[ADD] menu now works
menu switches to next item when hand is closed and calls OnClick() when hand is closed
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@@ -1,5 +1,6 @@
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#pragma once
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#include <iostream>
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#include <glm/gtc/matrix_transform.hpp>
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#include "../toolbox/toolbox.h"
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#include "gui_element.h"
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@@ -32,6 +33,14 @@ namespace gui
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*/
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void Update(GLFWwindow* window);
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/*
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* @brief: Call this function when you want to perform a mouseclick
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*
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* @param mousebutton: mouseButton you want to perform the click on
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*/
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void ForceClick(int mouseButton);
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/*
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* @brief: This function gets called when the InteractabeGui is clicked
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*/
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@@ -50,7 +59,10 @@ namespace gui
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/*
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* @brief: This function sets the texture of the InteractableGUI for when the InteractableGUI is clicked
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*/
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void SetClickedTexture(int texture) { clicked_texture = texture; }
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void SetClickedTexture(int texture)
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{
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clicked_texture = texture;
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}
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/*
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* @brief: This function sets the texture of the InteractableGUI for when the mouse is hovering above the InteractableGUI
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