[testing] shader ddoesnt work, still on it

This commit is contained in:
Lars
2021-05-28 12:08:12 +02:00
parent 51cdc520e0
commit 93b3223737
11 changed files with 259 additions and 27 deletions

View File

@@ -0,0 +1,20 @@
#pragma once
#include "scene.h"
#include <map>
namespace scene
{
class Startup_Scene : public scene::Scene
{
private:
public:
virtual void start() override;
virtual void render() override;
virtual void update() override;
virtual void onKey(int key, int scancode, int action, int mods) override;
};
}