
public ViewModel() public ViewModel()
{ {
_model = new Model(); _model = new Model();
_lobbies = new ObservableCollection<Lobby>(); _lobbies = new ObservableCollection<Lobby>();
client = ClientData.Instance.Client;
client.OnLobbiesListReceived = updateLobbies;
client.OnLobbyLeave = leaveLobby;
_lobbies.Add(new Lobby(50, 3, 8));
_lobbies.Add(new Lobby(69, 1, 9));
_lobbies.Add(new Lobby(420, 7, 7));
OnHostButtonClick = new RelayCommand(() => OnHostButtonClick = new RelayCommand(hostGame);
JoinSelectedLobby = new RelayCommand(joinLobby, true);
}
private void leaveLobby(int id)
{ {
Debug.WriteLine("Host button clicked"); _model.CanStartGame = true;
}); ClientData.Instance.Lobby = null;
SelectedLobby = null;
}
JoinSelectedLobby = new RelayCommand(startGameInLobby, true); private void hostGame()
{
Debug.WriteLine("attempting to host game for " + ClientData.Instance.User.Username);
client.SendMessage(JSONConvert.ConstructLobbyHostMessage());
client.OnLobbyCreated = becomeHostForLobby;
}
private void becomeHostForLobby(int id)
{
Debug.WriteLine($"got host succes with data {id} ");
wantToBeHost = true;
wantToBeHostId = id;
client.OnLobbiesReceivedAndWaitingForHost = hostLobbiesReceived;
}
private void hostLobbiesReceived()
{
if (wantToBeHost)
foreach (Lobby l in Lobbies)
{
if (l.ID == wantToBeHostId)
{
Debug.WriteLine("found lobby that we want to be host of: " + l.ID + ", joining..");
SelectedLobby = l;
startGameInLobby();
wantToBeHost = false;
client.OnLobbiesReceivedAndWaitingForHost = null;
break;
}
}
}
private void joinLobby()
{
client.OnLobbyJoinSuccess = OnLobbyJoinSuccess;
client.SendMessage(JSONConvert.ConstructLobbyJoinMessage(SelectedLobby.ID));
}
private void OnLobbyJoinSuccess(bool isHost)
{
ClientData.Instance.User.Host = isHost;
startGameInLobby();
}
private void updateLobbies()
{
Debug.WriteLine("updating lobbies...");
Lobby[] lobbiesArr = client.Lobbies;
Application.Current.Dispatcher.Invoke(delegate
{
_lobbies.Clear();
foreach (Lobby l in lobbiesArr)
{
_lobbies.Add(l);
}
});
} }
private void startGameInLobby() private void startGameInLobby()
@@ -43,11 +120,18 @@ namespace Client
if (SelectedLobby != null) if (SelectedLobby != null)
{ {
ClientData.Instance.Lobby = SelectedLobby; ClientData.Instance.Lobby = SelectedLobby;
startGameWindow();
}
}
private void startGameWindow()
{
_model.CanStartGame = false; _model.CanStartGame = false;
Application.Current.Dispatcher.Invoke(delegate
{
GameWindow window = new GameWindow(); GameWindow window = new GameWindow();
window.Show(); window.Show();
} });
} }
private void ClickCheck() private void ClickCheck()

