[ADD] some headers
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@@ -6,6 +6,8 @@
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#include <ostream>
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#include <ostream>
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#include <opencv2/core.hpp>
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#include <opencv2/core.hpp>
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#include <opencv2/videoio.hpp>
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#include <opencv2/video.hpp>
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#include "models/model.h"
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#include "models/model.h"
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#include "renderEngine/loader.h"
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#include "renderEngine/loader.h"
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@@ -65,7 +67,7 @@ int main(void)
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// set up object detection
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// set up object detection
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//objDetect.setup();
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//objDetect.setup();
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// Main game loop
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// Main game loop
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while (!glfwWindowShouldClose(window))
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while (!glfwWindowShouldClose(window))
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{
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{
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@@ -81,7 +83,8 @@ int main(void)
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render_engine::renderer::Render(entity, shader);
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render_engine::renderer::Render(entity, shader);
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objDetect.setup();
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//objDetect.setup();
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objDetect.calculateDifference();
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// Finish up
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// Finish up
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shader.Stop();
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shader.Stop();
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