56 Commits
test ... write

Author SHA1 Message Date
fabjuuuh
7b9ad2540c shit 2020-09-25 13:01:04 +02:00
fabjuuuh
5a425bf19b Merge remote-tracking branch 'origin/client' into write 2020-09-23 15:40:25 +02:00
fabjuuuh
8e24274261 Merge remote-tracking branch 'origin/client' into write 2020-09-23 15:38:16 +02:00
shinichi
fb57a1779c comments and some small fixes 2020-09-23 15:37:37 +02:00
fabjuuuh
8c45d5eccd Test 2020-09-23 15:37:23 +02:00
fabjuuuh
5db3f28deb Write 2020-09-23 15:33:50 +02:00
shinichi
8c6cb443e3 deleted stuff 2020-09-23 15:22:45 +02:00
shinichi
81dcebb5e8 added client id to protocol 2020-09-23 15:11:13 +02:00
shinichi
c782301cf2 connection from bike/simulator to client to server 2020-09-23 15:05:09 +02:00
shinichi
d5eadbe529 forgot to stage 2020-09-23 14:32:07 +02:00
shinichi
d67c8448ad client and server connect 2020-09-23 14:31:37 +02:00
fabjuuuh
8e45c9a435 Merge remote-tracking branch 'origin/client' into client 2020-09-23 14:12:50 +02:00
fabjuuuh
cd5f23d3e4 Works i think 2020-09-23 14:12:35 +02:00
shinichi
5f7f1c8510 connected to bike? 2020-09-23 14:12:33 +02:00
shinichi
cdaac839b9 Merge remote-tracking branch 'origin/client' into client 2020-09-23 13:53:14 +02:00
shinichi
f899c90ff7 fix login message, implemented IDatareceiver, added Raw and json message 2020-09-23 13:53:00 +02:00
fabjuuuh
c62b0224e1 Merge remote-tracking branch 'origin/client' into client 2020-09-23 13:46:54 +02:00
shinichi
be9553cc51 fix login message, implemented IDatareceiver, added Rawa and jsom messag 2020-09-23 13:46:38 +02:00
fabjuuuh
40cbff209b Auto stash before merge of "client" and "origin/client" 2020-09-23 13:25:59 +02:00
shinichi
fd36e420d1 changed IDataConverter to IDataReceiver 2020-09-23 13:22:14 +02:00
shinichi
e315e1cf3f edited clients 2020-09-23 13:14:49 +02:00
shinichi
e0e910ac25 added newtonsoft to proftaakRH 2020-09-23 13:06:03 +02:00
Sem van der Hoeven
0bf41b5c07 fix projects not seeing message? 2020-09-23 12:31:55 +02:00
shinichi
de18ddc0f0 Merge branch 'server' into client 2020-09-23 12:12:42 +02:00
fabjuuuh
748f7eed46 Server 2020-09-23 12:11:32 +02:00
shinichi
674a10a779 Merge branch 'develop' into client 2020-09-23 12:01:16 +02:00
shinichi
797fb16465 client stuff 2020-09-23 12:00:40 +02:00
Sem van der Hoeven
60cf23d980 added identifier enum and made message use it 2020-09-23 11:58:36 +02:00
Sem van der Hoeven
31ef1beb82 added comments to message 2020-09-23 11:57:20 +02:00
Sem van der Hoeven
603703b3f6 rename program to message 2020-09-23 11:52:49 +02:00
Sem van der Hoeven
1a67e97f75 removed unused boolean warning 2020-09-23 11:51:22 +02:00
Sem van der Hoeven
28242ff052 added message class and added references to server and client projects 2020-09-23 11:50:25 +02:00
shinichi
a52f1ea7ed started client 2020-09-23 11:12:10 +02:00
fabjuuuh
dcae307754 Classes to server 2020-09-23 11:00:45 +02:00
Sem van der Hoeven
1041aa0391 added empty server and client projects 2020-09-23 10:43:03 +02:00
Sem van der Hoeven
b391583107 added other project to solution 2020-09-23 09:57:36 +02:00
Sem van der Hoeven
c63b51c22b fix? 2020-09-18 17:15:10 +02:00
Sem van der Hoeven
1ce519f661 wat 2020-09-18 17:14:16 +02:00
Sem van der Hoeven
7df8d98ed9 test 2020-09-18 17:08:19 +02:00
Sem van der Hoeven
fce99ff9ec Merge branch 'master' into develop 2020-09-18 17:00:17 +02:00
Sem van der Hoeven
a4bfac3de1 Merge branch 'develop' of https://github.com/SemvdH/Proftaak-RH-B4 into develop 2020-09-18 16:58:50 +02:00
SemvdH
5762989f93 Merge pull request #5 from SemvdH/temp
test
2020-09-18 16:58:41 +02:00
Sem van der Hoeven
fe977deb46 Merge branch 'develop' of https://github.com/SemvdH/Proftaak-RH-B4 into develop 2020-09-18 16:57:25 +02:00
Sem van der Hoeven
541538d50a test 2020-09-18 16:56:37 +02:00
shinichi
8f8490fe2a Merge remote-tracking branch 'origin/develop' into develop 2020-09-18 16:54:23 +02:00
shinichi
47cfe4efe6 nope 2020-09-18 16:54:21 +02:00
SemvdH
5cd4e61194 Merge pull request #4 from SemvdH/develop
merge Develop into master... again
2020-09-18 16:53:42 +02:00
Sem van der Hoeven
84a80df9ca Revert "removed unecessary folder"
This reverts commit 3f3a388ec1.
2020-09-18 16:52:33 +02:00
Sem van der Hoeven
3f3a388ec1 removed unecessary folder 2020-09-18 16:49:40 +02:00
Sem van der Hoeven
360767b6a5 added RH-Engine to solution 2020-09-18 16:49:02 +02:00
SemvdH
ddcc2171e0 Merge pull request #3 from SemvdH/revert-2-develop
Revert "merge Develop into master"
2020-09-18 16:45:00 +02:00
SemvdH
b6be86b811 Revert "merge Develop into master" 2020-09-18 16:44:47 +02:00
fdegroot1
109b982931 Merge pull request #2 from SemvdH/develop
merge Develop into master
2020-09-18 16:44:27 +02:00
Sem van der Hoeven
688509dc66 conflicts 5: The return 2020-09-18 16:42:02 +02:00
Sem van der Hoeven
02b180c246 clean and comment 2020-09-18 16:41:05 +02:00
SemvdH
6beb031907 Merge pull request #1 from SemvdH/develop
Merge develop into master
2020-09-11 15:34:55 +02:00
20 changed files with 734 additions and 104 deletions

