[testing] shader ddoesnt work, still on it
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20
src/scenes/startup_Scene.h
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20
src/scenes/startup_Scene.h
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#pragma once
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#include "scene.h"
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#include <map>
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namespace scene
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{
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class Startup_Scene : public scene::Scene
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{
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private:
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public:
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virtual void start() override;
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virtual void render() override;
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virtual void update() override;
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virtual void onKey(int key, int scancode, int action, int mods) override;
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};
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}
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