[ADDED] canvas data sending to the server works, but not fully yet to all the clients
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@@ -8,13 +8,18 @@ using static SharedClientServer.JSONConvert;
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namespace Client
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{
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public delegate void OnLobbyCreated(int id);
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public delegate void OnLobbyCreated(int id);
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public delegate void CanvasDataReceived(double[] coordinates);
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class Client : ObservableObject
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{
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{
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private ClientData clientData = ClientData.Instance;
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private TcpClient tcpClient;
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private NetworkStream stream;
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private byte[] buffer = new byte[1024];
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private byte[] totalBuffer = new byte[1024];
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private byte[] buffer = new byte[2048];
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private byte[] totalBuffer = new byte[2048];
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private int totalBufferReceived = 0;
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public int Port = 5555;
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public bool Connected = false;
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@@ -24,6 +29,8 @@ namespace Client
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public Callback OnLobbyJoinSuccess;
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public Callback OnLobbiesReceivedAndWaitingForHost;
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public OnLobbyCreated OnLobbyCreated;
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public CanvasDataReceived CanvasDataReceived;
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public Lobby[] Lobbies { get; set; }
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public Client(string username)
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@@ -48,7 +55,7 @@ namespace Client
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{
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int amountReceived = stream.EndRead(ar);
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if (totalBufferReceived + amountReceived > 1024)
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if (totalBufferReceived > 2048)
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{
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throw new OutOfMemoryException("buffer too small");
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}
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@@ -68,6 +75,7 @@ namespace Client
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handleData(message);
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totalBufferReceived -= expectedMessageLength;
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Debug.WriteLine($"reduced buffer: {expectedMessageLength}");
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expectedMessageLength = BitConverter.ToInt32(totalBuffer, 0);
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}
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@@ -124,6 +132,8 @@ namespace Client
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case JSONConvert.CANVAS:
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// canvas data
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//clientData.CanvasData = JSONConvert.getCoordinates(payload);
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CanvasDataReceived?.Invoke(JSONConvert.getCoordinates(payload));
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break;
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default:
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@@ -31,6 +31,7 @@ namespace Client
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private Client _client;
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private Lobby _lobby;
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private string _message;
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private double[] _canvasData = new double[4];
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private ClientData()
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{
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@@ -68,5 +69,11 @@ namespace Client
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}
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}
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public double[] CanvasData
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{
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get { return _canvasData; }
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set { _canvasData = value; }
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}
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}
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}
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@@ -14,6 +14,7 @@ namespace Client.ViewModels
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class ViewModelGame : INotifyPropertyChanged
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{
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private ClientData data = ClientData.Instance;
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private GameWindow window;
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public event PropertyChangedEventHandler PropertyChanged;
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@@ -68,7 +69,7 @@ namespace Client.ViewModels
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currentPoint = e.GetPosition(window.CanvasForPaint);
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window.CanvasForPaint.Children.Add(line);
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data.Client.SendMessage(JSONConvert.GetMessageToSend(0x04, coordinates));
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data.Client.SendMessage(JSONConvert.ConstructCanvasDataSend(coordinates));
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}
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}
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@@ -83,8 +84,9 @@ namespace Client.ViewModels
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}
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public ViewModelGame()
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public ViewModelGame(GameWindow window)
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{
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this.window = window;
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if (_payload == null)
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{
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_message = "";
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@@ -97,6 +99,24 @@ namespace Client.ViewModels
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//Messages.Add($"{data.User.Username}: {Message}");
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}
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OnKeyDown = new RelayCommand(ChatBox_KeyDown);
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data.Client.CanvasDataReceived = UpdateCanvasWithNewData;
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}
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private void UpdateCanvasWithNewData(double[] coordinates)
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{
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Application.Current.Dispatcher.Invoke(delegate
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{
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Line line = new Line();
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line.Stroke = new SolidColorBrush(Colors.Black);
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line.X1 = coordinates[0];
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line.Y1 = coordinates[1];
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line.X2 = coordinates[2];
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line.Y2 = coordinates[3];
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this.window.CanvasForPaint.Children.Add(line);
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});
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}
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private void ChatBox_KeyDown()
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@@ -22,7 +22,7 @@ namespace Client.Views
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private ViewModelGame viewModel;
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public GameWindow()
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{
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this.viewModel = new ViewModelGame();
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this.viewModel = new ViewModelGame(this);
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DataContext = this.viewModel;
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InitializeComponent();
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@@ -16,8 +16,8 @@ namespace Server.Models
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{
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private TcpClient tcpClient;
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private NetworkStream stream;
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private byte[] buffer = new byte[1024];
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private byte[] totalBuffer = new byte[1024];
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private byte[] buffer = new byte[2048];
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private byte[] totalBuffer = new byte[2048];
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private int totalBufferReceived = 0;
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public User User { get; set; }
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private ServerCommunication serverCom = ServerCommunication.INSTANCE;
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@@ -48,7 +48,7 @@ namespace Server.Models
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int bytesReceived = this.stream.EndRead(ar);
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if (totalBufferReceived + bytesReceived > 1024)
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if (totalBufferReceived > 2048)
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{
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throw new OutOfMemoryException("buffer is too small!");
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}
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@@ -136,6 +136,11 @@ namespace Server.Models
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break;
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case JSONConvert.CANVAS:
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Debug.WriteLine("GOT A MESSAGE FROM THE CLIENT ABOUT THE CANVAS!!!");
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dynamic canvasData = new {
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coordinatesLine = JSONConvert.getCoordinates(payload)
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};
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serverCom.SendToLobby(serverCom.GetLobbyForUser(User), JSONConvert.GetMessageToSend(CANVAS, canvasData));
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// canvas data
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// todo send canvas data to all other serverclients in lobby
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break;
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@@ -7,6 +7,8 @@ using System.Text;
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namespace SharedClientServer
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{
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public delegate void Callback();
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class ClientServerUtil
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{
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// creates a message array to send to the server or to clients
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@@ -83,6 +83,7 @@ namespace SharedClientServer
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});
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}
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public static byte[] ConstructLobbyJoinMessage(int lobbyID)
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{
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return GetMessageToSend(LOBBY, new
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@@ -140,6 +141,24 @@ namespace SharedClientServer
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#endregion
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public static byte[] ConstructCanvasDataSend(double[] coordinates)
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{
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return GetMessageToSend(CANVAS, new
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{
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coordinatesLine = coordinates
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}); ;
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}
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public static double[] getCoordinates(byte[] payload)
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{
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dynamic payloadD = JsonConvert.DeserializeObject(Encoding.ASCII.GetString(payload));
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JArray coordinatesArray = payloadD.coordinatesLine;
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double[] coordinates = coordinatesArray.ToObject<double[]>();
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return coordinates;
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}
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/// <summary>
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/// constructs a message that can be sent to the clients or server
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/// </summary>
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