Files
Csharp-eindproject/SharedClientServer/ClientServerUtil.cs

25 lines
628 B
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Net.Sockets;
using System.Text;
namespace SharedClientServer
{
public delegate void Callback();
class ClientServerUtil
{
// creates a message array to send to the server or to clients
public byte[] createPayload(byte id, string payload)
{
byte[] stringAsBytes = Encoding.ASCII.GetBytes(payload);
byte[] res = new byte[stringAsBytes.Length + 1];
res[0] = id;
Array.Copy(stringAsBytes, 0, res, 1, stringAsBytes.Length);
return res;
}
}
}