MickWerf
2e04560930
Changed GameCharacter to include sprites and draw method.
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Added ScifiCritters testspirtes.
2020-05-25 21:57:43 +02:00
MickWerf
cc37fc2858
Expanded Character to include sprites and positions.
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Added George sprites for testing.
TestCode for George
2020-05-25 20:58:06 +02:00
MickWerf
a3b14a9273
Merge branch 'master' into Mick
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* master:
made camera take into account map size
added moving of camera
added test path
made drawing of tiles possible
2020-05-25 19:52:59 +02:00
MickWerf
bdcdff4c17
Split and personalized client code to fit our program.
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Added comments to client code.
2020-05-25 19:48:29 +02:00
MickWerf
cf33df0167
Merge branch 'Mick'
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* Mick:
Restructured Util for better usability Moved MainGame from util to client. Moved server port static from serverData to Data
2020-05-18 15:53:27 +02:00
MickWerf
a20568b427
Restructured Util for better usability
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Moved MainGame from util to client.
Moved server port static from serverData to Data
2020-05-18 15:53:14 +02:00
MickWerf
f3659e1df3
Merge branch 'Mick'
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* Mick:
Fixed Shutdown to truely shut down the sessionController actions and closes the thread. Added testcode to RestartSessionControllerTest to test for no errors.
2020-05-18 15:39:22 +02:00
MickWerf
198c1bfdd8
Fixed Shutdown to truely shut down the sessionController actions and closes the thread.
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Added testcode to RestartSessionControllerTest to test for no errors.
2020-05-18 15:39:09 +02:00
MickWerf
fef8477e8b
Merge branch 'Mick'
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* Mick:
Added Data parser call to the ServerClient class. Added comments, helper functions and finished the framework of the SessionController.
2020-05-18 15:04:35 +02:00
MickWerf
7601496e40
Added Data parser call to the ServerClient class.
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Added comments, helper functions and finished the framework of the SessionController.
2020-05-18 15:04:22 +02:00
MickWerf
725c13db30
Merge branch 'Mick'
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* Mick:
Abbreviated Connect function into the listen function on the sessionController
2020-05-18 14:26:57 +02:00
MickWerf
94ecff6799
Abbreviated Connect function into the listen function on the sessionController
2020-05-18 14:26:44 +02:00
MickWerf
8dee45a844
Added skeleton for Server Connection structure changes.
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Added Data and Event classes for Data saving on the server.
Added DataParser class for translating requests to data.
Added ServerData package
2020-05-18 14:09:48 +02:00
MickWerf
7969746bc1
Fixed issue with build.
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Changed MainGame to create a thread instead of a client and used the client as input for the thread
Changed client to extend Controller instead of thread
2020-05-15 21:45:57 +02:00
MickWerf
63f24b1bb1
Added code to ability super class
2020-05-15 21:34:37 +02:00
MickWerf
46ae15b1c7
Structure change to fit new design.
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Added skeleton for Characters and abilities.
Added ability and Character super classes.
Added code to character superclass.
Added faction Enum
2020-05-15 21:28:56 +02:00
MickWerf
1c7b47dc57
Moved connection code from server to sessioncontroller
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Added implements runnable to controller super class.
Added Thread management to server.
Added testcode to GameController
Added InputController to client
Added Objective to Game package
Added Timer to game package
Removed ScoreController
2020-05-11 17:04:33 +02:00
MickWerf
6b25356ee3
edited build.gradle to include the api "com.badlogicgames.gdx:gdx-backend-lwjgl:$gdxVersion" lib
2020-05-11 14:43:47 +02:00
MickWerf
f56af5e3dd
Added util package for all mutual classes between server and client.
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Added FrameRate and GameApplicationConfiguration to util package.
Added super class for controllers.
Added controllers package for server and client packages.
Added gamecontroller for server.
Added character, object and score controllers for server and create them on gamecontroller creation.
Added sessioncontroller for server and client.
Added graphicsController for client.
Removed unused imports.
2020-05-11 14:32:22 +02:00