1 Commits
graph ... test

Author SHA1 Message Date
fabjuuuh
e93d6c834b test 2020-09-18 17:05:01 +02:00
65 changed files with 261 additions and 4470 deletions

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using System;
using System.Linq;
using System.Net.Sockets;
using System.Text;
using ProftaakRH;
namespace Client
{
public class Client : IDataReceiver
{
private TcpClient client;
private NetworkStream stream;
private byte[] buffer = new byte[1024];
private bool connected;
private byte[] totalBuffer = new byte[1024];
private int totalBufferReceived = 0;
private EngineConnection engineConnection;
private bool sessionRunning = false;
private IHandler handler = null;
public Client() : this("localhost", 5555)
{
}
public Client(string adress, int port)
{
this.client = new TcpClient();
this.connected = false;
client.BeginConnect(adress, port, new AsyncCallback(OnConnect), null);
}
/// <summary>
/// initializes the VR engine and sets the callbacks
/// </summary>
private void initEngine()
{
engineConnection = EngineConnection.INSTANCE;
engineConnection.OnNoTunnelId = retryEngineConnection;
engineConnection.OnSuccessFullConnection = engineConnected;
if (!engineConnection.Connected) engineConnection.Connect();
}
/// <summary>
/// retries to connect to the VR engine if no tunnel id was found
/// </summary>
private void retryEngineConnection()
{
Console.WriteLine("-- Could not connect to the VR engine. Please make sure you are running the simulation!");
Console.WriteLine("-- Press ENTER to retry connecting to the VR engine.");
Console.WriteLine("-- Press 'q' and then ENTER to not connect to the VR engine");
string input = Console.ReadLine();
if (input == string.Empty) engineConnection.CreateConnection();
else
{
Console.WriteLine("Skipping connecting to VR engine...");
engineConnection.Stop();
}
}
private void engineConnected()
{
Console.WriteLine("successfully connected to VR engine");
engineConnection.initScene();
if (engineConnection.Connected && sessionRunning && !engineConnection.FollowingRoute) engineConnection.StartRouteFollow();
}
/// <summary>
/// callback method for when the TCP client is connected
/// </summary>
/// <param name="ar">the result of the async read</param>
private void OnConnect(IAsyncResult ar)
{
this.client.EndConnect(ar);
Console.WriteLine("TCP client Verbonden!");
this.stream = this.client.GetStream();
tryLogin();
this.stream.BeginRead(this.buffer, 0, this.buffer.Length, new AsyncCallback(OnRead), null);
}
/// <summary>
/// callback method for when there is a message read
/// </summary>
/// <param name="ar">the result of the async read</param>
private void OnRead(IAsyncResult ar)
{
int receivedBytes = this.stream.EndRead(ar);
if (totalBufferReceived + receivedBytes > 1024)
{
throw new OutOfMemoryException("buffer too small");
}
Array.Copy(buffer, 0, totalBuffer, totalBufferReceived, receivedBytes);
totalBufferReceived += receivedBytes;
int expectedMessageLength = BitConverter.ToInt32(totalBuffer, 0);
while (totalBufferReceived >= expectedMessageLength)
{
//volledig packet binnen
byte[] messageBytes = new byte[expectedMessageLength];
Array.Copy(totalBuffer, 0, messageBytes, 0, expectedMessageLength);
byte[] payloadbytes = new byte[BitConverter.ToInt32(messageBytes, 0) - 5];
Array.Copy(messageBytes, 5, payloadbytes, 0, payloadbytes.Length);
string identifier;
bool isJson = DataParser.getJsonIdentifier(messageBytes, out identifier);
if (isJson)
{
switch (identifier)
{
case DataParser.LOGIN_RESPONSE:
string responseStatus = DataParser.getResponseStatus(payloadbytes);
if (responseStatus == "OK")
{
Console.WriteLine("Username and password correct!");
this.connected = true;
//initEngine();
}
else
{
Console.WriteLine($"login failed \"{responseStatus}\"");
tryLogin();
}
break;
case DataParser.START_SESSION:
Console.WriteLine("Session started!");
this.sessionRunning = true;
if (engineConnection.Connected && !engineConnection.FollowingRoute) engineConnection.StartRouteFollow();
sendMessage(DataParser.getStartSessionJson());
break;
case DataParser.STOP_SESSION:
Console.WriteLine("Stop session identifier");
this.sessionRunning = false;
sendMessage(DataParser.getStopSessionJson());
break;
case DataParser.SET_RESISTANCE:
Console.WriteLine("Set resistance identifier");
if (this.handler == null)
{
Console.WriteLine("handler is null");
sendMessage(DataParser.getSetResistanceResponseJson(false));
}
else
{
this.handler.setResistance(DataParser.getResistanceFromJson(payloadbytes));
sendMessage(DataParser.getSetResistanceResponseJson(true));
}
break;
default:
Console.WriteLine($"Received json with identifier {identifier}:\n{Encoding.ASCII.GetString(payloadbytes)}");
break;
}
}
else if (DataParser.isRawData(messageBytes))
{
Console.WriteLine($"Received data: {BitConverter.ToString(payloadbytes)}");
}
totalBufferReceived -= expectedMessageLength;
expectedMessageLength = BitConverter.ToInt32(totalBuffer, 0);
}
this.stream.BeginRead(this.buffer, 0, this.buffer.Length, new AsyncCallback(OnRead), null);
}
/// <summary>
/// starts sending a message to the server
/// </summary>
/// <param name="message">the message to send</param>
private void sendMessage(byte[] message)
{
stream.BeginWrite(message, 0, message.Length, new AsyncCallback(OnWrite), null);
}
/// <summary>
/// callback method for when a message is fully written to the server
/// </summary>
/// <param name="ar">the async result representing the asynchronous call</param>
private void OnWrite(IAsyncResult ar)
{
this.stream.EndWrite(ar);
}
#region interface
//maybe move this to other place
/// <summary>
/// bpm method for receiving the BPM value from the bluetooth bike or the simulation
/// </summary>
/// <param name="bytes">the message</param>
public void BPM(byte[] bytes)
{
if (!sessionRunning)
{
return;
}
if (bytes == null)
{
throw new ArgumentNullException("no bytes");
}
byte[] message = DataParser.GetRawDataMessage(bytes);
if (engineConnection.Connected && engineConnection.FollowingRoute)
{
engineConnection.BikeBPM = bytes[1];
engineConnection.UpdateInfoPanel();
}
this.stream.BeginWrite(message, 0, message.Length, new AsyncCallback(OnWrite), null);
}
/// <summary>
/// method for receiving the bike message from the bluetooth bike or the simulation
/// </summary>
/// <param name="bytes">the message</param>
public void Bike(byte[] bytes)
{
if (!sessionRunning)
{
return;
}
if (bytes == null)
{
throw new ArgumentNullException("no bytes");
}
byte[] message = DataParser.GetRawDataMessage(bytes);
switch (bytes[0])
{
case 0x10:
engineConnection.BikeSpeed = (bytes[4] | (bytes[5] << 8)) * 0.01f;
break;
case 0x19:
engineConnection.BikePower = (bytes[5]) | (bytes[6] & 0b00001111) << 8;
break;
}
if (engineConnection.Connected && engineConnection.FollowingRoute)
engineConnection.UpdateInfoPanel();
this.stream.BeginWrite(message, 0, message.Length, new AsyncCallback(OnWrite), null);
}
#endregion
/// <summary>
/// wether or not the client stream is connected
/// </summary>
/// <returns>true if it's connected, false if not</returns>
public bool IsConnected()
{
return this.connected;
}
/// <summary>
/// tries to log in to the server by asking for a username and password
/// </summary>
private void tryLogin()
{
//TODO File in lezen
Console.WriteLine("enter username");
string username = Console.ReadLine();
Console.WriteLine("enter password");
string password = Console.ReadLine();
string hashUser = Hashing.Hasher.HashString(username);
string hashPassword = Hashing.Hasher.HashString(password);
byte[] message = DataParser.getJsonMessage(DataParser.GetLoginJson(hashUser, hashPassword));
this.stream.BeginWrite(message, 0, message.Length, new AsyncCallback(OnWrite), null);
}
/// <summary>
/// sets the handler for the client, so either the bike simulator or the bluetooth bike handler
/// </summary>
/// <param name="handler"></param>
public void setHandler(IHandler handler)
{
this.handler = handler;
}
}
}

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>netcoreapp3.1</TargetFramework>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Message\Message.csproj" />
<ProjectReference Include="..\ProftaakRH\ProftaakRH.csproj" />
<ProjectReference Include="..\RH-Engine\RH-Engine.csproj" />
</ItemGroup>
<Import Project="..\Hashing\Hashing.projitems" Label="Shared" />
</Project>

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using Newtonsoft.Json;
using Newtonsoft.Json.Serialization;
using System;
using System.Globalization;
using System.Linq;
using System.Runtime.InteropServices.WindowsRuntime;
using System.Text;
namespace Client
{
public class DataParser
{
public const string LOGIN = "LOGIN";
public const string LOGIN_RESPONSE = "LOGIN RESPONSE";
public const string START_SESSION = "START SESSION";
public const string STOP_SESSION = "STOP SESSION";
public const string SET_RESISTANCE = "SET RESISTANCE";
/// <summary>
/// makes the json object with LOGIN identifier and username and password
/// </summary>
/// <param name="mUsername">username</param>
/// <param name="mPassword">password</param>
/// <returns>json object to ASCII to bytes</returns>
public static byte[] GetLoginJson(string mUsername, string mPassword)
{
dynamic json = new
{
identifier = LOGIN,
data = new
{
username = mUsername,
password = mPassword,
}
};
return Encoding.ASCII.GetBytes(JsonConvert.SerializeObject(json));
}
public static bool GetUsernamePassword(byte[] jsonbytes, out string username, out string password)
{
dynamic json = JsonConvert.DeserializeObject(Encoding.ASCII.GetString(jsonbytes));
try
{
username = json.data.username;
password = json.data.password;
return true;
}
catch
{
username = null;
password = null;
return false;
}
}
private static byte[] getJsonMessage(string mIdentifier, dynamic data)
{
dynamic json = new
{
identifier = mIdentifier,
data
};
return getMessage(Encoding.ASCII.GetBytes(JsonConvert.SerializeObject(json)), 0x01);
}
private static byte[] getJsonMessage(string mIdentifier)
{
dynamic json = new
{
identifier = mIdentifier,
};
return getMessage(Encoding.ASCII.GetBytes(JsonConvert.SerializeObject(json)), 0x01);
}
public static byte[] getLoginResponse(string mStatus)
{
return getJsonMessage(LOGIN_RESPONSE, new { status = mStatus });
}
public static string getResponseStatus(byte[] json)
{
return ((dynamic)JsonConvert.DeserializeObject(Encoding.ASCII.GetString(json))).data.status;
}
/// <summary>
/// get the identifier from json
/// </summary>
/// <param name="bytes">json in ASCII</param>
/// <param name="identifier">gets the identifier</param>
/// <returns>if it sucseeded</returns>
public static bool getJsonIdentifier(byte[] bytes, out string identifier)
{
if (bytes.Length <= 5)
{
throw new ArgumentException("bytes to short");
}
byte messageId = bytes[4];
if (messageId == 0x01)
{
dynamic json = JsonConvert.DeserializeObject(Encoding.ASCII.GetString(bytes.Skip(5).ToArray()));
identifier = json.identifier;
return true;
}
else
{
identifier = "";
return false;
}
}
/// <summary>
/// checks if the de message is raw data according to the protocol
/// </summary>
/// <param name="bytes">message</param>
/// <returns>if message contains raw data</returns>
public static bool isRawData(byte[] bytes)
{
if (bytes.Length <= 5)
{
throw new ArgumentException("bytes to short");
}
return bytes[4] == 0x02;
}
/// <summary>
/// constructs a message with the payload, messageId and clientId
/// </summary>
/// <param name="payload"></param>
/// <param name="messageId"></param>
/// <param name="clientId"></param>
/// <returns>the message ready for sending</returns>
private static byte[] getMessage(byte[] payload, byte messageId)
{
byte[] res = new byte[payload.Length + 5];
Array.Copy(BitConverter.GetBytes(payload.Length + 5), 0, res, 0, 4);
res[4] = messageId;
Array.Copy(payload, 0, res, 5, payload.Length);
return res;
}
/// <summary>
/// constructs a message with the payload and clientId and assumes the payload is raw data
/// </summary>
/// <param name="payload"></param>
/// <param name="clientId"></param>
/// <returns>the message ready for sending</returns>
public static byte[] GetRawDataMessage(byte[] payload)
{
return getMessage(payload, 0x02);
}
/// <summary>
/// constructs a message with the payload and clientId and assumes the payload is json
/// </summary>
/// <param name="payload"></param>
/// <param name="clientId"></param>
/// <returns>the message ready for sending</returns>
public static byte[] getJsonMessage(byte[] payload)
{
return getMessage(payload, 0x01);
}
public static byte[] getStartSessionJson()
{
return getJsonMessage(START_SESSION);
}
public static byte[] getStopSessionJson()
{
return getJsonMessage(STOP_SESSION);
}
public static byte[] getSetResistanceJson(float mResistance)
{
dynamic data = new
{
resistance = mResistance
};
return getJsonMessage(SET_RESISTANCE, data);
}
public static byte[] getSetResistanceResponseJson(bool mWorked)
{
dynamic data = new
{
worked = mWorked
};
return getJsonMessage(SET_RESISTANCE, data);
}
public static float getResistanceFromJson(byte[] json)
{
return ((dynamic)JsonConvert.DeserializeObject(Encoding.ASCII.GetString(json))).data.resistance;
}
public static bool getResistanceFromResponseJson(byte[] json)
{
return ((dynamic)JsonConvert.DeserializeObject(Encoding.ASCII.GetString(json))).data.worked;
}
}
}

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using System;
using System.Collections.Generic;
using System.Text;
using RH_Engine;
using System.Net.Sockets;
namespace Client
{
public delegate void HandleSerial(string message);
public delegate void HandleNoTunnelId();
public delegate void OnSuccessfullConnection();
public sealed class EngineConnection
{
private static EngineConnection instance = null;
private static readonly object padlock = new object();
public HandleNoTunnelId OnNoTunnelId;
public OnSuccessfullConnection OnSuccessFullConnection;
private static PC[] PCs = {
//new PC("DESKTOP-M2CIH87", "Fabian"),
//new PC("T470S", "Shinichi"),
//new PC("DESKTOP-DHS478C", "semme"),
new PC("HP-ZBOOK-SEM", "Sem")
//new PC("DESKTOP-TV73FKO", "Wouter"),
//new PC("DESKTOP-SINMKT1", "Ralf van Aert"),
//new PC("NA", "Bart")
};
private static ServerResponseReader serverResponseReader;
private static string sessionId = string.Empty;
private static string tunnelId = string.Empty;
private static string cameraId = string.Empty;
private static string routeId = string.Empty;
private static string panelId = string.Empty;
private static string bikeId = string.Empty;
private static string headId = string.Empty;
public float BikeSpeed { get; set; }
public float BikePower { get; set; }
public float BikeBPM { get; set; }
public float BikeResistance { get; set; }
public bool FollowingRoute = false;
private static NetworkStream stream;
private static Dictionary<string, HandleSerial> serialResponses = new Dictionary<string, HandleSerial>();
private Command mainCommand;
public bool Connected = false;
EngineConnection()
{
BikeSpeed = 0;
BikePower = 0;
BikeBPM = 0;
BikeResistance = 50;
}
/// <summary>
/// Singleton constructor
/// </summary>
public static EngineConnection INSTANCE
{
get
{
lock (padlock)
{
if (instance == null)
{
instance = new EngineConnection();
}
}
return instance;
}
}
/// <summary>
/// connects to the vr engine and initalizes the serverResponseReader
/// </summary>
public void Connect()
{
TcpClient client = new TcpClient("145.48.6.10", 6666);
stream = client.GetStream();
initReader();
CreateConnection();
}
/// <summary>
/// initializes and starts the reading of the responses from the vr server
/// </summary>
/// <param name="stream">the networkstream</param>
private void initReader()
{
serverResponseReader = new ServerResponseReader(stream);
serverResponseReader.callback = HandleResponse;
serverResponseReader.StartRead();
}
#region VR Message traffic
/// <summary>
/// connects to the server and creates the tunnel
/// </summary>
/// <param name="stream">the network stream to use</param>
public void CreateConnection()
{
WriteTextMessage( "{\r\n\"id\" : \"session/list\",\r\n\"serial\" : \"list\"\r\n}");
// wait until we have got a sessionId
while (sessionId == string.Empty) { }
string tunnelCreate = "{\"id\" : \"tunnel/create\", \"data\" : {\"session\" : \"" + sessionId + "\"}}";
WriteTextMessage(tunnelCreate);
}
/// <summary>
/// callback method that handles responses from the server
/// </summary>
/// <param name="message">the response message from the server</param>
public void HandleResponse(string message)
{
string id = JSONParser.GetID(message);
// because the first messages don't have a serial, we need to check on the id
if (id == "session/list")
{
sessionId = JSONParser.GetSessionID(message, PCs);
}
else if (id == "tunnel/create")
{
tunnelId = JSONParser.GetTunnelID(message);
Console.WriteLine("set tunnel id to " + tunnelId);
if (tunnelId == null)
{
Write("could not find a valid tunnel id!");
OnNoTunnelId?.Invoke();
Connected = false;
FollowingRoute = false;
return;
} else
{
Write("got tunnel id! " + tunnelId);
Connected = true;
OnSuccessFullConnection?.Invoke();
}
}
if (message.Contains("serial"))
{
//Console.WriteLine("GOT MESSAGE WITH SERIAL: " + message + "\n\n\n");
string serial = JSONParser.GetSerial(message);
//Console.WriteLine("Got serial " + serial);
if (serialResponses.ContainsKey(serial)) serialResponses[serial].Invoke(message);
}
}
public void initScene()
{
Write("initializing scene...");
mainCommand = new Command(tunnelId);
// reset the scene
WriteTextMessage(mainCommand.ResetScene());
//Get sceneinfo and set the id's
SendMessageAndOnResponse(mainCommand.GetSceneInfoCommand("sceneinfo"), "sceneinfo",
(message) =>
{
//Console.WriteLine("\r\n\r\n\r\nscene info" + message);
cameraId = JSONParser.GetIdSceneInfoChild(message, "Camera");
string headId = JSONParser.GetIdSceneInfoChild(message, "Head");
string handLeftId = JSONParser.GetIdSceneInfoChild(message, "LeftHand");
string handRightId = JSONParser.GetIdSceneInfoChild(message, "RightHand");
//Force(stream, mainCommand.DeleteNode(handLeftId, "deleteHandL"), "deleteHandL", (message) => Console.WriteLine("Left hand deleted"));
//Force(stream, mainCommand.DeleteNode(handRightId, "deleteHandR"), "deleteHandR", (message) => Console.WriteLine("Right hand deleted"));
});
// add the route and set the route id
SendMessageAndOnResponse(mainCommand.RouteCommand("routeID"), "routeID", (message) => routeId = JSONParser.GetResponseUuid(message));
}
internal void StartRouteFollow()
{
Write("Starting route follow...");
FollowingRoute = true;
SendMessageAndOnResponse(mainCommand.AddBikeModel("bikeID"), "bikeID",
(message) =>
{
bikeId = JSONParser.GetResponseUuid(message);
SendMessageAndOnResponse(mainCommand.addPanel("panelAdd", bikeId), "panelAdd",
(message) =>
{
panelId = JSONParser.getPanelID(message);
WriteTextMessage(mainCommand.ColorPanel(panelId));
UpdateInfoPanel();
while (cameraId == string.Empty) { }
SetFollowSpeed(5.0f);
});
});
}
public void UpdateInfoPanel()
{
ShowPanel(BikeSpeed, (int)BikeBPM, (int)BikePower, (int)BikeResistance);
WriteTextMessage(mainCommand.RouteSpeed(BikeSpeed, bikeId));
WriteTextMessage(mainCommand.RouteSpeed(BikeSpeed, cameraId));
}
public void ShowPanel(double bikeSpeed, int bpm, int power, int resistance)
{
WriteTextMessage(mainCommand.ClearPanel(panelId));
SendMessageAndOnResponse(mainCommand.showBikespeed(panelId, "bikeSpeed", bikeSpeed), "bikeSpeed",
(message) =>
{
// TODO check if is drawn
});
SendMessageAndOnResponse(mainCommand.showHeartrate(panelId, "bpm", bpm), "bpm",
(message) =>
{
// TODO check if is drawn
});
SendMessageAndOnResponse(mainCommand.showPower(panelId, "power", power), "power",
(message) =>
{
// TODO check if is drawn
});
SendMessageAndOnResponse(mainCommand.showResistance(panelId, "resistance", resistance), "resistance",
(message) =>
{
// TODO check if is drawn
});
// Check if every text is drawn!
WriteTextMessage(mainCommand.SwapPanel(panelId));
}
private void SetFollowSpeed(float speed)
{
WriteTextMessage(mainCommand.RouteFollow(routeId, bikeId, speed, new float[] { 0, -(float)Math.PI / 2f, 0 }, new float[] { 0, 0, 0 }));
WriteTextMessage(mainCommand.RouteFollow(routeId, cameraId, speed));
}
#endregion
#region message send/receive
/// <summary>
/// method that sends the speciefied message with the specified serial, and executes the given action upon receivind a reply from the server with this serial.
/// </summary>
/// <param name="stream">the networkstream to use</param>
/// <param name="message">the message to send</param>
/// <param name="serial">the serial to check for</param>
/// <param name="action">the code to be executed upon reveiving a reply from the server with the specified serial</param>
public void SendMessageAndOnResponse(string message, string serial, HandleSerial action)
{
if (serialResponses.ContainsKey(serial))
{
serialResponses[serial] = action;
} else
{
serialResponses.Add(serial, action);
}
WriteTextMessage(message);
}
/// <summary>
/// writes a message to the server
/// </summary>
/// <param name="stream">the network stream to use</param>
/// <param name="message">the message to send</param>
public void WriteTextMessage(string message)
{
byte[] msg = Encoding.ASCII.GetBytes(message);
byte[] res = new byte[msg.Length + 4];
Array.Copy(BitConverter.GetBytes(msg.Length), 0, res, 0, 4);
Array.Copy(msg, 0, res, 4, msg.Length);
stream.Write(res);
//Write("sent message " + message);
}
#endregion
public void Stop()
{
serverResponseReader.Stop();
}
public void Write(string msg)
{
Console.WriteLine( "[ENGINECONNECT] " + msg);
}
}
}