134
Client/Client.cs Normal file
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@@ -0,0 +1,134 @@
using System;
using System.Net.Sockets;
using ProftaakRH;
namespace Client
{
class Client : IDataReceiver
{
private TcpClient client;
private NetworkStream stream;
private byte[] buffer = new byte[1024];
private int bytesReceived;
private bool connected;
private byte clientId = 0;
public Client() : this("localhost", 5555)
{
}
public Client(string adress, int port)
{
this.client = new TcpClient();
this.bytesReceived = 0;
this.connected = false;
client.BeginConnect(adress, port, new AsyncCallback(OnConnect), null);
}
private void OnConnect(IAsyncResult ar)
{
this.client.EndConnect(ar);
Console.WriteLine("Verbonden!");
this.stream = this.client.GetStream();
//TODO File in lezen
Console.WriteLine("enter username");
string username = Console.ReadLine();
Console.WriteLine("enter password");
string password = Console.ReadLine();
byte[] message = DataParser.getJsonMessage(DataParser.GetLoginJson(username, password), this.clientId);
this.stream.BeginWrite(message, 0, message.Length, new AsyncCallback(OnWrite), null);
this.stream.BeginRead(this.buffer, 0, this.buffer.Length, new AsyncCallback(OnRead), null);
//TODO lees OK message
//temp moet eigenlijk een ok bericht ontvangen
this.connected = true;
}
private void OnRead(IAsyncResult ar)
{
int receivedBytes = this.stream.EndRead(ar);
byte[] lengthBytes = new byte[4];
Array.Copy(this.buffer, 0, lengthBytes, 0, 4);
int expectedMessageLength = BitConverter.ToInt32(lengthBytes);
if (expectedMessageLength > this.buffer.Length)
{
throw new OutOfMemoryException("buffer to small");
}
if (expectedMessageLength > this.bytesReceived + receivedBytes)
{
//message hasn't completely arrived yet
this.bytesReceived += receivedBytes;
this.stream.BeginRead(this.buffer, this.bytesReceived, this.buffer.Length - this.bytesReceived, new AsyncCallback(OnRead), null);
}
else
{
//message completely arrived
if (expectedMessageLength != this.bytesReceived + receivedBytes)
{
Console.WriteLine("something has gone completely wrong");
}
string identifier;
bool isJson = DataParser.getJsonIdentifier(this.buffer, out identifier);
if (isJson)
{
throw new NotImplementedException();
}
else if (DataParser.isRawData(this.buffer))
{
throw new NotImplementedException();
}
}
this.stream.BeginRead(this.buffer, 0, this.buffer.Length, new AsyncCallback(OnRead), null);
}
private void OnWrite(IAsyncResult ar)
{
this.stream.EndWrite(ar);
}
#region interface
//maybe move this to other place
public void BPM(byte[] bytes)
{
if (bytes == null)
{
throw new ArgumentNullException("no bytes");
}
byte[] message = DataParser.GetRawDataMessage(bytes, clientId);
this.stream.BeginWrite(message, 0, message.Length, new AsyncCallback(OnWrite), null);
}
public void Bike(byte[] bytes)
{
if (bytes == null)
{
throw new ArgumentNullException("no bytes");
}
byte[] message = DataParser.GetRawDataMessage(bytes, clientId);
this.stream.BeginWrite(message, 0, message.Length, new AsyncCallback(OnWrite), null);
}
#endregion
public bool IsConnected()
{
return this.connected;
}
}
}

17
Client/Client.csproj Normal file
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@@ -0,0 +1,17 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>netcoreapp3.1</TargetFramework>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Message\Message.csproj" />
<ProjectReference Include="..\ProftaakRH\ProftaakRH.csproj" />
</ItemGroup>
</Project>