View File

@@ -1,23 +1,40 @@
using GalaSoft.MvvmLight.Command;
using Client.Views;
using GalaSoft.MvvmLight.Command;
using SharedClientServer; using SharedClientServer;
using System.Collections.ObjectModel; using System.Collections.ObjectModel;
using System.ComponentModel; using System.ComponentModel;
using System.Diagnostics; using System.Diagnostics;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input; using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Shapes;
namespace Client.ViewModels namespace Client.ViewModels
{ {
class ViewModelGame : INotifyPropertyChanged class ViewModelGame : INotifyPropertyChanged
{ {
ClientData data = ClientData.Instance; private ClientData data = ClientData.Instance;
public event PropertyChangedEventHandler PropertyChanged; public event PropertyChangedEventHandler PropertyChanged;
public ObservableCollection<string> Messages { get; } = new ObservableCollection<string>();
private Point currentPoint = new Point();
private Color color;
public static ObservableCollection<string> Messages { get; } = new ObservableCollection<string>();
private dynamic _payload; private dynamic _payload;
private string _username; public static string Word
{
get;
set;
}
private string _message; public string _username;
public string _message;
public string Message public string Message
{ {
get get
@@ -31,19 +48,51 @@ namespace Client.ViewModels
} }
public ICommand OnKeyDown { get; set; } public ICommand OnKeyDown { get; set; }
public void Canvas_MouseDown(MouseButtonEventArgs e, GameWindow window)
{
if (e.ButtonState == MouseButtonState.Pressed)
{
currentPoint = e.GetPosition(window.CanvasForPaint);
}
}
public void Canvas_MouseMove(MouseEventArgs e, GameWindow window)
{
if (e.LeftButton == MouseButtonState.Pressed)
{
double[] coordinates = new double[4];
Line line = new Line();
line.Stroke = new SolidColorBrush(color);
//line.Stroke = SystemColors.WindowFrameBrush;
line.X1 = currentPoint.X;
line.Y1 = currentPoint.Y;
line.X2 = e.GetPosition(window.CanvasForPaint).X;
line.Y2 = e.GetPosition(window.CanvasForPaint).Y;
coordinates[0] = line.X1;
coordinates[1] = line.Y1;
coordinates[2] = line.X2;
coordinates[3] = line.Y2;
currentPoint = e.GetPosition(window.CanvasForPaint);
window.CanvasForPaint.Children.Add(line);
data.Client.SendMessage(JSONConvert.GetMessageToSend(0x04, coordinates));
}
}
public void Color_Picker(RoutedPropertyChangedEventArgs<Color?> e, GameWindow window)
{
Color colorSelected = new Color();
colorSelected.A = 255;
colorSelected.R = window.ClrPcker_Background.SelectedColor.Value.R;
colorSelected.G = window.ClrPcker_Background.SelectedColor.Value.G;
colorSelected.B = window.ClrPcker_Background.SelectedColor.Value.B;
color = colorSelected;
}
public ViewModelGame() public ViewModelGame()
{ {
if (_payload == null)
{
_message = "";
}
else
{
//_message = data.Message;
//_username = data.User.Username;
//Messages.Add($"{data.User.Username}: {Message}");
}
OnKeyDown = new RelayCommand(ChatBox_KeyDown); OnKeyDown = new RelayCommand(ChatBox_KeyDown);
} }
@@ -67,5 +116,33 @@ namespace Client.ViewModels
//Broadcast the message after adding it to the list! //Broadcast the message after adding it to the list!
data.Client.SendMessage(JSONConvert.GetMessageToSend(JSONConvert.MESSAGE, _payload)); data.Client.SendMessage(JSONConvert.GetMessageToSend(JSONConvert.MESSAGE, _payload));
} }
/*
* MISC make this a callback
* Handles the incoming chat message from another client.
*/
public static void HandleIncomingMsg(string username, string message)
{
Application.Current.Dispatcher.Invoke(delegate
{
Messages.Add($"{username}: {message}");
});
}
public void LeaveGame(object sender, CancelEventArgs e)
{
Debug.WriteLine("Leaving...");
data.Client.SendMessage(JSONConvert.ConstructLobbyLeaveMessage(data.Lobby.ID));
}
/*
* MISC make this a callback
* Handles the random word that has been received from the server.
*/
public static void HandleRandomWord(string randomWord)
{
Debug.WriteLine("[CLIENT] Reached the handle random word method!");
Word = "NegerPik";
} }
} }
}

View File

@@ -3,7 +3,6 @@
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:Client.Views"
xmlns:xctk="http://schemas.xceed.com/wpf/xaml/toolkit" xmlns:xctk="http://schemas.xceed.com/wpf/xaml/toolkit"
mc:Ignorable="d" mc:Ignorable="d"
Title="Scrubl.io" Height="600" Width="1200"> Title="Scrubl.io" Height="600" Width="1200">
@@ -37,6 +36,8 @@
<Button Name="CanvasReset" Click="CanvasReset_Click" Grid.Row="0" Grid.Column="2" Margin="84,10,10,10" Content="RESET"/> <Button Name="CanvasReset" Click="CanvasReset_Click" Grid.Row="0" Grid.Column="2" Margin="84,10,10,10" Content="RESET"/>
<Label Name="GuessWord" Grid.Row="0" Grid.Column="1" Content="{Binding Path=Word, UpdateSourceTrigger=PropertyChanged}" Margin="140,0,109,0"/>
<xctk:ColorPicker Name="ClrPcker_Background" SelectedColorChanged="ClrPcker_Background_SelectedColorChanged_1" Grid.Column="1" HorizontalAlignment="Left" VerticalAlignment="Center" Height="22" Width="100"/> <xctk:ColorPicker Name="ClrPcker_Background" SelectedColorChanged="ClrPcker_Background_SelectedColorChanged_1" Grid.Column="1" HorizontalAlignment="Left" VerticalAlignment="Center" Height="22" Width="100"/>
<Border Grid.Row="1" Grid.Column="1" Margin ="10,10,10,10" BorderBrush="Black" BorderThickness ="2.5"> <Border Grid.Row="1" Grid.Column="1" Margin ="10,10,10,10" BorderBrush="Black" BorderThickness ="2.5">