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using System;
using Hardware;
using Hardware.Simulators;
using RH_Engine;
using System.Security.Cryptography;
using System.Text;
using System.Threading;
namespace Client
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine("// Connecting... //");
//connect fiets?
Thread.Sleep(20000);
Client client = new Client();
while (!client.IsConnected())
{
}
//BLEHandler bLEHandler = new BLEHandler(client);
//bLEHandler.Connect();
//client.setHandler(bLEHandler);
BikeSimulator bikeSimulator = new BikeSimulator(client);
bikeSimulator.StartSimulation();
client.setHandler(bikeSimulator);
while (true)
{
}
}
}
}

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<Application x:Class="ClientApp.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:ClientApp"
xmlns:viewModels="clr-namespace:ClientApp.ViewModels"
xmlns:views="clr-namespace:ClientApp.Views"
StartupUri="Views/MainWindow.xaml">
<Application.Resources>
<DataTemplate DataType="{x:Type viewModels:MainViewModel}">
<views:MainView />
<!-- This is a UserControl -->
</DataTemplate>
<DataTemplate DataType="{x:Type viewModels:LoginViewModel}">
<views:LoginView />
<!-- This is a UserControl -->
</DataTemplate>
</Application.Resources>
</Application>

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using System;
using System.Collections.Generic;
using System.Configuration;
using System.Data;
using System.Linq;
using System.Threading.Tasks;
using System.Windows;
namespace ClientApp
{
/// <summary>
/// Interaction logic for App.xaml
/// </summary>
public partial class App : Application
{
}
}

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@@ -1,10 +0,0 @@
using System.Windows;
[assembly: ThemeInfo(
ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
//(used if a resource is not found in the page,
// or application resource dictionaries)
ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
//(used if a resource is not found in the page,
// app, or any theme specific resource dictionaries)
)]

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<Project Sdk="Microsoft.NET.Sdk.WindowsDesktop">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>netcoreapp3.1</TargetFramework>
<UseWPF>true</UseWPF>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="AsyncAwaitBestPractices.MVVM" Version="4.3.0" />
<PackageReference Include="MvvmLightLibsStd10" Version="5.4.1.1" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
<PackageReference Include="PropertyChanged.Fody" Version="3.2.9" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\ProftaakRH\ProftaakRH.csproj" />
<ProjectReference Include="..\RH-Engine\RH-Engine.csproj" />
</ItemGroup>
<Import Project="..\Hashing\Hashing.projitems" Label="Shared" />
</Project>

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<Weavers xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="FodyWeavers.xsd">
<PropertyChanged />
</Weavers>

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<?xml version="1.0" encoding="utf-8"?>
<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema">
<!-- This file was generated by Fody. Manual changes to this file will be lost when your project is rebuilt. -->
<xs:element name="Weavers">
<xs:complexType>
<xs:all>
<xs:element name="PropertyChanged" minOccurs="0" maxOccurs="1">
<xs:complexType>
<xs:attribute name="InjectOnPropertyNameChanged" type="xs:boolean">
<xs:annotation>
<xs:documentation>Used to control if the On_PropertyName_Changed feature is enabled.</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="TriggerDependentProperties" type="xs:boolean">
<xs:annotation>
<xs:documentation>Used to control if the Dependent properties feature is enabled.</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="EnableIsChangedProperty" type="xs:boolean">
<xs:annotation>
<xs:documentation>Used to control if the IsChanged property feature is enabled.</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="EventInvokerNames" type="xs:string">
<xs:annotation>
<xs:documentation>Used to change the name of the method that fires the notify event. This is a string that accepts multiple values in a comma separated form.</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="CheckForEquality" type="xs:boolean">
<xs:annotation>
<xs:documentation>Used to control if equality checks should be inserted. If false, equality checking will be disabled for the project.</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="CheckForEqualityUsingBaseEquals" type="xs:boolean">
<xs:annotation>
<xs:documentation>Used to control if equality checks should use the Equals method resolved from the base class.</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="UseStaticEqualsFromBase" type="xs:boolean">
<xs:annotation>
<xs:documentation>Used to control if equality checks should use the static Equals method resolved from the base class.</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="SuppressWarnings" type="xs:boolean">
<xs:annotation>
<xs:documentation>Used to turn off build warnings from this weaver.</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="SuppressOnPropertyNameChangedWarning" type="xs:boolean">
<xs:annotation>
<xs:documentation>Used to turn off build warnings about mismatched On_PropertyName_Changed methods.</xs:documentation>
</xs:annotation>
</xs:attribute>
</xs:complexType>
</xs:element>
</xs:all>
<xs:attribute name="VerifyAssembly" type="xs:boolean">
<xs:annotation>
<xs:documentation>'true' to run assembly verification (PEVerify) on the target assembly after all weavers have been executed.</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="VerifyIgnoreCodes" type="xs:string">
<xs:annotation>
<xs:documentation>A comma-separated list of error codes that can be safely ignored in assembly verification.</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="GenerateXsd" type="xs:boolean">
<xs:annotation>
<xs:documentation>'false' to turn off automatic generation of the XML Schema file.</xs:documentation>
</xs:annotation>
</xs:attribute>
</xs:complexType>
</xs:element>
</xs:schema>

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@@ -1,14 +0,0 @@
using ClientApp.Utils;
using System;
using System.Collections.Generic;
using System.Text;
namespace ClientApp.Models
{
class Info : ObservableObject
{
public bool ConnectedToServer { get; set; }
public bool ConnectedToVREngine { get; set; }
public bool DoctorConnected { get; set; }
}
}

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@@ -1,291 +0,0 @@
using System;
using System.Linq;
using System.Net.Sockets;
using System.Text;
using ClientApp.ViewModels;
using ProftaakRH;
namespace ClientApp.Utils
{
public class Client : IDataReceiver
{
private TcpClient client;
private NetworkStream stream;
private byte[] buffer = new byte[1024];
private bool connected;
private byte[] totalBuffer = new byte[1024];
private int totalBufferReceived = 0;
private EngineConnection engineConnection;
private bool sessionRunning = false;
private IHandler handler = null;
private LoginViewModel LoginViewModel;
public Client() : this("localhost", 5555)
{
}
public Client(string adress, int port)
{
this.client = new TcpClient();
this.connected = false;
client.BeginConnect(adress, port, new AsyncCallback(OnConnect), null);
}
/// <summary>
/// initializes the VR engine and sets the callbacks
/// </summary>
private void initEngine()
{
engineConnection = EngineConnection.INSTANCE;
engineConnection.OnNoTunnelId = retryEngineConnection;
engineConnection.OnSuccessFullConnection = engineConnected;
if (!engineConnection.Connected) engineConnection.Connect();
}
/// <summary>
/// retries to connect to the VR engine if no tunnel id was found
/// </summary>
private void retryEngineConnection()
{
Console.WriteLine("-- Could not connect to the VR engine. Please make sure you are running the simulation!");
Console.WriteLine("-- Press ENTER to retry connecting to the VR engine.");
Console.WriteLine("-- Press 'q' and then ENTER to not connect to the VR engine");
string input = Console.ReadLine();
if (input == string.Empty) engineConnection.CreateConnection();
else
{
Console.WriteLine("Skipping connecting to VR engine...");
engineConnection.Stop();
}
}
private void engineConnected()
{
Console.WriteLine("successfully connected to VR engine");
engineConnection.initScene();
if (engineConnection.Connected && sessionRunning && !engineConnection.FollowingRoute) engineConnection.StartRouteFollow();
}
/// <summary>
/// callback method for when the TCP client is connected
/// </summary>
/// <param name="ar">the result of the async read</param>
private void OnConnect(IAsyncResult ar)
{
this.client.EndConnect(ar);
Console.WriteLine("TCP client Verbonden!");
this.stream = this.client.GetStream();
this.stream.BeginRead(this.buffer, 0, this.buffer.Length, new AsyncCallback(OnRead), null);
}
/// <summary>
/// callback method for when there is a message read
/// </summary>
/// <param name="ar">the result of the async read</param>
private void OnRead(IAsyncResult ar)
{
int receivedBytes = this.stream.EndRead(ar);
if (totalBufferReceived + receivedBytes > 1024)
{
throw new OutOfMemoryException("buffer too small");
}
Array.Copy(buffer, 0, totalBuffer, totalBufferReceived, receivedBytes);
totalBufferReceived += receivedBytes;
int expectedMessageLength = BitConverter.ToInt32(totalBuffer, 0);
while (totalBufferReceived >= expectedMessageLength)
{
//volledig packet binnen
byte[] messageBytes = new byte[expectedMessageLength];
Array.Copy(totalBuffer, 0, messageBytes, 0, expectedMessageLength);
byte[] payloadbytes = new byte[BitConverter.ToInt32(messageBytes, 0) - 5];
Array.Copy(messageBytes, 5, payloadbytes, 0, payloadbytes.Length);
string identifier;
bool isJson = DataParser.getJsonIdentifier(messageBytes, out identifier);
if (isJson)
{
switch (identifier)
{
case DataParser.LOGIN_RESPONSE:
string responseStatus = DataParser.getResponseStatus(payloadbytes);
if (responseStatus == "OK")
{
Console.WriteLine("Username and password correct!");
this.LoginViewModel.setLoginStatus(true);
this.connected = true;
initEngine();
}
else
{
Console.WriteLine($"login failed \"{responseStatus}\"");
}
break;
case DataParser.START_SESSION:
Console.WriteLine("Session started!");
this.sessionRunning = true;
if (engineConnection.Connected && !engineConnection.FollowingRoute) engineConnection.StartRouteFollow();
sendMessage(DataParser.getStartSessionJson());
break;
case DataParser.STOP_SESSION:
Console.WriteLine("Stop session identifier");
this.sessionRunning = false;
sendMessage(DataParser.getStopSessionJson());
break;
case DataParser.SET_RESISTANCE:
Console.WriteLine("Set resistance identifier");
if (this.handler == null)
{
Console.WriteLine("handler is null");
sendMessage(DataParser.getSetResistanceResponseJson(false));
}
else
{
this.handler.setResistance(DataParser.getResistanceFromJson(payloadbytes));
sendMessage(DataParser.getSetResistanceResponseJson(true));
}
break;
default:
Console.WriteLine($"Received json with identifier {identifier}:\n{Encoding.ASCII.GetString(payloadbytes)}");
break;
}
}
else if (DataParser.isRawData(messageBytes))
{
Console.WriteLine($"Received data: {BitConverter.ToString(payloadbytes)}");
}
totalBufferReceived -= expectedMessageLength;
expectedMessageLength = BitConverter.ToInt32(totalBuffer, 0);
}
this.stream.BeginRead(this.buffer, 0, this.buffer.Length, new AsyncCallback(OnRead), null);
}
/// <summary>
/// starts sending a message to the server
/// </summary>
/// <param name="message">the message to send</param>
private void sendMessage(byte[] message)
{
stream.BeginWrite(message, 0, message.Length, new AsyncCallback(OnWrite), null);
}
/// <summary>
/// callback method for when a message is fully written to the server
/// </summary>
/// <param name="ar">the async result representing the asynchronous call</param>
private void OnWrite(IAsyncResult ar)
{
this.stream.EndWrite(ar);
}
#region interface
//maybe move this to other place
/// <summary>
/// bpm method for receiving the BPM value from the bluetooth bike or the simulation
/// </summary>
/// <param name="bytes">the message</param>
public void BPM(byte[] bytes)
{
if (!sessionRunning)
{
return;
}
if (bytes == null)
{
throw new ArgumentNullException("no bytes");
}
byte[] message = DataParser.GetRawDataMessage(bytes);
if (engineConnection.Connected && engineConnection.FollowingRoute)
{
engineConnection.BikeBPM = bytes[1];
engineConnection.UpdateInfoPanel();
}
this.stream.BeginWrite(message, 0, message.Length, new AsyncCallback(OnWrite), null);
}
/// <summary>
/// method for receiving the bike message from the bluetooth bike or the simulation
/// </summary>
/// <param name="bytes">the message</param>
public void Bike(byte[] bytes)
{
if (!sessionRunning)
{
return;
}
if (bytes == null)
{
throw new ArgumentNullException("no bytes");
}
byte[] message = DataParser.GetRawDataMessage(bytes);
switch (bytes[0])
{
case 0x10:
engineConnection.BikeSpeed = (bytes[4] | (bytes[5] << 8)) * 0.01f;
break;
case 0x19:
engineConnection.BikePower = (bytes[5]) | (bytes[6] & 0b00001111) << 8;
break;
}
if (engineConnection.Connected && engineConnection.FollowingRoute)
engineConnection.UpdateInfoPanel();
this.stream.BeginWrite(message, 0, message.Length, new AsyncCallback(OnWrite), null);
}
#endregion
/// <summary>
/// wether or not the client stream is connected
/// </summary>
/// <returns>true if it's connected, false if not</returns>
public bool IsConnected()
{
return this.connected;
}
/// <summary>
/// tries to log in to the server by asking for a username and password
/// </summary>
public void tryLogin(string username, string password)
{
string hashUser = Hashing.Hasher.HashString(username);
string hashPassword = Hashing.Hasher.HashString(password);
byte[] message = DataParser.getJsonMessage(DataParser.GetLoginJson(hashUser, hashPassword));
this.stream.BeginWrite(message, 0, message.Length, new AsyncCallback(OnWrite), null);
}
/// <summary>
/// sets the handler for the client, so either the bike simulator or the bluetooth bike handler
/// </summary>
/// <param name="handler"></param>
public void SetHandler(IHandler handler)
{
this.handler = handler;
}
internal void SetLoginViewModel(LoginViewModel loginViewModel)
{
this.LoginViewModel = loginViewModel;
}
}
}

