Add changing gamemode

This commit is contained in:
SemvdH
2025-11-22 01:08:47 +01:00
parent 15c280b45e
commit d084696e42
3 changed files with 177 additions and 1 deletions

View File

@@ -5,6 +5,7 @@ import dbus
from urllib.parse import parse_qs
from ac_tracks import change_track, get_all_tracks, get_configs, get_preview_image, get_outline_image, get_current_track
from ac_cars import get_all_cars, get_car_image, update_cars, get_current_cars
from ac_gamemodes import get_gamemodes, update_gamemodes
class Handler(BaseHTTPRequestHandler):
def do_GET(self):
@@ -39,6 +40,8 @@ class Handler(BaseHTTPRequestHandler):
return self.handle_get_current_cars_path()
if self.path == "/currenttrack":
return self.handle_get_current_track_path()
if self.path == "/gamemodes":
return self.handle_get_gamemodes_path()
if self.path == "/" or self.path == "/index.html":
return self.handle_get_root_path()
@@ -128,6 +131,22 @@ class Handler(BaseHTTPRequestHandler):
self.wfile.write(json.dumps(data).encode())
return True
def handle_get_gamemodes_path(self):
gamemodes = get_gamemodes()
data = {
"gamemodes": {
"practice_minutes": gamemodes[0],
"qualify_minutes": gamemodes[1],
"race_laps": gamemodes[2]
}
}
self.send_response(200)
self.send_header("Content-type", "application/json")
self.end_headers()
self.wfile.write(json.dumps(data).encode())
return True
def handle_get_root_path(self):
with open("index.html", "r") as f:
html = f.read()
@@ -149,6 +168,8 @@ class Handler(BaseHTTPRequestHandler):
return self.handle_post_change_track()
if (self.path.startswith("/changecars")):
return self.handle_post_change_car()
if (self.path.startswith("/changegamemodes")):
return self.handle_post_change_gamemodes()
return False
def handle_post_change_track(self):
@@ -214,6 +235,44 @@ class Handler(BaseHTTPRequestHandler):
print("Invalid JSON received")
return False
def handle_post_change_gamemodes(self):
length = int(self.headers.get("Content-Length", 0))
body = self.rfile.read(length).decode("utf-8")
import json
try:
data = json.loads(body)
gamemodes = data.get("gamemodes", {})
print("Received gamemodes:", gamemodes)
practice = gamemodes.get("practice_minutes", 0)
qualify = gamemodes.get("qualify_minutes", 0)
race = gamemodes.get("race_laps", 0)
success, message = update_gamemodes(practice, qualify, race)
if success:
success, message = restart_ac_server()
print(f"restart succeeded: {success}, {message}")
if success:
self.send_response(200)
self.send_header("Content-type", "application/json")
self.end_headers()
response = {"status": "success", "message": message}
self.wfile.write(json.dumps(response).encode())
else:
self.send_response(400)
self.send_header("Content-type", "application/json")
self.end_headers()
response = {"status": "error", "message": message}
self.wfile.write(json.dumps(response).encode())
return True
except json.JSONDecodeError:
self.send_response(400)
self.send_header("Content-Type", "application/json")
self.end_headers()
self.wfile.write(b'{"error":"invalid json"}')
print("Invalid JSON received")
return False
def send_image(self, img_path: str):
if os.path.exists(img_path):

