[ADD] better info on camera
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@@ -3,7 +3,7 @@
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#include <iostream>
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#define MIN_MENU_HAND_SIZE 10000
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#define MIN_GAME_HAND_SIZE 4000 // todo change
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#define MIN_GAME_HAND_SIZE 3000 // todo change
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namespace computervision
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{
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namespace handcalibration
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@@ -25,11 +25,7 @@ namespace computervision
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cv::putText(output_frame, "hand in frame:", cv::Point(5, output_frame.rows - 50), cv::FONT_HERSHEY_PLAIN, 2.0, cv::Scalar(255, 255, 0), 1);
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cv::rectangle(output_frame, cv::Rect(420, output_frame.rows - 67, 15, 15), hand_present ? cv::Scalar(0, 255, 0) : cv::Scalar(0, 0, 255), -1);
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cv::putText(output_frame, "background calibrated:", cv::Point(5, output_frame.rows - 30), cv::FONT_HERSHEY_PLAIN, 2.0, cv::Scalar(255, 255, 0), 1);
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cv::rectangle(output_frame, cv::Rect(420, output_frame.rows - 47, 15, 15), background_calibrated ? cv::Scalar(0, 255, 0) : cv::Scalar(0, 0, 255), -1);
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cv::putText(output_frame, "skin color calibrated:", cv::Point(5, output_frame.rows - 10), cv::FONT_HERSHEY_PLAIN, 2.0, cv::Scalar(255, 255, 0), 1);
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cv::rectangle(output_frame, cv::Rect(420, output_frame.rows - 27, 15, 15), skintone_calibrated ? cv::Scalar(0, 255, 0) : cv::Scalar(0, 0, 255), -1);
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DrawBackgroundSkinCalibrated(output_frame);
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if (hand_present)
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{
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@@ -38,6 +34,16 @@ namespace computervision
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}
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}
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void HandCalibrator::DrawBackgroundSkinCalibrated(cv::Mat& output_frame)
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{
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cv::putText(output_frame, "background calibrated:", cv::Point(5, output_frame.rows - 30), cv::FONT_HERSHEY_PLAIN, 2.0, cv::Scalar(255, 255, 0), 1);
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cv::rectangle(output_frame, cv::Rect(420, output_frame.rows - 47, 15, 15), background_calibrated ? cv::Scalar(0, 255, 0) : cv::Scalar(0, 0, 255), -1);
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cv::putText(output_frame, "skin color calibrated:", cv::Point(5, output_frame.rows - 10), cv::FONT_HERSHEY_PLAIN, 2.0, cv::Scalar(255, 255, 0), 1);
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cv::rectangle(output_frame, cv::Rect(420, output_frame.rows - 27, 15, 15), skintone_calibrated ? cv::Scalar(0, 255, 0) : cv::Scalar(0, 0, 255), -1);
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}
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void HandCalibrator::SetSkinCalibration(bool val)
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{
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skintone_calibrated = val;
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@@ -65,11 +71,10 @@ namespace computervision
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if (points.size() == 0) return false;
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std::cout << std::endl;
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for (int p = 0; p < points.size(); p++)
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{
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int area = cv::contourArea(points[p]);
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std::cout << area << std::endl;
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if (type == handcalibration::HandDetectionType::MENU)
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if (area > MIN_MENU_HAND_SIZE) return true;
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