View File

@@ -1,15 +1,8 @@
using Client.ViewModels; using Client.ViewModels;
using System;
using System.Collections.Generic;
using System.Text;
using System.Windows; using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input; using System.Windows.Input;
using System.Windows.Media; using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
namespace Client.Views namespace Client.Views
{ {
@@ -18,55 +11,26 @@ namespace Client.Views
/// </summary> /// </summary>
public partial class GameWindow : Window public partial class GameWindow : Window
{ {
ClientData data = ClientData.Instance;
private ViewModelGame viewModel;
public GameWindow() public GameWindow()
{ {
DataContext = new ViewModelGame(); this.viewModel = new ViewModelGame();
DataContext = this.viewModel;
Closing += this.viewModel.LeaveGame;
InitializeComponent(); InitializeComponent();
} }
Point currentPoint = new Point();
private void CanvasForPaint_MouseDown(object sender, MouseButtonEventArgs e) private void CanvasForPaint_MouseDown(object sender, MouseButtonEventArgs e)
{ {
if (e.ButtonState == MouseButtonState.Pressed) this.viewModel.Canvas_MouseDown(e, this);
{
currentPoint = e.GetPosition(CanvasForPaint);
}
} }
private void CanvasForPaint_MouseMove(object sender, MouseEventArgs e) private void CanvasForPaint_MouseMove(object sender, MouseEventArgs e)
{ {
if (e.LeftButton == MouseButtonState.Pressed) viewModel.Canvas_MouseMove(e, this);
{
Line line = new Line();
line.Stroke = new SolidColorBrush(color);
//line.Stroke = SystemColors.WindowFrameBrush;
line.X1 = currentPoint.X;
line.Y1 = currentPoint.Y;
line.X2 = e.GetPosition(CanvasForPaint).X;
line.Y2 = e.GetPosition(CanvasForPaint).Y;
currentPoint = e.GetPosition(CanvasForPaint);
CanvasForPaint.Children.Add(line);
}
}
private Color color;
private void ClrPcker_Background_SelectedColorChanged(object sender, RoutedPropertyChangedEventArgs<Color> e)
{
Color colorSelected = new Color();
colorSelected.A = 255;
colorSelected.R = ClrPcker_Background.SelectedColor.Value.R;
colorSelected.G = ClrPcker_Background.SelectedColor.Value.G;
colorSelected.B = ClrPcker_Background.SelectedColor.Value.B;
color = colorSelected;
} }
private void CanvasReset_Click(object sender, RoutedEventArgs e) private void CanvasReset_Click(object sender, RoutedEventArgs e)
@@ -86,22 +50,8 @@ namespace Client.Views
private void ClrPcker_Background_SelectedColorChanged_1(object sender, RoutedPropertyChangedEventArgs<Color?> e) private void ClrPcker_Background_SelectedColorChanged_1(object sender, RoutedPropertyChangedEventArgs<Color?> e)
{ {
Color colorSelected = new Color(); viewModel.Color_Picker(e, this);
colorSelected.A = 255;
colorSelected.R = ClrPcker_Background.SelectedColor.Value.R;
colorSelected.G = ClrPcker_Background.SelectedColor.Value.G;
colorSelected.B = ClrPcker_Background.SelectedColor.Value.B;
color = colorSelected;
} }
///*
// * Writes the current client's message to the chatbox.
// */
//private void WriteToChat(string message)
//{
// string user = data.User.Username;
// SentMessage.AppendText($"{user}: {message}\n");
// data.User.Message = message;
//}
} }
} }

