add exit method

This commit is contained in:
Sem van der Hoeven
2020-06-07 17:15:00 +02:00
parent 9ed89bf642
commit 6ae2b5de51
5 changed files with 14 additions and 4 deletions

View File

@@ -320,6 +320,12 @@ public class MainGame extends Game implements ClientCallback {
return map.getWidth();
}
public void exit() {
client.disconnect();
dispose();
Gdx.app.exit();
}
public void setSelectedCharacter(GameCharacter character) {
if (!character.isDead()) {
this.selectedCharacter = character;

View File

@@ -128,6 +128,10 @@ public class GameInputProcessor implements InputProcessor {
mainGame.chooseHacker();
}
} else if (mainGame.getGamestate() == GAMESTATE.ENDED) {
if (keycode == Input.Keys.ESCAPE) {
mainGame.exit();
}
}
return false;
}

View File

@@ -5,8 +5,8 @@ public abstract class AbstractTree<E> implements Tree<E> {
public void inorder() {
}
@Override /* Postorder traversal from the root */
public void postorder() {
@Override /* Post order traversal from the root */
public void postOrder() {
}
@Override /* Preorder traversal from the root */

View File

@@ -141,7 +141,7 @@ public class BST<E extends Comparable<E>> extends AbstractTree<E> {
* Post order traversal from the root
*/
@Override
public void postorder() {
public void postOrder() {
postorder(root);
}

View File

@@ -16,7 +16,7 @@ public interface Tree<E> extends Iterable<E> {
public void inorder();
/** Postorder traversal from the root */
public void postorder();
public void postOrder();
/** Preorder traversal from the root */
public void preorder();