126
Client/DataParser.cs Normal file
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@@ -0,0 +1,126 @@
using Newtonsoft.Json;
using System;
using System.Linq;
using System.Text;
namespace Client
{
public class DataParser
{
/// <summary>
/// makes the json object with LOGIN identifier and username and password
/// </summary>
/// <param name="mUsername">username</param>
/// <param name="mPassword">password</param>
/// <returns>json object to ASCII to bytes</returns>
public static byte[] GetLoginJson(string mUsername, string mPassword)
{
dynamic json = new
{
identifier = "LOGIN",
data = new
{
username = mUsername,
password = mPassword,
}
};
return Encoding.ASCII.GetBytes(JsonConvert.SerializeObject(json));
}
/// <summary>
/// get the identifier from json
/// </summary>
/// <param name="bytes">json in ASCII</param>
/// <param name="identifier">gets the identifier</param>
/// <returns>if it sucseeded</returns>
public static bool getJsonIdentifier(byte[] bytes, out string identifier)
{
if (bytes.Length <= 6)
{
throw new ArgumentException("bytes to short");
}
byte messageId = bytes[4];
if (messageId == 1)
{
dynamic json = JsonConvert.DeserializeObject(Encoding.ASCII.GetString(bytes.Skip(6).ToArray()));
identifier = json.identifier;
return true;
}
else
{
identifier = "";
return false;
}
}
/// <summary>
/// checks if the de message is raw data according to the protocol
/// </summary>
/// <param name="bytes">message</param>
/// <returns>if message contains raw data</returns>
public static bool isRawData(byte[] bytes)
{
if (bytes.Length <= 6)
{
throw new ArgumentException("bytes to short");
}
return bytes[4] == 0x02;
}
/// <summary>
/// constructs a message with the payload, messageId and clientId
/// </summary>
/// <param name="payload"></param>
/// <param name="messageId"></param>
/// <param name="clientId"></param>
/// <returns>the message ready for sending</returns>
public static byte[] getMessage(byte[] payload, byte messageId, byte clientId)
{
byte[] res = new byte[payload.Length + 6];
Array.Copy(BitConverter.GetBytes(payload.Length + 6), 0, res, 0, 4);
res[4] = messageId;
res[5] = clientId;
Array.Copy(payload, 0, res, 6, payload.Length);
return res;
}
/// <summary>
/// constructs a message with the payload and clientId and assumes the payload is raw data
/// </summary>
/// <param name="payload"></param>
/// <param name="clientId"></param>
/// <returns>the message ready for sending</returns>
public static byte[] GetRawDataMessage(byte[] payload, byte clientId)
{
return getMessage(payload, 0x02, clientId);
}
/// <summary>
/// constructs a message with the payload and clientId and assumes the payload is json
/// </summary>
/// <param name="payload"></param>
/// <param name="clientId"></param>
/// <returns>the message ready for sending</returns>
public static byte[] getJsonMessage(byte[] payload, byte clientId)
{
return getMessage(payload, 0x01, clientId);
}
/// <summary>
/// constructs a message with the message and clientId
/// </summary>
/// <param name="message"></param>
/// <param name="clientId"></param>
/// <returns>the message ready for sending</returns>
public static byte[] getJsonMessage(string message, byte clientId)
{
return getJsonMessage(Encoding.ASCII.GetBytes(message), clientId);
}
}
}

34
Client/Program.cs Normal file
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@@ -0,0 +1,34 @@
using System;
using Hardware;
namespace Client
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine("Hello World!");
//connect fiets?
Client client = new Client();
while (!client.IsConnected())
{
}
BLEHandler bLEHandler = new BLEHandler(client);
bLEHandler.Connect();
//BikeSimulator bikeSimulator = new BikeSimulator(client);
//bikeSimulator.StartSimulation();
while (true)
{
}
}
}
}

68
Message/Message.cs Normal file
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@@ -0,0 +1,68 @@
using Newtonsoft.Json;
using System;
namespace Message
{
/// <summary>
/// Message class to handle traffic between clients and server
/// </summary>
public class Message
{
public static void Main(string[] args)
{
}
/// <summary>
/// identifier for the message
/// </summary>
public Identifier Identifier
{
get;set;
}
/// <summary>
/// payload of the message, the actual text
/// </summary>
public string Payload
{
get;set;
}
/// <summary>
/// constructs a new message with the given parameters
/// </summary>
/// <param name="identifier">the identifier</param>
/// <param name="payload">the payload</param>
public Message(Identifier identifier, string payload)
{
this.Identifier = identifier;
this.Payload = payload;
}
/// <summary>
/// serializes this object to a JSON string
/// </summary>
/// <returns>a JSON representation of this object</returns>
public string Serialize()
{
return JsonConvert.SerializeObject(this);
}
/// <summary>
/// deserializes a JSON string into a new Message object
/// </summary>
/// <param name="json">the JSON string to deserialize</param>
/// <returns>a new <c>Message</c> object from the JSON string</returns>
public static Message Deserialize(string json)
{
return (Message)JsonConvert.DeserializeObject(json);
}
}
public enum Identifier
{
LOGIN,
CHAT,
}
}

12
Message/Message.csproj Normal file
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@@ -0,0 +1,12 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>netcoreapp3.1</TargetFramework>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
</ItemGroup>
</Project>