View File

@@ -34,6 +34,7 @@ namespace Client.Views
Application.Current.Dispatcher.Invoke(delegate { Application.Current.Dispatcher.Invoke(delegate {
data.User = user; data.User = user;
data.Client = client; data.Client = client;
client.SendMessage(JSONConvert.ConstructLobbyRequestMessage());
MainWindow startWindow = new MainWindow(); MainWindow startWindow = new MainWindow();
startWindow.Show(); startWindow.Show();
this.Close(); this.Close();

View File

@@ -32,18 +32,6 @@ namespace Client
private void Button_Click(object sender, RoutedEventArgs e) private void Button_Click(object sender, RoutedEventArgs e)
{ {
Lobby lobbySelected = LobbyList.SelectedItem as Lobby;
if(lobbySelected != null)
{
testLabel.Content = lobbySelected.ID;
colorSelection.IsEnabled = false;
joinButton.IsEnabled = false;
hostButton.IsEnabled = false;
GameWindow window = new GameWindow();
window.Show();
Close();
}
} }
} }
} }

View File

@@ -1,11 +1,17 @@
 
using Client;
using Newtonsoft.Json.Linq; using Newtonsoft.Json.Linq;
using SharedClientServer; using SharedClientServer;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using System.IO;
using System.Net.Sockets; using System.Net.Sockets;
using System.Text; using System.Text;
using System.Threading;
using System.Threading.Tasks;
using static SharedClientServer.JSONConvert;
namespace Server.Models namespace Server.Models
{ {
@@ -42,7 +48,8 @@ namespace Server.Models
if (ar == null || (!ar.IsCompleted) || (!this.stream.CanRead) || !this.tcpClient.Client.Connected) if (ar == null || (!ar.IsCompleted) || (!this.stream.CanRead) || !this.tcpClient.Client.Connected)
return; return;
try
{
int bytesReceived = this.stream.EndRead(ar); int bytesReceived = this.stream.EndRead(ar);
if (totalBufferReceived + bytesReceived > 1024) if (totalBufferReceived + bytesReceived > 1024)
@@ -81,8 +88,16 @@ namespace Server.Models
} }
ar.AsyncWaitHandle.WaitOne();
// start reading for a new message // start reading for a new message
stream.BeginRead(buffer, 0, buffer.Length, new AsyncCallback(OnRead), null); stream.BeginRead(buffer, 0, buffer.Length, new AsyncCallback(OnRead), null);
}
catch (IOException e)
{
tcpClient.Close();
ServerCommunication.INSTANCE.ServerClientDisconnect(this);
}
} }
@@ -118,25 +133,92 @@ namespace Server.Models
string textUsername = combo.Item1; string textUsername = combo.Item1;
string textMsg = combo.Item2; string textMsg = combo.Item2;
Debug.WriteLine("[SERVERCLIENT] User name: {0}\t User message: {1}", textUsername, textMsg); //Takes the data sent from the client, and then sets it in a data packet to be sent.
dynamic packet = new
{
username = textUsername,
message = textMsg
};
// todo handle sending to all except this user the username and message to display in chat //Sends the incomming message to be broadcast to all of the clients inside the current lobby.
