[ADD] stuff
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@@ -282,6 +282,7 @@ namespace scene
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// if we have passed a model, load a new one and delete the one behind us
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if (last_model_pos != model_pos)
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{
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std::cout << "updating score" << std::endl;
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LoadChunk(model_pos + UPCOMING_MODEL_AMOUNT);
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score += furniture_count_old;
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std::cout << "Score: " << score << std::endl;
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