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@@ -4,15 +4,16 @@ using System.Text;
using Avans.TI.BLE;
using System.Threading;
using System.Security.Cryptography;
using ProftaakRH;
namespace Hardware
{
/// <summary>
/// <c>BLEHandler</c> class that handles connection and traffic to and from the bike
/// </summary>
class BLEHandler
public class BLEHandler
{
IDataConverter dataConverter;
IDataReceiver dataReceiver;
private BLE bleBike;
private BLE bleHeart;
public bool Running { get; set; }
@@ -20,11 +21,10 @@ namespace Hardware
/// <summary>
/// Makes a new BLEHandler object
/// </summary>
/// <param name="dataConverter">the dataconverter object</param>
public BLEHandler(IDataConverter dataConverter)
/// <param name="dataReceiver">the dataconverter object</param>
public BLEHandler(IDataReceiver dataReceiver)
{
this.dataConverter = dataConverter;
bool running = false;
this.dataReceiver = dataReceiver;
}
/// <summary>
@@ -120,16 +120,16 @@ namespace Hardware
/// <param name="e">the value changed event</param>
private void BleBike_SubscriptionValueChanged(object sender, BLESubscriptionValueChangedEventArgs e)
{
if (e.ServiceName == "6e40fec2-b5a3-f393-e0a9-e50e24dcca9e")
{
byte[] payload = new byte[8];
Array.Copy(e.Data, 4, payload, 0, 8);
this.dataConverter.Bike(payload);
this.dataReceiver.Bike(payload);
}
else if (e.ServiceName == "00002a37-0000-1000-8000-00805f9b34fb")
{
this.dataConverter.BPM(e.Data);
this.dataReceiver.BPM(e.Data);
}
else
{
@@ -165,7 +165,7 @@ namespace Hardware
antMessage[i] = 0xFF;
}
antMessage[11] = (byte)Math.Max(Math.Min(Math.Round(percentage / 0.5), 255), 0);
byte checksum = 0;
for (int i = 0; i < 12; i++)

View File

@@ -1,4 +1,5 @@
using LibNoise.Primitive;
using ProftaakRH;
using System;
using System.Collections.Generic;
using System.Linq;
@@ -9,9 +10,9 @@ using System.Threading;
namespace Hardware.Simulators
{
class BikeSimulator : IHandler
public class BikeSimulator : IHandler
{
IDataConverter dataConverter;
IDataReceiver dataReceiver;
private int elapsedTime = 0;
private int eventCounter = 0;
private double distanceTraveled = 0;
@@ -29,10 +30,11 @@ namespace Hardware.Simulators
public BikeSimulator(IDataConverter dataConverter)
public BikeSimulator(IDataReceiver dataReceiver)
{
this.dataConverter = dataConverter;
this.dataReceiver = dataReceiver;
}
public void StartSimulation()
{
//Example BLE Message
@@ -41,16 +43,16 @@ namespace Hardware.Simulators
float x = 0.0f;
//Perlin for Random values
ImprovedPerlin improvedPerlin = new ImprovedPerlin(0,LibNoise.NoiseQuality.Best);
ImprovedPerlin improvedPerlin = new ImprovedPerlin(0, LibNoise.NoiseQuality.Best);
while (true)
{
CalculateVariables(improvedPerlin.GetValue(x)+1);
CalculateVariables(improvedPerlin.GetValue(x) + 1);
//Simulate sending data
dataConverter.Bike(GenerateBike0x19());
dataConverter.Bike(GenerateBike0x10());
dataConverter.BPM(GenerateHeart());
dataReceiver.Bike(GenerateBike0x19());
dataReceiver.Bike(GenerateBike0x10());
dataReceiver.BPM(GenerateHeart());
Thread.Sleep(1000);
@@ -65,21 +67,21 @@ namespace Hardware.Simulators
private byte[] GenerateBike0x19()
{
byte statByte = (byte)(powerArray[1] >> 4);
byte[] bikeByte = { 0x19, Convert.ToByte(eventCounter%256), Convert.ToByte(cadence%254), accPowerArray[0], accPowerArray[1], powerArray[0], statByte, 0x20 };
byte[] bikeByte = { 0x19, Convert.ToByte(eventCounter % 256), Convert.ToByte(cadence % 254), accPowerArray[0], accPowerArray[1], powerArray[0], statByte, 0x20 };
return bikeByte;
}
//Generate an ANT message for page 0x10
private byte[] GenerateBike0x10()
{
byte[] bikeByte = { 0x10, Convert.ToByte(equipmentType), Convert.ToByte(elapsedTime*4%64), Convert.ToByte(distanceTraveled), speedArray[0], speedArray[1], Convert.ToByte(BPM), 0xFF };
byte[] bikeByte = { 0x10, Convert.ToByte(equipmentType), Convert.ToByte(elapsedTime * 4 % 64), Convert.ToByte(distanceTraveled), speedArray[0], speedArray[1], Convert.ToByte(BPM), 0xFF };
return bikeByte;
}
//Generate an ANT message for BPM
private byte[] GenerateHeart()
{
byte[] hartByte = { 0x00, Convert.ToByte(BPM)};
byte[] hartByte = { 0x00, Convert.ToByte(BPM) };
return hartByte;
}
@@ -114,13 +116,13 @@ namespace Hardware.Simulators
//Input perlin value
private void CalculateVariables(float perlin)
{
this.speed = perlin * 5 / 0.01 ;
this.speed = perlin * 5 / 0.01;
short sped = (short)speed;
speedArray = BitConverter.GetBytes(sped);
this.distanceTraveled = (distanceTraveled+(speed*0.01)) % 256;
this.BPM = (int) (perlin * 80);
this.cadence = (int)speed/6;
this.power = ((1 + resistance) * speed)/14 % 4094;
this.distanceTraveled = (distanceTraveled + (speed * 0.01)) % 256;
this.BPM = (int)(perlin * 80);
this.cadence = (int)speed / 6;
this.power = ((1 + resistance) * speed) / 14 % 4094;
this.accPower = (this.accPower + this.power) % 65536;
// TO DO power to power LSB & MSN
powerArray = BitConverter.GetBytes((short)this.power);
@@ -131,9 +133,9 @@ namespace Hardware.Simulators
public void setResistance(byte[] bytes)
{
//TODO check if message is correct
if(bytes.Length == 13)
if (bytes.Length == 13)
{
this.resistance = Convert.ToDouble(bytes[11])/2;
this.resistance = Convert.ToDouble(bytes[11]) / 2;
}
}
}

