32 Commits

Author SHA1 Message Date
SemvdH
302536575c Merge pull request #18 from SemvdH/feature/test/gameCommands
Feature/test/game commands
2020-10-23 23:57:26 +02:00
SemvdH
53c0cd515d Merge branch 'master' into feature/test/gameCommands 2020-10-23 23:57:18 +02:00
Dogukan
3963e07568 [ADDITION] Game command unit tests 2020-10-23 23:51:38 +02:00
SemvdH
b13493537e Merge pull request #17 from SemvdH/feature/test/testCanvasMessages
merge testcanvas messages in to master
2020-10-23 23:46:50 +02:00
Lars
9199265eb6 [TESTS] tests for the canvas 2020-10-23 23:45:52 +02:00
SemvdH
9292919f26 Merge pull request #16 from SemvdH/feature/test/testUserMessages
merge test user messages in master
2020-10-23 23:35:38 +02:00
SemvdH
8018c9c6af Merge pull request #15 from SemvdH/feature/test/testLobbyMessages
merge lobby tests in master
2020-10-23 23:35:08 +02:00
Sem van der Hoeven
880d4b4424 [TEST] added test file 2020-10-23 23:34:29 +02:00
Dogukan
7601db667c Merge branch 'feature/test/testCanvasMessages' into feature/test/gameCommands 2020-10-23 23:28:18 +02:00
Dogukan
7f8dfc0f9c [ADDITION] Added username tests, as well as random word tests. 2020-10-23 23:27:37 +02:00
Lars
b1b03e136d Some tests 2020-10-23 23:26:31 +02:00
Sem van der Hoeven
5ac4b59e38 test 2020-10-23 22:25:50 +02:00
Sem van der Hoeven
3c1f1a0028 rename 2020-10-23 22:25:13 +02:00
Sem van der Hoeven
e7b40d7e64 [ADD] test 2020-10-23 22:23:08 +02:00
Sem van der Hoeven
27e70d1ec0 [FIX] tests?? 2020-10-23 22:04:36 +02:00
Sem van der Hoeven
0e6a2bab59 Merge branch 'master' of https://github.com/SemvdH/Csharp-eindproject 2020-10-23 21:14:26 +02:00
Sem van der Hoeven
125f4c0410 [ADD] added 2 test methods 2020-10-23 21:14:16 +02:00
Lars
b9b217622a Merge remote-tracking branch 'origin/master' 2020-10-23 21:07:27 +02:00
Lars
2d4540e28e [DELETED] something 2020-10-23 21:07:12 +02:00
Sem van der Hoeven
052f07db93 [ADD] added test project for real 2020-10-23 21:05:05 +02:00
Sem van der Hoeven
898b579ca9 Merge branch 'master' of https://github.com/SemvdH/Csharp-eindproject 2020-10-23 21:04:29 +02:00
Sem van der Hoeven
39ded8524b [ADD] added test project 2020-10-23 21:04:22 +02:00
Lars
398ba1d5bd [ADDED] other canvas can be reset via an other canvas 2020-10-23 21:04:14 +02:00
Sem van der Hoeven
8ca4efc296 stuff 2020-10-23 20:45:25 +02:00
Sem van der Hoeven
3015c0312f [FIX] fix double drawing 2020-10-23 20:33:47 +02:00
Lars
3c0f5018db [TRYING] 2020-10-23 20:26:05 +02:00
SemvdH
9558c75eab Merge pull request #14 from SemvdH/feature/guesedWord
[ADDITION] added a new property to the user (may be removed later on)…
2020-10-23 15:51:30 +02:00
Dogukan
ec08fbfced [ADDITION] added a new property to the user (may be removed later on), and made a check for the random word 2020-10-23 15:47:52 +02:00
SemvdH
87ebdeef58 Merge pull request #13 from SemvdH/feature/timer
Feature/timer
2020-10-23 15:45:12 +02:00
Sem van der Hoeven
bf09dba850 [ADD] added timer start on next round message receive 2020-10-23 15:44:18 +02:00
SemvdH
b14a7691b5 Merge pull request #12 from SemvdH/hotfix/fixClientServerComms
[FIX] Callbacks weren't properly called
2020-10-23 14:56:45 +02:00
Sem van der Hoeven
6512518fb7 [FIX] made first user in lobby a host if the host leaves 2020-10-23 14:30:16 +02:00
24 changed files with 1056 additions and 80 deletions