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@@ -1,206 +0,0 @@
using Newtonsoft.Json;
using Newtonsoft.Json.Serialization;
using System;
using System.Globalization;
using System.Linq;
using System.Runtime.InteropServices.WindowsRuntime;
using System.Text;
namespace ClientApp.Utils
{
public class DataParser
{
public const string LOGIN = "LOGIN";
public const string LOGIN_RESPONSE = "LOGIN RESPONSE";
public const string START_SESSION = "START SESSION";
public const string STOP_SESSION = "STOP SESSION";
public const string SET_RESISTANCE = "SET RESISTANCE";
/// <summary>
/// makes the json object with LOGIN identifier and username and password
/// </summary>
/// <param name="mUsername">username</param>
/// <param name="mPassword">password</param>
/// <returns>json object to ASCII to bytes</returns>
public static byte[] GetLoginJson(string mUsername, string mPassword)
{
dynamic json = new
{
identifier = LOGIN,
data = new
{
username = mUsername,
password = mPassword,
}
};
return Encoding.ASCII.GetBytes(JsonConvert.SerializeObject(json));
}
public static bool GetUsernamePassword(byte[] jsonbytes, out string username, out string password)
{
dynamic json = JsonConvert.DeserializeObject(Encoding.ASCII.GetString(jsonbytes));
try
{
username = json.data.username;
password = json.data.password;
return true;
}
catch
{
username = null;
password = null;
return false;
}
}
private static byte[] getJsonMessage(string mIdentifier, dynamic data)
{
dynamic json = new
{
identifier = mIdentifier,
data
};
return getMessage(Encoding.ASCII.GetBytes(JsonConvert.SerializeObject(json)), 0x01);
}
private static byte[] getJsonMessage(string mIdentifier)
{
dynamic json = new
{
identifier = mIdentifier,
};
return getMessage(Encoding.ASCII.GetBytes(JsonConvert.SerializeObject(json)), 0x01);
}
public static byte[] getLoginResponse(string mStatus)
{
return getJsonMessage(LOGIN_RESPONSE, new { status = mStatus });
}
public static string getResponseStatus(byte[] json)
{
return ((dynamic)JsonConvert.DeserializeObject(Encoding.ASCII.GetString(json))).data.status;
}
/// <summary>
/// get the identifier from json
/// </summary>
/// <param name="bytes">json in ASCII</param>
/// <param name="identifier">gets the identifier</param>
/// <returns>if it sucseeded</returns>
public static bool getJsonIdentifier(byte[] bytes, out string identifier)
{
if (bytes.Length <= 5)
{
throw new ArgumentException("bytes to short");
}
byte messageId = bytes[4];
if (messageId == 0x01)
{
dynamic json = JsonConvert.DeserializeObject(Encoding.ASCII.GetString(bytes.Skip(5).ToArray()));
identifier = json.identifier;
return true;
}
else
{
identifier = "";
return false;
}
}
/// <summary>
/// checks if the de message is raw data according to the protocol
/// </summary>
/// <param name="bytes">message</param>
/// <returns>if message contains raw data</returns>
public static bool isRawData(byte[] bytes)
{
if (bytes.Length <= 5)
{
throw new ArgumentException("bytes to short");
}
return bytes[4] == 0x02;
}
/// <summary>
/// constructs a message with the payload, messageId and clientId
/// </summary>
/// <param name="payload"></param>
/// <param name="messageId"></param>
/// <param name="clientId"></param>
/// <returns>the message ready for sending</returns>
private static byte[] getMessage(byte[] payload, byte messageId)
{
byte[] res = new byte[payload.Length + 5];
Array.Copy(BitConverter.GetBytes(payload.Length + 5), 0, res, 0, 4);
res[4] = messageId;
Array.Copy(payload, 0, res, 5, payload.Length);
return res;
}
/// <summary>
/// constructs a message with the payload and clientId and assumes the payload is raw data
/// </summary>
/// <param name="payload"></param>
/// <param name="clientId"></param>
/// <returns>the message ready for sending</returns>
public static byte[] GetRawDataMessage(byte[] payload)
{
return getMessage(payload, 0x02);
}
/// <summary>
/// constructs a message with the payload and clientId and assumes the payload is json
/// </summary>
/// <param name="payload"></param>
/// <param name="clientId"></param>
/// <returns>the message ready for sending</returns>
public static byte[] getJsonMessage(byte[] payload)
{
return getMessage(payload, 0x01);
}
public static byte[] getStartSessionJson()
{
return getJsonMessage(START_SESSION);
}
public static byte[] getStopSessionJson()
{
return getJsonMessage(STOP_SESSION);
}
public static byte[] getSetResistanceJson(float mResistance)
{
dynamic data = new
{
resistance = mResistance
};
return getJsonMessage(SET_RESISTANCE, data);
}
public static byte[] getSetResistanceResponseJson(bool mWorked)
{
dynamic data = new
{
worked = mWorked
};
return getJsonMessage(SET_RESISTANCE, data);
}
public static float getResistanceFromJson(byte[] json)
{
return ((dynamic)JsonConvert.DeserializeObject(Encoding.ASCII.GetString(json))).data.resistance;
}
public static bool getResistanceFromResponseJson(byte[] json)
{
return ((dynamic)JsonConvert.DeserializeObject(Encoding.ASCII.GetString(json))).data.worked;
}
}
}

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@@ -1,315 +0,0 @@
using System;
using System.Collections.Generic;
using System.Text;
using RH_Engine;
using System.Net.Sockets;
namespace ClientApp.Utils
{
public delegate void HandleSerial(string message);
public delegate void HandleNoTunnelId();
public delegate void OnSuccessfullConnection();
public sealed class EngineConnection
{
private static EngineConnection instance = null;
private static readonly object padlock = new object();
public HandleNoTunnelId OnNoTunnelId;
public OnSuccessfullConnection OnSuccessFullConnection;
private static PC[] PCs = {
//new PC("DESKTOP-M2CIH87", "Fabian"),
//new PC("T470S", "Shinichi"),
//new PC("DESKTOP-DHS478C", "semme"),
new PC("HP-ZBOOK-SEM", "Sem")
//new PC("DESKTOP-TV73FKO", "Wouter"),
//new PC("DESKTOP-SINMKT1", "Ralf van Aert"),
//new PC("NA", "Bart")
};
private static ServerResponseReader serverResponseReader;
private static string sessionId = string.Empty;
private static string tunnelId = string.Empty;
private static string cameraId = string.Empty;
private static string routeId = string.Empty;
private static string panelId = string.Empty;
private static string bikeId = string.Empty;
private static string headId = string.Empty;
public float BikeSpeed { get; set; }
public float BikePower { get; set; }
public float BikeBPM { get; set; }
public float BikeResistance { get; set; }
public bool FollowingRoute = false;
private static NetworkStream stream;
private static Dictionary<string, HandleSerial> serialResponses = new Dictionary<string, HandleSerial>();
private Command mainCommand;
public bool Connected = false;
EngineConnection()
{
BikeSpeed = 0;
BikePower = 0;
BikeBPM = 0;
BikeResistance = 50;
}
/// <summary>
/// Singleton constructor
/// </summary>
public static EngineConnection INSTANCE
{
get
{
lock (padlock)
{
if (instance == null)
{
instance = new EngineConnection();
}
}
return instance;
}
}
/// <summary>
/// connects to the vr engine and initalizes the serverResponseReader
/// </summary>
public void Connect()
{
TcpClient client = new TcpClient("145.48.6.10", 6666);
stream = client.GetStream();
initReader();
CreateConnection();
}
/// <summary>
/// initializes and starts the reading of the responses from the vr server
/// </summary>
/// <param name="stream">the networkstream</param>
private void initReader()
{
serverResponseReader = new ServerResponseReader(stream);
serverResponseReader.callback = HandleResponse;
serverResponseReader.StartRead();
}
#region VR Message traffic
/// <summary>
/// connects to the server and creates the tunnel
/// </summary>
/// <param name="stream">the network stream to use</param>
public void CreateConnection()
{
WriteTextMessage("{\r\n\"id\" : \"session/list\",\r\n\"serial\" : \"list\"\r\n}");
// wait until we have got a sessionId
while (sessionId == string.Empty) { }
string tunnelCreate = "{\"id\" : \"tunnel/create\", \"data\" : {\"session\" : \"" + sessionId + "\"}}";
WriteTextMessage(tunnelCreate);
}
/// <summary>
/// callback method that handles responses from the server
/// </summary>
/// <param name="message">the response message from the server</param>
public void HandleResponse(string message)
{
string id = JSONParser.GetID(message);
// because the first messages don't have a serial, we need to check on the id
if (id == "session/list")
{
sessionId = JSONParser.GetSessionID(message, PCs);
}
else if (id == "tunnel/create")
{
tunnelId = JSONParser.GetTunnelID(message);
Console.WriteLine("set tunnel id to " + tunnelId);
if (tunnelId == null)
{
Write("could not find a valid tunnel id!");
OnNoTunnelId?.Invoke();
Connected = false;
FollowingRoute = false;
return;
}
else
{
Write("got tunnel id! " + tunnelId);
Connected = true;
OnSuccessFullConnection?.Invoke();
}
}
if (message.Contains("serial"))
{
//Console.WriteLine("GOT MESSAGE WITH SERIAL: " + message + "\n\n\n");
string serial = JSONParser.GetSerial(message);
//Console.WriteLine("Got serial " + serial);
if (serialResponses.ContainsKey(serial)) serialResponses[serial].Invoke(message);
}
}
public void initScene()
{
Write("initializing scene...");
mainCommand = new Command(tunnelId);
// reset the scene
WriteTextMessage(mainCommand.ResetScene());
//Get sceneinfo and set the id's
SendMessageAndOnResponse(mainCommand.GetSceneInfoCommand("sceneinfo"), "sceneinfo",
(message) =>
{
//Console.WriteLine("\r\n\r\n\r\nscene info" + message);
cameraId = JSONParser.GetIdSceneInfoChild(message, "Camera");
string headId = JSONParser.GetIdSceneInfoChild(message, "Head");
string handLeftId = JSONParser.GetIdSceneInfoChild(message, "LeftHand");
string handRightId = JSONParser.GetIdSceneInfoChild(message, "RightHand");
//Force(stream, mainCommand.DeleteNode(handLeftId, "deleteHandL"), "deleteHandL", (message) => Console.WriteLine("Left hand deleted"));
//Force(stream, mainCommand.DeleteNode(handRightId, "deleteHandR"), "deleteHandR", (message) => Console.WriteLine("Right hand deleted"));
});
// add the route and set the route id
SendMessageAndOnResponse(mainCommand.RouteCommand("routeID"), "routeID", (message) => routeId = JSONParser.GetResponseUuid(message));
}
internal void StartRouteFollow()
{
Write("Starting route follow...");
FollowingRoute = true;
SendMessageAndOnResponse(mainCommand.AddBikeModel("bikeID"), "bikeID",
(message) =>
{
bikeId = JSONParser.GetResponseUuid(message);
SendMessageAndOnResponse(mainCommand.addPanel("panelAdd", bikeId), "panelAdd",
(message) =>
{
panelId = JSONParser.getPanelID(message);
WriteTextMessage(mainCommand.ColorPanel(panelId));
UpdateInfoPanel();
while (cameraId == string.Empty) { }
SetFollowSpeed(5.0f);
});
});
}
public void UpdateInfoPanel()
{
ShowPanel(BikeSpeed, (int)BikeBPM, (int)BikePower, (int)BikeResistance);
WriteTextMessage(mainCommand.RouteSpeed(BikeSpeed, bikeId));
WriteTextMessage(mainCommand.RouteSpeed(BikeSpeed, cameraId));
}
public void ShowPanel(double bikeSpeed, int bpm, int power, int resistance)
{
WriteTextMessage(mainCommand.ClearPanel(panelId));
SendMessageAndOnResponse(mainCommand.showBikespeed(panelId, "bikeSpeed", bikeSpeed), "bikeSpeed",
(message) =>
{
// TODO check if is drawn
});
SendMessageAndOnResponse(mainCommand.showHeartrate(panelId, "bpm", bpm), "bpm",
(message) =>
{
// TODO check if is drawn
});
SendMessageAndOnResponse(mainCommand.showPower(panelId, "power", power), "power",
(message) =>
{
// TODO check if is drawn
});
SendMessageAndOnResponse(mainCommand.showResistance(panelId, "resistance", resistance), "resistance",
(message) =>
{
// TODO check if is drawn
});
// Check if every text is drawn!
WriteTextMessage(mainCommand.SwapPanel(panelId));
}
private void SetFollowSpeed(float speed)
{
WriteTextMessage(mainCommand.RouteFollow(routeId, bikeId, speed, new float[] { 0, -(float)Math.PI / 2f, 0 }, new float[] { 0, 0, 0 }));
WriteTextMessage(mainCommand.RouteFollow(routeId, cameraId, speed));
}
#endregion
#region message send/receive
/// <summary>
/// method that sends the speciefied message with the specified serial, and executes the given action upon receivind a reply from the server with this serial.
/// </summary>
/// <param name="stream">the networkstream to use</param>
/// <param name="message">the message to send</param>
/// <param name="serial">the serial to check for</param>
/// <param name="action">the code to be executed upon reveiving a reply from the server with the specified serial</param>
public void SendMessageAndOnResponse(string message, string serial, HandleSerial action)
{
if (serialResponses.ContainsKey(serial))
{
serialResponses[serial] = action;
}
else
{
serialResponses.Add(serial, action);
}
WriteTextMessage(message);
}
/// <summary>
/// writes a message to the server
/// </summary>
/// <param name="stream">the network stream to use</param>
/// <param name="message">the message to send</param>
public void WriteTextMessage(string message)
{
byte[] msg = Encoding.ASCII.GetBytes(message);
byte[] res = new byte[msg.Length + 4];
Array.Copy(BitConverter.GetBytes(msg.Length), 0, res, 0, 4);
Array.Copy(msg, 0, res, 4, msg.Length);
stream.Write(res);
//Write("sent message " + message);
}
#endregion
public void Stop()
{
serverResponseReader.Stop();
}
public void Write(string msg)
{
Console.WriteLine("[ENGINECONNECT] " + msg);
}
}
}

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@@ -1,12 +0,0 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Text;
namespace ClientApp.Utils
{
public abstract class ObservableObject : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
}
}

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@@ -1,42 +0,0 @@
using System;
using Hardware;
using Hardware.Simulators;
using RH_Engine;
using System.Security.Cryptography;
using System.Text;
namespace ClientApp.Utils
{
class Program
{
//static void Main(string[] args)
//{
// Console.WriteLine("// Connecting... //");
// //connect fiets?
// Client client = new Client();
// while (!client.IsConnected())
// {
// }
// //BLEHandler bLEHandler = new BLEHandler(client);
// //bLEHandler.Connect();
// //client.setHandler(bLEHandler);
// BikeSimulator bikeSimulator = new BikeSimulator(client);
// bikeSimulator.StartSimulation();
// client.setHandler(bikeSimulator);
// while (true)
// {
// }
//}
}
}

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@@ -1,38 +0,0 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Controls;
using System.Windows.Input;
using ClientApp.Utils;
using GalaSoft.MvvmLight.Command;
namespace ClientApp.ViewModels
{
class LoginViewModel : ObservableObject
{
public string Username { get; set; }
private MainWindowViewModel mainWindowViewModel;
public LoginViewModel(MainWindowViewModel mainWindowViewModel)
{
this.mainWindowViewModel = mainWindowViewModel;
LoginCommand = new RelayCommand<object>((parameter) =>
{
//TODO send username and password to server
this.mainWindowViewModel.client.tryLogin(Username, ((PasswordBox)parameter).Password);
});
}
public ICommand LoginCommand { get; set; }
internal void setLoginStatus(bool status)
{
this.mainWindowViewModel.InfoModel.ConnectedToServer = true;
if (status)
{
this.mainWindowViewModel.SelectedViewModel = new MainViewModel(mainWindowViewModel);
}
}
}
}

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@@ -1,30 +0,0 @@
using ClientApp.Models;
using ClientApp.Utils;
using GalaSoft.MvvmLight.Command;
using System.Windows.Input;
namespace ClientApp.ViewModels
{
class MainViewModel : ObservableObject
{
public ICommand RetryServerCommand { get; set; }
public ICommand RetryVREngineCommand { get; set; }
public MainWindowViewModel MainWindowViewModel;
public MainViewModel(MainWindowViewModel mainWindowViewModel)
{
this.MainWindowViewModel = mainWindowViewModel;
this.RetryServerCommand = new RelayCommand(() =>
{
//try connect server
this.MainWindowViewModel.InfoModel.ConnectedToServer = true;
});
this.RetryVREngineCommand = new RelayCommand(() =>
{
//try connect vr-engine
this.MainWindowViewModel.InfoModel.ConnectedToVREngine = true;
});
}
}
}

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@@ -1,26 +0,0 @@
using ClientApp.Models;
using ClientApp.Utils;
using System;
using System.Collections.Generic;
using System.Text;
namespace ClientApp.ViewModels
{
class MainWindowViewModel : ObservableObject
{
public Info InfoModel { get; set; }
public ObservableObject SelectedViewModel { get; set; }
public Client client { get; }
public MainWindowViewModel(Client client)
{
this.InfoModel = new Info();
this.client = client;
LoginViewModel loginViewModel = new LoginViewModel(this);
SelectedViewModel = loginViewModel;
this.client.SetLoginViewModel(loginViewModel);
}
}
}

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@@ -1,18 +0,0 @@
<UserControl x:Class="ClientApp.Views.LoginView"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:local="clr-namespace:ClientApp.Views"
mc:Ignorable="d"
d:DesignHeight="450" d:DesignWidth="800">
<DockPanel>
<StackPanel VerticalAlignment="Center" Width="auto">
<Label Content="Username" HorizontalContentAlignment="Center" />
<TextBox x:Name="Username" Text="{Binding Username}" TextWrapping="Wrap" Width="120"/>
<Label Content="Password" HorizontalContentAlignment="Center"/>
<PasswordBox x:Name="Password" Width="120"/>
<Button x:Name="Login" Content="Login" Command="{Binding LoginCommand}" CommandParameter="{Binding ElementName=Password}" Margin="0,20,0,0" Width="120"/>
</StackPanel>
</DockPanel>
</UserControl>

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@@ -1,26 +0,0 @@
using System;
using System.Collections.Generic;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace ClientApp.Views
{
/// <summary>
/// Interaction logic for LoginView.xaml
/// </summary>
public partial class LoginView : UserControl
{
public LoginView()
{
InitializeComponent();
}
}
}

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@@ -1,52 +0,0 @@
<UserControl x:Class="ClientApp.Views.MainView"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:local="clr-namespace:ClientApp.Views"
mc:Ignorable="d"
d:DesignHeight="450" d:DesignWidth="800">
<DockPanel>
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition/>
<RowDefinition/>
</Grid.RowDefinitions>
<StackPanel Grid.Column="0" Grid.Row="0" Orientation="Horizontal" Margin="10">
<Label Content="Connected to server:"/>
<Label Content="{Binding Path=MainWindowViewModel.InfoModel.ConnectedToServer}"/>
</StackPanel>
<StackPanel Grid.Column="1" Grid.Row="0" Orientation="Horizontal" Margin="10">
<Label Content="Connected to VR-Engine:"/>
<Label Content="{Binding Path=MainWindowViewModel.InfoModel.ConnectedToVREngine}"/>
</StackPanel>
<StackPanel Grid.Column="2" Grid.Row="0" Orientation="Horizontal" Margin="10">
<Label Content="Doctor connected:"/>
<Label Content="{Binding Path=MainWindowViewModel.InfoModel.DoctorConnected}"/>
</StackPanel>
<Button Grid.Column="0" Grid.Row="1" Command="{Binding RetryServerCommand}" Width="50" Height="20">
<Button.Content>
<TextBlock TextWrapping="Wrap" Text="retry"/>
</Button.Content>
</Button>
<Button Grid.Column="1" Grid.Row="1" Command="{Binding RetryVREngineCommand}" Width="50" Height="20">
<Button.Content>
<TextBlock TextWrapping="Wrap" Text="retry"/>
</Button.Content>
</Button>
</Grid>
</DockPanel>
</UserControl>

