49 Commits

Author SHA1 Message Date
Sem van der Hoeven
cb2435bf53 weird fix 2020-10-02 11:48:03 +02:00
Sem van der Hoeven
fedf8c0e5b added client server login with hashed passwords and usernames 2020-10-02 11:43:07 +02:00
Sem van der Hoeven
3e5f6e46c4 progress on validation 2020-09-30 16:22:57 +02:00
Sem van der Hoeven
97f9d863aa fix 2020-09-30 15:10:47 +02:00
Sem van der Hoeven
d6b938668f added reconnecting to the vr server when no tunnel id is found 2020-09-30 14:33:15 +02:00
Sem van der Hoeven
341723d1d1 added maincommand to engineconnection 2020-09-30 12:59:04 +02:00
Sem van der Hoeven
0cd3753b76 properly added engineconnection to client 2020-09-30 12:30:40 +02:00
Sem van der Hoeven
4388b39be5 only connects when username and password are entered 2020-09-30 12:27:31 +02:00
Sem van der Hoeven
0dc4bb6fad connected engine to client 2020-09-30 12:23:53 +02:00
Sem van der Hoeven
3ca3c1ad78 added engineconnection to client 2020-09-30 12:17:57 +02:00
Sem van der Hoeven
d06d621b13 added necessary methods and added method sig to cw of engineconnect 2020-09-30 12:13:59 +02:00
Sem van der Hoeven
7b05fcc898 added engineconnect as singleton 2020-09-30 12:01:53 +02:00
Sem van der Hoeven
c5b9a7ec09 made rh engine classes public 2020-09-30 11:44:00 +02:00
Sem van der Hoeven
3494f678e3 added doctor project 2020-09-30 10:15:30 +02:00
Sem van der Hoeven
9a80dc6260 Merge branch 'client' into develop 2020-09-25 16:49:53 +02:00
Sem van der Hoeven
4cabce69d5 Merge branch 'dashboard_VR' into develop 2020-09-25 16:49:19 +02:00
Logophilist
38886ca7c3 Bike follows route 2020-09-25 16:48:05 +02:00
shinichi
04e29402f7 Merge remote-tracking branch 'origin/client' into client 2020-09-25 16:38:45 +02:00
shinichi
78bb7f6a6c added possibility for multiple DataReceivers 2020-09-25 16:38:22 +02:00
fabjuuuh
99887a22ba Merge remote-tracking branch 'origin/client' into client 2020-09-25 16:38:22 +02:00
fabjuuuh
68a43fb930 Save Raw data 2020-09-25 16:38:16 +02:00
Sem van der Hoeven
dc4d3c852b removed internal 2020-09-25 15:56:47 +02:00
Sem van der Hoeven
13d99eb107 cleanup files 2020-09-25 15:56:26 +02:00
Sem van der Hoeven
aa5f58e752 cleaned program.cs 2020-09-25 15:54:41 +02:00
shinichi
a353d6839e added some flair 2020-09-25 15:50:20 +02:00
Sem van der Hoeven
b6e4842cf8 updated method to get id based on name 2020-09-25 15:48:47 +02:00
Sem van der Hoeven
1057c0caab added comments 2020-09-25 15:40:07 +02:00
shinichi
21203fd3ff login implemented 2020-09-25 15:33:39 +02:00
Sem van der Hoeven
8160e1c158 probably fixed the serials 2020-09-25 15:26:57 +02:00
shinichi
9c3b2c3f9b Auto stash before merge of "client" and "origin/client" 2020-09-25 15:00:43 +02:00
Sem van der Hoeven
d3a37d0238 progress on improving responses 2020-09-25 14:30:33 +02:00
Logophilist
bb30538f00 added features panel 2020-09-25 14:12:16 +02:00
Sem van der Hoeven
23846b14bc creating connection with new reading stuff works 2020-09-25 14:06:56 +02:00
fabjuuuh
6ef5bbfe12 More SaveData 2020-09-25 14:06:45 +02:00
fabjuuuh
cf9341a93e SaveData 2020-09-25 13:43:00 +02:00
Sem van der Hoeven
23f146afdd getting response from server through callback 2020-09-25 13:41:54 +02:00
Sem van der Hoeven
fac3987678 added delegate for reading server response 2020-09-25 13:26:48 +02:00
shinichi
d0071bd13c bug fix 2020-09-25 13:22:16 +02:00
fabjuuuh
97e6a528bb Merge remote-tracking branch 'origin/client' into client 2020-09-25 13:18:49 +02:00
fabjuuuh
80ee448acf Handledata 2020-09-25 13:18:41 +02:00
shinichi
8204f22fe7 better printing on client side 2020-09-25 13:18:19 +02:00
shinichi
22558e3289 print received data on client side 2020-09-25 13:11:14 +02:00
shinichi
360ec4175f OnRead for client updated 2020-09-25 13:04:39 +02:00
shinichi
506a074f36 Merge branch 'OnRead-rewrite' into client 2020-09-25 12:58:20 +02:00
shinichi
96f2e6e973 rewrote OnRead 2020-09-25 12:58:12 +02:00
shinichi
2139fcf2b2 removed clientId 2020-09-25 12:51:54 +02:00
shinichi
dded1a5b24 johan's code
senior meeting
2020-09-25 12:43:01 +02:00
Logophilist
64773ffe1c Attempt 1 dashboard VR 2020-09-23 15:33:23 +02:00
Sem van der Hoeven
a8d7e03331 added comment to enum 2020-09-23 12:11:36 +02:00
27 changed files with 1102 additions and 337 deletions

