faction choose progress
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@@ -50,6 +50,7 @@ public class MainGame extends Game implements ClientCallback {
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private GlyphLayout layout;
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private GAMESTATE gamestate;
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private Faction chosenFaction;
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private Faction enemyFaction;
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private long lastTimeCounted = 0;
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private boolean gameOver = false;
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private int turn = 0;
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@@ -57,6 +58,7 @@ public class MainGame extends Game implements ClientCallback {
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private String username;
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private boolean ready = false;
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private boolean enemyReady = false;
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private Texture texture;
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private Map map;
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public MapRenderer mapRenderer;
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@@ -123,7 +125,7 @@ public class MainGame extends Game implements ClientCallback {
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public void initCharacters() {
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assets.load("core/assets/characters.png", Texture.class);
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assets.finishLoading();
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Texture texture = assets.get("core/assets/characters.png");
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texture = assets.get("core/assets/characters.png", Texture.class);
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TextureRegion[][] characters = TextureRegion.split(texture, 32, 32);
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this.team = new Team();
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this.enemyTeam = new Team();
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@@ -198,6 +200,13 @@ public class MainGame extends Game implements ClientCallback {
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} else if (this.gamestate == GAMESTATE.SELECTING_FACTION) {
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clearRender(67, 168, 186, 1);
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renderString("FACTION SELECT\nYou are: " + username + "\nPress 1 for mega corporation, press 2 for hackers", Gdx.graphics.getWidth() / 2f, Gdx.graphics.getHeight() / 2f);
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if (this.ready && this.enemyReady) {
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if (this.chosenFaction == Faction.HACKER) {
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chooseHacker();
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} else {
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chooseMegaCorp();
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}
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}
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} else if (this.gamestate == GAMESTATE.ENDED) {
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clearRender(67, 168, 186, 1);
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String text = "Game ended!\n";
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@@ -273,6 +282,7 @@ public class MainGame extends Game implements ClientCallback {
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batch.dispose();
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textRenderer.dispose();
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assets.dispose();
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textRenderer.dispose();
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}
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public float getScreenWidth() {
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@@ -367,22 +377,20 @@ public class MainGame extends Game implements ClientCallback {
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System.out.println(username + "got team data: " + ((TeamData) data).getFaction());
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// if we have already chosen a faction, so we were first
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TeamData teamData = (TeamData) data;
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if (this.chosenFaction != null) {
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if (!this.chosenFaction.equals((teamData.getFaction()))) {
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initCharacters();
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setGamestate(GAMESTATE.PLAYING);
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send(new ReadyData(username));
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enemyFaction = teamData.getFaction();
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System.out.println("Got enemy faction: " + enemyFaction);
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if (this.chosenFaction == null) {
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if (enemyFaction == Faction.HACKER) {
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System.out.println("enemy is hacker");
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this.chosenFaction = Faction.MEGACORPORATION;
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this.enemyReady = true;
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this.ready = true;
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} else {
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System.out.println("enemy is mega corp");
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this.chosenFaction = Faction.HACKER;
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this.enemyReady = true;
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this.ready = true;
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}
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} else {
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if (teamData.getFaction() == Faction.HACKER) {
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this.setChosenFaction(Faction.MEGACORPORATION);
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} else if (teamData.getFaction() == Faction.MEGACORPORATION) {
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this.setChosenFaction(Faction.HACKER);
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}
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System.out.println("FACTION NOT CHOSEN, it is now " + getChosenFaction());
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initCharacters();
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setGamestate(GAMESTATE.PLAYING);
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send(new ReadyData(username));
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}
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}
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@@ -400,17 +408,19 @@ public class MainGame extends Game implements ClientCallback {
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System.out.println("chose HACKER");
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setChosenFaction(Faction.HACKER);
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send(new TeamData(Faction.MEGACORPORATION, getUsername()));
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// mainGame.initCharacters();
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// camera.translate(-400, 0);
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// mainGame.setGamestate(GAMESTATE.PLAYING);
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initCharacters();
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camera.translate(-400, 0);
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setGamestate(GAMESTATE.PLAYING);
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}
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public void chooseMegaCorp() {
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System.out.println("chose MEGA CORP");
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setChosenFaction(Faction.MEGACORPORATION);
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send(new TeamData(Faction.MEGACORPORATION, getUsername()));
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// mainGame.initCharacters();
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// mainGame.setGamestate(GAMESTATE.PLAYING);
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initCharacters();
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setGamestate(GAMESTATE.PLAYING);
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}
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public String getUsername() {
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@@ -1,5 +1,6 @@
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package netwerkprog.game.client.game.connections;
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import com.badlogic.gdx.Gdx;
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import netwerkprog.game.util.application.Controller;
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import netwerkprog.game.util.data.connection.ConnectionData;
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import netwerkprog.game.util.data.Data;
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@@ -119,10 +119,10 @@ public class GameInputProcessor implements InputProcessor {
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}
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} else if (mainGame.getGamestate() == GAMESTATE.SELECTING_FACTION) {
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if (keycode == Input.Keys.NUM_1) {
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mainGame.chooseMegaCorp();
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mainGame.send(new TeamData(Faction.MEGACORPORATION,mainGame.getUsername()));
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}
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if (keycode == Input.Keys.NUM_2) {
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mainGame.chooseHacker();
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mainGame.send(new TeamData(Faction.HACKER,mainGame.getUsername()));
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}
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}
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@@ -17,10 +17,15 @@ public class TextRenderer implements Disposable {
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cam = new OrthographicCamera(Gdx.graphics.getWidth(), Gdx.graphics.getHeight());
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}
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@Override
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public void dispose() {
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font.dispose();
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batch.dispose();
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try {
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batch.dispose();
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font.dispose();
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} catch (IllegalArgumentException e) {
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System.out.println("error: " + e.getMessage());
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}
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}
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public void resize(int screenWidth, int screenHeight) {
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