[ADD] some headers

This commit is contained in:
Sem van der Hoeven
2021-05-25 10:16:58 +02:00
parent ff79c1525c
commit e50cd92a35

View File

@@ -6,6 +6,8 @@
#include <ostream>
#include <opencv2/core.hpp>
#include <opencv2/videoio.hpp>
#include <opencv2/video.hpp>
#include "models/model.h"
#include "renderEngine/loader.h"
@@ -65,7 +67,7 @@ int main(void)
// set up object detection
//objDetect.setup();
// Main game loop
while (!glfwWindowShouldClose(window))
{
@@ -81,7 +83,8 @@ int main(void)
render_engine::renderer::Render(entity, shader);
objDetect.setup();
//objDetect.setup();
objDetect.calculateDifference();
// Finish up
shader.Stop();