[forget]
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@@ -132,7 +132,6 @@ int main(void)
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// Clean up -> preventing memory leaks!!!
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// Clean up -> preventing memory leaks!!!
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std::cout << "ending..." << std::endl;
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std::cout << "ending..." << std::endl;
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singleton::Model_Storage::
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glfwTerminate();
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glfwTerminate();
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return 0;
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return 0;
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}
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}
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@@ -1,4 +1,7 @@
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#include "loading_Scene.h"
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#include "loading_Scene.h"
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#include <iostream>
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#include "../renderEngine/Renderer.h"
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#include "../renderEngine/Renderer.h"
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#include "../renderEngine/Loader.h"
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#include "../renderEngine/Loader.h"
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#include "../renderEngine/obj_loader.h"
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#include "../renderEngine/obj_loader.h"
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@@ -23,6 +26,16 @@ namespace scene
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load_default_variables();
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load_default_variables();
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load_all_models();
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load_all_models();
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int vertices = singleton::Model_Storage::get_instance()->get_house_model().raw_model.vertex_count;
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GLuint number = singleton::Model_Storage::get_instance()->get_house_model().raw_model.vao_id;
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std::cout << "amount of vertices of the house model: " << vertices << std::endl;
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std::cout << "GLUint of the house model: " << number << std::endl;
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while (true) {
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}
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return scene::Scenes::STARTUP;
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}
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}
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void Loading_Scene::render()
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void Loading_Scene::render()
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