View File

@@ -1,5 +1,7 @@
using System;
using System.Linq;
using System.Net.Sockets;
using System.Text;
using ProftaakRH;
namespace Client
@@ -9,9 +11,10 @@ namespace Client
private TcpClient client;
private NetworkStream stream;
private byte[] buffer = new byte[1024];
private int bytesReceived;
private bool connected;
private byte clientId = 0;
private byte[] totalBuffer = new byte[1024];
private int totalBufferReceived = 0;
private EngineConnection engineConnection;
public Client() : this("localhost", 5555)
@@ -22,11 +25,26 @@ namespace Client
public Client(string adress, int port)
{
this.client = new TcpClient();
this.bytesReceived = 0;
this.connected = false;
client.BeginConnect(adress, port, new AsyncCallback(OnConnect), null);
}
private void initEngine()
{
engineConnection = EngineConnection.INSTANCE;
engineConnection.OnNoTunnelId = retryEngineConnection;
if (!engineConnection.Connected) engineConnection.Connect();
}
private void retryEngineConnection()
{
Console.WriteLine("-- Could not connect to the VR engine. Please make sure you are running the simulation!");
Console.WriteLine("-- Press any key to retry connecting to the VR engine.");
Console.ReadKey();
engineConnection.CreateConnection();
}
private void OnConnect(IAsyncResult ar)
{
this.client.EndConnect(ar);
@@ -35,64 +53,67 @@ namespace Client
this.stream = this.client.GetStream();
//TODO File in lezen
Console.WriteLine("enter username");
string username = Console.ReadLine();
Console.WriteLine("enter password");
string password = Console.ReadLine();
byte[] message = DataParser.getJsonMessage(DataParser.GetLoginJson(username, password), this.clientId);
this.stream.BeginWrite(message, 0, message.Length, new AsyncCallback(OnWrite), null);
tryLogin();
this.stream.BeginRead(this.buffer, 0, this.buffer.Length, new AsyncCallback(OnRead), null);
//TODO lees OK message
//temp moet eigenlijk een ok bericht ontvangen
this.connected = true;
}
private void OnRead(IAsyncResult ar)
{
int receivedBytes = this.stream.EndRead(ar);
byte[] lengthBytes = new byte[4];
Array.Copy(this.buffer, 0, lengthBytes, 0, 4);
int expectedMessageLength = BitConverter.ToInt32(lengthBytes);
if (expectedMessageLength > this.buffer.Length)
if (totalBufferReceived + receivedBytes > 1024)
{
throw new OutOfMemoryException("buffer to small");
throw new OutOfMemoryException("buffer too small");
}
Array.Copy(buffer, 0, totalBuffer, totalBufferReceived, receivedBytes);
totalBufferReceived += receivedBytes;
if (expectedMessageLength > this.bytesReceived + receivedBytes)
int expectedMessageLength = BitConverter.ToInt32(totalBuffer, 0);
while (totalBufferReceived >= expectedMessageLength)
{
//message hasn't completely arrived yet
this.bytesReceived += receivedBytes;
this.stream.BeginRead(this.buffer, this.bytesReceived, this.buffer.Length - this.bytesReceived, new AsyncCallback(OnRead), null);
//volledig packet binnen
byte[] messageBytes = new byte[expectedMessageLength];
Array.Copy(totalBuffer, 0, messageBytes, 0, expectedMessageLength);
}
else
{
//message completely arrived
if (expectedMessageLength != this.bytesReceived + receivedBytes)
{
Console.WriteLine("something has gone completely wrong");
}
byte[] payloadbytes = new byte[BitConverter.ToInt32(messageBytes, 0) - 5];
Array.Copy(messageBytes, 5, payloadbytes, 0, payloadbytes.Length);
string identifier;
bool isJson = DataParser.getJsonIdentifier(this.buffer, out identifier);
bool isJson = DataParser.getJsonIdentifier(messageBytes, out identifier);
if (isJson)
{
throw new NotImplementedException();
switch (identifier)
{
case DataParser.LOGIN_RESPONSE:
string responseStatus = DataParser.getResponseStatus(payloadbytes);
if (responseStatus == "OK")
{
this.connected = true;
initEngine();
}
else
{
Console.WriteLine($"login failed \"{responseStatus}\"");
tryLogin();
}
break;
default:
Console.WriteLine($"Received json with identifier {identifier}:\n{Encoding.ASCII.GetString(payloadbytes)}");
break;
}
}
else if (DataParser.isRawData(this.buffer))
else if (DataParser.isRawData(messageBytes))
{
throw new NotImplementedException();
Console.WriteLine($"Received data: {BitConverter.ToString(payloadbytes)}");
}
totalBufferReceived -= expectedMessageLength;
expectedMessageLength = BitConverter.ToInt32(totalBuffer, 0);
}
this.stream.BeginRead(this.buffer, 0, this.buffer.Length, new AsyncCallback(OnRead), null);
}
@@ -110,7 +131,7 @@ namespace Client
{
throw new ArgumentNullException("no bytes");
}
byte[] message = DataParser.GetRawDataMessage(bytes, clientId);
byte[] message = DataParser.GetRawDataMessage(bytes);
this.stream.BeginWrite(message, 0, message.Length, new AsyncCallback(OnWrite), null);
}
@@ -120,7 +141,7 @@ namespace Client
{
throw new ArgumentNullException("no bytes");
}
byte[] message = DataParser.GetRawDataMessage(bytes, clientId);
byte[] message = DataParser.GetRawDataMessage(bytes);
this.stream.BeginWrite(message, 0, message.Length, new AsyncCallback(OnWrite), null);
}
@@ -130,5 +151,21 @@ namespace Client
{
return this.connected;
}
private void tryLogin()
{
//TODO File in lezen
Console.WriteLine("enter username");
string username = Console.ReadLine();
Console.WriteLine("enter password");
string password = Console.ReadLine();
string hashUser = Hashing.Hasher.HashString(username);
string hashPassword = Hashing.Hasher.HashString(password);
byte[] message = DataParser.getJsonMessage(DataParser.GetLoginJson(hashUser, hashPassword));
this.stream.BeginWrite(message, 0, message.Length, new AsyncCallback(OnWrite), null);
}
}
}

View File

@@ -12,6 +12,9 @@
<ItemGroup>
<ProjectReference Include="..\Message\Message.csproj" />
<ProjectReference Include="..\ProftaakRH\ProftaakRH.csproj" />
<ProjectReference Include="..\RH-Engine\RH-Engine.csproj" />
</ItemGroup>
<Import Project="..\Hashing\Hashing.projitems" Label="Shared" />
</Project>

View File

@@ -1,5 +1,7 @@
using Newtonsoft.Json;
using Newtonsoft.Json.Serialization;
using System;
using System.Globalization;
using System.Linq;
using System.Text;
@@ -7,6 +9,8 @@ namespace Client
{
public class DataParser
{
public const string LOGIN = "LOGIN";
public const string LOGIN_RESPONSE = "LOGIN_RESPONSE";
/// <summary>
/// makes the json object with LOGIN identifier and username and password
/// </summary>
@@ -17,7 +21,7 @@ namespace Client
{
dynamic json = new
{
identifier = "LOGIN",
identifier = LOGIN,
data = new
{
username = mUsername,
@@ -28,6 +32,43 @@ namespace Client
return Encoding.ASCII.GetBytes(JsonConvert.SerializeObject(json));
}
public static bool GetUsernamePassword(byte[] jsonbytes, out string username, out string password)
{
dynamic json = JsonConvert.DeserializeObject(Encoding.ASCII.GetString(jsonbytes));
try
{
username = json.data.username;
password = json.data.password;
return true;
}
catch
{
username = null;
password = null;
return false;
}
}
private static byte[] getJsonMessage(string mIdentifier, dynamic data)
{
dynamic json = new
{
identifier = mIdentifier,
data
};
return getMessage(Encoding.ASCII.GetBytes(JsonConvert.SerializeObject(json)), 0x01);
}
public static byte[] getLoginResponse(string mStatus)
{
return getJsonMessage(LOGIN_RESPONSE, new { status = mStatus });
}
public static string getResponseStatus(byte[] json)
{
return ((dynamic)JsonConvert.DeserializeObject(Encoding.ASCII.GetString(json))).data.status;
}
/// <summary>
/// get the identifier from json
/// </summary>
@@ -36,15 +77,15 @@ namespace Client
/// <returns>if it sucseeded</returns>
public static bool getJsonIdentifier(byte[] bytes, out string identifier)
{
if (bytes.Length <= 6)
if (bytes.Length <= 5)
{
throw new ArgumentException("bytes to short");
}
byte messageId = bytes[4];
if (messageId == 1)
if (messageId == 0x01)
{
dynamic json = JsonConvert.DeserializeObject(Encoding.ASCII.GetString(bytes.Skip(6).ToArray()));
dynamic json = JsonConvert.DeserializeObject(Encoding.ASCII.GetString(bytes.Skip(5).ToArray()));
identifier = json.identifier;
return true;
}
@@ -62,7 +103,7 @@ namespace Client
/// <returns>if message contains raw data</returns>
public static bool isRawData(byte[] bytes)
{
if (bytes.Length <= 6)
if (bytes.Length <= 5)
{
throw new ArgumentException("bytes to short");
}
@@ -76,14 +117,13 @@ namespace Client
/// <param name="messageId"></param>
/// <param name="clientId"></param>
/// <returns>the message ready for sending</returns>
public static byte[] getMessage(byte[] payload, byte messageId, byte clientId)
private static byte[] getMessage(byte[] payload, byte messageId)
{
byte[] res = new byte[payload.Length + 6];
byte[] res = new byte[payload.Length + 5];
Array.Copy(BitConverter.GetBytes(payload.Length + 6), 0, res, 0, 4);
Array.Copy(BitConverter.GetBytes(payload.Length + 5), 0, res, 0, 4);
res[4] = messageId;
res[5] = clientId;
Array.Copy(payload, 0, res, 6, payload.Length);
Array.Copy(payload, 0, res, 5, payload.Length);
return res;
}
@@ -94,9 +134,9 @@ namespace Client
/// <param name="payload"></param>
/// <param name="clientId"></param>
/// <returns>the message ready for sending</returns>
public static byte[] GetRawDataMessage(byte[] payload, byte clientId)
public static byte[] GetRawDataMessage(byte[] payload)
{
return getMessage(payload, 0x02, clientId);
return getMessage(payload, 0x02);
}
/// <summary>
@@ -105,9 +145,9 @@ namespace Client
/// <param name="payload"></param>
/// <param name="clientId"></param>
/// <returns>the message ready for sending</returns>
public static byte[] getJsonMessage(byte[] payload, byte clientId)
public static byte[] getJsonMessage(byte[] payload)
{
return getMessage(payload, 0x01, clientId);
return getMessage(payload, 0x01);
}
/// <summary>
@@ -116,9 +156,9 @@ namespace Client
/// <param name="message"></param>
/// <param name="clientId"></param>
/// <returns>the message ready for sending</returns>
public static byte[] getJsonMessage(string message, byte clientId)
public static byte[] getJsonMessage(string message)
{
return getJsonMessage(Encoding.ASCII.GetBytes(message), clientId);
return getJsonMessage(Encoding.ASCII.GetBytes(message));
}

