* master:
refactor tile to gametile
add tile
removed inputtransform class, add comments and made smol fixes
add ability to see which tile was selected when you click on it
remade the map drawing with tile classes that have a position
stuff
add inputProcesser
* Mick:
Fixed Shutdown to truely shut down the sessionController actions and closes the thread. Added testcode to RestartSessionControllerTest to test for no errors.
Changed MainGame to create a thread instead of a client and used the client as input for the thread
Changed client to extend Controller instead of thread
Added implements runnable to controller super class.
Added Thread management to server.
Added testcode to GameController
Added InputController to client
Added Objective to Game package
Added Timer to game package
Removed ScoreController
Added FrameRate and GameApplicationConfiguration to util package.
Added super class for controllers.
Added controllers package for server and client packages.
Added gamecontroller for server.
Added character, object and score controllers for server and create them on gamecontroller creation.
Added sessioncontroller for server and client.
Added graphicsController for client.
Removed unused imports.