View File

@@ -1,4 +1,5 @@
using System;
using ProftaakRH;
using System;
using System.Collections.Generic;
using System.Text;
@@ -7,7 +8,7 @@ namespace Hardware
/// <summary>
/// DataConverter class that handles all conversion of received data from the BLE bike.
/// </summary>
class DataConverter : IDataConverter
class DataConverter : IDataReceiver
{
/// <summary>
/// Receives, parses and displays any incoming data from the bike.
@@ -22,7 +23,7 @@ namespace Hardware
else
if (bytes.Length == 8)
{
switch (bytes[0])
{
case 0x10:
@@ -37,7 +38,7 @@ namespace Hardware
Console.WriteLine($"Speed is : {input * 0.01}m/s (Range 65.534m/4)");
if (bytes[6] != 0xFF)
{
Console.WriteLine("Heart rate byte: {0}", Convert.ToString(bytes[6],2));
Console.WriteLine("Heart rate byte: {0}", Convert.ToString(bytes[6], 2));
}
break;
case 0x19:
@@ -45,17 +46,17 @@ namespace Hardware
if (bytes[2] != 0xFF)
{
Console.WriteLine($"Instantaneous cadence: {bytes[2]} RPM (Range 0-254)");
}
int accumPower = bytes[3] | (bytes[4] << 8);
Console.WriteLine($"Accumulated power: {accumPower} watt (Rollover 65536)");
int instantPower = (bytes[5]) | (bytes[6] & 0b00001111)<<8;
int instantPower = (bytes[5]) | (bytes[6] & 0b00001111) << 8;
if (instantPower != 0xFFF)
Console.WriteLine($"Instant power: {instantPower} watt (Range 0-4094)");
Console.WriteLine($"Instant power: {instantPower} watt (Range 0-4094)");
int trainerStatus = bytes[6] & 0b11110000; // bit 4-7
int flags = bytes[7] >> 4;
@@ -103,13 +104,4 @@ namespace Hardware
Console.WriteLine();
}
}
/// <summary>
/// Dataconverter interface for handling data received from the bike
/// </summary>
interface IDataConverter
{
void BPM(byte[] bytes);
void Bike(byte[] bytes);
}
}

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@@ -0,0 +1,12 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace ProftaakRH
{
public interface IDataReceiver
{
void BPM(byte[] bytes);
void Bike(byte[] bytes);
}
}

View File

@@ -7,13 +7,12 @@ using Hardware.Simulators;
namespace ProftaakRH
{
class Program
class Program
{
static void Main(string[] agrs)
{
IDataConverter dataConverter = new DataConverter();
BLEHandler bLEHandler = new BLEHandler(dataConverter);
bLEHandler.Connect();
IDataReceiver dataReceiver = new DataConverter();
BLEHandler bLEHandler = new BLEHandler(dataReceiver);
//BikeSimulator bikeSimulator = new BikeSimulator(dataConverter);
//bikeSimulator.setResistance(bikeSimulator.GenerateResistance(1f));
//bikeSimulator.StartSimulation();
@@ -25,7 +24,7 @@ namespace ProftaakRH
string input = Console.ReadLine();
input.ToLower();
input.Trim();
if(input == "quit")
if (input == "quit")
{
running = false;
break;

View File

@@ -7,6 +7,7 @@
<ItemGroup>
<PackageReference Include="LibNoise" Version="0.2.0" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
</ItemGroup>
<ItemGroup>
<Reference Include="BLELibrary">