View File

@@ -20,7 +20,7 @@ namespace Client
public delegate void CanvasDataReceived(double[][] coordinates, Color color);
public delegate void CanvasReset();
public delegate void LobbyCallback(int id);
class Client : ObservableObject
{
@@ -70,9 +70,10 @@ namespace Client
OnSuccessfullConnect?.Invoke();
OnLobbyUpdate = updateGameLobby;
SendMessage(JSONConvert.ConstructUsernameMessage(username));
this.stream.BeginRead(buffer, 0, buffer.Length, new AsyncCallback(OnReadComplete),null);
this.stream.BeginRead(buffer, 0, buffer.Length, new AsyncCallback(OnReadComplete), null);
} catch (Exception e)
}
catch (Exception e)
{
Debug.WriteLine("Can't connect, retrying...");
tcpClient.BeginConnect("localhost", Port, new AsyncCallback(OnConnect), null);
@@ -113,10 +114,11 @@ namespace Client
ar.AsyncWaitHandle.WaitOne();
stream.BeginRead(buffer, 0, buffer.Length, new AsyncCallback(OnReadComplete), null);
} catch (IOException e)
}
catch (IOException e)
{
Debug.WriteLine("[CLIENT] server not responding! got error: " + e.Message);
OnServerDisconnect?.Invoke();
OnServerDisconnect?.Invoke();
}
}
@@ -139,11 +141,16 @@ namespace Client
string textUsername = combo.Item1;
string textMsg = combo.Item2;
if(textUsername != data.User.Username)
if (textUsername != data.User.Username)
{
IncomingMsg?.Invoke(textUsername, textMsg);
}
if (textMsg == data.User.RandomWord && !string.IsNullOrEmpty(data.User.RandomWord))
{
Debug.WriteLine($"[CLIENT] word has been guessed! {data.User.Username} + Word: {data.User.RandomWord}");
}
//TODO display username and message in chat window
Debug.WriteLine("[CLIENT] INCOMING MESSAGE!");
Debug.WriteLine("[CLIENT] User name: {0}\t User message: {1}", textUsername, textMsg);
@@ -191,29 +198,42 @@ namespace Client
case JSONConvert.CANVAS_WRITING:
CanvasDataReceived?.Invoke(JSONConvert.getCoordinates(payload), JSONConvert.getCanvasDrawingColor(payload));
break;
}
break;
break;
case JSONConvert.RANDOMWORD:
//Flag byte for receiving the random word.
int lobbyId = JSONConvert.GetLobbyID(payload);
string randomWord = JSONConvert.GetRandomWord(payload);
if (data.Lobby?.ID == lobbyId)
RandomWord?.Invoke(randomWord);
data.User.RandomWord = JSONConvert.GetRandomWord(payload);
data.User.TurnToDraw = true; // Dit is test code, dit kan weg zodra alles lopende is.
if (data.Lobby?.ID == lobbyId && data.User.TurnToDraw)
RandomWord?.Invoke(data.User.RandomWord);
break;
default:
Debug.WriteLine("[CLIENT] Received weird identifier: " + id);
break;
case JSONConvert.GAME:
switch (JSONConvert.GetGameCommand(payload))
{
case JSONConvert.GameCommand.TIMER_ELAPSED:
int lobbyElapsedID = JSONConvert.GetLobbyID(payload);
//todo set next round
break;
}
break;
}
SendMessage(JSONConvert.GetMessageToSend(JSONConvert.MESSAGE_RECEIVED,null));
SendMessage(JSONConvert.GetMessageToSend(JSONConvert.MESSAGE_RECEIVED, null));
}
/*
* Updates the current lobby with the joining players,
* their player score is also tracked and should always be zero.
*/
private void updateGameLobby()
{
Debug.WriteLine("[CLIENT] updating game lobby");
@@ -228,7 +248,7 @@ namespace Client
}
}
public void SendMessage(byte[] message)
{
Debug.WriteLine("[CLIENT] sending message " + Encoding.ASCII.GetString(message));

