Merge remote-tracking branch 'origin/master'

# Conflicts:
#	core/src/netwerkprog/game/util/tree/BST.java
#	core/src/netwerkprog/game/util/tree/Tree.java
This commit is contained in:
Sem van der Hoeven
2020-06-07 17:11:12 +02:00
4 changed files with 8 additions and 9 deletions

View File

@@ -1,6 +1,5 @@
package netwerkprog.game.util.game;
import com.badlogic.gdx.graphics.g2d.TextureRegion;
import com.badlogic.gdx.scenes.scene2d.Actor;
import netwerkprog.game.client.game.map.GameTile;

View File

@@ -17,8 +17,8 @@ public class FrameRate implements Disposable{
long lastTimeCounted;
private float sinceChange;
private float frameRate;
private BitmapFont font;
private SpriteBatch batch;
private final BitmapFont font;
private final SpriteBatch batch;
private OrthographicCamera cam;

View File

@@ -7,8 +7,8 @@ import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.utils.Disposable;
public class TextRenderer implements Disposable {
private BitmapFont font;
private SpriteBatch batch;
private final BitmapFont font;
private final SpriteBatch batch;
private OrthographicCamera cam;
public TextRenderer() {

View File

@@ -1,19 +1,19 @@
package netwerkprog.game.util.tree;
public abstract class AbstractTree<E> implements Tree<E> {
@Override /** Inorder traversal from the root*/
@Override /* Inorder traversal from the root*/
public void inorder() {
}
@Override /** Postorder traversal from the root */
@Override /* Postorder traversal from the root */
public void postorder() {
}
@Override /** Preorder traversal from the root */
@Override /* Preorder traversal from the root */
public void preorder() {
}
@Override /** Return true if the tree is empty */
@Override /* Return true if the tree is empty */
public boolean isEmpty() {
return getSize() == 0;
}