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@@ -1,27 +0,0 @@
using ClientApp.ViewModels;
using System;
using System.Collections.Generic;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace ClientApp.Views
{
/// <summary>
/// Interaction logic for MainView.xaml
/// </summary>
public partial class MainView : UserControl
{
public MainView()
{
InitializeComponent();
}
}
}

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@@ -1,16 +0,0 @@
<Window x:Class="ClientApp.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:ClientApp"
xmlns:views="clr-namespace:ClientApp.Views"
mc:Ignorable="d"
Title="Whaazzzzuuuuuuuup" Height="450" Width="800">
<DockPanel>
<Label Content="gemaakt door: mensen" DockPanel.Dock="Bottom" HorizontalAlignment="Right" VerticalAlignment="Bottom" FontStyle="Italic" Foreground="Gray"/>
<ContentControl HorizontalAlignment="Center" VerticalAlignment="Center" Content="{Binding SelectedViewModel}" />
</DockPanel>
</Window>

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@@ -1,54 +0,0 @@
using ClientApp.ViewModels;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using ClientApp.Utils;
using Hardware.Simulators;
using System.Threading;
namespace ClientApp
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
public MainWindow()
{
Client client = new Client();
InitializeComponent();
DataContext = new MainWindowViewModel(client);
//BLEHandler bLEHandler = new BLEHandler(client);
//bLEHandler.Connect();
//client.setHandler(bLEHandler);
BikeSimulator bikeSimulator = new BikeSimulator(client);
Thread newThread = new Thread(new ThreadStart(bikeSimulator.StartSimulation));
newThread.Start();
client.SetHandler(bikeSimulator);
}
}
}

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@@ -1,9 +0,0 @@
<Application x:Class="DokterApp.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:DokterApp"
StartupUri="MainWindow.xaml">
<Application.Resources>
</Application.Resources>
</Application>

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@@ -1,17 +0,0 @@
using System;
using System.Collections.Generic;
using System.Configuration;
using System.Data;
using System.Linq;
using System.Threading.Tasks;
using System.Windows;
namespace DokterApp
{
/// <summary>
/// Interaction logic for App.xaml
/// </summary>
public partial class App : Application
{
}
}

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@@ -1,10 +0,0 @@
using System.Windows;
[assembly: ThemeInfo(
ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
//(used if a resource is not found in the page,
// or application resource dictionaries)
ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
//(used if a resource is not found in the page,
// app, or any theme specific resource dictionaries)
)]

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@@ -1,196 +0,0 @@
using System;
using System.Linq;
using System.Net.Sockets;
using System.Text;
using ProftaakRH;
namespace DokterApp
{
public class Client : IDataReceiver
{
private TcpClient client;
private NetworkStream stream;
private byte[] buffer = new byte[1024];
private bool connected;
private byte[] totalBuffer = new byte[1024];
private int totalBufferReceived = 0;
private bool sessionRunning = false;
private IHandler handler = null;
private string username;
private string password;
private Del callback;
public Client(string adress, int port, string username, string password, Del callback)
{
this.callback = callback;
this.username = username;
this.password = password;
this.client = new TcpClient();
this.connected = false;
client.BeginConnect(adress, port, new AsyncCallback(OnConnect), null);
}
private void OnConnect(IAsyncResult ar)
{
this.client.EndConnect(ar);
Console.WriteLine("TCP client Verbonden!");
this.stream = this.client.GetStream();
tryLogin();
this.stream.BeginRead(this.buffer, 0, this.buffer.Length, new AsyncCallback(OnRead), null);
}
private void OnRead(IAsyncResult ar)
{
int receivedBytes = this.stream.EndRead(ar);
if (totalBufferReceived + receivedBytes > 1024)
{
throw new OutOfMemoryException("buffer too small");
}
Array.Copy(buffer, 0, totalBuffer, totalBufferReceived, receivedBytes);
totalBufferReceived += receivedBytes;
int expectedMessageLength = BitConverter.ToInt32(totalBuffer, 0);
while (totalBufferReceived >= expectedMessageLength)
{
//volledig packet binnen
byte[] messageBytes = new byte[expectedMessageLength];
Array.Copy(totalBuffer, 0, messageBytes, 0, expectedMessageLength);
byte[] payloadbytes = new byte[BitConverter.ToInt32(messageBytes, 0) - 5];
Array.Copy(messageBytes, 5, payloadbytes, 0, payloadbytes.Length);
string identifier;
bool isJson = DataParser.getJsonIdentifier(messageBytes, out identifier);
if (isJson)
{
switch (identifier)
{
case DataParser.LOGIN_RESPONSE:
string responseStatus = DataParser.getResponseStatus(payloadbytes);
if (responseStatus == "OK")
{
this.connected = true;
}
else
{
callback("yeet");
Console.WriteLine($"login failed \"{responseStatus}\"");
//tryLogin();
}
break;
case DataParser.START_SESSION:
this.sessionRunning = true;
sendMessage(DataParser.getStartSessionJson());
break;
case DataParser.STOP_SESSION:
this.sessionRunning = false;
sendMessage(DataParser.getStopSessionJson());
break;
case DataParser.SET_RESISTANCE:
if (this.handler == null)
{
Console.WriteLine("handler is null");
sendMessage(DataParser.getSetResistanceResponseJson(false));
}
else
{
this.handler.setResistance(DataParser.getResistanceFromJson(payloadbytes));
sendMessage(DataParser.getSetResistanceResponseJson(true));
}
break;
default:
Console.WriteLine($"Received json with identifier {identifier}:\n{Encoding.ASCII.GetString(payloadbytes)}");
break;
}
}
else if (DataParser.isRawData(messageBytes))
{
Console.WriteLine($"Received data: {BitConverter.ToString(payloadbytes)}");
}
totalBufferReceived -= expectedMessageLength;
expectedMessageLength = BitConverter.ToInt32(totalBuffer, 0);
}
this.stream.BeginRead(this.buffer, 0, this.buffer.Length, new AsyncCallback(OnRead), null);
}
private void sendMessage(byte[] message)
{
stream.BeginWrite(message, 0, message.Length, new AsyncCallback(OnWrite), null);
}
private void OnWrite(IAsyncResult ar)
{
this.stream.EndWrite(ar);
}
#region interface
//maybe move this to other place
public void BPM(byte[] bytes)
{
if (!sessionRunning)
{
return;
}
if (bytes == null)
{
throw new ArgumentNullException("no bytes");
}
byte[] message = DataParser.GetRawDataMessage(bytes);
this.stream.BeginWrite(message, 0, message.Length, new AsyncCallback(OnWrite), null);
}
public void Bike(byte[] bytes)
{
if (!sessionRunning)
{
return;
}
if (bytes == null)
{
throw new ArgumentNullException("no bytes");
}
byte[] message = DataParser.GetRawDataMessage(bytes);
this.stream.BeginWrite(message, 0, message.Length, new AsyncCallback(OnWrite), null);
}
#endregion
public bool IsConnected()
{
return this.connected;
}
private void tryLogin()
{
//TODO File in lezen
string hashUser = Hashing.Hasher.HashString(username);
string hashPassword = Hashing.Hasher.HashString(password);
byte[] message = DataParser.getJsonMessage(DataParser.GetLoginJson(hashUser, hashPassword));
this.stream.BeginWrite(message, 0, message.Length, new AsyncCallback(OnWrite), null);
}
public void setHandler(IHandler handler)
{
this.handler = handler;
}
}
}

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@@ -1,206 +0,0 @@
using Newtonsoft.Json;
using Newtonsoft.Json.Serialization;
using System;
using System.Globalization;
using System.Linq;
using System.Runtime.InteropServices.WindowsRuntime;
using System.Text;
namespace DokterApp
{
public class DataParser
{
public const string LOGIN = "LOGIN";
public const string LOGIN_RESPONSE = "LOGIN RESPONSE";
public const string START_SESSION = "START SESSION";
public const string STOP_SESSION = "STOP SESSION";
public const string SET_RESISTANCE = "SET RESISTANCE";
/// <summary>
/// makes the json object with LOGIN identifier and username and password
/// </summary>
/// <param name="mUsername">username</param>
/// <param name="mPassword">password</param>
/// <returns>json object to ASCII to bytes</returns>
public static byte[] GetLoginJson(string mUsername, string mPassword)
{
dynamic json = new
{
identifier = LOGIN,
data = new
{
username = mUsername,
password = mPassword,
}
};
return Encoding.ASCII.GetBytes(JsonConvert.SerializeObject(json));
}
public static bool GetUsernamePassword(byte[] jsonbytes, out string username, out string password)
{
dynamic json = JsonConvert.DeserializeObject(Encoding.ASCII.GetString(jsonbytes));
try
{
username = json.data.username;
password = json.data.password;
return true;
}
catch
{
username = null;
password = null;
return false;
}
}
private static byte[] getJsonMessage(string mIdentifier, dynamic data)
{
dynamic json = new
{
identifier = mIdentifier,
data
};
return getMessage(Encoding.ASCII.GetBytes(JsonConvert.SerializeObject(json)), 0x01);
}
private static byte[] getJsonMessage(string mIdentifier)
{
dynamic json = new
{
identifier = mIdentifier,
};
return getMessage(Encoding.ASCII.GetBytes(JsonConvert.SerializeObject(json)), 0x01);
}
public static byte[] getLoginResponse(string mStatus)
{
return getJsonMessage(LOGIN_RESPONSE, new { status = mStatus });
}
public static string getResponseStatus(byte[] json)
{
return ((dynamic)JsonConvert.DeserializeObject(Encoding.ASCII.GetString(json))).data.status;
}
/// <summary>
/// get the identifier from json
/// </summary>
/// <param name="bytes">json in ASCII</param>
/// <param name="identifier">gets the identifier</param>
/// <returns>if it sucseeded</returns>
public static bool getJsonIdentifier(byte[] bytes, out string identifier)
{
if (bytes.Length <= 5)
{
throw new ArgumentException("bytes to short");
}
byte messageId = bytes[4];
if (messageId == 0x01)
{
dynamic json = JsonConvert.DeserializeObject(Encoding.ASCII.GetString(bytes.Skip(5).ToArray()));
identifier = json.identifier;
return true;
}
else
{
identifier = "";
return false;
}
}
/// <summary>
/// checks if the de message is raw data according to the protocol
/// </summary>
/// <param name="bytes">message</param>
/// <returns>if message contains raw data</returns>
public static bool isRawData(byte[] bytes)
{
if (bytes.Length <= 5)
{
throw new ArgumentException("bytes to short");
}
return bytes[4] == 0x02;
}
/// <summary>
/// constructs a message with the payload, messageId and clientId
/// </summary>
/// <param name="payload"></param>
/// <param name="messageId"></param>
/// <param name="clientId"></param>
/// <returns>the message ready for sending</returns>
private static byte[] getMessage(byte[] payload, byte messageId)
{
byte[] res = new byte[payload.Length + 5];
Array.Copy(BitConverter.GetBytes(payload.Length + 5), 0, res, 0, 4);
res[4] = messageId;
Array.Copy(payload, 0, res, 5, payload.Length);
return res;
}
/// <summary>
/// constructs a message with the payload and clientId and assumes the payload is raw data
/// </summary>
/// <param name="payload"></param>
/// <param name="clientId"></param>
/// <returns>the message ready for sending</returns>
public static byte[] GetRawDataMessage(byte[] payload)
{
return getMessage(payload, 0x02);
}
/// <summary>
/// constructs a message with the payload and clientId and assumes the payload is json
/// </summary>
/// <param name="payload"></param>
/// <param name="clientId"></param>
/// <returns>the message ready for sending</returns>
public static byte[] getJsonMessage(byte[] payload)
{
return getMessage(payload, 0x01);
}
public static byte[] getStartSessionJson()
{
return getJsonMessage(START_SESSION);
}
public static byte[] getStopSessionJson()
{
return getJsonMessage(STOP_SESSION);
}
public static byte[] getSetResistanceJson(float mResistance)
{
dynamic data = new
{
resistance = mResistance
};
return getJsonMessage(SET_RESISTANCE, data);
}
public static byte[] getSetResistanceResponseJson(bool mWorked)
{
dynamic data = new
{
worked = mWorked
};
return getJsonMessage(SET_RESISTANCE, data);
}
public static float getResistanceFromJson(byte[] json)
{
return ((dynamic)JsonConvert.DeserializeObject(Encoding.ASCII.GetString(json))).data.resistance;
}
public static bool getResistanceFromResponseJson(byte[] json)
{
return ((dynamic)JsonConvert.DeserializeObject(Encoding.ASCII.GetString(json))).data.worked;
}
}
}

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@@ -1,20 +0,0 @@
<Project Sdk="Microsoft.NET.Sdk.WindowsDesktop">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>netcoreapp3.1</TargetFramework>
<UseWPF>true</UseWPF>
</PropertyGroup>
<Import Project="..\Hashing\Hashing.projitems" Label="Shared" />
<ItemGroup>
<PackageReference Include="ChartControls" Version="1.3.3" />
<PackageReference Include="LiveCharts.Wpf" Version="0.9.7" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\ProftaakRH\ProftaakRH.csproj" />
</ItemGroup>
</Project>

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@@ -1,28 +0,0 @@
using System;
using System.Collections.Generic;
using System.Text;
using System.Windows.Input;
namespace DokterApp
{
public interface ITab
{
string Name { get; set; }
ICommand CloseCommand { get; }
event EventHandler CloseRequested;
}
public abstract class Tab : ITab
{
public string Name { get; set; }
public ICommand CloseCommand { get; }
public event EventHandler CloseRequested;
public Tab()
{
//CloseCommand =
}
}
}

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@@ -1,29 +0,0 @@
<Window x:Class="DokterApp.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:DokterApp"
mc:Ignorable="d"
WindowState="Maximized"
Title="Dokter App" >
<Grid RenderTransformOrigin="0.499,0.49">
<Grid.RowDefinitions>
<RowDefinition Height="23*"/>
<RowDefinition Height="31*"/>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="0"/>
<ColumnDefinition/>
</Grid.ColumnDefinitions>
<StackPanel Grid.ColumnSpan="2" Grid.RowSpan="2" HorizontalAlignment="Center" VerticalAlignment="Center" Margin="0,0,0,0" Orientation="Vertical">
<Label x:Name="Label" Content="Yo dokter login" Margin="0,0,0,20" HorizontalAlignment="Center"/>
<Label Content="Username" HorizontalContentAlignment="Center"/>
<TextBox x:Name="Username" TextWrapping="Wrap" Width="120"/>
<Label Content="Password" HorizontalContentAlignment="Center"/>
<TextBox x:Name="Password" TextWrapping="Wrap" Width="120"/>
<Button x:Name="Login" Content="Login" Margin="0,20,0,0" Click="Login_Click_1" />
</StackPanel>
</Grid>
</Window>

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@@ -1,54 +0,0 @@

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace DokterApp
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
Del handler;
Client client;
public MainWindow()
{
InitializeComponent();
}
private void Login_Click_1(object sender, RoutedEventArgs e)
{
WindowTabs windowTabs = new WindowTabs();
handler = windowTabs.NewTab;
this.Label.Content = "Waiting";
this.client = new Client("localhost", 5555, this.Username.Text, this.Password.Text, handler);
while (!client.IsConnected())
{
}
windowTabs.Show();
this.Close();
}
}
public delegate void Del(string message);
}