180
Client/EngineConnection.cs Normal file
View File

@@ -0,0 +1,180 @@
using System;
using System.Collections.Generic;
using System.Text;
using RH_Engine;
using System.Net.Sockets;
namespace Client
{
public delegate void HandleSerial(string message);
public delegate void HandleNoTunnelId();
public sealed class EngineConnection
{
private static EngineConnection instance = null;
private static readonly object padlock = new object();
public HandleNoTunnelId OnNoTunnelId;
private static PC[] PCs = {
//new PC("DESKTOP-M2CIH87", "Fabian"),
//new PC("T470S", "Shinichi"),
//new PC("DESKTOP-DHS478C", "semme"),
new PC("HP-ZBOOK-SEM", "Sem")
//new PC("DESKTOP-TV73FKO", "Wouter"),
//new PC("DESKTOP-SINMKT1", "Ralf van Aert"),
//new PC("NA", "Bart")
};
private static ServerResponseReader serverResponseReader;
private static string sessionId = string.Empty;
private static string tunnelId = string.Empty;
private static string routeId = string.Empty;
private static string panelId = string.Empty;
private static string bikeId = string.Empty;
private static NetworkStream stream;
private static Dictionary<string, HandleSerial> serialResponses = new Dictionary<string, HandleSerial>();
private Command mainCommand;
public bool Connected = false;
EngineConnection()
{
}
public static EngineConnection INSTANCE
{
get
{
lock (padlock)
{
if (instance == null)
{
instance = new EngineConnection();
}
}
return instance;
}
}
public void Connect()
{
TcpClient client = new TcpClient("145.48.6.10", 6666);
stream = client.GetStream();
initReader();
CreateConnection();
}
/// <summary>
/// connects to the server and creates the tunnel
/// </summary>
/// <param name="stream">the network stream to use</param>
public void CreateConnection()
{
WriteTextMessage( "{\r\n\"id\" : \"session/list\",\r\n\"serial\" : \"list\"\r\n}");
// wait until we have got a sessionId
while (sessionId == string.Empty) { }
string tunnelCreate = "{\"id\" : \"tunnel/create\", \"data\" : {\"session\" : \"" + sessionId + "\"}}";
WriteTextMessage(tunnelCreate);
// wait until we have a tunnel id
while (tunnelId == string.Empty) { }
if (tunnelId != null)
{
Write("got tunnel id! " + tunnelId);
}
mainCommand = new Command(tunnelId);
}
/// <summary>
/// initializes and starts the reading of the responses from the vr server
/// </summary>
/// <param name="stream">the networkstream</param>
private void initReader()
{
serverResponseReader = new ServerResponseReader(stream);
serverResponseReader.callback = HandleResponse;
serverResponseReader.StartRead();
Connected = true;
}
/// <summary>
/// callback method that handles responses from the server
/// </summary>
/// <param name="message">the response message from the server</param>
public void HandleResponse(string message)
{
string id = JSONParser.GetID(message);
// because the first messages don't have a serial, we need to check on the id
if (id == "session/list")
{
sessionId = JSONParser.GetSessionID(message, PCs);
}
else if (id == "tunnel/create")
{
tunnelId = JSONParser.GetTunnelID(message);
if (tunnelId == null)
{
Write("could not find a valid tunnel id!");
OnNoTunnelId?.Invoke();
Connected = false;
return;
}
}
if (message.Contains("serial"))
{
//Console.WriteLine("GOT MESSAGE WITH SERIAL: " + message + "\n\n\n");
string serial = JSONParser.GetSerial(message);
//Console.WriteLine("Got serial " + serial);
if (serialResponses.ContainsKey(serial)) serialResponses[serial].Invoke(message);
}
}
/// <summary>
/// method that sends the speciefied message with the specified serial, and executes the given action upon receivind a reply from the server with this serial.
/// </summary>
/// <param name="stream">the networkstream to use</param>
/// <param name="message">the message to send</param>
/// <param name="serial">the serial to check for</param>
/// <param name="action">the code to be executed upon reveiving a reply from the server with the specified serial</param>
public void SendMessageAndOnResponse(string message, string serial, HandleSerial action)
{
serialResponses.Add(serial, action);
WriteTextMessage(message);
}
/// <summary>
/// writes a message to the server
/// </summary>
/// <param name="stream">the network stream to use</param>
/// <param name="message">the message to send</param>
public void WriteTextMessage(string message)
{
byte[] msg = Encoding.ASCII.GetBytes(message);
byte[] res = new byte[msg.Length + 4];
Array.Copy(BitConverter.GetBytes(msg.Length), 0, res, 0, 4);
Array.Copy(msg, 0, res, 4, msg.Length);
stream.Write(res);
//Write("sent message " + message);
}
public void Write(string msg)
{
Console.WriteLine( "[ENGINECONNECT] " + msg);
}
}
}

View File

@@ -1,5 +1,9 @@
using System;
using Hardware;
using Hardware.Simulators;
using RH_Engine;
using System.Security.Cryptography;
using System.Text;
namespace Client
{
@@ -10,7 +14,6 @@ namespace Client
Console.WriteLine("Hello World!");
//connect fiets?
Client client = new Client();
@@ -18,13 +21,13 @@ namespace Client
{
}
BLEHandler bLEHandler = new BLEHandler(client);
//BLEHandler bLEHandler = new BLEHandler(client);
bLEHandler.Connect();
//bLEHandler.Connect();
//BikeSimulator bikeSimulator = new BikeSimulator(client);
BikeSimulator bikeSimulator = new BikeSimulator(client);
//bikeSimulator.StartSimulation();
bikeSimulator.StartSimulation();
while (true)
{

9
DokterApp/App.xaml Normal file
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@@ -0,0 +1,9 @@
<Application x:Class="DokterApp.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:DokterApp"
StartupUri="MainWindow.xaml">
<Application.Resources>
</Application.Resources>
</Application>

17
DokterApp/App.xaml.cs Normal file
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@@ -0,0 +1,17 @@
using System;
using System.Collections.Generic;
using System.Configuration;
using System.Data;
using System.Linq;
using System.Threading.Tasks;
using System.Windows;
namespace DokterApp
{
/// <summary>
/// Interaction logic for App.xaml
/// </summary>
public partial class App : Application
{
}
}

10
DokterApp/AssemblyInfo.cs Normal file
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@@ -0,0 +1,10 @@
using System.Windows;
[assembly: ThemeInfo(
ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
//(used if a resource is not found in the page,
// or application resource dictionaries)
ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
//(used if a resource is not found in the page,
// app, or any theme specific resource dictionaries)
)]

View File

@@ -0,0 +1,9 @@
<Project Sdk="Microsoft.NET.Sdk.WindowsDesktop">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>netcoreapp3.1</TargetFramework>
<UseWPF>true</UseWPF>
</PropertyGroup>
</Project>

12
DokterApp/MainWindow.xaml Normal file
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@@ -0,0 +1,12 @@
<Window x:Class="DokterApp.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:DokterApp"
mc:Ignorable="d"
Title="MainWindow" Height="450" Width="800">
<Grid>
</Grid>
</Window>

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@@ -0,0 +1,28 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace DokterApp
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
}
}
}

27
Hashing/Hasher.cs Normal file
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@@ -0,0 +1,27 @@
using System;
using System.Collections.Generic;
using System.Security.Cryptography;
using System.Text;
namespace Hashing
{
class Hasher
{
public static byte[] GetHash(string input)
{
using (HashAlgorithm algorithm = SHA256.Create())
{
return algorithm.ComputeHash(Encoding.UTF8.GetBytes(input));
}
}
public static string HashString(string input)
{
StringBuilder sb = new StringBuilder();
foreach (byte b in GetHash(input)) {
sb.Append(b.ToString("X2"));
}
return sb.ToString();
}
}
}

