diff --git a/src/main.cpp b/src/main.cpp index dcdb76c..53cb0a4 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -6,6 +6,8 @@ #include #include +#include +#include #include "models/model.h" #include "renderEngine/loader.h" @@ -65,7 +67,7 @@ int main(void) // set up object detection //objDetect.setup(); - + // Main game loop while (!glfwWindowShouldClose(window)) { @@ -81,7 +83,8 @@ int main(void) render_engine::renderer::Render(entity, shader); - objDetect.setup(); + //objDetect.setup(); + objDetect.calculateDifference(); // Finish up shader.Stop();