Files
SDBA/src/scenes/startup_Scene.h
2021-05-28 12:08:12 +02:00

21 lines
318 B
C++

#pragma once
#include "scene.h"
#include <map>
namespace scene
{
class Startup_Scene : public scene::Scene
{
private:
public:
virtual void start() override;
virtual void render() override;
virtual void update() override;
virtual void onKey(int key, int scancode, int action, int mods) override;
};
}