14
Hashing/Hashing.projitems Normal file
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@@ -0,0 +1,14 @@
<?xml version="1.0" encoding="utf-8"?>
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<MSBuildAllProjects>$(MSBuildAllProjects);$(MSBuildThisFileFullPath)</MSBuildAllProjects>
<HasSharedItems>true</HasSharedItems>
<SharedGUID>70277749-d423-4871-b692-2efc5a6ed932</SharedGUID>
</PropertyGroup>
<PropertyGroup Label="Configuration">
<Import_RootNamespace>Hashing</Import_RootNamespace>
</PropertyGroup>
<ItemGroup>
<Compile Include="$(MSBuildThisFileDirectory)Hasher.cs" />
</ItemGroup>
</Project>

13
Hashing/Hashing.shproj Normal file
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@@ -0,0 +1,13 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="Globals">
<ProjectGuid>70277749-d423-4871-b692-2efc5a6ed932</ProjectGuid>
<MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>
</PropertyGroup>
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\CodeSharing\Microsoft.CodeSharing.Common.Default.props" />
<Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\CodeSharing\Microsoft.CodeSharing.Common.props" />
<PropertyGroup />
<Import Project="Hashing.projitems" Label="Shared" />
<Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\CodeSharing\Microsoft.CodeSharing.CSharp.targets" />
</Project>

View File

@@ -60,6 +60,9 @@ namespace Message
}
}
/// <summary>
/// Identifier enum for the Message objects
/// </summary>
public enum Identifier
{
LOGIN,

View File

@@ -13,7 +13,7 @@ namespace Hardware
/// </summary>
public class BLEHandler
{
IDataReceiver dataReceiver;
List<IDataReceiver> dataReceivers;
private BLE bleBike;
private BLE bleHeart;
public bool Running { get; set; }
@@ -24,7 +24,17 @@ namespace Hardware
/// <param name="dataReceiver">the dataconverter object</param>
public BLEHandler(IDataReceiver dataReceiver)
{
this.dataReceiver = dataReceiver;
this.dataReceivers = new List<IDataReceiver> { dataReceiver };
}
public BLEHandler(List<IDataReceiver> dataReceivers)
{
this.dataReceivers = dataReceivers;
}
public void addDataReceiver(IDataReceiver dataReceiver)
{
this.dataReceivers.Add(dataReceiver);
}
/// <summary>
@@ -125,11 +135,17 @@ namespace Hardware
{
byte[] payload = new byte[8];
Array.Copy(e.Data, 4, payload, 0, 8);
this.dataReceiver.Bike(payload);
foreach (IDataReceiver dataReceiver in this.dataReceivers)
{
dataReceiver.Bike(payload);
}
}
else if (e.ServiceName == "00002a37-0000-1000-8000-00805f9b34fb")
{
this.dataReceiver.BPM(e.Data);
foreach (IDataReceiver dataReceiver in this.dataReceivers)
{
dataReceiver.BPM(e.Data);
}
}
else
{

View File

@@ -12,7 +12,7 @@ namespace Hardware.Simulators
{
public class BikeSimulator : IHandler
{
IDataReceiver dataReceiver;
List<IDataReceiver> dataReceivers;
private int elapsedTime = 0;
private int eventCounter = 0;
private double distanceTraveled = 0;
@@ -32,7 +32,17 @@ namespace Hardware.Simulators
public BikeSimulator(IDataReceiver dataReceiver)
{
this.dataReceiver = dataReceiver;
this.dataReceivers = new List<IDataReceiver> { dataReceiver };
}
public BikeSimulator(List<IDataReceiver> dataReceivers)
{
this.dataReceivers = dataReceivers;
}
public void addDataReceiver(IDataReceiver dataReceiver)
{
this.dataReceivers.Add(dataReceiver);
}
public void StartSimulation()
@@ -50,9 +60,12 @@ namespace Hardware.Simulators
CalculateVariables(improvedPerlin.GetValue(x) + 1);
//Simulate sending data
dataReceiver.Bike(GenerateBike0x19());
dataReceiver.Bike(GenerateBike0x10());
dataReceiver.BPM(GenerateHeart());
foreach (IDataReceiver dataReceiver in this.dataReceivers)
{
dataReceiver.Bike(GenerateBike0x19());
dataReceiver.Bike(GenerateBike0x10());
dataReceiver.BPM(GenerateHeart());
}
Thread.Sleep(1000);

View File

@@ -13,9 +13,9 @@ namespace ProftaakRH
{
IDataReceiver dataReceiver = new DataConverter();
BLEHandler bLEHandler = new BLEHandler(dataReceiver);
//BikeSimulator bikeSimulator = new BikeSimulator(dataConverter);
//bikeSimulator.setResistance(bikeSimulator.GenerateResistance(1f));
//bikeSimulator.StartSimulation();
BikeSimulator bikeSimulator = new BikeSimulator(dataReceiver);
bikeSimulator.setResistance(bikeSimulator.GenerateResistance(1f));
bikeSimulator.StartSimulation();
bool running = true;

View File

@@ -7,13 +7,22 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ProftaakRH", "ProftaakRH.cs
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "RH-Engine", "..\RH-Engine\RH-Engine.csproj", "{984E295E-47A2-41E7-90E5-50FDB9E67694}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Server", "..\Server\Server.csproj", "{B1AB6F51-A20D-4162-9A7F-B3350B7510FD}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Server", "..\Server\Server.csproj", "{B1AB6F51-A20D-4162-9A7F-B3350B7510FD}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Client", "..\Client\Client.csproj", "{5759DD20-7A4F-4D8D-B986-A70A7818C112}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Client", "..\Client\Client.csproj", "{5759DD20-7A4F-4D8D-B986-A70A7818C112}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Message", "..\Message\Message.csproj", "{9ED6832D-B0FB-4460-9BCD-FAA58863B0CE}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Message", "..\Message\Message.csproj", "{9ED6832D-B0FB-4460-9BCD-FAA58863B0CE}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "DokterApp", "..\DokterApp\DokterApp.csproj", "{B150F08B-13DA-4D17-BD96-7E89F52727C6}"
EndProject
Project("{D954291E-2A0B-460D-934E-DC6B0785DB48}") = "Hashing", "..\Hashing\Hashing.shproj", "{70277749-D423-4871-B692-2EFC5A6ED932}"
EndProject
Global
GlobalSection(SharedMSBuildProjectFiles) = preSolution
..\Hashing\Hashing.projitems*{5759dd20-7a4f-4d8d-b986-a70a7818c112}*SharedItemsImports = 5
..\Hashing\Hashing.projitems*{70277749-d423-4871-b692-2efc5a6ed932}*SharedItemsImports = 13
..\Hashing\Hashing.projitems*{b1ab6f51-a20d-4162-9a7f-b3350b7510fd}*SharedItemsImports = 5
EndGlobalSection
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
@@ -39,6 +48,10 @@ Global
{9ED6832D-B0FB-4460-9BCD-FAA58863B0CE}.Debug|Any CPU.Build.0 = Debug|Any CPU
{9ED6832D-B0FB-4460-9BCD-FAA58863B0CE}.Release|Any CPU.ActiveCfg = Release|Any CPU
{9ED6832D-B0FB-4460-9BCD-FAA58863B0CE}.Release|Any CPU.Build.0 = Release|Any CPU
{B150F08B-13DA-4D17-BD96-7E89F52727C6}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{B150F08B-13DA-4D17-BD96-7E89F52727C6}.Debug|Any CPU.Build.0 = Debug|Any CPU
{B150F08B-13DA-4D17-BD96-7E89F52727C6}.Release|Any CPU.ActiveCfg = Release|Any CPU
{B150F08B-13DA-4D17-BD96-7E89F52727C6}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View File