serverCom.SendToLobby(User.Lobby,payload); serverCom.SendToLobby(serverCom.GetLobbyForUser(User), JSONConvert.GetMessageToSend(JSONConvert.MESSAGE, packet));
Debug.WriteLine("Payload has been sent!");
break; break;
case JSONConvert.LOBBY: case JSONConvert.LOBBY:
// lobby data // lobby data
LobbyIdentifier l = JSONConvert.GetLobbyIdentifier(payload);
handleLobbyMessage(payload, l);
break; break;
case JSONConvert.CANVAS: case JSONConvert.CANVAS:
Debug.WriteLine("GOT A MESSAGE FROM THE CLIENT ABOUT THE CANVAS!!!");
// canvas data // canvas data
// todo send canvas data to all other serverclients in lobby // todo send canvas data to all other serverclients in lobby
break; break;
case JSONConvert.RANDOMWORD:
//Flag byte for receiving the random word.
break;
default: default:
Debug.WriteLine("[SERVER] Received weird identifier: " + id); Debug.WriteLine("[SERVER] Received weird identifier: " + id);
break; break;
} }
//TODO implement ways to handle the message }
private void handleLobbyMessage(byte[] payload, LobbyIdentifier l)
{
switch (l)
{
case LobbyIdentifier.REQUEST:
Debug.WriteLine("[SERVERCLIENT] got lobby request message, sending lobbies...");
sendMessage(JSONConvert.ConstructLobbyListMessage(ServerCommunication.INSTANCE.lobbies.ToArray()));
break;
case LobbyIdentifier.HOST:
// add new lobby and add this serverclient to it
int createdLobbyID = ServerCommunication.INSTANCE.HostForLobby(this.User);
Debug.WriteLine("[SERVERCLIENT] created lobby");
sendMessage(JSONConvert.ConstructLobbyHostCreatedMessage(createdLobbyID));
ServerCommunication.INSTANCE.sendToAll(JSONConvert.ConstructLobbyListMessage(ServerCommunication.INSTANCE.lobbies.ToArray()));
break;
case LobbyIdentifier.JOIN:
int id = JSONConvert.GetLobbyID(payload);
ServerCommunication.INSTANCE.JoinLobby(this.User, id);
sendMessage(JSONConvert.ConstructLobbyJoinSuccessMessage());
bool isHost;
ServerCommunication.INSTANCE.JoinLobby(this.User,id, out isHost);
sendMessage(JSONConvert.ConstructLobbyJoinSuccessMessage(isHost));
ServerCommunication.INSTANCE.sendToAll(JSONConvert.ConstructLobbyListMessage(ServerCommunication.INSTANCE.lobbies.ToArray()));
//Task.Run(SendLobbyData);
serverCom.sendToAll(JSONConvert.GetMessageToSend(JSONConvert.RANDOMWORD, new
{
id = serverCom.GetLobbyForUser(User).ID,
word = JSONConvert.SendRandomWord("WordsForGame.json")
}));
break;
case LobbyIdentifier.LEAVE:
id = JSONConvert.GetLobbyID(payload);
ServerCommunication.INSTANCE.LeaveLobby(User, id);
sendMessage(JSONConvert.ConstructLobbyLeaveMessage(id));
ServerCommunication.INSTANCE.sendToAll(JSONConvert.ConstructLobbyListMessage(ServerCommunication.INSTANCE.lobbies.ToArray()));
break;
}
}
private async void SendLobbyData()
{
string result = await WaitForData();
if(result == "bruh momento")
{
}
}
private async Task<string> WaitForData()
{
await Task.Delay(1000);
return "bruh momento";
} }
/// <summary> /// <summary>