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@@ -1,92 +0,0 @@
<UserControl x:Class="DokterApp.UserControlForTab"
xmlns:lvc="clr-namespace:LiveCharts.Wpf;assembly=LiveCharts.Wpf"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:local="clr-namespace:DokterApp"
xmlns:constantChanges="clr-namespace:DokterApp"
mc:Ignorable="d"
d:DesignHeight="450" d:DesignWidth="800" d:DataContext="{d:DesignInstance constantChanges:UserControlForTab}">
<Grid Margin="15,5,15,15">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="5*"/>
<ColumnDefinition Width="3*"/>
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="43*"/>
<RowDefinition Height="47*"/>
<RowDefinition Height="180*"/>
<RowDefinition Height="180*"/>
</Grid.RowDefinitions>
<StackPanel Orientation="Horizontal" Grid.RowSpan="2" Margin="0,0,0,22">
<StackPanel.Resources>
<Style TargetType="{x:Type Label}">
<Setter Property="Margin" Value="0,0,20,0"/>
</Style>
</StackPanel.Resources>
<Label Content="UserName" Name="Username_Label"/>
<Label Content="Status: " Name="Status_Label"/>
</StackPanel>
<StackPanel Margin="0,10,0,0" Grid.RowSpan="2" Grid.Row="1">
<StackPanel.Resources>
<Style TargetType="{x:Type DockPanel}">
<Setter Property="Margin" Value="0,20,0,0"/>
</Style>
</StackPanel.Resources>
<DockPanel Height="26" LastChildFill="False" HorizontalAlignment="Stretch">
<Label Content="Resistance" Width="110" DockPanel.Dock="Right"/>
<Label Content="Current Speed" Width="110" DockPanel.Dock="Left"/>
<Label Content="Current BPM" Width="110" DockPanel.Dock="Top"/>
</DockPanel>
<DockPanel Height="26" LastChildFill="False" HorizontalAlignment="Stretch">
<TextBox Name="textBox_Resistance" Text="" TextWrapping="Wrap" Width="110" DockPanel.Dock="Right" IsReadOnly="true"/>
<TextBox Name="textBox_CurrentSpeed" Text="" TextWrapping="Wrap" Width="110" DockPanel.Dock="Left" IsReadOnly="true"/>
<TextBox Name="textBox_CurrentBPM" Text="" TextWrapping="Wrap" Width="110" DockPanel.Dock="Top" Height="26" IsReadOnly="true"/>
</DockPanel>
<DockPanel Height="26" LastChildFill="False">
<Label Content="Distance Covered" Width="110" DockPanel.Dock="Right"/>
<Label Content="Current Power" Width="110" DockPanel.Dock="Left"/>
<Label Content="Acc. Power" Width="110" DockPanel.Dock="Top"/>
</DockPanel>
<DockPanel Height="26" LastChildFill="False">
<TextBox Name="textBox_DistanceCovered" Text="" TextWrapping="Wrap" Width="110" DockPanel.Dock="Right" IsReadOnly="true"/>
<TextBox Name="textBox_CurrentPower" Text="" TextWrapping="Wrap" Width="110" DockPanel.Dock="Left" IsReadOnly="true"/>
<TextBox Name="textBox_AccPower" Text="" TextWrapping="Wrap" Width="110" DockPanel.Dock="Top" Height="26" IsReadOnly="true"/>
</DockPanel>
</StackPanel>
<ListBox Name="ChatBox" Grid.Column="1" Margin="59,41,0,0" SelectionChanged="ListBox_SelectionChanged" Grid.RowSpan="3"/>
<TextBox Name="textBox_Chat" Grid.Column="1" HorizontalAlignment="Left" Margin="59,10,0,0" Grid.Row="3" Text="TextBox" TextWrapping="Wrap" VerticalAlignment="Top" Width="235"/>
<Button Content="Button" Grid.Column="1" HorizontalAlignment="Left" Margin="59,33,0,0" Grid.Row="3" VerticalAlignment="Top" Click="Button_Click"/>
<Button Content="Start Session" Grid.Column="1" HorizontalAlignment="Left" Margin="69,86,0,0" Grid.Row="3" VerticalAlignment="Top" Width="97" Click="StartSession_Click"/>
<Button Content="Stop Session" Grid.Column="1" HorizontalAlignment="Left" Margin="187,86,0,0" Grid.Row="3" VerticalAlignment="Top" Width="97" Click="StopSession_Click"/>
<TextBox x:Name="textBox_SetResistance" Grid.Column="1" HorizontalAlignment="Left" Margin="69,128,0,0" Grid.Row="3" TextWrapping="Wrap" VerticalAlignment="Top" Width="97"/>
<Button Content="Set Resistance" Grid.Column="1" HorizontalAlignment="Left" Margin="187,128,0,0" Grid.Row="3" VerticalAlignment="Top" Width="97" Height="18" Click="SetResistance_Click"/>
<lvc:CartesianChart Grid.Row="3" AnimationsSpeed="0:0:0.5" Hoverable="False" DataTooltip="{x:Null}" Margin="-10,33,10,0">
<lvc:CartesianChart.Series>
<lvc:LineSeries Values="{Binding ChartValues}"
PointGeometry="{x:Null}"
LineSmoothness="1"
StrokeThickness="6"
Stroke="#F34336"
Fill="Transparent"/>
</lvc:CartesianChart.Series>
<lvc:CartesianChart.AxisX>
<lvc:Axis LabelFormatter="{Binding DateTimeFormatter}"
MaxValue="{Binding AxisMax}"
MinValue="{Binding AxisMin}"
Unit="{Binding AxisUnit}">
<lvc:Axis.Separator>
<lvc:Separator Step="{Binding AxisStep}" />
</lvc:Axis.Separator>
</lvc:Axis>
</lvc:CartesianChart.AxisX>
</lvc:CartesianChart>
<ComboBox Name="DropBox" HorizontalAlignment="Left" Margin="0,6,0,0" Grid.Row="3" VerticalAlignment="Top" Width="190" SelectionChanged="InjectStopOnClick">
<ComboBoxItem Content="Speed"/>
<ComboBoxItem Content="BPM"/>
<ComboBoxItem Content="Resistance"/>
</ComboBox>
<Button Content="Client Info" Grid.Column="1" HorizontalAlignment="Left" Margin="207,6,0,0" VerticalAlignment="Top" Height="26" Width="82" Click="ClientInfo_Click"/>
</Grid>
</UserControl>

View File

@@ -1,190 +0,0 @@
using LiveCharts;
using LiveCharts.Configurations;
using LiveCharts.Wpf;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace DokterApp
{
/// <summary>
/// Interaction logic for UserControlForTab.xaml
/// </summary>
public partial class UserControlForTab : UserControl, INotifyPropertyChanged
{
private double _axisMax;
private double _axisMin;
private double _trend;
public UserControlForTab()
{
InitializeComponent();
Username_Label.Content = "Bob";
Status_Label.Content = "Status: Dead";
//To handle live data easily, in this case we built a specialized type
//the MeasureModel class, it only contains 2 properties
//DateTime and Value
//We need to configure LiveCharts to handle MeasureModel class
//The next code configures MeasureModel globally, this means
//that LiveCharts learns to plot MeasureModel and will use this config every time
//a IChartValues instance uses this type.
//this code ideally should only run once
//you can configure series in many ways, learn more at
//http://lvcharts.net/App/examples/v1/wpf/Types%20and%20Configuration
var mapper = Mappers.Xy<MeasureModel>()
.X(model => model.DateTime.Ticks) //use DateTime.Ticks as X
.Y(model => model.Value); //use the value property as Y
//lets save the mapper globally.
Charting.For<MeasureModel>(mapper);
//the values property will store our values array
ChartValues = new ChartValues<MeasureModel>();
//lets set how to display the X Labels
DateTimeFormatter = value => new DateTime((long)value).ToString("mm:ss");
//AxisStep forces the distance between each separator in the X axis
AxisStep = TimeSpan.FromSeconds(1).Ticks;
//AxisUnit forces lets the axis know that we are plotting seconds
//this is not always necessary, but it can prevent wrong labeling
AxisUnit = TimeSpan.TicksPerSecond;
SetAxisLimits(DateTime.Now);
//The next code simulates data changes every 300 ms
IsReading = false;
DataContext = this;
}
public double AxisMax
{
get { return _axisMax; }
set
{
_axisMax = value;
OnPropertyChanged("AxisMax");
}
}
public double AxisMin
{
get { return _axisMin; }
set
{
_axisMin = value;
OnPropertyChanged("AxisMin");
}
}
public bool IsReading { get; set; }
private void Read()
{
var r = new Random();
while (IsReading)
{
Thread.Sleep(150);
var now = DateTime.Now;
_trend += r.Next(-8, 10);
ChartValues.Add(new MeasureModel
{
DateTime = now,
Value = _trend
});
SetAxisLimits(now);
//lets only use the last 150 values
if (ChartValues.Count > 150) ChartValues.RemoveAt(0);
}
}
private void SetAxisLimits(DateTime now)
{
AxisMax = now.Ticks + TimeSpan.FromSeconds(1).Ticks; // lets force the axis to be 1 second ahead
AxisMin = now.Ticks - TimeSpan.FromSeconds(8).Ticks; // and 8 seconds behind
}
private void InjectStopOnClick(object sender, RoutedEventArgs e)
{
IsReading = !IsReading;
if (IsReading) Task.Factory.StartNew(Read);
}
public event PropertyChangedEventHandler PropertyChanged;
protected virtual void OnPropertyChanged(string propertyName = null)
{
if (PropertyChanged != null)
PropertyChanged.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
private void ListBox_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
}
private void Button_Click(object sender, RoutedEventArgs e)
{
ChatBox.Items.Add(textBox_Chat.Text);
}
private void StartSession_Click(object sender, RoutedEventArgs e)
{
}
private void StopSession_Click(object sender, RoutedEventArgs e)
{
}
private void SetResistance_Click(object sender, RoutedEventArgs e)
{
}
private void ClientInfo_Click(object sender, RoutedEventArgs e)
{
MessageBox.Show("Firstname:\tBob\n" +
"Lastname:\t\tde Bouwer");
}
private void DropBox_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
//TODO
//Andere graph
}
public ChartValues<MeasureModel> ChartValues { get; set; }
public Func<double, string> DateTimeFormatter { get; set; }
public double AxisStep { get; set; }
public double AxisUnit { get; set; }
}
public class MeasureModel
{
public DateTime DateTime { get; set; }
public double Value { get; set; }
}
}

View File

@@ -1,14 +0,0 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace DokterApp
{
class UserTab : Tab
{
public UserTab()
{
Name = "Piet";
}
}
}

View File

@@ -1,16 +0,0 @@
<Window x:Class="DokterApp.WindowTabs"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:DokterApp"
mc:Ignorable="d"
WindowState="Maximized"
Title="WindowTabs" Height="450" Width="800">
<Grid>
<TabControl x:Name="tabControl" Loaded="tabControl_Load" TabStripPlacement="Left" Margin="0,23,0,0" />
<Button Content="Button" HorizontalAlignment="Left" Margin="578,125,0,0" VerticalAlignment="Top" Click="Button_Click"/>
<Button Content="Button" HorizontalAlignment="Left" Margin="10,0,0,0" VerticalAlignment="Top"/>
</Grid>
</Window>

View File

@@ -1,53 +0,0 @@
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
namespace DokterApp
{
/// <summary>
/// Interaction logic for WindowTabs.xaml
/// </summary>
public partial class WindowTabs : Window
{
public TabControl tbControl;
public WindowTabs()
{
InitializeComponent();
}
private void tabControl_Load(object sender, RoutedEventArgs e)
{
this.tbControl = (sender as TabControl);
}
private void Button_Click(object sender, RoutedEventArgs e)
{
NewTab("Test");
}
public void NewTab(string username)
{
Application.Current.Dispatcher.Invoke((Action)delegate {
// your code
TabItem newTabItem = new TabItem
{
Header = username,
Width = 110,
Height = 40
};
newTabItem.Content = new UserControlForTab();
this.tbControl.Items.Add(newTabItem);
});
}
}
}

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@@ -1,27 +0,0 @@
using System;
using System.Collections.Generic;
using System.Security.Cryptography;
using System.Text;
namespace Hashing
{
class Hasher
{
public static byte[] GetHash(string input)
{
using (HashAlgorithm algorithm = SHA256.Create())
{
return algorithm.ComputeHash(Encoding.UTF8.GetBytes(input));
}
}
public static string HashString(string input)
{
StringBuilder sb = new StringBuilder();
foreach (byte b in GetHash(input)) {
sb.Append(b.ToString("X2"));
}
return sb.ToString();
}
}
}

View File

@@ -1,14 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<MSBuildAllProjects>$(MSBuildAllProjects);$(MSBuildThisFileFullPath)</MSBuildAllProjects>
<HasSharedItems>true</HasSharedItems>
<SharedGUID>70277749-d423-4871-b692-2efc5a6ed932</SharedGUID>
</PropertyGroup>
<PropertyGroup Label="Configuration">
<Import_RootNamespace>Hashing</Import_RootNamespace>
</PropertyGroup>
<ItemGroup>
<Compile Include="$(MSBuildThisFileDirectory)Hasher.cs" />
</ItemGroup>
</Project>

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@@ -1,13 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="Globals">
<ProjectGuid>70277749-d423-4871-b692-2efc5a6ed932</ProjectGuid>
<MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>
</PropertyGroup>
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\CodeSharing\Microsoft.CodeSharing.Common.Default.props" />
<Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\CodeSharing\Microsoft.CodeSharing.Common.props" />
<PropertyGroup />
<Import Project="Hashing.projitems" Label="Shared" />
<Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\CodeSharing\Microsoft.CodeSharing.CSharp.targets" />
</Project>

View File

@@ -1,71 +0,0 @@
using Newtonsoft.Json;
using System;
namespace Message
{
/// <summary>
/// Message class to handle traffic between clients and server
/// </summary>
public class Message
{
public static void Main(string[] args)
{
}
/// <summary>
/// identifier for the message
/// </summary>
public Identifier Identifier
{
get;set;
}
/// <summary>
/// payload of the message, the actual text
/// </summary>
public string Payload
{
get;set;
}
/// <summary>
/// constructs a new message with the given parameters
/// </summary>
/// <param name="identifier">the identifier</param>
/// <param name="payload">the payload</param>
public Message(Identifier identifier, string payload)
{
this.Identifier = identifier;
this.Payload = payload;
}
/// <summary>
/// serializes this object to a JSON string
/// </summary>
/// <returns>a JSON representation of this object</returns>
public string Serialize()
{
return JsonConvert.SerializeObject(this);
}
/// <summary>
/// deserializes a JSON string into a new Message object
/// </summary>
/// <param name="json">the JSON string to deserialize</param>
/// <returns>a new <c>Message</c> object from the JSON string</returns>
public static Message Deserialize(string json)
{
return (Message)JsonConvert.DeserializeObject(json);
}
}
/// <summary>
/// Identifier enum for the Message objects
/// </summary>
public enum Identifier
{
LOGIN,
CHAT,
}
}

View File

@@ -1,12 +0,0 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>netcoreapp3.1</TargetFramework>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
</ItemGroup>
</Project>

View File

@@ -4,16 +4,15 @@ using System.Text;
using Avans.TI.BLE;
using System.Threading;
using System.Security.Cryptography;
using ProftaakRH;
namespace Hardware
{
/// <summary>
/// <c>BLEHandler</c> class that handles connection and traffic to and from the bike
/// </summary>
public class BLEHandler : IHandler
class BLEHandler
{
List<IDataReceiver> dataReceivers;
IDataConverter dataConverter;
private BLE bleBike;
private BLE bleHeart;
public bool Running { get; set; }
@@ -21,22 +20,11 @@ namespace Hardware
/// <summary>
/// Makes a new BLEHandler object
/// </summary>
/// <param name="dataReceiver">the dataconverter object</param>
public BLEHandler(IDataReceiver dataReceiver)
/// <param name="dataConverter">the dataconverter object</param>
public BLEHandler(IDataConverter dataConverter)
{
this.dataReceivers = new List<IDataReceiver> { dataReceiver };
}
public BLEHandler(List<IDataReceiver> dataReceivers)
{
this.dataReceivers = dataReceivers;
}
public void addDataReceiver(IDataReceiver dataReceiver)
{
this.dataReceivers.Add(dataReceiver);
this.dataConverter = dataConverter;
bool running = false;
}
/// <summary>
@@ -44,9 +32,7 @@ namespace Hardware
/// </summary>
public void Connect()
{
BLE bleBike = new BLE();
Thread.Sleep(1000); // We need some time to list available devices
// List available devices
@@ -134,22 +120,16 @@ namespace Hardware
/// <param name="e">the value changed event</param>
private void BleBike_SubscriptionValueChanged(object sender, BLESubscriptionValueChangedEventArgs e)
{
if (e.ServiceName == "6e40fec2-b5a3-f393-e0a9-e50e24dcca9e")
{
byte[] payload = new byte[8];
Array.Copy(e.Data, 4, payload, 0, 8);
foreach (IDataReceiver dataReceiver in this.dataReceivers)
{
dataReceiver.Bike(payload);
}
this.dataConverter.Bike(payload);
}
else if (e.ServiceName == "00002a37-0000-1000-8000-00805f9b34fb")
{
foreach (IDataReceiver dataReceiver in this.dataReceivers)
{
dataReceiver.BPM(e.Data);
}
this.dataConverter.BPM(e.Data);
}
else
{
@@ -174,11 +154,6 @@ namespace Hardware
/// <param name="percentage">The precentage of resistance to set</param>
public void setResistance(float percentage)
{
if (!this.Running)
{
Console.WriteLine("BLE is not running");
return;
}
byte[] antMessage = new byte[13];
antMessage[0] = 0x4A;
antMessage[1] = 0x09;
@@ -190,7 +165,7 @@ namespace Hardware
antMessage[i] = 0xFF;
}
antMessage[11] = (byte)Math.Max(Math.Min(Math.Round(percentage / 0.5), 255), 0);
byte checksum = 0;
for (int i = 0; i < 12; i++)

View File

@@ -1,5 +1,4 @@
using LibNoise.Primitive;
using ProftaakRH;
using System;
using System.Collections.Generic;
using System.Linq;
@@ -10,9 +9,9 @@ using System.Threading;
namespace Hardware.Simulators
{
public class BikeSimulator : IHandler
class BikeSimulator : IHandler
{
List<IDataReceiver> dataReceivers;
IDataConverter dataConverter;
private int elapsedTime = 0;
private int eventCounter = 0;
private double distanceTraveled = 0;
@@ -30,43 +29,28 @@ namespace Hardware.Simulators
public BikeSimulator(IDataReceiver dataReceiver)
public BikeSimulator(IDataConverter dataConverter)
{
this.dataReceivers = new List<IDataReceiver> { dataReceiver };
this.dataConverter = dataConverter;
}
public BikeSimulator(List<IDataReceiver> dataReceivers)
{
this.dataReceivers = dataReceivers;
}
public void addDataReceiver(IDataReceiver dataReceiver)
{
this.dataReceivers.Add(dataReceiver);
}
public void StartSimulation()
{
Console.WriteLine("simulating bike...");
//Example BLE Message
//4A-09-4E-05-19-16-00-FF-28-00-00-20-F0
float x = 0.0f;
//Perlin for Random values
ImprovedPerlin improvedPerlin = new ImprovedPerlin(0, LibNoise.NoiseQuality.Best);
ImprovedPerlin improvedPerlin = new ImprovedPerlin(0,LibNoise.NoiseQuality.Best);
while (true)
{
CalculateVariables(improvedPerlin.GetValue(x) + 1);
CalculateVariables(improvedPerlin.GetValue(x)+1);
//Simulate sending data
foreach (IDataReceiver dataReceiver in this.dataReceivers)
{
dataReceiver.Bike(GenerateBike0x19());
dataReceiver.Bike(GenerateBike0x10());
dataReceiver.BPM(GenerateHeart());
}
dataConverter.Bike(GenerateBike0x19());
dataConverter.Bike(GenerateBike0x10());
dataConverter.BPM(GenerateHeart());
Thread.Sleep(1000);
@@ -81,37 +65,62 @@ namespace Hardware.Simulators
private byte[] GenerateBike0x19()
{
byte statByte = (byte)(powerArray[1] >> 4);
byte[] bikeByte = { 0x19, Convert.ToByte(eventCounter % 256), Convert.ToByte(cadence % 254), accPowerArray[0], accPowerArray[1], powerArray[0], statByte, 0x20 };
byte[] bikeByte = { 0x19, Convert.ToByte(eventCounter%256), Convert.ToByte(cadence%254), accPowerArray[0], accPowerArray[1], powerArray[0], statByte, 0x20 };
return bikeByte;
}
//Generate an ANT message for page 0x10
private byte[] GenerateBike0x10()
{
byte[] bikeByte = { 0x10, Convert.ToByte(equipmentType), Convert.ToByte(elapsedTime * 4 % 64), Convert.ToByte(distanceTraveled), speedArray[0], speedArray[1], Convert.ToByte(BPM), 0xFF };
byte[] bikeByte = { 0x10, Convert.ToByte(equipmentType), Convert.ToByte(elapsedTime*4%64), Convert.ToByte(distanceTraveled), speedArray[0], speedArray[1], Convert.ToByte(BPM), 0xFF };
return bikeByte;
}
//Generate an ANT message for BPM
private byte[] GenerateHeart()
{
byte[] hartByte = { 0x00, Convert.ToByte(BPM) };
byte[] hartByte = { 0x00, Convert.ToByte(BPM)};
return hartByte;
}
//Generate an ANT message for resistance
public byte[] GenerateResistance(float percentage)
{
byte[] antMessage = new byte[13];
antMessage[0] = 0x4A;
antMessage[1] = 0x09;
antMessage[2] = 0x4E;
antMessage[3] = 0x05;
antMessage[4] = 0x30;
for (int i = 5; i < 11; i++)
{
antMessage[i] = 0xFF;
}
antMessage[11] = (byte)Math.Max(Math.Min(Math.Round(percentage / 0.5), 255), 0);
//antMessage[11] = 50; //hardcoded for testing
byte checksum = 0;
for (int i = 0; i < 12; i++)
{
checksum ^= antMessage[i];
}
antMessage[12] = checksum;//reminder that i am dumb :P
return antMessage;
}
//Calculates the needed variables
//Input perlin value
private void CalculateVariables(float perlin)
{
this.speed = perlin * 5 / 0.01;
this.speed = perlin * 5 / 0.01 ;
short sped = (short)speed;
speedArray = BitConverter.GetBytes(sped);
this.distanceTraveled = (distanceTraveled + (speed * 0.01)) % 256;
this.BPM = (int)(perlin * 80);
this.cadence = (int)speed / 6;
this.power = ((1 + resistance) * speed) / 14 % 4094;
this.distanceTraveled = (distanceTraveled+(speed*0.01)) % 256;
this.BPM = (int) (perlin * 80);
this.cadence = (int)speed/6;
this.power = ((1 + resistance) * speed)/14 % 4094;
this.accPower = (this.accPower + this.power) % 65536;
// TO DO power to power LSB & MSN
powerArray = BitConverter.GetBytes((short)this.power);
@@ -119,11 +128,20 @@ namespace Hardware.Simulators
}
//Set resistance in simulated bike
public void setResistance(float percentage)
public void setResistance(byte[] bytes)
{
this.resistance = (byte)Math.Max(Math.Min(Math.Round(percentage / 0.5), 255), 0);
//TODO check if message is correct
if(bytes.Length == 13)
{
this.resistance = Convert.ToDouble(bytes[11])/2;
}
}
}
//Interface for receiving a message on the simulated bike
interface IHandler
{
void setResistance(byte[] bytes);
}
}

