comment team

This commit is contained in:
Sem van der Hoeven
2020-06-07 17:20:56 +02:00
parent 298fe3af96
commit 5fa138b43b

View File

@@ -10,29 +10,54 @@ public class Team {
this.members = new BST<>();
}
/**
* create a new team with the given characters
* @param characters the characters
*/
public Team(BST<GameCharacter> characters) {
this.members = characters;
}
/**
* add new member
* @param gameCharacter the member to add
*/
public void addMember(GameCharacter gameCharacter) {
if (this.members.getSize() != 6)
this.members.insert(gameCharacter);
}
/**
* get members
* @return the members
*/
public BST<GameCharacter> getMembers() {
return this.members;
}
/**
* set members
* @param members the members to set
*/
public void setMembers(BST<GameCharacter> members) {
this.members = members;
}
/**
* add members
* @param characters the members to add
*/
public void addMember(GameCharacter... characters) {
for (GameCharacter gameCharacter : characters) {
this.members.insert(gameCharacter);
}
}
/**
* get the specific character
* @param character the character to get
* @return the character, null if it doesnt exist
*/
public GameCharacter get(GameCharacter character) {
for (GameCharacter cur : this.members) {
if (cur.equals(character)) {
@@ -42,6 +67,11 @@ public class Team {
return null;
}
/**
* get the character with the specified username
* @param username the username of the character
* @return the character, null if it doesnt exist
*/
public GameCharacter get(String username) {
for (GameCharacter cur : this.members) {
if (cur.getName().equals(username)) {
@@ -51,6 +81,11 @@ public class Team {
return null;
}
/**
* get the character at the specified position
* @param position the position of the character
* @return the character, null if it can't be found
*/
public GameCharacter get(int position) {
if (position >= this.members.getSize()) {
throw new IndexOutOfBoundsException("position out of range");
@@ -63,12 +98,20 @@ public class Team {
return null;
}
/**
* update all characters
* @param deltaTime the time between the last frame
*/
public void update(double deltaTime) {
for (GameCharacter character : this.members) {
character.update(deltaTime);
}
}
/**
* check if all players are dead
* @return true if all players are dead
*/
public boolean isDead() {
int dead = 0;
for (GameCharacter character : this.members) {