View File

@@ -16,6 +16,7 @@ namespace Server.Models
public bool Started = false; public bool Started = false;
public List<Lobby> lobbies; public List<Lobby> lobbies;
private Dictionary<Lobby, List<ServerClient>> serverClientsInlobbies; private Dictionary<Lobby, List<ServerClient>> serverClientsInlobbies;
internal Action DisconnectClientAction;
public Action newClientAction; public Action newClientAction;
@@ -32,7 +33,10 @@ namespace Server.Models
listener = new TcpListener(IPAddress.Any, port); listener = new TcpListener(IPAddress.Any, port);
serverClients = new List<ServerClient>(); serverClients = new List<ServerClient>();
lobbies = new List<Lobby>(); lobbies = new List<Lobby>();
Lobby temp = new Lobby(1, 7, 8);
lobbies.Add(temp);
serverClientsInlobbies = new Dictionary<Lobby, List<ServerClient>>(); serverClientsInlobbies = new Dictionary<Lobby, List<ServerClient>>();
serverClientsInlobbies.Add(temp, new List<ServerClient>());
} }
/// <summary> /// <summary>
@@ -86,7 +90,7 @@ namespace Server.Models
/// send a message to all tcp clients in the list /// send a message to all tcp clients in the list
/// </summary> /// </summary>
/// <param name="message">the message to send</param> /// <param name="message">the message to send</param>
public void sendToAll(byte[] message) public async void sendToAll(byte[] message)
{ {
foreach (ServerClient sc in serverClients) foreach (ServerClient sc in serverClients)
{ {
@@ -94,6 +98,26 @@ namespace Server.Models
} }
} }
public void ServerClientDisconnect(ServerClient serverClient)
{
Debug.WriteLine("[SERVERCOMM] handling disconnect");
DisconnectClientAction?.Invoke();
int id = -1;
foreach (Lobby l in serverClientsInlobbies.Keys)
{
if (serverClientsInlobbies[l].Contains(serverClient))
{
id = l.ID;
}break;
}
if (id != -1)
{
LeaveLobby(serverClient.User, id);
SendToAllExcept(serverClient, JSONConvert.ConstructLobbyLeaveMessage(id));
}
}
public void SendToAllExcept(string username, byte[] message) public void SendToAllExcept(string username, byte[] message)
{ {
foreach (ServerClient sc in serverClients) foreach (ServerClient sc in serverClients)
@@ -102,6 +126,14 @@ namespace Server.Models
} }
} }
public void SendToAllExcept(ServerClient sc, byte[] message)
{
foreach (ServerClient s in serverClients)
{
if (s != sc) s.sendMessage(message);
}
}
public void SendToLobby(Lobby lobby, byte[] message) public void SendToLobby(Lobby lobby, byte[] message)
{ {
foreach (Lobby l in lobbies) foreach (Lobby l in lobbies)
@@ -110,6 +142,7 @@ namespace Server.Models
{ {
foreach (ServerClient sc in serverClientsInlobbies[l]) foreach (ServerClient sc in serverClientsInlobbies[l])
{ {
Debug.WriteLine("[SERVERCLIENT] Sending message");
sc.sendMessage(message); sc.sendMessage(message);
} }
break; break;
@@ -117,6 +150,18 @@ namespace Server.Models
} }
} }
public Lobby GetLobbyForUser(User user)
{
foreach (Lobby l in lobbies)
{
if (l.Users.Contains(user))
{
return l;
}
}
return null;
}
public void AddToLobby(Lobby lobby, User user) public void AddToLobby(Lobby lobby, User user)
{ {
foreach (Lobby l in lobbies) foreach (Lobby l in lobbies)
@@ -125,6 +170,7 @@ namespace Server.Models
{ {
bool succ; bool succ;
l.AddUser(user, out succ); l.AddUser(user, out succ);
Debug.WriteLine("[SERVERCOMM] added user to lobby, now contains " + l.PlayersIn);
if (!succ) if (!succ)
{ {
// TODO send lobby full message // TODO send lobby full message
@@ -144,5 +190,70 @@ namespace Server.Models
} }
} }
} }
public int HostForLobby(User user)
{
Lobby lobby = new Lobby( lobbies.Count + 1,0, 8);
lobbies.Add(lobby);
serverClientsInlobbies.Add(lobby, new List<ServerClient>());
user.Host = true;
AddToLobby(lobby, user);
return lobby.ID;
}
public void JoinLobby(User user, int id, out bool isHost)
{
isHost = false;
foreach (Lobby l in lobbies)
{
if (l.ID == id)
{
if (l.Users.Count == 0)
{
user.Host = true;
isHost = true;
}
AddToLobby(l, user);
Debug.WriteLine($"{user.Username} joined lobby with id {id}");
break;
}
}
}
public void LeaveLobby(User user, int id)
{
Debug.WriteLine("[SERVERCOMM] removing user from lobby");
foreach (Lobby l in lobbies)
{
if (l.ID == id)
{
Debug.WriteLine($"[SERVERCOMM] checking for lobby with id {l.ID}");
foreach (User u in l.Users)
{
Debug.WriteLine($"[SERVERCOMM] checking if {u.Username} is {user.Username} ");
// contains doesn't work, so we'll do it like this...
if (u.Username == user.Username)
{
Debug.WriteLine("[SERVERCOMM] removed user from lobby!");
l.Users.Remove(user);
foreach (ServerClient sc in serverClients)
{
if (sc.User.Username == user.Username)
{
serverClientsInlobbies[l].Remove(sc);
break;
}
}
break;
}
}
}
}
}
} }
} }

View File

@@ -6,6 +6,16 @@
<UseWPF>true</UseWPF> <UseWPF>true</UseWPF>
</PropertyGroup> </PropertyGroup>
<ItemGroup>
<None Remove="resources\WordsForGame.json" />
</ItemGroup>
<ItemGroup>
<Content Include="resources\WordsForGame.json">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
</ItemGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="AsyncAwaitBestPractices" Version="4.3.0" /> <PackageReference Include="AsyncAwaitBestPractices" Version="4.3.0" />
<PackageReference Include="Extended.Wpf.Toolkit" Version="4.0.1" /> <PackageReference Include="Extended.Wpf.Toolkit" Version="4.0.1" />