61
ac_gamemodes.py Normal file
View File

@@ -0,0 +1,61 @@
import os
CONFIG_FILE = "server_cfg.ini"
CONTENT_FOLDER = "/home/sem/assetto-corsa/content"
CONFIG_PATH = "/home/sem/assetto-corsa/cfg"
# CONTENT_FOLDER = "./content"
# CONFIG_PATH = "./cfg"
def get_gamemodes() -> list:
gamemodes = [0,0,0] # practice, qualify, race
index = 0
config_path = os.path.join(CONFIG_PATH, CONFIG_FILE)
with open(config_path,'r') as file:
for line in file:
line = line.strip()
if line.startswith("[PRACTICE]"):
index = 0
elif line.startswith("[QUALIFY]"):
index = 1
elif line.startswith("[RACE]"):
index = 2
elif line.startswith("TIME="):
gamemodes[index] = int(line.replace("TIME=","").strip())
elif line.startswith("LAPS="):
gamemodes[index] = int(line.replace("LAPS=","").strip())
print(f"loaded gamemodes: {gamemodes}")
return gamemodes
def update_gamemodes(practice: int, qualify: int, race: int) -> tuple[bool, str]:
print(f"updating gamemodes to practice: {practice}, qualify: {qualify}, race: {race}")
new_content = ""
config_path = os.path.join(CONFIG_PATH, CONFIG_FILE)
with open(config_path,'r') as file:
in_practice = False
in_qualify = False
for line in file:
line = line.strip()
if line.startswith("[PRACTICE]"):
in_practice = True
in_qualify = False
if line.startswith("[QUALIFY]"):
in_practice = False
in_qualify = True
if line.startswith("TIME="):
if in_practice:
new_content += f"TIME={practice}"
print(f"changing line to TIME={practice}")
elif in_qualify:
new_content += f"TIME={qualify}"
print(f"changing line to TIME={qualify}")
elif line.startswith("LAPS="):
new_content += f"LAPS={race}"
print(f"changing line to LAPS={race}")
else:
new_content += line
new_content += "\n"
with open(config_path,'w') as file:
file.write(new_content)
return True, "Gamemodes updated successfully."

View File

@@ -145,6 +145,13 @@
<img id="outline" src="" width="400">
</div>
<h1>Choose gamemode</h1>
<p>Set to 0 to disable</p>
<input type="number" class="practice-minutes" placeholder="Practice minutes">
<input type="number" class="qualify-minutes" placeholder="Qualify minutes">
<input type="number" class="race-laps" placeholder="Race laps">
<button onclick="applyGamemodes()">Apply</button>
<h1>Choose cars</h1>
<button id="addCarBtn">Add Car</button>
<button id="applyCarsBtn">Change cars</button>
@@ -222,6 +229,54 @@
window.addEventListener('load', updateCurrentTrack, false); // NB **not** 'onload'
}
</script>
<script>
function updateGameModes() {
fetch('/gamemodes')
.then(r => r.json())
.then(data => {
document.querySelector(".practice-minutes").value = data.gamemodes.practice_minutes;
document.querySelector(".qualify-minutes").value = data.gamemodes.qualify_minutes;
document.querySelector(".race-laps").value = data.gamemodes.race_laps;
});
}
function applyGamemodes() {
const practiceMinutes = document.querySelector(".practice-minutes").value || 0;
const qualifyMinutes = document.querySelector(".qualify-minutes").value || 0;
const raceLaps = document.querySelector(".race-laps").value || 0;
const payload = {
gamemodes: {
practice_minutes: parseInt(practiceMinutes),
qualify_minutes: parseInt(qualifyMinutes),
race_laps: parseInt(raceLaps)
}
};
fetch("/changegamemodes", {
method: "POST",
headers: {
"Content-Type": "application/json"
},
body: JSON.stringify(payload)
})
.then(res => res.json())
.then(data => {
console.log("Server response:", data);
if (data.status == "success") {
alert("Gamemodes changed successfully!");
} else {
alert("Failed to change gamemodes: " + data.message);
}
});
}
if (window.addEventListener) // W3C standard
{
window.addEventListener('load', updateGameModes, false); // NB **not** 'onload'
}
</script>
<script>
const addCarBtn = document.getElementById("addCarBtn");
const carList = document.getElementById("carList");
@@ -237,7 +292,7 @@
blocks.forEach(block => {
const carSelect = block.querySelector(".car-select");
const skinSelect = block.querySelector(".skin-select");
const amountInput = block.querySelector("input[type='number']");
const amountInput = block.querySelector(".amount-input");
const carName = carSelect?.value || "";
const skinName = skinSelect?.value || "";
@@ -310,6 +365,7 @@
const amountSelect = document.createElement("input");
amountSelect.style.marginLeft = "10px";
amountSelect.className = "amount-input";
amountSelect.type = "number";
amountSelect.min = "1";
if (amount > 0) {