better checksum fix
i was the dumb one :`(
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@@ -131,7 +131,7 @@ namespace Hardware
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{
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byte[] antMessage = new byte[13];
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antMessage[0] = 0x4A;
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antMessage[1] = 0x08;
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antMessage[1] = 0x09;
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antMessage[2] = 0x4E;
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antMessage[3] = 0x05;
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antMessage[4] = 0x30;
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@@ -148,8 +148,8 @@ namespace Hardware
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checksum ^= antMessage[i];
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}
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//antMessage[12] = checksum;// no because dumb reasons. it is somehow always 0x39 ?!?!?!? magic i tell you!(or a bug:D)
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antMessage[12] = 0x39;
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antMessage[12] = checksum;// no because dumb reasons. it is somehow always 0x39 ?!?!?!? magic i tell you!(or a bug:D)
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//antMessage[12] = 0x39;
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bleBike.WriteCharacteristic("6E40FEC3-B5A3-F393-E0A9-E50E24DCCA9E", antMessage);
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@@ -22,7 +22,7 @@ namespace ProftaakRH
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Thread.Yield();
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}
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bLEHandler.setResistance(50);
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bLEHandler.setResistance(25);
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Console.ReadLine();
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}
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}
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