Changed GameCharacter to include sprites and draw method.

Added ScifiCritters testspirtes.
This commit is contained in:
MickWerf
2020-05-25 21:57:43 +02:00
parent cc37fc2858
commit 2e04560930
7 changed files with 19 additions and 45 deletions

View File

@@ -1,12 +1,10 @@
package netwerkprog.game.client.game.characters;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.Texture;
import netwerkprog.game.util.game.Character;
import netwerkprog.game.util.game.GameCharacter;
import netwerkprog.game.util.game.Faction;
public class DevTest1 extends Character {
public class DevTest1 extends GameCharacter {
public DevTest1() {
super("DevTest1", Faction.HACKER, new Texture(Gdx.files.internal("core/assets/george.png")));
super("DevTest1", Faction.HACKER, "core/assets/ScifiCritters4.PNG");
}
}

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@@ -1,9 +1,9 @@
package netwerkprog.game.client.game.characters;
import netwerkprog.game.util.game.Character;
import netwerkprog.game.util.game.GameCharacter;
import netwerkprog.game.util.game.Faction;
public class DevTest2 extends Character {
public class DevTest2 extends GameCharacter {
public DevTest2() {
super("DevTest2", Faction.MEGACORPORATION, null);
}

View File

@@ -1,9 +1,9 @@
package netwerkprog.game.client.game.characters;
import netwerkprog.game.util.game.Character;
import netwerkprog.game.util.game.GameCharacter;
import netwerkprog.game.util.game.Faction;
public class DevTest3 extends Character {
public class DevTest3 extends GameCharacter {
public DevTest3() {
super("DevTest3", Faction.AI, null);
}