View File

@@ -1,5 +1,4 @@
using ProftaakRH;
using System;
using System;
using System.Collections.Generic;
using System.Text;
@@ -8,7 +7,7 @@ namespace Hardware
/// <summary>
/// DataConverter class that handles all conversion of received data from the BLE bike.
/// </summary>
class DataConverter : IDataReceiver
class DataConverter : IDataConverter
{
/// <summary>
/// Receives, parses and displays any incoming data from the bike.
@@ -23,7 +22,7 @@ namespace Hardware
else
if (bytes.Length == 8)
{
switch (bytes[0])
{
case 0x10:
@@ -38,7 +37,7 @@ namespace Hardware
Console.WriteLine($"Speed is : {input * 0.01}m/s (Range 65.534m/4)");
if (bytes[6] != 0xFF)
{
Console.WriteLine("Heart rate byte: {0}", Convert.ToString(bytes[6], 2));
Console.WriteLine("Heart rate byte: {0}", Convert.ToString(bytes[6],2));
}
break;
case 0x19:
@@ -46,17 +45,17 @@ namespace Hardware
if (bytes[2] != 0xFF)
{
Console.WriteLine($"Instantaneous cadence: {bytes[2]} RPM (Range 0-254)");
}
int accumPower = bytes[3] | (bytes[4] << 8);
Console.WriteLine($"Accumulated power: {accumPower} watt (Rollover 65536)");
int instantPower = (bytes[5]) | (bytes[6] & 0b00001111) << 8;
int instantPower = (bytes[5]) | (bytes[6] & 0b00001111)<<8;
if (instantPower != 0xFFF)
Console.WriteLine($"Instant power: {instantPower} watt (Range 0-4094)");
Console.WriteLine($"Instant power: {instantPower} watt (Range 0-4094)");
int trainerStatus = bytes[6] & 0b11110000; // bit 4-7
int flags = bytes[7] >> 4;
@@ -104,4 +103,13 @@ namespace Hardware
Console.WriteLine();
}
}
/// <summary>
/// Dataconverter interface for handling data received from the bike
/// </summary>
interface IDataConverter
{
void BPM(byte[] bytes);
void Bike(byte[] bytes);
}
}

View File

@@ -1,12 +0,0 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace ProftaakRH
{
public interface IDataReceiver
{
void BPM(byte[] bytes);
void Bike(byte[] bytes);
}
}

View File

@@ -1,11 +0,0 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace ProftaakRH
{
public interface IHandler
{
void setResistance(float percentage);
}
}

View File

@@ -7,15 +7,16 @@ using Hardware.Simulators;
namespace ProftaakRH
{
class Program
class Program
{
static void Main(string[] agrs)
{
IDataReceiver dataReceiver = new DataConverter();
BLEHandler bLEHandler = new BLEHandler(dataReceiver);
BikeSimulator bikeSimulator = new BikeSimulator(dataReceiver);
bikeSimulator.setResistance(1);
bikeSimulator.StartSimulation();
IDataConverter dataConverter = new DataConverter();
BLEHandler bLEHandler = new BLEHandler(dataConverter);
bLEHandler.Connect();
//BikeSimulator bikeSimulator = new BikeSimulator(dataConverter);
//bikeSimulator.setResistance(bikeSimulator.GenerateResistance(1f));
//bikeSimulator.StartSimulation();
bool running = true;
@@ -24,7 +25,7 @@ namespace ProftaakRH
string input = Console.ReadLine();
input.ToLower();
input.Trim();
if (input == "quit")
if(input == "quit")
{
running = false;
break;

View File

@@ -7,7 +7,6 @@
<ItemGroup>
<PackageReference Include="LibNoise" Version="0.2.0" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
</ItemGroup>
<ItemGroup>
<Reference Include="BLELibrary">

View File

@@ -5,25 +5,9 @@ VisualStudioVersion = 16.0.30413.136
MinimumVisualStudioVersion = 10.0.40219.1
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ProftaakRH", "ProftaakRH.csproj", "{0F053CC5-D969-4970-9501-B3428EA3D777}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "RH-Engine", "..\RH-Engine\RH-Engine.csproj", "{984E295E-47A2-41E7-90E5-50FDB9E67694}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Server", "..\Server\Server.csproj", "{B1AB6F51-A20D-4162-9A7F-B3350B7510FD}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Message", "..\Message\Message.csproj", "{9ED6832D-B0FB-4460-9BCD-FAA58863B0CE}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "DokterApp", "..\DokterApp\DokterApp.csproj", "{B150F08B-13DA-4D17-BD96-7E89F52727C6}"
EndProject
Project("{D954291E-2A0B-460D-934E-DC6B0785DB48}") = "Hashing", "..\Hashing\Hashing.shproj", "{70277749-D423-4871-B692-2EFC5A6ED932}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ClientApp", "..\ClientApp\ClientApp.csproj", "{013AADBA-1D27-4A52-81D8-217697E91039}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "RH-Engine", "..\RH-Engine\RH-Engine.csproj", "{E7D960C3-0848-4C56-9779-DD3D5829D3D6}"
EndProject
Global
GlobalSection(SharedMSBuildProjectFiles) = preSolution
..\Hashing\Hashing.projitems*{013aadba-1d27-4a52-81d8-217697e91039}*SharedItemsImports = 5
..\Hashing\Hashing.projitems*{70277749-d423-4871-b692-2efc5a6ed932}*SharedItemsImports = 13
..\Hashing\Hashing.projitems*{b150f08b-13da-4d17-bd96-7e89f52727c6}*SharedItemsImports = 5
..\Hashing\Hashing.projitems*{b1ab6f51-a20d-4162-9a7f-b3350b7510fd}*SharedItemsImports = 5
EndGlobalSection
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
@@ -33,26 +17,10 @@ Global
{0F053CC5-D969-4970-9501-B3428EA3D777}.Debug|Any CPU.Build.0 = Debug|Any CPU
{0F053CC5-D969-4970-9501-B3428EA3D777}.Release|Any CPU.ActiveCfg = Release|Any CPU
{0F053CC5-D969-4970-9501-B3428EA3D777}.Release|Any CPU.Build.0 = Release|Any CPU
{984E295E-47A2-41E7-90E5-50FDB9E67694}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{984E295E-47A2-41E7-90E5-50FDB9E67694}.Debug|Any CPU.Build.0 = Debug|Any CPU
{984E295E-47A2-41E7-90E5-50FDB9E67694}.Release|Any CPU.ActiveCfg = Release|Any CPU
{984E295E-47A2-41E7-90E5-50FDB9E67694}.Release|Any CPU.Build.0 = Release|Any CPU
{B1AB6F51-A20D-4162-9A7F-B3350B7510FD}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{B1AB6F51-A20D-4162-9A7F-B3350B7510FD}.Debug|Any CPU.Build.0 = Debug|Any CPU
{B1AB6F51-A20D-4162-9A7F-B3350B7510FD}.Release|Any CPU.ActiveCfg = Release|Any CPU
{B1AB6F51-A20D-4162-9A7F-B3350B7510FD}.Release|Any CPU.Build.0 = Release|Any CPU
{9ED6832D-B0FB-4460-9BCD-FAA58863B0CE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{9ED6832D-B0FB-4460-9BCD-FAA58863B0CE}.Debug|Any CPU.Build.0 = Debug|Any CPU
{9ED6832D-B0FB-4460-9BCD-FAA58863B0CE}.Release|Any CPU.ActiveCfg = Release|Any CPU
{9ED6832D-B0FB-4460-9BCD-FAA58863B0CE}.Release|Any CPU.Build.0 = Release|Any CPU
{B150F08B-13DA-4D17-BD96-7E89F52727C6}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{B150F08B-13DA-4D17-BD96-7E89F52727C6}.Debug|Any CPU.Build.0 = Debug|Any CPU
{B150F08B-13DA-4D17-BD96-7E89F52727C6}.Release|Any CPU.ActiveCfg = Release|Any CPU
{B150F08B-13DA-4D17-BD96-7E89F52727C6}.Release|Any CPU.Build.0 = Release|Any CPU
{013AADBA-1D27-4A52-81D8-217697E91039}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{013AADBA-1D27-4A52-81D8-217697E91039}.Debug|Any CPU.Build.0 = Debug|Any CPU
{013AADBA-1D27-4A52-81D8-217697E91039}.Release|Any CPU.ActiveCfg = Release|Any CPU
{013AADBA-1D27-4A52-81D8-217697E91039}.Release|Any CPU.Build.0 = Release|Any CPU
{E7D960C3-0848-4C56-9779-DD3D5829D3D6}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{E7D960C3-0848-4C56-9779-DD3D5829D3D6}.Debug|Any CPU.Build.0 = Debug|Any CPU
{E7D960C3-0848-4C56-9779-DD3D5829D3D6}.Release|Any CPU.ActiveCfg = Release|Any CPU
{E7D960C3-0848-4C56-9779-DD3D5829D3D6}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View File

@@ -1,10 +1,14 @@
using LibNoise.Primitive;
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
using System.Threading;
namespace RH_Engine
{
public class Command
class CreateGraphics
{
public const string STANDARD_HEAD = "Head";
public const string STANDARD_GROUND = "GroundPlane";
@@ -12,9 +16,11 @@ namespace RH_Engine
public const string STANDARD_LEFTHAND = "LeftHand";
public const string STANDARD_RIGHTHAND = "RightHand";
private string tunnelID;
public Command(string tunnelID)
string tunnelID;
public CreateGraphics(string tunnelID)
{
this.tunnelID = tunnelID;
}
@@ -29,10 +35,10 @@ namespace RH_Engine
size = sizeArray,
heights = heightsArray
}
};
return JsonConvert.SerializeObject(Payload(payload));
}
public string AddLayer(string uid, string texture)
{
dynamic payload = new
@@ -50,7 +56,6 @@ namespace RH_Engine
};
return JsonConvert.SerializeObject(Payload(payload));
}
public string UpdateTerrain()
{
dynamic payload = new
@@ -58,6 +63,7 @@ namespace RH_Engine
id = "scene/terrain/update",
data = new
{
}
};
return JsonConvert.SerializeObject(Payload(payload));
@@ -83,188 +89,39 @@ namespace RH_Engine
return JsonConvert.SerializeObject(Payload(payload));
}
public string DeleteNode(string uuid, string serialCode)
public string DeleteNode(string uuid)
{
dynamic payload = new
{
id = "scene/node/delete",
serial = serialCode,
data = new
{
id = uuid,
}
};
return JsonConvert.SerializeObject(Payload(payload));
}
public string addPanel(string serialToSend, string uuidBike)
public string AddBikeModel()
{
dynamic payload = new
{
id = "scene/node/add",
serial = serialToSend,
data = new
{
name = "dashboard",
parent = uuidBike,
components = new
{
transform = new
{
position = new float[]
{
-1.5f, 1f, 0f
},
scale = 1,
rotation = new int[]
{
-30, 90,0
}
},
panel = new
{
size = new int[] { 1, 1 },
resolution = new int[] { 512, 512 },
background = new int[] { 1, 1, 1, 1 },
castShadow = false
}
}
}
};
return JsonConvert.SerializeObject(Payload(payload));
return AddModel("bike", "data\\NetworkEngine\\models\\bike\\bike.fbx");
}
public string ColorPanel(string uuidPanel)
public string AddModel(string nodeName, string fileLocation)
{
dynamic payload = new
{
id = "scene/panel/setclearcolor",
data = new
{
id = uuidPanel,
color = new float[] { 0f, 0f, 0f, 0f }
}
};
return JsonConvert.SerializeObject(Payload(payload));
return AddModel(nodeName, fileLocation, null, new float[] { 0, 0, 0 }, 1, new float[] { 0, 0, 0 });
}
public string SwapPanel(string uuid)
public string AddModel(string nodeName, string fileLocation, float[] positionVector, float scalar, float[] rotationVector)
{
dynamic payload = new
{
id = "scene/panel/swap",
data = new
{
id = uuid
}
};
return JsonConvert.SerializeObject(Payload(payload));
return AddModel(nodeName, fileLocation, null, positionVector, scalar, rotationVector);
}
private string showOnPanel(string uuidPanel, string serialCode, string mText, int index)
{
dynamic payload = new
{
id = "scene/panel/drawtext",
serial = serialCode,
data = new
{
id = uuidPanel,
text = mText,
position = new int[] { 4, 24 + index * 32 },
size = 32.0,
color = new int[] { 0, 0, 0, 1 },
font = "segoeui"
}
};
return JsonConvert.SerializeObject(Payload(payload));
}
public string showBikespeed(string uuidPanel, string serialCode, double speed)
{
//dynamic payload = new
//{
// id = "scene/panel/drawtext",
// serial = serialCode,
// data = new
// {
// id = uuidPanel,
// text = "Speed: " + speed + " m/s",
// position = new int[] { 4, 24 },
// size = 36.0,
// color = new int[] { 0, 0, 0, 1 },
// font = "segoeui"
// }
//};
//return JsonConvert.SerializeObject(Payload(payload));
return showOnPanel(uuidPanel, serialCode, "Speed: " + speed + " m/s", 0);
}
public string showHeartrate(string uuidPanel, string serialCode, int bpm)
{
return showOnPanel(uuidPanel, serialCode, "Heartrate: " + bpm + " bpm", 1);
}
public string showPower(string uuidPanel, string serialCode, double power)
{
return showOnPanel(uuidPanel, serialCode, "Inst. Power: " + power + " W", 2);
}
public string showResistance(string uuidPanel, string serialCode, double resistance)
{
return showOnPanel(uuidPanel, serialCode, "Resistance: " + resistance + " %", 3);
}
public string SwapPanelCommand(string uuid)
{
dynamic payload = new
{
id = "scene/panel/swap",
data = new
{
id = uuid
}
};
return JsonConvert.SerializeObject(Payload(payload));
}
public string ClearPanel(string uuid)
{
dynamic payload = new
{
id = "scene/panel/clear",
data = new
{
id = uuid
}
};
return JsonConvert.SerializeObject(Payload(payload));
}
public string AddBikeModel(string serial)
{
return AddModel("bike", serial, "data\\NetworkEngine\\models\\bike\\bike.fbx");
}
public string AddModel(string nodeName, string serial, string fileLocation)
{
return AddModel(nodeName, serial, fileLocation, null, new float[] { 0, 0, 0 }, 1, new float[] { 0, 0, 0 });
}
public string AddModel(string nodeName, string serial, string fileLocation, float[] positionVector, float scalar, float[] rotationVector)
{
return AddModel(nodeName, serial, fileLocation, null, positionVector, scalar, rotationVector);
}
public string AddModel(string nodeName, string serialToSend, string fileLocation, string animationLocation, float[] positionVector, float scalar, float[] rotationVector)
public string AddModel(string nodeName, string fileLocation, string animationLocation, float[] positionVector, float scalar, float[] rotationVector)
{
string namename = nodeName;
bool animatedBool = false;
@@ -276,7 +133,6 @@ namespace RH_Engine
dynamic payload = new
{
id = "scene/node/add",
serial = serialToSend,
data = new
{
name = namename,
@@ -287,6 +143,7 @@ namespace RH_Engine
position = positionVector,
scale = scalar,
rotation = rotationVector
},
model = new
{
@@ -297,21 +154,21 @@ namespace RH_Engine
},
}
}
};
return JsonConvert.SerializeObject(Payload(payload));
}
public string MoveTo(string uuid, string serial, float[] positionVector, string rotateValue, int speedValue, int timeValue)
public string MoveTo(string uuid, float[] positionVector, string rotateValue, float speedValue, float timeValue)
{
return MoveTo(uuid, serial, "stop", positionVector, rotateValue, "linear", false, speedValue, timeValue);
return MoveTo(uuid, "idk", positionVector, rotateValue, "linear", false, speedValue, timeValue);
}
private string MoveTo(string uuid, string serialCode, string stopValue, float[] positionVector, string rotateValue, string interpolateValue, bool followHeightValue, int speedValue, int timeValue)
private string MoveTo(string uuid, string stopValue, float[] positionVector, string rotateValue, string interpolateValue, bool followHeightValue, float speedValue, float timeValue)
{
dynamic payload = new
{
id = "scene/node/moveto",
serial = serialCode,
data = new
{
id = uuid,
@@ -327,14 +184,13 @@ namespace RH_Engine
return JsonConvert.SerializeObject(Payload(payload));
}
public string RouteCommand(string serialToSend)
public string RouteCommand()
{
ImprovedPerlin improvedPerlin = new ImprovedPerlin(4325, LibNoise.NoiseQuality.Best);
Random r = new Random();
dynamic payload = new
{
id = "route/add",
serial = serialToSend,
data = new
{
nodes = new dynamic[]
@@ -371,38 +227,20 @@ namespace RH_Engine
}
}
};
//Console.WriteLine("route command: " + JsonConvert.SerializeObject(Payload(payload)));
Console.WriteLine("route command: " + JsonConvert.SerializeObject(Payload(payload)));
return JsonConvert.SerializeObject(Payload(payload));
}
private float[] GetPos(float n, ImprovedPerlin improvedPerlin)
{
float[] res = new float[] { improvedPerlin.GetValue(n) * 50, 0, improvedPerlin.GetValue(n) * 50 };
return res;
}
private int[] GetDir()
{
Random rng = new Random();
int[] dir = { rng.Next(50), 0, rng.Next(50) };
return dir;
}
public string RouteFollow(string routeID, string nodeID, float speedValue)
{
return RouteFollow(routeID, nodeID, speedValue, new float[] { 0, 0, 0 });
}
public string RouteFollow(string routeID, string nodeID, float speedValue, float[] rotateOffsetVector, float[] positionOffsetVector)
{
return RouteFollow(routeID, nodeID, speedValue, 0, "XYZ", 1, true, rotateOffsetVector, positionOffsetVector);
}
public string RouteFollow(string routeID, string nodeID, float speedValue, float[] positionOffsetVector)
{
return RouteFollow(routeID, nodeID, speedValue, 0, "XYZ", 1, true, new float[] { 0, 0, 0 }, positionOffsetVector);
}
public string RouteFollow(string routeID, string nodeID, float speedValue, float offsetValue, string rotateValue, float smoothingValue, bool followHeightValue, float[] rotateOffsetVector, float[] positionOffsetVector)
private string RouteFollow(string routeID, string nodeID, float speedValue, float offsetValue, string rotateValue, float smoothingValue, bool followHeightValue, float[] rotateOffsetVector, float[] positionOffsetVector)
{
dynamic payload = new
{
@@ -424,18 +262,22 @@ namespace RH_Engine
return JsonConvert.SerializeObject(Payload(payload));
}
public string RouteSpeed(float speedValue,string nodeID)
private float[] GetPos(float n, ImprovedPerlin improvedPerlin)
{
dynamic payload = new
{
id = "route/follow/speed",
data = new
{
node = nodeID,
speed = speedValue
}
};
return JsonConvert.SerializeObject(Payload(payload));
float[] res = new float[] { improvedPerlin.GetValue(n) * 50, 0, improvedPerlin.GetValue(n) * 50 };
return res;
}
private int[] GetDir()
{
Random rng = new Random();
int[] dir = { rng.Next(50), 0, rng.Next(50) };
return dir;
}
public string FollowRouteCommand()
{
return "";
}
public string RoadCommand(string uuid_route)
@@ -456,12 +298,11 @@ namespace RH_Engine
return JsonConvert.SerializeObject(Payload(payload));
}
public string GetSceneInfoCommand(string serialToSend)
public string GetSceneInfoCommand()
{
dynamic payload = new
{
id = "scene/get",
serial = serialToSend
id = "scene/get"
};
return JsonConvert.SerializeObject(Payload(payload));
@@ -471,8 +312,7 @@ namespace RH_Engine
{
dynamic payload = new
{
id = "scene/reset",
serial = "reset"
id = "scene/reset"
};
return JsonConvert.SerializeObject(Payload(payload));
@@ -485,6 +325,7 @@ namespace RH_Engine
throw new Exception("The time must be between 0 and 24!");
}
dynamic payload = new
{
id = "scene/skybox/settime",
@@ -492,10 +333,13 @@ namespace RH_Engine
{
time = timeToSet
}
};
return JsonConvert.SerializeObject(Payload(payload));
}
private object Payload(dynamic message)
{
return new
@@ -508,5 +352,8 @@ namespace RH_Engine
}
};
}
}
}
}