View File

@@ -0,0 +1,37 @@
using SharedClientServer;
using System;
using System.Collections.Generic;
using System.Text;
using System.Windows;
namespace Client.ViewModels
{
class LoginViewModel
{
ClientData data = ClientData.Instance;
private Window window;
public LoginViewModel(Window window)
{
this.window = window;
}
public void UsernameEntered(string name) {
User user = new User(name);
Client client = new Client(user.Username);
client.OnSuccessfullConnect = () =>
{
// because we need to start the main window on a UI thread, we need to let the dispatcher handle it, which will execute the code on the ui thread
Application.Current.Dispatcher.Invoke(delegate {
data.User = user;
data.Client = client;
client.SendMessage(JSONConvert.ConstructLobbyRequestMessage());
MainWindow startWindow = new MainWindow();
startWindow.Show();
window.Close();
});
};
}
}
}

View File

@@ -8,8 +8,8 @@ using System.ComponentModel;
using System.Diagnostics;
using System.Timers;
using System.Windows;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Shapes;
namespace Client.ViewModels
@@ -32,8 +32,9 @@ namespace Client.ViewModels
private dynamic _payload;
public string _username;
public string _username;
public string _message;
public string Message
{
@@ -73,7 +74,17 @@ namespace Client.ViewModels
data.Client.RandomWord = HandleRandomWord;
data.Client.IncomingMsg = HandleIncomingMsg;
data.Client.IncomingPlayer = HandleIncomingPlayer;
data.Client.UpdateUserScores = UpdateUserScores;
data.Client.UpdateUserScores = UpdateUserScores;
Application.Current.Dispatcher.Invoke(delegate
{
Messages.Clear();
});
queueTimer = new Timer(50);
queueTimer.Start();
queueTimer.Elapsed += sendArrayFromQueue;
}
public ICommand OnKeyDown { get; set; }
@@ -82,10 +93,7 @@ namespace Client.ViewModels
public void BeginGame()
{
queueTimer = new Timer(50);
queueTimer.Start();
queueTimer.Elapsed += sendArrayFromQueue;
data.Client.SendMessage(JSONConvert.ConstructGameStartData(data.Lobby.ID));
}
@@ -93,7 +101,7 @@ namespace Client.ViewModels
private void CanvasResetLocal()
{
this.window.CanvasForPaint.Children.Clear();
data.Client.SendMessage(JSONConvert.GetMessageToSend(JSONConvert.CANVAS, JSONConvert.CANVAS_RESET));
data.Client.SendMessage(JSONConvert.ConstructCanvasReset());
}
@@ -186,7 +194,10 @@ namespace Client.ViewModels
private void CanvasResetData()
{
this.window.CanvasForPaint.Children.Clear();
Application.Current.Dispatcher.Invoke(delegate
{
this.window.CanvasForPaint.Children.Clear();
});
}
private void ChatBox_KeyDown()

View File

@@ -40,10 +40,10 @@
<Label Name="GuessWord" Grid.Row="0" Grid.Column="2" Content="{Binding Path=RandomWord, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" VerticalAlignment="Center" HorizontalAlignment="Center" FontSize="20"/>
<Button Name="CanvasReset" Click="CanvasReset_Click" Grid.Row="0" Grid.Column="3" Content="RESET"/>
<Button Name="CanvasReset" Command="{Binding ButtonResetCanvas}" Grid.Row="0" Grid.Column="3" Content="RESET"/>
</Grid>
<Button Name="StartGame" Grid.Row="0" Grid.Column="2" Content="Start Game" FontSize="20" Command="{Binding ButtonStartGame}" IsEnabled="{Binding IsHost}"/>
<Border Grid.Row="1" Grid.Column="1" Margin ="10,10,10,10" BorderBrush="Black" BorderThickness ="2.5">

View File

@@ -25,7 +25,5 @@
<TextBox Name="usernameTextbox" Grid.Row="1" Grid.Column="1" MaxLength="69" FontSize="30" VerticalAlignment="Center" HorizontalAlignment="Left" Width="250"/>
<Button Name="LoginButton" Content="ENTER" Grid.Column="1" Grid.Row="1" VerticalAlignment="Center" HorizontalAlignment="Right" Width="100" Height="40" Click="Button_EnterUsername"/>
<Label Grid.Row="3" Grid.Column="0" Content="Tip of the century: base64 != UTF8!" FontSize="20" FontWeight="Bold"/>
</Grid>
</Window>

View File

@@ -0,0 +1,12 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>netcoreapp3.1</TargetFramework>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\..\Client\Client.csproj" />
</ItemGroup>
</Project>