View File

@@ -3,7 +3,15 @@ Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.30413.136
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ProftaakRH", "ProftaakRH.csproj", "{0F053CC5-D969-4970-9501-B3428EA3D777}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ProftaakRH", "ProftaakRH.csproj", "{0F053CC5-D969-4970-9501-B3428EA3D777}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "RH-Engine", "..\RH-Engine\RH-Engine.csproj", "{984E295E-47A2-41E7-90E5-50FDB9E67694}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Server", "..\Server\Server.csproj", "{B1AB6F51-A20D-4162-9A7F-B3350B7510FD}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Client", "..\Client\Client.csproj", "{5759DD20-7A4F-4D8D-B986-A70A7818C112}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Message", "..\Message\Message.csproj", "{9ED6832D-B0FB-4460-9BCD-FAA58863B0CE}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
@@ -15,6 +23,22 @@ Global
{0F053CC5-D969-4970-9501-B3428EA3D777}.Debug|Any CPU.Build.0 = Debug|Any CPU
{0F053CC5-D969-4970-9501-B3428EA3D777}.Release|Any CPU.ActiveCfg = Release|Any CPU
{0F053CC5-D969-4970-9501-B3428EA3D777}.Release|Any CPU.Build.0 = Release|Any CPU
{984E295E-47A2-41E7-90E5-50FDB9E67694}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{984E295E-47A2-41E7-90E5-50FDB9E67694}.Debug|Any CPU.Build.0 = Debug|Any CPU
{984E295E-47A2-41E7-90E5-50FDB9E67694}.Release|Any CPU.ActiveCfg = Release|Any CPU
{984E295E-47A2-41E7-90E5-50FDB9E67694}.Release|Any CPU.Build.0 = Release|Any CPU
{B1AB6F51-A20D-4162-9A7F-B3350B7510FD}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{B1AB6F51-A20D-4162-9A7F-B3350B7510FD}.Debug|Any CPU.Build.0 = Debug|Any CPU
{B1AB6F51-A20D-4162-9A7F-B3350B7510FD}.Release|Any CPU.ActiveCfg = Release|Any CPU
{B1AB6F51-A20D-4162-9A7F-B3350B7510FD}.Release|Any CPU.Build.0 = Release|Any CPU
{5759DD20-7A4F-4D8D-B986-A70A7818C112}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{5759DD20-7A4F-4D8D-B986-A70A7818C112}.Debug|Any CPU.Build.0 = Debug|Any CPU
{5759DD20-7A4F-4D8D-B986-A70A7818C112}.Release|Any CPU.ActiveCfg = Release|Any CPU
{5759DD20-7A4F-4D8D-B986-A70A7818C112}.Release|Any CPU.Build.0 = Release|Any CPU
{9ED6832D-B0FB-4460-9BCD-FAA58863B0CE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{9ED6832D-B0FB-4460-9BCD-FAA58863B0CE}.Debug|Any CPU.Build.0 = Debug|Any CPU
{9ED6832D-B0FB-4460-9BCD-FAA58863B0CE}.Release|Any CPU.ActiveCfg = Release|Any CPU
{9ED6832D-B0FB-4460-9BCD-FAA58863B0CE}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View File

@@ -8,7 +8,7 @@ using System.Threading;
namespace RH_Engine
{
class CreateGraphics
class Command
{
public const string STANDARD_HEAD = "Head";
public const string STANDARD_GROUND = "GroundPlane";
@@ -20,7 +20,7 @@ namespace RH_Engine
string tunnelID;
public CreateGraphics(string tunnelID)
public Command(string tunnelID)
{
this.tunnelID = tunnelID;
}
@@ -159,12 +159,12 @@ namespace RH_Engine
return JsonConvert.SerializeObject(Payload(payload));
}
public string MoveTo(string uuid, float[] positionVector, string rotateValue, float speedValue, float timeValue)
public string MoveTo(string uuid, float[] positionVector, float rotateValue, float speedValue, float timeValue)
{
return MoveTo(uuid, "idk", positionVector, rotateValue, "linear", false, speedValue, timeValue);
}
private string MoveTo(string uuid, string stopValue, float[] positionVector, string rotateValue, string interpolateValue, bool followHeightValue, float speedValue, float timeValue)
private string MoveTo(string uuid, string stopValue, float[] positionVector, float rotateValue, string interpolateValue, bool followHeightValue, float speedValue, float timeValue)
{
dynamic payload = new
{
@@ -184,6 +184,7 @@ namespace RH_Engine
return JsonConvert.SerializeObject(Payload(payload));
}
public string RouteCommand()
{
ImprovedPerlin improvedPerlin = new ImprovedPerlin(4325, LibNoise.NoiseQuality.Best);
@@ -231,37 +232,6 @@ namespace RH_Engine
return JsonConvert.SerializeObject(Payload(payload));
}
public string RouteFollow(string routeID, string nodeID, float speedValue)
{
return RouteFollow(routeID, nodeID, speedValue, new float[] { 0, 0, 0 });
}
public string RouteFollow(string routeID, string nodeID, float speedValue, float[] positionOffsetVector)
{
return RouteFollow(routeID, nodeID, speedValue, 0, "XYZ", 1, true, new float[] { 0, 0, 0 }, positionOffsetVector);
}
private string RouteFollow(string routeID, string nodeID, float speedValue, float offsetValue, string rotateValue, float smoothingValue, bool followHeightValue, float[] rotateOffsetVector, float[] positionOffsetVector)
{
dynamic payload = new
{
id = "route/follow",
data = new
{
route = routeID,
node = nodeID,
speed = speedValue,
offset = offsetValue,
rotate = rotateValue,
smoothing = smoothingValue,
followHeight = followHeightValue,
rotateOffset = rotateOffsetVector,
positionOffset = positionOffsetVector
}
};
return JsonConvert.SerializeObject(Payload(payload));
}
private float[] GetPos(float n, ImprovedPerlin improvedPerlin)
{
float[] res = new float[] { improvedPerlin.GetValue(n) * 50, 0, improvedPerlin.GetValue(n) * 50 };
@@ -271,7 +241,7 @@ namespace RH_Engine
private int[] GetDir()
{
Random rng = new Random();
int[] dir = { rng.Next(50), 0, rng.Next(50) };
int[] dir = {rng.Next(50), 0, rng.Next(50)};
return dir;
}