@@ -1,14 +1,10 @@
using LibNoise.Primitive;
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
using System.Threading;
namespace RH_Engine
{
class Command
public class Command
{
public const string STANDARD_HEAD = "Head";
public const string STANDARD_GROUND = "GroundPlane";
@@ -16,9 +12,7 @@ namespace RH_Engine
public const string STANDARD_LEFTHAND = "LeftHand";
public const string STANDARD_RIGHTHAND = "RightHand";
string tunnelID;
private string tunnelID;
public Command(string tunnelID)
{
@@ -35,10 +29,10 @@ namespace RH_Engine
size = sizeArray,
heights = heightsArray
}
};
return JsonConvert.SerializeObject(Payload(payload));
}
public string AddLayer(string uid, string texture)
{
dynamic payload = new
@@ -56,6 +50,7 @@ namespace RH_Engine
};
return JsonConvert.SerializeObject(Payload(payload));
}
public string UpdateTerrain()
{
dynamic payload = new
@@ -63,7 +58,6 @@ namespace RH_Engine
id = "scene/terrain/update",
data = new
{
}
};
return JsonConvert.SerializeObject(Payload(payload));
@@ -91,37 +85,135 @@ namespace RH_Engine
public string DeleteNode(string uuid)
{
dynamic payload = new
{
id = "scene/node/delete",
data = new
{
id = uuid,
}
};
return JsonConvert.SerializeObject(Payload(payload));
}
public string AddBikeModel()
public string addPanel(string serialToSend, string uuidBike)
{
return AddModel("bike", "data\\NetworkEngine\\models\\bike\\bike.fbx");
dynamic payload = new
{
id = "scene/node/add",
serial = serialToSend,
data = new
{
name = "dashboard",
parent = uuidBike,
components = new
{
panel = new
{
size = new int[] { 1, 1 },
resolution = new int[] { 512, 512 },
background = new int[] { 1, 0, 0, 0 },
castShadow = false
}
}
}
};
return JsonConvert.SerializeObject(Payload(payload));
}
public string AddModel(string nodeName, string fileLocation)
public string ColorPanel(string uuidPanel)
{
return AddModel(nodeName, fileLocation, null, new float[] { 0, 0, 0 }, 1, new float[] { 0, 0, 0 });
dynamic payload = new
{
id = "scene/panel/setclearcolor",
data = new
{
id = uuidPanel,
color = new int[] { 1, 1, 1, 1 }
}
};
return JsonConvert.SerializeObject(Payload(payload));
}
public string AddModel(string nodeName, string fileLocation, float[] positionVector, float scalar, float[] rotationVector)
public string SwapPanel(string uuid)
{
return AddModel(nodeName, fileLocation, null, positionVector, scalar, rotationVector);
dynamic payload = new
{
id = "scene/panel/swap",
data = new
{
id = uuid
}
};
return JsonConvert.SerializeObject(Payload(payload));
}
public string AddModel(string nodeName, string fileLocation, string animationLocation, float[] positionVector, float scalar, float[] rotationVector)
public string bikeSpeed(string uuidPanel, double speed)
{
dynamic payload = new
{
id = "scene/panel/drawtext",
data = new
{
id = uuidPanel,
text = "Bike speed placeholder",
position = new int[] { 0, 0 },
size = 32.0,
color = new int[] { 0, 0, 0, 1 },
font = "segoeui"
}
};
return JsonConvert.SerializeObject(Payload(payload));
}
public string SwapPanelCommand(string uuid)
{
dynamic payload = new
{
id = "scene/panel/swap",
data = new
{
id = uuid
}
};
return JsonConvert.SerializeObject(Payload(payload));
}
public string ClearPanel(string uuid)
{
dynamic payload = new
{
id = "scene/panel/clear",
data = new
{
id = uuid
}
};
return JsonConvert.SerializeObject(Payload(payload));
}
public string AddBikeModel(string serial)
{
return AddModel("bike", serial, "data\\NetworkEngine\\models\\bike\\bike.fbx");
}
public string AddModel(string nodeName, string serial, string fileLocation)
{
return AddModel(nodeName, serial, fileLocation, null, new float[] { 0, 0, 0 }, 1, new float[] { 0, 0, 0 });
}
public string AddModel(string nodeName, string serial, string fileLocation, float[] positionVector, float scalar, float[] rotationVector)
{
return AddModel(nodeName, serial, fileLocation, null, positionVector, scalar, rotationVector);
}
public string AddModel(string nodeName, string serialToSend, string fileLocation, string animationLocation, float[] positionVector, float scalar, float[] rotationVector)
{
string namename = nodeName;
bool animatedBool = false;
@@ -133,6 +225,7 @@ namespace RH_Engine
dynamic payload = new
{
id = "scene/node/add",
serial = serialToSend,
data = new
{
name = namename,
@@ -143,7 +236,6 @@ namespace RH_Engine
position = positionVector,
scale = scalar,
rotation = rotationVector
},
model = new
{
@@ -154,7 +246,6 @@ namespace RH_Engine
},
}
}
};
return JsonConvert.SerializeObject(Payload(payload));
}
@@ -184,14 +275,14 @@ namespace RH_Engine
return JsonConvert.SerializeObject(Payload(payload));
}
public string RouteCommand()
public string RouteCommand(string serialToSend)
{
ImprovedPerlin improvedPerlin = new ImprovedPerlin(4325, LibNoise.NoiseQuality.Best);
Random r = new Random();
dynamic payload = new
{
id = "route/add",
serial = serialToSend,
data = new
{
nodes = new dynamic[]
@@ -241,13 +332,44 @@ namespace RH_Engine
private int[] GetDir()
{
Random rng = new Random();
int[] dir = {rng.Next(50), 0, rng.Next(50)};
int[] dir = { rng.Next(50), 0, rng.Next(50) };
return dir;
}
public string FollowRouteCommand()
public string RouteFollow(string routeID, string nodeID, float speedValue)
{
return "";
return RouteFollow(routeID, nodeID, speedValue, new float[] { 0, 0, 0 });
}
public string RouteFollow(string routeID, string nodeID, float speedValue, float[] rotateOffsetVector, float[] positionOffsetVector)
{
return RouteFollow(routeID, nodeID, speedValue, 0, "XYZ", 1, true, rotateOffsetVector, positionOffsetVector);
}
public string RouteFollow(string routeID, string nodeID, float speedValue, float[] positionOffsetVector)
{
return RouteFollow(routeID, nodeID, speedValue, 0, "XYZ", 1, true, new float[] { 0, 0, 0 }, positionOffsetVector);
}
private string RouteFollow(string routeID, string nodeID, float speedValue, float offsetValue, string rotateValue, float smoothingValue, bool followHeightValue, float[] rotateOffsetVector, float[] positionOffsetVector)
{
dynamic payload = new
{
id = "route/follow",
data = new
{
route = routeID,
node = nodeID,
speed = speedValue,
offset = offsetValue,
rotate = rotateValue,
smoothing = smoothingValue,
followHeight = followHeightValue,
rotateOffset = rotateOffsetVector,
positionOffset = positionOffsetVector
}
};
return JsonConvert.SerializeObject(Payload(payload));
}
public string RoadCommand(string uuid_route)
@@ -268,11 +390,12 @@ namespace RH_Engine
return JsonConvert.SerializeObject(Payload(payload));
}
public string GetSceneInfoCommand()
public string GetSceneInfoCommand(string serialToSend)
{
dynamic payload = new
{
id = "scene/get"
id = "scene/get",
serial = serialToSend
};
return JsonConvert.SerializeObject(Payload(payload));
@@ -282,7 +405,8 @@ namespace RH_Engine
{
dynamic payload = new
{
id = "scene/reset"
id = "scene/reset",
serial = "reset"
};
return JsonConvert.SerializeObject(Payload(payload));
@@ -295,7 +419,6 @@ namespace RH_Engine
throw new Exception("The time must be between 0 and 24!");
}
dynamic payload = new
{
id = "scene/skybox/settime",
@@ -303,13 +426,10 @@ namespace RH_Engine
{
time = timeToSet
}
};
return JsonConvert.SerializeObject(Payload(payload));
}
private object Payload(dynamic message)
{
return new
@@ -322,8 +442,5 @@ namespace RH_Engine
}
};
}
}
}
}