View File

@@ -1,9 +1,13 @@
using Newtonsoft.Json;
using System;
using System;
using System.Collections.Generic;
using System.IO;
using System.Net.Sockets;
using System.Text;
using Newtonsoft.Json;
namespace RH_Engine
{
public class JSONParser
class JSONParser
{
/// <summary>
/// returns all the users from the given response
@@ -23,34 +27,21 @@ namespace RH_Engine
}
return res;
}
public static string GetIdSceneInfoChild(string msg, string nodeName)
{
dynamic jsonData = JsonConvert.DeserializeObject(msg);
Newtonsoft.Json.Linq.JArray children = jsonData.data.data.data.children;
foreach (dynamic d in children)
{
if (d.name == nodeName)
{
return d.uuid;
}
}
return null;
}
public static string GetSessionID(string msg, PC[] PCs)
{
dynamic jsonData = JsonConvert.DeserializeObject(msg);
Newtonsoft.Json.Linq.JArray data = jsonData.data;
for (int i = data.Count - 1; i >= 0; i--)
for (int i = data.Count-1; i >= 0; i--)
{
dynamic d = data[i];
foreach (PC pc in PCs)
{
if (d.clientinfo.host == pc.host && d.clientinfo.user == pc.user)
{
Console.WriteLine("[JSONPARSER] connecting to {0}, on {1} with id {2}", pc.user, pc.host, d.id);
Console.WriteLine("connecting to {0}, on {1} with id {2}", pc.user, pc.host, d.id);
return d.id;
}
}
@@ -59,24 +50,6 @@ namespace RH_Engine
return null;
}
public static bool GetStatus(string json)
{
dynamic jsonData = JsonConvert.DeserializeObject(json);
return jsonData.data.data.status == "ok";
}
public static string GetSerial(string json)
{
dynamic jsonData = JsonConvert.DeserializeObject(json);
return jsonData.data.data.serial;
}
public static string GetID(string json)
{
dynamic d = JsonConvert.DeserializeObject(json);
return d.id;
}
public static string GetTunnelID(string json)
{
dynamic jsonData = JsonConvert.DeserializeObject(json);
@@ -87,30 +60,15 @@ namespace RH_Engine
return null;
}
/// <summary>
/// method to get the uuid from requests for adding a node,route or road
/// </summary>
/// <param name="json">the json response froo the server</param>
/// <returns>the uuid of the created object</returns>
public static string GetResponseUuid(string json)
public static string GetRouteID(string json)
{
dynamic jsonData = JsonConvert.DeserializeObject(json);
if (jsonData.data.data.status == "ok")
if (jsonData.data.status == "ok")
{
return jsonData.data.data.data.uuid;
return jsonData.data.uuid;
}
return null;
}
public static string getPanelID(string json)
{
dynamic jsonData = JsonConvert.DeserializeObject(json);
if (jsonData.data.data.data.name == "dashboard")
{
Console.WriteLine(jsonData.data.data.data.uuid);
return jsonData.data.data.data.uuid;
}
return null;
}
}
}
}

View File

@@ -1,105 +1,35 @@
using LibNoise.Primitive;
using Microsoft.VisualBasic.FileIO;
using LibNoise.Primitive;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Net.Sockets;
using System.Runtime.Intrinsics.X86;
using System.Security.Cryptography.X509Certificates;
using System.Text;
using System.Threading;
namespace RH_Engine
{
public delegate void HandleSerial(string message);
public class Program
internal class Program
{
private static PC[] PCs = {
//new PC("DESKTOP-M2CIH87", "Fabian"),
//new PC("T470S", "Shinichi"),
//new PC("DESKTOP-DHS478C", "semme"),
new PC("HP-ZBOOK-SEM", "Sem"),
new PC("T470S", "Shinichi"),
//new PC("DESKTOP-DHS478C", "semme")
//new PC("DESKTOP-TV73FKO", "Wouter"),
//new PC("DESKTOP-SINMKT1", "Ralf van Aert"),
//new PC("DESKTOP-SINMKT1", "Ralf"),
//new PC("NA", "Bart")
};
private static ServerResponseReader serverResponseReader;
private static string sessionId = string.Empty;
private static string tunnelId = string.Empty;
private static string cameraId = string.Empty;
private static string routeId = string.Empty;
private static string panelId = string.Empty;
private static string bikeId = string.Empty;
private static string headId = string.Empty;
private static Dictionary<string, HandleSerial> serialResponses = new Dictionary<string, HandleSerial>();
private static void Main(string[] args)
{
TcpClient client = new TcpClient("145.48.6.10", 6666);
CreateConnection(client.GetStream());
}
/// <summary>
/// initializes and starts the reading of the responses from the vr server
/// </summary>
/// <param name="stream">the networkstream</param>
private static void initReader(NetworkStream stream)
{
serverResponseReader = new ServerResponseReader(stream);
serverResponseReader.callback = HandleResponse;
serverResponseReader.StartRead();
}
/// <summary>
/// callback method that handles responses from the server
/// </summary>
/// <param name="message">the response message from the server</param>
public static void HandleResponse(string message)
{
//Console.WriteLine(message);
string id = JSONParser.GetID(message);
// because the first messages don't have a serial, we need to check on the id
if (id == "session/list")
{
sessionId = JSONParser.GetSessionID(message, PCs);
}
else if (id == "tunnel/create")
{
tunnelId = JSONParser.GetTunnelID(message);
if (tunnelId == null)
{
Console.WriteLine("could not find a valid tunnel id!");
return;
}
}
if (message.Contains("serial"))
{
//Console.WriteLine("GOT MESSAGE WITH SERIAL: " + message + "\n\n\n");
string serial = JSONParser.GetSerial(message);
//Console.WriteLine("Got serial " + serial);
if (serialResponses.ContainsKey(serial))
{
serialResponses[serial].Invoke(message);
serialResponses.Remove(serial);
}
}
}
/// <summary>
/// method that sends the speciefied message with the specified serial, and executes the given action upon receivind a reply from the server with this serial.
/// </summary>
/// <param name="stream">the networkstream to use</param>
/// <param name="message">the message to send</param>
/// <param name="serial">the serial to check for</param>
/// <param name="action">the code to be executed upon reveiving a reply from the server with the specified serial</param>
public static void SendMessageAndOnResponse(NetworkStream stream, string message, string serial, HandleSerial action)
{
serialResponses.Add(serial, action);
WriteTextMessage(stream, message);
}
/// <summary>
@@ -120,127 +50,84 @@ namespace RH_Engine
//Console.WriteLine("sent message " + message);
}
/// <summary>
/// reads a response from the server
/// </summary>
/// <param name="stream">the network stream to use</param>
/// <returns>the returned message from the server</returns>
public static string ReadPrefMessage(NetworkStream stream)
{
byte[] lengthBytes = new byte[4];
stream.Read(lengthBytes, 0, 4);
Console.WriteLine("read message..");
int length = BitConverter.ToInt32(lengthBytes);
//Console.WriteLine("length is: " + length);
byte[] buffer = new byte[length];
int totalRead = 0;
//read bytes until stream indicates there are no more
do
{
int read = stream.Read(buffer, totalRead, buffer.Length - totalRead);
totalRead += read;
//Console.WriteLine("ReadMessage: " + read);
} while (totalRead < length);
return Encoding.UTF8.GetString(buffer, 0, totalRead);
}
/// <summary>
/// connects to the server and creates the tunnel
/// </summary>
/// <param name="stream">the network stream to use</param>
private static void CreateConnection(NetworkStream stream)
{
initReader(stream);
WriteTextMessage(stream, "{\r\n\"id\" : \"session/list\"\r\n}");
string id = JSONParser.GetSessionID(ReadPrefMessage(stream), PCs);
WriteTextMessage(stream, "{\r\n\"id\" : \"session/list\",\r\n\"serial\" : \"list\"\r\n}");
// wait until we have got a sessionId
while (sessionId == string.Empty) { }
string tunnelCreate = "{\"id\" : \"tunnel/create\", \"data\" : {\"session\" : \"" + sessionId + "\"}}";
string tunnelCreate = "{\"id\" : \"tunnel/create\", \"data\" : {\"session\" : \"" + id + "\"}}";
WriteTextMessage(stream, tunnelCreate);
// wait until we have a tunnel id
while (tunnelId == string.Empty) { }
Console.WriteLine("got tunnel id! sending commands...");
sendCommands(stream, tunnelId);
}
string tunnelResponse = ReadPrefMessage(stream);
/// <summary>
/// sends all the commands to the server
/// </summary>
/// <param name="stream">the network stream to use</param>
/// <param name="tunnelID">the tunnel id to use</param>
private static void sendCommands(NetworkStream stream, string tunnelID)
{
Command mainCommand = new Command(tunnelID);
Console.WriteLine(tunnelResponse);
// Reset scene
WriteTextMessage(stream, mainCommand.ResetScene());
//headId = GetId("Root", stream, mainCommand);
//while (headId == string.Empty) { }
string tunnelID = JSONParser.GetTunnelID(tunnelResponse);
if (tunnelID == null)
{
Console.WriteLine("could not find a valid tunnel id!");
return;
}
//Get sceneinfo
SendMessageAndOnResponse(stream, mainCommand.GetSceneInfoCommand("sceneinfo"), "sceneinfo",
(message) =>
{
//Console.WriteLine("\r\n\r\n\r\nscene info" + message);
cameraId = JSONParser.GetIdSceneInfoChild(message, "Camera");
string headId = JSONParser.GetIdSceneInfoChild(message, "Head");
string handLeftId = JSONParser.GetIdSceneInfoChild(message, "LeftHand");
string handRightId = JSONParser.GetIdSceneInfoChild(message, "RightHand");
//Force(stream, mainCommand.DeleteNode(handLeftId, "deleteHandL"), "deleteHandL", (message) => Console.WriteLine("Left hand deleted"));
//Force(stream, mainCommand.DeleteNode(handRightId, "deleteHandR"), "deleteHandR", (message) => Console.WriteLine("Right hand deleted"));
});
//Add route, bike and put camera and bike to follow route at same speed.
SendMessageAndOnResponse(stream, mainCommand.RouteCommand("routeID"), "routeID", (message) => routeId = JSONParser.GetResponseUuid(message));
SendMessageAndOnResponse(stream, mainCommand.AddBikeModel("bikeID"), "bikeID",
(message) =>
{
bikeId = JSONParser.GetResponseUuid(message);
SendMessageAndOnResponse(stream, mainCommand.addPanel("panelAdd", bikeId), "panelAdd",
(message) =>
{
bool speedReplied = false;
bool moveReplied = true;
panelId = JSONParser.getPanelID(message);
WriteTextMessage(stream, mainCommand.ColorPanel(panelId));
WriteTextMessage(stream, mainCommand.ClearPanel(panelId));
CreateGraphics createGraphics = new CreateGraphics(tunnelID);
showPanel(stream, mainCommand, 5.3, 83, 52, 53);
WriteTextMessage(stream, createGraphics.ResetScene());
ReadPrefMessage(stream);
string routeid = CreateRoute(stream, createGraphics);
WriteTextMessage(stream, createGraphics.TerrainCommand(new int[] { 256, 256 }, null));
Console.WriteLine(ReadPrefMessage(stream));
string command;
//while (!(speedReplied && moveReplied)) { }
while (cameraId == string.Empty) { }
SetFollowSpeed(5.0f, stream, mainCommand);
});
});
//Force(stream, mainCommand.addPanel("panelID", bikeId), "panelID",
// (message) =>
// {
// Console.WriteLine("panel response: " + message);
// panelId = JSONParser.GetResponseUuid(message);
// while(bikeId == string.Empty) { }
// SetFollowSpeed(5.0f, stream, mainCommand);
// });
//SendMessageAndOnResponse(stream, maincommand.addpanel("panelid", bikeid), "panelid",
// (message) =>
// {
// console.writeline("panelid: " + message);
// //panelid = jsonparser.getpanelid(message);
// panelid = jsonparser.getresponseuuid(message);
// while (bikeid == string.empty) { }
// setfollowspeed(5.0f, stream, maincommand);
// });
command = createGraphics.AddBikeModel();
WriteTextMessage(stream, command);
Console.WriteLine(ReadPrefMessage(stream));
command = createGraphics.AddModel("car", "data\\customModels\\TeslaRoadster.fbx");
WriteTextMessage(stream, command);
Console.WriteLine(ReadPrefMessage(stream));
//WriteTextMessage(stream, mainCommand.TerrainCommand(new int[] { 256, 256 }, null));
//string command;
//Console.WriteLine("id of head " + GetId(Command.STANDARD_HEAD, stream, mainCommand));
//command = mainCommand.AddModel("car", "data\\customModels\\TeslaRoadster.fbx");
//WriteTextMessage(stream, command);
//command = mainCommand.addPanel();
// WriteTextMessage(stream, command);
// string response = ReadPrefMessage(stream);
// Console.WriteLine("add Panel response: \n\r" + response);
// string uuidPanel = JSONParser.getPanelID(response);
// WriteTextMessage(stream, mainCommand.ClearPanel(uuidPanel));
// Console.WriteLine(ReadPrefMessage(stream));
// WriteTextMessage(stream, mainCommand.bikeSpeed(uuidPanel, 2.42));
// Console.WriteLine(ReadPrefMessage(stream));
// WriteTextMessage(stream, mainCommand.ColorPanel(uuidPanel));
// Console.WriteLine("Color panel: " + ReadPrefMessage(stream));
// WriteTextMessage(stream, mainCommand.SwapPanel(uuidPanel));
// Console.WriteLine("Swap panel: " + ReadPrefMessage(stream));
Console.WriteLine("id of head " + GetId(Command.STANDARD_HEAD, stream, mainCommand));
}
/// <summary>
@@ -250,7 +137,7 @@ namespace RH_Engine
/// <param name="stream">the network stream to send requests to</param>
/// <param name="createGraphics">the create graphics object to create all the commands</param>
/// <returns> the uuid of the object with the given name, <c>null</c> otherwise.</returns>
public static string GetId(string name, NetworkStream stream, Command createGraphics)
public static string GetId(string name, NetworkStream stream, CreateGraphics createGraphics)
{
JArray children = GetChildren(stream, createGraphics);
@@ -263,9 +150,22 @@ namespace RH_Engine
}
Console.WriteLine("Could not find id of " + name);
return null;
}
public static void CreateTerrain(NetworkStream stream, Command createGraphics)
public static string CreateRoute(NetworkStream stream, CreateGraphics createGraphics)
{
WriteTextMessage(stream, createGraphics.RouteCommand());
dynamic response = JsonConvert.DeserializeObject(ReadPrefMessage(stream));
if (response.data.data.id == "route/add")
{
return response.data.data.data.uuid;
}
return null;
}
public static void CreateTerrain(NetworkStream stream, CreateGraphics createGraphics)
{
float x = 0f;
float[] height = new float[256 * 256];
@@ -275,9 +175,12 @@ namespace RH_Engine
height[i] = improvedPerlin.GetValue(x / 10, x / 10, x * 100) + 1;
x += 0.001f;
}
WriteTextMessage(stream, createGraphics.TerrainCommand(new int[] { 256, 256 }, height));
Console.WriteLine(ReadPrefMessage(stream));
WriteTextMessage(stream, createGraphics.AddNodeCommand());
Console.WriteLine(ReadPrefMessage(stream));
}
/// <summary>
@@ -286,16 +189,11 @@ namespace RH_Engine
/// <param name="stream">the network stream to send requests to</param>
/// <param name="createGraphics">the create graphics object to create all the commands</param>
/// <returns>all the children objects in the current scene</returns>
public static JArray GetChildren(NetworkStream stream, Command createGraphics)
public static JArray GetChildren(NetworkStream stream, CreateGraphics createGraphics)
{
JArray res = null;
SendMessageAndOnResponse(stream, createGraphics.GetSceneInfoCommand("getChildren"), "getChildren", (message) =>
{
dynamic response = JsonConvert.DeserializeObject(message);
res = response.data.data.data.children;
});
while (res == null) { }
return res;
WriteTextMessage(stream, createGraphics.GetSceneInfoCommand());
dynamic response = JsonConvert.DeserializeObject(ReadPrefMessage(stream));
return response.data.data.data.children;
}
/// <summary>
@@ -304,7 +202,7 @@ namespace RH_Engine
/// <param name="stream">the network stream to send requests to</param>
/// <param name="createGraphics">the create graphics object to create all the commands</param>
/// <returns>an array of name-uuid tuples for each object</returns>
public static (string, string)[] GetObjectsInScene(NetworkStream stream, Command createGraphics)
public static (string, string)[] GetObjectsInScene(NetworkStream stream, CreateGraphics createGraphics)
{
JArray children = GetChildren(stream, createGraphics);
(string, string)[] res = new (string, string)[children.Count];
@@ -317,59 +215,15 @@ namespace RH_Engine
}
return res;
}
private static void showPanel(NetworkStream stream, Command mainCommand, double bikeSpeed, int bpm, int power, int resistance)
public static string getUUIDFromResponse(string response)
{
SendMessageAndOnResponse(stream, mainCommand.showBikespeed(panelId, "bikeSpeed", bikeSpeed), "bikeSpeed",
(message) =>
{
// TODO check if is drawn
});
SendMessageAndOnResponse(stream, mainCommand.showHeartrate(panelId, "bpm", bpm), "bpm",
(message) =>
{
// TODO check if is drawn
});
SendMessageAndOnResponse(stream, mainCommand.showPower(panelId, "power", power), "power",
(message) =>
{
// TODO check if is drawn
});
SendMessageAndOnResponse(stream, mainCommand.showResistance(panelId, "resistance", resistance), "resistance",
(message) =>
{
// TODO check if is drawn
});
// Check if every text is drawn!
WriteTextMessage(stream, mainCommand.SwapPanel(panelId));
dynamic JSON = JsonConvert.DeserializeObject(response);
return JSON.data.data.data.uuid;
}
private static void SetFollowSpeed(float speed, NetworkStream stream, Command mainCommand)
{
WriteTextMessage(stream, mainCommand.RouteFollow(routeId, bikeId, speed, new float[] { 0, -(float)Math.PI / 2f, 0 }, new float[] { 0, 0, 0 }));
WriteTextMessage(stream, mainCommand.RouteFollow(routeId, cameraId, speed));
}
//string routeID, string nodeID, float speedValue, float offsetValue, string rotateValue, float smoothingValue, bool followHeightValue, float[] rotateOffsetVector, float[] positionOffsetVector)
private static void Force(NetworkStream stream, string message, string serial, HandleSerial action)
{
SendMessageAndOnResponse(stream, message, serial,
(message) =>
{
if (!JSONParser.GetStatus(message))
{
serialResponses.Remove(serial);
Force(stream, message, serial,action);
} else
{
action(message);
}
}
);
}
}
/// <summary>
@@ -382,7 +236,6 @@ namespace RH_Engine
this.host = host;
this.user = user;
}
public string host { get; }
public string user { get; }