View File

@@ -33,6 +33,10 @@ namespace Server.ViewModels
{ {
InformationModel.ClientsConnected++; InformationModel.ClientsConnected++;
}; };
serverCommunication.DisconnectClientAction = () =>
{
InformationModel.ClientsConnected--;
};
//BitmapImage onlineImg = new BitmapImage(new Uri(@"/img/online.png",UriKind.Relative)); //BitmapImage onlineImg = new BitmapImage(new Uri(@"/img/online.png",UriKind.Relative));
//BitmapImage offlineImg = new BitmapImage(new Uri(@"/img/offline.png", UriKind.Relative)); //BitmapImage offlineImg = new BitmapImage(new Uri(@"/img/offline.png", UriKind.Relative));

View File

@@ -0,0 +1,31 @@
{
"filename": "wordsForGame",
"words": [
"teacher",
"love",
"engineer",
"supermarket",
"disaster",
"studio",
"restaurant",
"music",
"chocolate",
"dirt",
"thought",
"virus",
"lieutenant",
"painter",
"kiwi",
"power ranger",
"computer",
"people",
"candidate",
"security guard",
"Canada",
"teeth",
"army",
"airport",
"president",
"bedroom"
]
}

View File

@@ -1,8 +1,12 @@
using Client; using Client;
using Microsoft.VisualBasic.CompilerServices;
using Newtonsoft.Json; using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Text; using System.Text;
namespace SharedClientServer namespace SharedClientServer
@@ -13,12 +17,15 @@ namespace SharedClientServer
public const byte MESSAGE = 0x02; public const byte MESSAGE = 0x02;
public const byte LOBBY = 0x03; public const byte LOBBY = 0x03;
public const byte CANVAS = 0x04; public const byte CANVAS = 0x04;
public const byte RANDOMWORD = 0x05;
enum LobbyIdentifier public enum LobbyIdentifier
{ {
HOST, HOST,
ADD, JOIN,
JOIN_SUCCESS,
LEAVE, LEAVE,
LIST,
REQUEST REQUEST
} }
public static (string,string) GetUsernameAndMessage(byte[] json) public static (string,string) GetUsernameAndMessage(byte[] json)
@@ -43,12 +50,105 @@ namespace SharedClientServer
}); });
} }
public static byte[] ConstructLobbyDataMessage(Lobby lobby) #region lobby messages
public static byte[] ConstructLobbyHostMessage()
{ {
return null; return GetMessageToSend(LOBBY, new
{
identifier = LobbyIdentifier.HOST
});
} }
public static byte[] ConstructLobbyHostCreatedMessage(int lobbyID)
{
return GetMessageToSend(LOBBY, new
{
identifier = LobbyIdentifier.HOST,
id = lobbyID
}) ;
}
public static byte[] ConstructLobbyRequestMessage()
{
return GetMessageToSend(LOBBY, new
{
identifier = LobbyIdentifier.REQUEST
});
}
public static byte[] ConstructLobbyListMessage(Lobby[] lobbiesList)
{
return GetMessageToSend(LOBBY, new
{
identifier = LobbyIdentifier.LIST,
lobbies = lobbiesList
});
}
public static byte[] ConstructLobbyJoinMessage(int lobbyID)
{
return GetMessageToSend(LOBBY, new
{
identifier = LobbyIdentifier.JOIN,
id = lobbyID
});
}
public static byte[] ConstructLobbyLeaveMessage(int lobbyID)
{
return GetMessageToSend(LOBBY, new
{
identifier = LobbyIdentifier.LEAVE,
id = lobbyID
});
}
public static LobbyIdentifier GetLobbyIdentifier(byte[] json)
{
dynamic payload = JsonConvert.DeserializeObject(Encoding.ASCII.GetString(json));
return payload.identifier;
}
public static Lobby[] GetLobbiesFromMessage(byte[] json)
{
dynamic payload = JsonConvert.DeserializeObject(Encoding.ASCII.GetString(json));
JArray lobbiesArray = payload.lobbies;
Debug.WriteLine("[JSONCONVERT] got lobbies from message" + lobbiesArray.ToString());
Lobby[] lobbiesTemp = lobbiesArray.ToObject<Lobby[]>();
Debug.WriteLine("lobbies in array: ");
foreach (Lobby l in lobbiesTemp)
{
Debug.WriteLine("players: " + l.PlayersIn);
}
return lobbiesTemp;
}
public static int GetLobbyID(byte[] json)
{
dynamic payload = JsonConvert.DeserializeObject(Encoding.ASCII.GetString(json));
return payload.id;
}
public static Lobby GetLobby(byte[] json)
{
dynamic payload = JsonConvert.DeserializeObject(Encoding.ASCII.GetString(json));
JObject dynamicAsObject = payload.lobby;
return dynamicAsObject.ToObject<Lobby>();
}
public static byte[] ConstructLobbyJoinSuccessMessage(bool isHost)
{
return GetMessageToSend(LOBBY, new { identifier = LobbyIdentifier.JOIN_SUCCESS,
host = isHost});
}
public static bool GetLobbyJoinIsHost(byte[] json)
{
dynamic payload = JsonConvert.DeserializeObject(Encoding.ASCII.GetString(json));
return payload.host;
}
#endregion
/// <summary> /// <summary>
/// constructs a message that can be sent to the clients or server /// constructs a message that can be sent to the clients or server
/// </summary> /// </summary>
@@ -69,5 +169,39 @@ namespace SharedClientServer
Array.Copy(BitConverter.GetBytes(payloadBytes.Length+5),0,res,0,4); Array.Copy(BitConverter.GetBytes(payloadBytes.Length+5),0,res,0,4);
return res; return res;
} }
/*
* This method sends a random word from the json file, this happens when the client joins a lobby.
*/
public static string SendRandomWord(string filename)
{
dynamic words;
Random random = new Random();
string workingDir = Path.GetFullPath(@"..\Server");
string projDir = Directory.GetParent(workingDir).Parent.Parent.FullName;
string filePath = projDir += $@"\resources\{filename}";
using(StreamReader reader = new StreamReader(filePath))
{
string json = reader.ReadToEnd();
words = JsonConvert.DeserializeObject(json);
}
int index = random.Next(0, 24);
Debug.WriteLine($"[SERVERCLIENT] Sending random words {words}");
return words.words[index];
}
/*
* Client gets the payload and retrieves the word from the payload
*/
public static string GetRandomWord(byte[] json)
{
dynamic payload = JsonConvert.DeserializeObject(Encoding.ASCII.GetString(json));
return payload.word;
}
} }
} }