View File

@@ -1,13 +1,9 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Net.Sockets;
using System.Text;
using Newtonsoft.Json;
using Newtonsoft.Json;
using System;
namespace RH_Engine
{
class JSONParser
public class JSONParser
{
/// <summary>
/// returns all the users from the given response
@@ -27,21 +23,20 @@ namespace RH_Engine
}
return res;
}
public static string GetSessionID(string msg, PC[] PCs)
{
dynamic jsonData = JsonConvert.DeserializeObject(msg);
Newtonsoft.Json.Linq.JArray data = jsonData.data;
for (int i = data.Count-1; i >= 0; i--)
for (int i = data.Count - 1; i >= 0; i--)
{
dynamic d = data[i];
foreach (PC pc in PCs)
{
if (d.clientinfo.host == pc.host && d.clientinfo.user == pc.user)
{
Console.WriteLine("connecting to {0}, on {1} with id {2}", pc.user, pc.host, d.id);
Console.WriteLine("[JSONPARSER] connecting to {0}, on {1} with id {2}", pc.user, pc.host, d.id);
return d.id;
}
}
@@ -50,6 +45,18 @@ namespace RH_Engine
return null;
}
public static string GetSerial(string json)
{
dynamic jsonData = JsonConvert.DeserializeObject(json);
return jsonData.data.data.serial;
}
public static string GetID(string json)
{
dynamic d = JsonConvert.DeserializeObject(json);
return d.id;
}
public static string GetTunnelID(string json)
{
dynamic jsonData = JsonConvert.DeserializeObject(json);
@@ -60,15 +67,30 @@ namespace RH_Engine
return null;
}
public static string GetRouteID(string json)
/// <summary>
/// method to get the uuid from requests for adding a node,route or road
/// </summary>
/// <param name="json">the json response froo the server</param>
/// <returns>the uuid of the created object</returns>
public static string GetResponseUuid(string json)
{
dynamic jsonData = JsonConvert.DeserializeObject(json);
if (jsonData.data.status == "ok")
if (jsonData.data.data.status == "ok")
{
return jsonData.data.uuid;
return jsonData.data.data.data.uuid;
}
return null;
}
public static string getPanelID(string json)
{
dynamic jsonData = JsonConvert.DeserializeObject(json);
if (jsonData.data.data.data.name == "dashboard")
{
Console.WriteLine(jsonData.data.data.data.uuid);
return jsonData.data.data.data.uuid;
}
return null;
}
}
}
}

View File

@@ -1,35 +1,97 @@
using LibNoise.Primitive;
using LibNoise.Primitive;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using System;
using System.Globalization;
using System.IO;
using System.Collections.Generic;
using System.Net.Sockets;
using System.Runtime.Intrinsics.X86;
using System.Security.Cryptography.X509Certificates;
using System.Text;
using System.Threading;
namespace RH_Engine
{
public delegate void HandleSerial(string message);
internal class Program
public class Program
{
private static PC[] PCs = {
//new PC("DESKTOP-M2CIH87", "Fabian"),
new PC("T470S", "Shinichi"),
//new PC("T470S", "Shinichi"),
//new PC("DESKTOP-DHS478C", "semme"),
new PC("HP-ZBOOK-SEM", "Sem"),
//new PC("DESKTOP-TV73FKO", "Wouter"),
//new PC("DESKTOP-SINMKT1", "Ralf"),
new PC("DESKTOP-SINMKT1", "Ralf van Aert"),
//new PC("NA", "Bart")
};
private static ServerResponseReader serverResponseReader;
private static string sessionId = string.Empty;
private static string tunnelId = string.Empty;
private static string routeId = string.Empty;
private static string panelId = string.Empty;
private static string bikeId = string.Empty;
private static Dictionary<string, HandleSerial> serialResponses = new Dictionary<string, HandleSerial>();
private static void Main(string[] args)
{
TcpClient client = new TcpClient("145.48.6.10", 6666);
CreateConnection(client.GetStream());
}
/// <summary>
/// initializes and starts the reading of the responses from the vr server
/// </summary>
/// <param name="stream">the networkstream</param>
private static void initReader(NetworkStream stream)
{
serverResponseReader = new ServerResponseReader(stream);
serverResponseReader.callback = HandleResponse;
serverResponseReader.StartRead();
}
/// <summary>
/// callback method that handles responses from the server
/// </summary>
/// <param name="message">the response message from the server</param>
public static void HandleResponse(string message)
{
string id = JSONParser.GetID(message);
// because the first messages don't have a serial, we need to check on the id
if (id == "session/list")
{
sessionId = JSONParser.GetSessionID(message, PCs);
}
else if (id == "tunnel/create")
{
tunnelId = JSONParser.GetTunnelID(message);
if (tunnelId == null)
{
Console.WriteLine("could not find a valid tunnel id!");
return;
}
}
if (message.Contains("serial"))
{
//Console.WriteLine("GOT MESSAGE WITH SERIAL: " + message + "\n\n\n");
string serial = JSONParser.GetSerial(message);
//Console.WriteLine("Got serial " + serial);
if (serialResponses.ContainsKey(serial)) serialResponses[serial].Invoke(message);
}
}
/// <summary>
/// method that sends the speciefied message with the specified serial, and executes the given action upon receivind a reply from the server with this serial.
/// </summary>
/// <param name="stream">the networkstream to use</param>
/// <param name="message">the message to send</param>
/// <param name="serial">the serial to check for</param>
/// <param name="action">the code to be executed upon reveiving a reply from the server with the specified serial</param>
public static void SendMessageAndOnResponse(NetworkStream stream, string message, string serial, HandleSerial action)
{
serialResponses.Add(serial, action);
WriteTextMessage(stream, message);
}
/// <summary>
@@ -47,65 +109,30 @@ namespace RH_Engine
stream.Write(res);
//Console.WriteLine("sent message " + message);
Console.WriteLine("sent message " + message);
}
/// <summary>
/// reads a response from the server
/// </summary>
/// <param name="stream">the network stream to use</param>
/// <returns>the returned message from the server</returns>
public static string ReadPrefMessage(NetworkStream stream)
{
byte[] lengthBytes = new byte[4];
stream.Read(lengthBytes, 0, 4);
Console.WriteLine("read message..");
int length = BitConverter.ToInt32(lengthBytes);
//Console.WriteLine("length is: " + length);
byte[] buffer = new byte[length];
int totalRead = 0;
//read bytes until stream indicates there are no more
do
{
int read = stream.Read(buffer, totalRead, buffer.Length - totalRead);
totalRead += read;
//Console.WriteLine("ReadMessage: " + read);
} while (totalRead < length);
return Encoding.UTF8.GetString(buffer, 0, totalRead);
}
/// <summary>
/// connects to the server and creates the tunnel
/// </summary>
/// <param name="stream">the network stream to use</param>
private static void CreateConnection(NetworkStream stream)
{
WriteTextMessage(stream, "{\r\n\"id\" : \"session/list\"\r\n}");
string id = JSONParser.GetSessionID(ReadPrefMessage(stream), PCs);
initReader(stream);
string tunnelCreate = "{\"id\" : \"tunnel/create\", \"data\" : {\"session\" : \"" + id + "\"}}";
WriteTextMessage(stream, "{\r\n\"id\" : \"session/list\",\r\n\"serial\" : \"list\"\r\n}");
// wait until we have got a sessionId
while (sessionId == string.Empty) { }
string tunnelCreate = "{\"id\" : \"tunnel/create\", \"data\" : {\"session\" : \"" + sessionId + "\"}}";
WriteTextMessage(stream, tunnelCreate);
string tunnelResponse = ReadPrefMessage(stream);
Console.WriteLine(tunnelResponse);
string tunnelID = JSONParser.GetTunnelID(tunnelResponse);
if (tunnelID == null)
{
Console.WriteLine("could not find a valid tunnel id!");
return;
}
sendCommands(stream, tunnelID);
// wait until we have a tunnel id
while (tunnelId == string.Empty) { }
Console.WriteLine("got tunnel id! sending commands...");
sendCommands(stream, tunnelId);
}
/// <summary>
@@ -117,27 +144,23 @@ namespace RH_Engine
{
Command mainCommand = new Command(tunnelID);
WriteTextMessage(stream, mainCommand.ResetScene());
ReadPrefMessage(stream);
string routeid = CreateRoute(stream, mainCommand);
SendMessageAndOnResponse(stream, mainCommand.RouteCommand("routeID"), "routeID", (message) => routeId = JSONParser.GetResponseUuid(message));
WriteTextMessage(stream, mainCommand.TerrainCommand(new int[] { 256, 256 }, null));
Console.WriteLine(ReadPrefMessage(stream));
string command;
//WriteTextMessage(stream, mainCommand.TerrainCommand(new int[] { 256, 256 }, null));
//string command;
command = mainCommand.AddBikeModel();
SendMessageAndOnResponse(stream, mainCommand.AddBikeModel("bikeID"), "bikeID", (message) => bikeId = JSONParser.GetResponseUuid(message));
WriteTextMessage(stream, command);
Console.WriteLine(ReadPrefMessage(stream));
command = mainCommand.AddModel("car", "data\\customModels\\TeslaRoadster.fbx");
WriteTextMessage(stream, command);
Console.WriteLine(ReadPrefMessage(stream));
SendMessageAndOnResponse(stream, mainCommand.addPanel("panelID", bikeId), "panelID",
(message) =>
{
panelId = JSONParser.GetResponseUuid(message);
while (bikeId == string.Empty) { }
WriteTextMessage(stream, mainCommand.RouteFollow(routeId, bikeId, 5, new float[] { 0, -(float)Math.PI / 2f, 0 }, new float[] { 0, 0, 0 }));
});
Console.WriteLine("id of head " + GetId(Command.STANDARD_HEAD, stream, mainCommand));
}
/// <summary>
@@ -160,19 +183,6 @@ namespace RH_Engine
}
Console.WriteLine("Could not find id of " + name);
return null;
}
public static string CreateRoute(NetworkStream stream, Command createGraphics)
{
WriteTextMessage(stream, createGraphics.RouteCommand());
dynamic response = JsonConvert.DeserializeObject(ReadPrefMessage(stream));
if (response.data.data.id == "route/add")
{
return response.data.data.data.uuid;
}
return null;
}
public static void CreateTerrain(NetworkStream stream, Command createGraphics)
@@ -185,12 +195,9 @@ namespace RH_Engine
height[i] = improvedPerlin.GetValue(x / 10, x / 10, x * 100) + 1;
x += 0.001f;
}
WriteTextMessage(stream, createGraphics.TerrainCommand(new int[] { 256, 256 }, height));
Console.WriteLine(ReadPrefMessage(stream));
WriteTextMessage(stream, createGraphics.AddNodeCommand());
Console.WriteLine(ReadPrefMessage(stream));
}
/// <summary>
@@ -201,9 +208,14 @@ namespace RH_Engine
/// <returns>all the children objects in the current scene</returns>
public static JArray GetChildren(NetworkStream stream, Command createGraphics)
{
WriteTextMessage(stream, createGraphics.GetSceneInfoCommand());
dynamic response = JsonConvert.DeserializeObject(ReadPrefMessage(stream));
return response.data.data.data.children;
JArray res = null;
SendMessageAndOnResponse(stream, createGraphics.GetSceneInfoCommand("getChildren"), "getChildren", (message) =>
{
dynamic response = JsonConvert.DeserializeObject(message);
res = response.data.data.data.children;
});
while (res == null) { }
return res;
}
/// <summary>
@@ -225,15 +237,7 @@ namespace RH_Engine
}
return res;
}
public static string getUUIDFromResponse(string response)
{
dynamic JSON = JsonConvert.DeserializeObject(response);
return JSON.data.data.data.uuid;
}
}
/// <summary>
@@ -246,6 +250,7 @@ namespace RH_Engine
this.host = host;
this.user = user;
}
public string host { get; }
public string user { get; }

