conflicts 2: the sequal

This commit is contained in:
Sem van der Hoeven
2020-09-18 14:26:24 +02:00
2 changed files with 29 additions and 9 deletions

View File

@@ -104,9 +104,25 @@ namespace RH_Engine
}
public string ModelCommand()
public string AddBikeModel()
{
string namename = "bike";
return AddModel("bike", "data\\NetworkEngine\\models\\bike\\bike.fbx", null);
}
public string AddModel(string nodeName, string fileLocation)
{
return AddModel(nodeName, fileLocation, null);
}
public string AddModel(string nodeName, string fileLocation, string animationLocation)
{
string namename = nodeName;
bool animatedBool = false;
if (animationLocation != null)
{
animatedBool = true;
}
dynamic payload = new
{
id = "scene/node/add",
@@ -117,10 +133,10 @@ namespace RH_Engine
{
model = new
{
file = "data\\NetworkEngine\\models\\bike\\bike.fbx",
file = fileLocation,
cullbackfaces = true,
animated = false,
animation = "data\\NetworkEngine\\models\\bike\\bike_anim.fbx"
animated = animatedBool,
animation = animationLocation
},
}
}

View File

@@ -13,15 +13,13 @@ namespace RH_Engine
internal class Program
{
private static PC[] PCs = {
new PC("DESKTOP-TV73FK0", "woute"),
//new PC("DESKTOP-M2CIH87", "Fabian"),
//new PC("T470S", "Shinichi"),
//new PC("DESKTOP-DHS478C", "semme"),
new PC("NA", "Ralf"),
new PC("NA", "Bart") };
new PC("NA", "Bart") };
private static void Main(string[] args)
{
TcpClient client = new TcpClient("145.48.6.10", 6666);
@@ -106,7 +104,13 @@ namespace RH_Engine
WriteTextMessage(stream, createGraphics.AddNodeCommand());
Console.WriteLine(ReadPrefMessage(stream));
command = createGraphics.ModelCommand();
command = createGraphics.AddBikeModel();
WriteTextMessage(stream, command);
Console.WriteLine(ReadPrefMessage(stream));
command = createGraphics.AddModel("car", "data\\customModels\\TeslaRoadster.fbx");
WriteTextMessage(stream, command);