View File

@@ -18,7 +18,7 @@ namespace RH_Engine
private static PC[] PCs = {
//new PC("DESKTOP-M2CIH87", "Fabian"),
new PC("T470S", "Shinichi"),
//new PC("DESKTOP-DHS478C", "semme")
//new PC("DESKTOP-DHS478C", "semme"),
//new PC("DESKTOP-TV73FKO", "Wouter"),
//new PC("DESKTOP-SINMKT1", "Ralf"),
//new PC("NA", "Bart")
@@ -103,31 +103,41 @@ namespace RH_Engine
return;
}
CreateGraphics createGraphics = new CreateGraphics(tunnelID);
sendCommands(stream, tunnelID);
WriteTextMessage(stream, createGraphics.ResetScene());
}
/// <summary>
/// sends all the commands to the server
/// </summary>
/// <param name="stream">the network stream to use</param>
/// <param name="tunnelID">the tunnel id to use</param>
private static void sendCommands(NetworkStream stream, string tunnelID)
{
Command mainCommand = new Command(tunnelID);
WriteTextMessage(stream, mainCommand.ResetScene());
ReadPrefMessage(stream);
string routeid = CreateRoute(stream, createGraphics);
string routeid = CreateRoute(stream, mainCommand);
WriteTextMessage(stream, createGraphics.TerrainCommand(new int[] { 256, 256 }, null));
WriteTextMessage(stream, mainCommand.TerrainCommand(new int[] { 256, 256 }, null));
Console.WriteLine(ReadPrefMessage(stream));
string command;
command = createGraphics.AddBikeModel();
command = mainCommand.AddBikeModel();
WriteTextMessage(stream, command);
Console.WriteLine(ReadPrefMessage(stream));
command = createGraphics.AddModel("car", "data\\customModels\\TeslaRoadster.fbx");
command = mainCommand.AddModel("car", "data\\customModels\\TeslaRoadster.fbx");
WriteTextMessage(stream, command);
Console.WriteLine(ReadPrefMessage(stream));
}
/// <summary>
@@ -137,7 +147,7 @@ namespace RH_Engine
/// <param name="stream">the network stream to send requests to</param>
/// <param name="createGraphics">the create graphics object to create all the commands</param>
/// <returns> the uuid of the object with the given name, <c>null</c> otherwise.</returns>
public static string GetId(string name, NetworkStream stream, CreateGraphics createGraphics)
public static string GetId(string name, NetworkStream stream, Command createGraphics)
{
JArray children = GetChildren(stream, createGraphics);
@@ -153,7 +163,7 @@ namespace RH_Engine
}
public static string CreateRoute(NetworkStream stream, CreateGraphics createGraphics)
public static string CreateRoute(NetworkStream stream, Command createGraphics)
{
WriteTextMessage(stream, createGraphics.RouteCommand());
dynamic response = JsonConvert.DeserializeObject(ReadPrefMessage(stream));
@@ -165,7 +175,7 @@ namespace RH_Engine
}
public static void CreateTerrain(NetworkStream stream, CreateGraphics createGraphics)
public static void CreateTerrain(NetworkStream stream, Command createGraphics)
{
float x = 0f;
float[] height = new float[256 * 256];
@@ -189,7 +199,7 @@ namespace RH_Engine
/// <param name="stream">the network stream to send requests to</param>
/// <param name="createGraphics">the create graphics object to create all the commands</param>
/// <returns>all the children objects in the current scene</returns>
public static JArray GetChildren(NetworkStream stream, CreateGraphics createGraphics)
public static JArray GetChildren(NetworkStream stream, Command createGraphics)
{
WriteTextMessage(stream, createGraphics.GetSceneInfoCommand());
dynamic response = JsonConvert.DeserializeObject(ReadPrefMessage(stream));
@@ -202,7 +212,7 @@ namespace RH_Engine
/// <param name="stream">the network stream to send requests to</param>
/// <param name="createGraphics">the create graphics object to create all the commands</param>
/// <returns>an array of name-uuid tuples for each object</returns>
public static (string, string)[] GetObjectsInScene(NetworkStream stream, CreateGraphics createGraphics)
public static (string, string)[] GetObjectsInScene(NetworkStream stream, Command createGraphics)
{
JArray children = GetChildren(stream, createGraphics);
(string, string)[] res = new (string, string)[children.Count];