View File

@@ -0,0 +1,77 @@
using System;
using System.Net.Sockets;
using System.Text;
using System.Threading;
namespace RH_Engine
{
public delegate void OnResponse(string response);
public class ServerResponseReader
{
public OnResponse callback
{
get; set;
}
public NetworkStream Stream { get; }
public ServerResponseReader(NetworkStream stream)
{
this.Stream = stream;
}
public void StartRead()
{
Thread t = new Thread(() =>
{
if (this.callback == null)
{
throw new Exception("Callback not initialized!");
}
else
{
Console.WriteLine("[SERVERRESPONSEREADER] Starting loop for reading");
while (true)
{
string res = ReadPrefMessage(Stream);
//Console.WriteLine("[SERVERRESPONSEREADER] got message from server: " + res);
this.callback(res);
}
}
});
t.Start();
}
/// <summary>
/// reads a response from the server
/// </summary>
/// <param name="stream">the network stream to use</param>
/// <returns>the returned message from the server</returns>
public static string ReadPrefMessage(NetworkStream stream)
{
byte[] lengthBytes = new byte[4];
int streamread = stream.Read(lengthBytes, 0, 4);
//Console.WriteLine("read message.. " + streamread);
int length = BitConverter.ToInt32(lengthBytes);
//Console.WriteLine("length is: " + length);
byte[] buffer = new byte[length];
int totalRead = 0;
//read bytes until stream indicates there are no more
do
{
int read = stream.Read(buffer, totalRead, buffer.Length - totalRead);
totalRead += read;
//Console.WriteLine("ReadMessage: " + read);
} while (totalRead < length);
return Encoding.UTF8.GetString(buffer, 0, totalRead);
}
}
}

