[ADD] menu now works

menu switches to next item when hand is closed and calls OnClick() when hand is closed
This commit is contained in:
Jasper
2021-06-04 16:32:26 +02:00
parent 7cc918fdf8
commit b3412e414e
8 changed files with 171 additions and 72 deletions

View File

@@ -26,7 +26,7 @@ namespace render_engine
glCullFace(GL_BACK);
const glm::mat4 projectionMatrix =
glm::perspective(glm::radians(FOV), (WINDOW_WIDTH / WINDOW_HEIGT), NEAR_PLANE, FAR_PLANE);
glm::perspective(glm::radians(FOV), (WINDOW_WIDTH / WINDOW_HEIGHT), NEAR_PLANE, FAR_PLANE);
// Load the projectionmatrix into the shader
shader.Start();