View File

@@ -64,16 +64,29 @@ namespace Client
public int PlayersIn public int PlayersIn
{ {
get { return _playersIn; } get { return _users.Count; }
set { _playersIn = value; } set { _playersIn = value; }
} }
public void Set(Lobby lobby)
{
this._id = lobby._id;
this._users = lobby._users;
this._maxPlayers = lobby._maxPlayers;
}
public int MaxPlayers public int MaxPlayers
{ {
get { return _maxPlayers; } get { return _maxPlayers; }
set { _maxPlayers = value; } set { _maxPlayers = value; }
} }
public List<User> Users
{
get { return _users; }
set { _users = value; }
}
} }
} }

View File

@@ -1,16 +1,19 @@
using System; using Newtonsoft.Json;
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Text; using System.Text;
namespace SharedClientServer namespace SharedClientServer
{ {
class User class User : IEquatable<User>
{ {
private string _username; private string _username;
private int _score; private int _score;
private bool _host; private bool _host;
private string _message; private string _message;
[JsonConstructor]
public User(string username, int score, bool host) public User(string username, int score, bool host)
{ {
_username = username; _username = username;
@@ -25,6 +28,42 @@ namespace SharedClientServer
_host = false; _host = false;
} }
public static bool operator ==(User u1, User u2)
{
if (object.ReferenceEquals(u1, null))
{
return object.ReferenceEquals(u2, null);
}
return u1.Equals(u2 as object);
}
public static bool operator !=(User u1, User u2)
{
if (object.ReferenceEquals(u1, null))
{
return object.ReferenceEquals(u2, null);
}
return u1.Equals(u2 as object);
}
public override bool Equals(object obj)
{
if ((obj == null) || !this.GetType().Equals(obj.GetType()))
{
return false;
}
else
{
return this.Equals(obj as User);
}
}
public bool Equals([AllowNull] User other)
{
return other.Username == this.Username;
}
public string Username public string Username
{ {
get { return _username; } get { return _username; }