View File

@@ -1,10 +1,11 @@
using System;
using System.IO;
using System.Linq;
using System.Net.Sockets;
using System.Text;
using Client;
using Newtonsoft;
using Newtonsoft.Json;
using System.Security.Cryptography;
namespace Server
{
@@ -15,141 +16,190 @@ namespace Server
private NetworkStream stream;
private byte[] buffer = new byte[1024];
private byte[] totalBuffer = new byte[1024];
private int bytesReceived;
private int totalBufferReceived = 0;
private SaveData saveData;
private string username = null;
private DateTime sessionStart;
private const string fileName = "userInfo.dat";
public string Username { get; set; }
public Client(Communication communication, TcpClient tcpClient)
{
this.sessionStart = DateTime.Now;
this.communication = communication;
this.tcpClient = tcpClient;
this.stream = this.tcpClient.GetStream();
stream.BeginRead(buffer, 0, buffer.Length, new AsyncCallback(OnRead), null);
}
/*private void OnRead(IAsyncResult ar)
{
try
{
int receivedBytes = stream.EndRead(ar);
}
catch (IOException)
{
communication.Disconnect(this);
return;
}
int counter = 0;
while (buffer.Length > counter)
{
//Console.WriteLine(buffer.Length);
byte[] lenghtBytes = new byte[4];
Array.Copy(buffer, counter, lenghtBytes, 0, 4);
int length = BitConverter.ToInt32(lenghtBytes);
Console.WriteLine(buffer[5]);
if (length == 0)
{
break;
}
else if (buffer[counter + 4] == 0x02)
{
}
else if (buffer[counter + 4] == 0x01)
{
byte[] packet = new byte[length];
Console.WriteLine(Encoding.ASCII.GetString(buffer) + " " + length);
Array.Copy(buffer, counter + 5, packet, 0, length);
Console.WriteLine(Encoding.ASCII.GetString(packet));
HandleData(Encoding.ASCII.GetString(packet));
}
counter += length;
}
Console.WriteLine("Done");
stream.BeginRead(buffer, 0, buffer.Length, new AsyncCallback(OnRead), null);
}*/
private void OnRead(IAsyncResult ar)
{
int receivedBytes = this.stream.EndRead(ar);
byte[] lengthBytes = new byte[4];
Array.Copy(this.buffer, 0, lengthBytes, 0, 4);
int expectedMessageLength = BitConverter.ToInt32(lengthBytes);
if (expectedMessageLength > this.buffer.Length)
if (totalBufferReceived + receivedBytes > 1024)
{
throw new OutOfMemoryException("buffer to small");
throw new OutOfMemoryException("buffer too small");
}
Array.Copy(buffer, 0, totalBuffer, totalBufferReceived, receivedBytes);
totalBufferReceived += receivedBytes;
if (expectedMessageLength > this.bytesReceived + receivedBytes)
int expectedMessageLength = BitConverter.ToInt32(totalBuffer, 0);
while (totalBufferReceived >= expectedMessageLength)
{
//message hasn't completely arrived yet
this.bytesReceived += receivedBytes;
Console.WriteLine("segmented message, {0} arrived", receivedBytes);
this.stream.BeginRead(this.buffer, this.bytesReceived, this.buffer.Length - this.bytesReceived, new AsyncCallback(OnRead), null);
//volledig packet binnen
byte[] messageBytes = new byte[expectedMessageLength];
Array.Copy(totalBuffer, 0, messageBytes, 0, expectedMessageLength);
HandleData(messageBytes);
}
else
{
//message completely arrived
if (expectedMessageLength != this.bytesReceived + receivedBytes)
{
Console.WriteLine("something has gone completely wrong");
Console.WriteLine($"expected: {expectedMessageLength} bytesReceive: {bytesReceived} receivedBytes: {receivedBytes}");
Console.WriteLine($"received WEIRD data {BitConverter.ToString(buffer.Take(receivedBytes).ToArray())} string {Encoding.ASCII.GetString(buffer.Take(receivedBytes).ToArray())}");
Array.Copy(totalBuffer, expectedMessageLength, totalBuffer, 0, (totalBufferReceived - expectedMessageLength)); //maybe unsafe idk
}
else if (buffer[4] == 0x02)
totalBufferReceived -= expectedMessageLength;
expectedMessageLength = BitConverter.ToInt32(totalBuffer, 0);
if (expectedMessageLength <= 5)
{
Console.WriteLine($"received raw data {BitConverter.ToString(buffer.Skip(6).ToArray(), 16)}");
break;
}
else if (buffer[4] == 0x01)
{
byte[] packet = new byte[expectedMessageLength];
Console.WriteLine(Encoding.ASCII.GetString(buffer) + " " + expectedMessageLength);
Array.Copy(buffer, 6, packet, 0, expectedMessageLength - 6);
Console.WriteLine(Encoding.ASCII.GetString(packet));
HandleData(Encoding.ASCII.GetString(packet));
}
this.bytesReceived = 0;
}
this.stream.BeginRead(this.buffer, 0, this.buffer.Length, new AsyncCallback(OnRead), null);
}
private void HandleData(string packet)
private void OnWrite(IAsyncResult ar)
{
Console.WriteLine("Data " + packet);
dynamic json = JsonConvert.DeserializeObject(packet);
Console.WriteLine("Name: "+json.data.username + "Password: "+json.data.password);
if (json.data.username == json.data.password)
this.stream.EndWrite(ar);
}
/// <summary>
/// TODO
/// </summary>
/// <param name="message">including message length and messageId (can be changed)</param>
private void HandleData(byte[] message)
{
//Console.WriteLine("Data " + packet);
//JsonConvert.DeserializeObject(packet);
//0x01 Json
//0x01 Raw data
byte[] payloadbytes = new byte[BitConverter.ToInt32(message, 0) - 5];
Array.Copy(message, 5, payloadbytes, 0, payloadbytes.Length);
string identifier;
bool isJson = DataParser.getJsonIdentifier(message, out identifier);
if (isJson)
{
dynamic payload = new
switch (identifier)
{
data = new
case DataParser.LOGIN:
string username;
string password;
bool worked = DataParser.GetUsernamePassword(payloadbytes, out username, out password);
if (worked)
{
if (verifyLogin(username, password))
{
Console.WriteLine("Log in");
this.username = username;
byte[] response = DataParser.getLoginResponse("OK");
stream.BeginWrite(response, 0, response.Length, new AsyncCallback(OnWrite), null);
this.saveData = new SaveData(Directory.GetCurrentDirectory() + "/" + username, sessionStart.ToString("yyyy-MM-dd HH-mm-ss"));
}
else
{
byte[] response = DataParser.getLoginResponse("wrong username or password");
stream.BeginWrite(response, 0, response.Length, new AsyncCallback(OnWrite), null);
}
}
else
{
byte[] response = DataParser.getLoginResponse("invalid json");
stream.BeginWrite(response, 0, response.Length, new AsyncCallback(OnWrite), null);
}
break;
default:
Console.WriteLine($"Received json with identifier {identifier}:\n{Encoding.ASCII.GetString(payloadbytes)}");
break;
}
Array.Copy(message, 5, payloadbytes, 0, message.Length - 5);
dynamic json = JsonConvert.DeserializeObject(Encoding.ASCII.GetString(payloadbytes));
//saveData.WriteDataJSON(Encoding.ASCII.GetString(payloadbytes));
}
else if (DataParser.isRawData(message))
{
Console.WriteLine(BitConverter.ToString(message));
saveData.WriteDataRAW(ByteArrayToString(message));
}
}
private bool verifyLogin(string username, string password)
{
Console.WriteLine("got hashes " + username + "\n" + password);
if (!File.Exists(fileName))
{
File.Create(fileName);
Console.WriteLine("file doesnt exist");
newUsers(username, password);
Console.WriteLine("true");
return true;
} else
{
Console.WriteLine("file exists, located at " + Path.GetFullPath(fileName));
string[] usernamesPasswords = File.ReadAllLines(fileName);
if (usernamesPasswords.Length == 0)
{
newUsers(username, password);
return true;
}
foreach (string s in usernamesPasswords)
{
string[] combo = s.Split(" ");
if (combo[0] == username)
{
status = "ok"
Console.WriteLine("correct info");
return combo[1] == password;
}
};
Message.Message message = new Message.Message(Message.Identifier.LOGIN, JsonConvert.SerializeObject(payload));
Write(message.Serialize());
}
Console.WriteLine("combo was not found in file");
}
Console.WriteLine("false");
return false;
}
private void newUsers(string username, string password)
{
Console.WriteLine("creating new entry in file");
using (StreamWriter sw = File.AppendText(fileName))
{
sw.WriteLine(username + " " + password);
}
}
private void Write(string data)
public static string ByteArrayToString(byte[] ba)
{
byte[] bytes = DataParser.getMessage(Encoding.ASCII.GetBytes(data), 0x01, 0x01);
stream.Write(bytes, 0, bytes.Length);
stream.Flush();
Console.WriteLine("Wrote message");
StringBuilder hex = new StringBuilder(ba.Length * 2);
foreach (byte b in ba)
hex.AppendFormat("{0:x2}", b);
return hex.ToString();
}
}
}

View File

@@ -20,6 +20,9 @@ namespace Server
public void Start()
{
listener.Start();
Console.WriteLine($"==========================================================================\n" +
$"\tstarted accepting clients at {DateTime.Now}\n" +
$"==========================================================================");
listener.BeginAcceptTcpClient(new AsyncCallback(OnConnect), null);
}

42
Server/SaveData.cs Normal file
View File

@@ -0,0 +1,42 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
namespace Server
{
class SaveData
{
private string path;
private string filename;
public SaveData(string path, string filename)
{
this.path = path;
this.filename = filename;
if (!Directory.Exists(path))
{
Directory.CreateDirectory(path);
}
}
/// <summary>
/// Every line is a new data entry
/// </summary>
public void WriteDataJSON(string data)
{
using (StreamWriter sw = File.AppendText(this.path + "/json"+filename+".txt"))
{
sw.WriteLine(data);
}
}
public void WriteDataRAW(string data)
{
using (StreamWriter sw = File.AppendText(this.path + "/raw" + filename + ".txt"))
{
sw.WriteLine(data);
}
}
}
}

View File

@@ -1,16 +1,18 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>netcoreapp3.1</TargetFramework>
</PropertyGroup>
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>netcoreapp3.1</TargetFramework>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Client\Client.csproj" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Client\Client.csproj" />
</ItemGroup>
<Import Project="..\Hashing\Hashing.projitems" Label="Shared" />
</Project>