155
Server/Client.cs Normal file
View File

@@ -0,0 +1,155 @@
using System;
using System.Linq;
using System.Net.Sockets;
using System.Text;
using Client;
using Newtonsoft;
using Newtonsoft.Json;
namespace Server
{
class Client
{
private Communication communication;
private TcpClient tcpClient;
private NetworkStream stream;
private byte[] buffer = new byte[1024];
private byte[] totalBuffer = new byte[1024];
private int bytesReceived;
public string Username { get; set; }
public Client(Communication communication, TcpClient tcpClient)
{
this.communication = communication;
this.tcpClient = tcpClient;
this.stream = this.tcpClient.GetStream();
stream.BeginRead(buffer, 0, buffer.Length, new AsyncCallback(OnRead), null);
}
/*private void OnRead(IAsyncResult ar)
{
try
{
int receivedBytes = stream.EndRead(ar);
}
catch (IOException)
{
communication.Disconnect(this);
return;
}
int counter = 0;
while (buffer.Length > counter)
{
//Console.WriteLine(buffer.Length);
byte[] lenghtBytes = new byte[4];
Array.Copy(buffer, counter, lenghtBytes, 0, 4);
int length = BitConverter.ToInt32(lenghtBytes);
Console.WriteLine(buffer[5]);
if (length == 0)
{
break;
}
else if (buffer[counter + 4] == 0x02)
{
}
else if (buffer[counter + 4] == 0x01)
{
byte[] packet = new byte[length];
Console.WriteLine(Encoding.ASCII.GetString(buffer) + " " + length);
Array.Copy(buffer, counter + 5, packet, 0, length);
Console.WriteLine(Encoding.ASCII.GetString(packet));
HandleData(Encoding.ASCII.GetString(packet));
}
counter += length;
}
Console.WriteLine("Done");
stream.BeginRead(buffer, 0, buffer.Length, new AsyncCallback(OnRead), null);
}*/
private void OnRead(IAsyncResult ar)
{
int receivedBytes = this.stream.EndRead(ar);
byte[] lengthBytes = new byte[4];
Array.Copy(this.buffer, 0, lengthBytes, 0, 4);
int expectedMessageLength = BitConverter.ToInt32(lengthBytes);
if (expectedMessageLength > this.buffer.Length)
{
throw new OutOfMemoryException("buffer to small");
}
if (expectedMessageLength > this.bytesReceived + receivedBytes)
{
//message hasn't completely arrived yet
this.bytesReceived += receivedBytes;
Console.WriteLine("segmented message, {0} arrived", receivedBytes);
this.stream.BeginRead(this.buffer, this.bytesReceived, this.buffer.Length - this.bytesReceived, new AsyncCallback(OnRead), null);
}
else
{
//message completely arrived
if (expectedMessageLength != this.bytesReceived + receivedBytes)
{
Console.WriteLine("something has gone completely wrong");
Console.WriteLine($"expected: {expectedMessageLength} bytesReceive: {bytesReceived} receivedBytes: {receivedBytes}");
Console.WriteLine($"received WEIRD data {BitConverter.ToString(buffer.Take(receivedBytes).ToArray())} string {Encoding.ASCII.GetString(buffer.Take(receivedBytes).ToArray())}");
}
else if (buffer[4] == 0x02)
{
Console.WriteLine($"received raw data {BitConverter.ToString(buffer.Skip(6).ToArray(), 16)}");
}
else if (buffer[4] == 0x01)
{
byte[] packet = new byte[expectedMessageLength];
Console.WriteLine(Encoding.ASCII.GetString(buffer) + " " + expectedMessageLength);
Array.Copy(buffer, 6, packet, 0, expectedMessageLength - 6);
Console.WriteLine(Encoding.ASCII.GetString(packet));
HandleData(Encoding.ASCII.GetString(packet));
}
this.bytesReceived = 0;
}
this.stream.BeginRead(this.buffer, 0, this.buffer.Length, new AsyncCallback(OnRead), null);
}
private void HandleData(string packet)
{
Console.WriteLine("Data " + packet);
dynamic json = JsonConvert.DeserializeObject(packet);
Console.WriteLine("Name: "+json.data.username + "Password: "+json.data.password);
if (json.data.username == json.data.password)
{
dynamic payload = new
{
data = new
{
status = "ok"
}
};
Message.Message message = new Message.Message(Message.Identifier.LOGIN, JsonConvert.SerializeObject(payload));
Write(message.Serialize());
}
}
private void Write(string data)
{
byte[] bytes = DataParser.getMessage(Encoding.ASCII.GetBytes(data), 0x01, 0x01);
stream.Write(bytes, 0, bytes.Length);
stream.Flush();
Console.WriteLine("Wrote message");
}
}
}

39
Server/Communication.cs Normal file
View File

@@ -0,0 +1,39 @@
using System;
using System.Collections.Generic;
using System.IO.Pipes;
using System.Net.Sockets;
using System.Text;
namespace Server
{
class Communication
{
private TcpListener listener;
private List<Client> clients;
public Communication(TcpListener listener)
{
this.listener = listener;
this.clients = new List<Client>();
}
public void Start()
{
listener.Start();
listener.BeginAcceptTcpClient(new AsyncCallback(OnConnect), null);
}
private void OnConnect(IAsyncResult ar)
{
var tcpClient = listener.EndAcceptTcpClient(ar);
Console.WriteLine($"Client connected from {tcpClient.Client.RemoteEndPoint}");
clients.Add(new Client(this, tcpClient));
listener.BeginAcceptTcpClient(new AsyncCallback(OnConnect), null);
}
internal void Disconnect(Client client)
{
clients.Remove(client);
}
}
}

19
Server/Program.cs Normal file
View File

@@ -0,0 +1,19 @@
using System.Net;
using System.Net.Sockets;
namespace Server
{
class Program
{
static void Main(string[] args)
{
Communication communication = new Communication(new TcpListener(IPAddress.Any, 5555));
communication.Start();
while (true)
{
}
}
}
}

16
Server/Server.csproj Normal file
View File

@@ -0,0 +1,16 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>netcoreapp3.1</TargetFramework>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Client\Client.csproj" />
</ItemGroup>
</Project>