View File

@@ -1,8 +0,0 @@
{
"profiles": {
"RH-Engine": {
"commandName": "Project",
"nativeDebugging": true
}
}
}

View File

@@ -1,87 +0,0 @@
using System;
using System.Net.Sockets;
using System.Text;
using System.Threading;
namespace RH_Engine
{
public delegate void OnResponse(string response);
public class ServerResponseReader
{
private bool running;
private Thread t;
public OnResponse callback
{
get; set;
}
public NetworkStream Stream { get; }
public ServerResponseReader(NetworkStream stream)
{
this.Stream = stream;
}
public void StartRead()
{
t = new Thread(() =>
{
if (this.callback == null)
{
throw new Exception("Callback not initialized!");
}
else
{
running = true;
Console.WriteLine("[SERVERRESPONSEREADER] Starting loop for reading");
while (running)
{
string res = ReadPrefMessage(Stream);
//Console.WriteLine("[SERVERRESPONSEREADER] got message from server: " + res);
this.callback(res);
}
}
});
t.Start();
}
public void Stop()
{
running = false;
t.Join();
Stream.Close();
}
/// <summary>
/// reads a response from the server
/// </summary>
/// <param name="stream">the network stream to use</param>
/// <returns>the returned message from the server</returns>
public static string ReadPrefMessage(NetworkStream stream)
{
byte[] lengthBytes = new byte[4];
int streamread = stream.Read(lengthBytes, 0, 4);
//Console.WriteLine("read message.. " + streamread);
int length = BitConverter.ToInt32(lengthBytes);
//Console.WriteLine("length is: " + length);
byte[] buffer = new byte[length];
int totalRead = 0;
//read bytes until stream indicates there are no more
do
{
int read = stream.Read(buffer, totalRead, buffer.Length - totalRead);
totalRead += read;
//Console.WriteLine("ReadMessage: " + read);
} while (totalRead < length);
return Encoding.UTF8.GetString(buffer, 0, totalRead);
}
}
}

View File

@@ -1,227 +0,0 @@
using System;
using System.IO;
using System.Net.Sockets;
using System.Text;
using Newtonsoft.Json;
using ClientApp.Utils;
namespace Server
{
class Client
{
private Communication communication;
private TcpClient tcpClient;
private NetworkStream stream;
private byte[] buffer = new byte[1024];
private byte[] totalBuffer = new byte[1024];
private int totalBufferReceived = 0;
private SaveData saveData;
private string username = null;
private DateTime sessionStart;
private string fileName;
public string Username { get; set; }
public Client(Communication communication, TcpClient tcpClient)
{
this.sessionStart = DateTime.Now;
this.communication = communication;
this.tcpClient = tcpClient;
this.stream = this.tcpClient.GetStream();
this.fileName = Directory.GetCurrentDirectory() + "/userInfo.dat";
stream.BeginRead(buffer, 0, buffer.Length, new AsyncCallback(OnRead), null);
}
private void OnRead(IAsyncResult ar)
{
int receivedBytes = this.stream.EndRead(ar);
if (totalBufferReceived + receivedBytes > 1024)
{
throw new OutOfMemoryException("buffer too small");
}
Array.Copy(buffer, 0, totalBuffer, totalBufferReceived, receivedBytes);
totalBufferReceived += receivedBytes;
int expectedMessageLength = BitConverter.ToInt32(totalBuffer, 0);
while (totalBufferReceived >= expectedMessageLength)
{
//volledig packet binnen
byte[] messageBytes = new byte[expectedMessageLength];
Array.Copy(totalBuffer, 0, messageBytes, 0, expectedMessageLength);
HandleData(messageBytes);
Array.Copy(totalBuffer, expectedMessageLength, totalBuffer, 0, (totalBufferReceived - expectedMessageLength)); //maybe unsafe idk
totalBufferReceived -= expectedMessageLength;
expectedMessageLength = BitConverter.ToInt32(totalBuffer, 0);
if (expectedMessageLength <= 5)
{
break;
}
}
this.stream.BeginRead(this.buffer, 0, this.buffer.Length, new AsyncCallback(OnRead), null);
}
private void OnWrite(IAsyncResult ar)
{
this.stream.EndWrite(ar);
}
/// <summary>
/// handles all incoming data from the client
/// </summary>
/// <param name="message">including message length and messageId (can be changed)</param>
private void HandleData(byte[] message)
{
//Console.WriteLine("Data " + packet);
//JsonConvert.DeserializeObject(packet);
//0x01 Json
//0x01 Raw data
byte[] payloadbytes = new byte[BitConverter.ToInt32(message, 0) - 5];
Array.Copy(message, 5, payloadbytes, 0, payloadbytes.Length);
string identifier;
bool isJson = DataParser.getJsonIdentifier(message, out identifier);
if (isJson)
{
switch (identifier)
{
case DataParser.LOGIN:
string username;
string password;
bool worked = DataParser.GetUsernamePassword(payloadbytes, out username, out password);
if (worked)
{
if (verifyLogin(username, password))
{
Console.WriteLine("Log in");
this.username = username;
sendMessage(DataParser.getLoginResponse("OK"));
sendMessage(DataParser.getStartSessionJson());
}
else
{
sendMessage(DataParser.getLoginResponse("wrong username or password"));
}
}
else
{
sendMessage(DataParser.getLoginResponse("invalid json"));
}
break;
case DataParser.START_SESSION:
this.saveData = new SaveData(Directory.GetCurrentDirectory() + "/" + this.username + "/" + sessionStart.ToString("yyyy-MM-dd HH-mm-ss"));
break;
case DataParser.STOP_SESSION:
this.saveData = null;
break;
case DataParser.SET_RESISTANCE:
worked = DataParser.getResistanceFromResponseJson(payloadbytes);
Console.WriteLine($"set resistance worked is " + worked);
//set resistance on doctor GUI
break;
default:
Console.WriteLine($"Received json with identifier {identifier}:\n{Encoding.ASCII.GetString(payloadbytes)}");
break;
}
saveData?.WriteDataJSON(Encoding.ASCII.GetString(payloadbytes));
Array.Copy(message, 5, payloadbytes, 0, message.Length - 5);
dynamic json = JsonConvert.DeserializeObject(Encoding.ASCII.GetString(payloadbytes));
}
else if (DataParser.isRawData(message))
{
// print the raw data
Console.WriteLine(BitConverter.ToString(payloadbytes));
// TODO change, checking for length is not that safe
if (payloadbytes.Length == 8)
{
saveData?.WriteDataRAWBike(payloadbytes);
}
else if (payloadbytes.Length == 2)
{
saveData?.WriteDataRAWBPM(payloadbytes);
}
else
{
Console.WriteLine("received raw data with weird lenght " + BitConverter.ToString(payloadbytes));
}
}
}
public void sendMessage(byte[] message)
{
stream.BeginWrite(message, 0, message.Length, new AsyncCallback(OnWrite), null);
}
private bool verifyLogin(string username, string password)
{
if (!File.Exists(fileName))
{
File.Create(fileName);
Console.WriteLine("file doesnt exist");
newUsers(username, password);
Console.WriteLine("true");
return true;
}
else
{
Console.WriteLine("file exists, located at " + Path.GetFullPath(fileName));
string[] usernamesPasswords = File.ReadAllLines(fileName);
if (usernamesPasswords.Length == 0)
{
newUsers(username, password);
return true;
}
foreach (string s in usernamesPasswords)
{
string[] combo = s.Split(" ");
if (combo[0] == username)
{
Console.WriteLine("correct info");
return combo[1] == password;
}
}
Console.WriteLine("combo was not found in file");
}
Console.WriteLine("false");
return false;
}
private void newUsers(string username, string password)
{
Console.WriteLine("creating new entry in file");
using (StreamWriter sw = File.AppendText(fileName))
{
sw.WriteLine(username + " " + password);
}
}
public static string ByteArrayToString(byte[] ba)
{
StringBuilder hex = new StringBuilder(ba.Length * 2);
foreach (byte b in ba)
hex.AppendFormat("{0:x2}", b);
return hex.ToString();
}
}
}

View File

@@ -1,56 +0,0 @@
using ClientApp;
using ClientApp.Utils;
using System;
using System.Collections.Generic;
using System.IO.Pipes;
using System.Linq;
using System.Net.Sockets;
using System.Text;
namespace Server
{
class Communication
{
private TcpListener listener;
private List<Client> clients;
private Client doctor;
public Communication(TcpListener listener)
{
this.listener = listener;
this.clients = new List<Client>();
}
public void Start()
{
listener.Start();
Console.WriteLine($"==========================================================================\n" +
$"\tstarted accepting clients at {DateTime.Now}\n" +
$"==========================================================================");
listener.BeginAcceptTcpClient(new AsyncCallback(OnConnect), null);
}
private void OnConnect(IAsyncResult ar)
{
var tcpClient = listener.EndAcceptTcpClient(ar);
Console.WriteLine($"Client connected from {tcpClient.Client.RemoteEndPoint}");
clients.Add(new Client(this, tcpClient));
if (doctor == null)
{
doctor = clients.ElementAt(0);
}
else
{
doctor.sendMessage(DataParser.getLoginResponse("new client"));
}
listener.BeginAcceptTcpClient(new AsyncCallback(OnConnect), null);
}
internal void Disconnect(Client client)
{
clients.Remove(client);
}
}
}

View File

@@ -1,19 +0,0 @@
using System.Net;
using System.Net.Sockets;
namespace Server
{
class Program
{
static void Main(string[] args)
{
Communication communication = new Communication(new TcpListener(IPAddress.Any, 5555));
communication.Start();
while (true)
{
}
}
}
}

View File

@@ -1,140 +0,0 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
using System.Threading;
namespace Server
{
class SaveData
{
private string path;
private const string jsonFilename = "/json.txt";
private const string rawBikeFilename = "/rawBike.bin";
private const string rawBPMFilename = "/rawBPM.bin";
public SaveData(string path)
{
this.path = path;
if (!Directory.Exists(path))
{
Directory.CreateDirectory(path);
}
}
/// <summary>
/// Every line is a new data entry
/// </summary>
public void WriteDataJSON(string data)
{
using (StreamWriter sw = File.AppendText(this.path + jsonFilename))
{
sw.WriteLine(data);
}
}
public void WriteDataRAWBPM(byte[] data)
{
if (data.Length != 2)
{
throw new ArgumentException("data should have length of 2");
}
WriteRawData(data, this.path + rawBPMFilename);
}
public void WriteDataRAWBike(byte[] data)
{
if (data.Length != 8)
{
throw new ArgumentException("data should have length of 8");
}
WriteRawData(data, this.path + rawBikeFilename);
}
private void WriteRawData(byte[] data, string fileLocation)
{
int length = 0;
try
{
FileInfo fi = new FileInfo(fileLocation);
length = (int)fi.Length;
}
catch
{
// do nothing
}
using (var fileStream = new FileStream(fileLocation, FileMode.Append, FileAccess.Write, FileShare.None))
using (var bw = new BinaryWriter(fileStream))
{
//sw.BaseStream.Seek(length, SeekOrigin.Begin);
bw.Write(data);
bw.Flush();
//Console.WriteLine("wrote at " + bw.BaseStream.Position);
}
//using (BinaryReader binaryReader = new BinaryReader(File.Open(fileLocation, FileMode.Open)))
//{
// byte[] totalArray = new byte[binaryReader.BaseStream.Length];
// binaryReader.BaseStream.Read(totalArray, 0, (int)binaryReader.BaseStream.Length);
// Console.WriteLine("all data is " + BitConverter.ToString(totalArray));
//}
}
/// <summary>
/// gets BPM graph data out of file.
/// if you want 100 datapoints but here are onlny 50, de last 50 datapoint will be 0
/// if you want 100 datapoints where it takes the average of 2, the last 75 will be 0
/// if the file isn't created yet it will retun null
/// </summary>
/// <param name="outputSize">the amount of data points for the output</param>
/// <param name="averageOver">the amount of data points form the file for one data point in the output</param>
/// <returns>byte array with data points from file</returns>
public byte[] getBPMgraphData(int outputSize, int averageOver)
{
if (File.Exists(this.path + rawBPMFilename))
{
FileInfo fi = new FileInfo(this.path + rawBPMFilename);
int length = (int)fi.Length;
//Console.WriteLine("length " + length);
byte[] output = new byte[outputSize];
int messageSize = 2;
int readSize = messageSize * averageOver;
byte[] readBuffer = new byte[readSize];
using (BinaryReader binaryReader = new BinaryReader(File.Open(this.path + rawBPMFilename, FileMode.Open)))
{
//byte[] totalArray = new byte[binaryReader.BaseStream.Length];
//binaryReader.BaseStream.Read(totalArray, 0, (int)binaryReader.BaseStream.Length);
//Console.WriteLine("all data is " + BitConverter.ToString(totalArray));
for (int i = 1; i <= outputSize; i++)
{
if (length - (i * readSize) < 0)
{
break;
}
binaryReader.BaseStream.Seek(length - (i * readSize), SeekOrigin.Begin);
binaryReader.BaseStream.Read(readBuffer, 0, readSize);
//Console.WriteLine("read " + binaryReader.BaseStream.Position + " and size " + readSize + " with value " + BitConverter.ToString(readBuffer));
//handling data
int total = 0;
for (int j = 0; j < averageOver; j++)
{
total += readBuffer[j * messageSize + 1];
}
output[i - 1] = (byte)(total / averageOver);
}
}
return output;
}
else
{
return null;
}
}
}
}

View File

@@ -1,18 +0,0 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>netcoreapp3.1</TargetFramework>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\ClientApp\ClientApp.csproj" />
</ItemGroup>
<Import Project="..\Hashing\Hashing.projitems" Label="Shared" />
</Project>