View File

@@ -0,0 +1,14 @@
using System;
namespace Client2
{
class Program
{
static void Main(string[] args)
{
Client.App app = new Client.App();
app.Run();
}
}
}

View File

@@ -9,6 +9,8 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Client", "..\Client\Client.
EndProject
Project("{D954291E-2A0B-460D-934E-DC6B0785DB48}") = "SharedClientServer", "..\SharedClientServer\SharedClientServer.shproj", "{6D26F969-9CB1-414F-AC3E-7253D449AC5A}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Tests", "Tests\Tests.csproj", "{4CB2CD76-07D9-44D0-A559-A7A301621D30}"
EndProject
Global
GlobalSection(SharedMSBuildProjectFiles) = preSolution
..\SharedClientServer\SharedClientServer.projitems*{67a9bf1a-d317-47ca-9f07-c3480d1360ff}*SharedItemsImports = 5
@@ -28,6 +30,10 @@ Global
{83768EDB-097E-4089-A5DE-208CB252D1A0}.Debug|Any CPU.Build.0 = Debug|Any CPU
{83768EDB-097E-4089-A5DE-208CB252D1A0}.Release|Any CPU.ActiveCfg = Release|Any CPU
{83768EDB-097E-4089-A5DE-208CB252D1A0}.Release|Any CPU.Build.0 = Release|Any CPU
{4CB2CD76-07D9-44D0-A559-A7A301621D30}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{4CB2CD76-07D9-44D0-A559-A7A301621D30}.Debug|Any CPU.Build.0 = Debug|Any CPU
{4CB2CD76-07D9-44D0-A559-A7A301621D30}.Release|Any CPU.ActiveCfg = Release|Any CPU
{4CB2CD76-07D9-44D0-A559-A7A301621D30}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View File

@@ -0,0 +1,10 @@
using SharedClientServer;
using System;
namespace TestHelper
{
public class Helper
{
public static JSONConvert JSONConvert;
}
}

View File

@@ -0,0 +1,14 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>netcoreapp3.1</TargetFramework>
</PropertyGroup>
<Import Project="..\..\SharedClientServer\SharedClientServer.projitems" Label="Shared" />
<ItemGroup>
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
</ItemGroup>
</Project>

View File

@@ -0,0 +1,161 @@
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using SharedClientServer;
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using System.Text;
using System.Windows.Media;
namespace Tests
{
[TestClass]
public class JSONConvertCanvasMessages
{
//Helper method for the tests
public byte[] GetPayload(byte[] message)
{
byte[] payload = new byte[message.Length - 5];
Array.Copy(message, 5, payload, 0, message.Length - 5);
return payload;
}
public dynamic GetDynamic(byte[] payload)
{
dynamic json = JsonConvert.DeserializeObject(Encoding.UTF8.GetString(payload));
return json;
}
[TestMethod]
public void TestConstructCanvasDataSend()
{
int type = JSONConvert.CANVAS_WRITING;
double[][] coordinateInfo = new double[2][];
double[] coordinatesOne = { 10.0, 10.0, 3.0, 3.0 };
double[] coordinatesTwo = { 10.0, 10.0, 3.0, 3.0 };
coordinateInfo[0] = coordinatesOne;
coordinateInfo[1] = coordinatesTwo;
Color color = Color.FromRgb(0, 0, 0);
byte[] message = JSONConvert.ConstructCanvasDataSend(type, coordinateInfo, color);
byte[] payload = GetPayload(message);
dynamic json = GetDynamic(payload);
int ID = json.canvasType;
JArray coorArray = json.coords;
double[][] coordinates = coorArray.ToObject<double[][]>();
Color colorResult = json.color;
Assert.AreEqual(0x04, message[4]);
Assert.AreEqual(type, ID, "The canvas type message is not correct on the ConstructDrawingCanvasData");
for (int i = 0; i < coordinateInfo.Length; i++)
{
CollectionAssert.AreEqual(coordinateInfo[i], coordinates[i], "Coordinates are not correct on the ConstructDrawingCanvasData");
}
Assert.AreEqual(color, colorResult, "color is not correct on the ConstructDrawingCanvasData");
}
[TestMethod]
public void TestConstructDrawingCanvasData()
{
double[][] coordinateInfo = new double[2][];
double[] coordinatesOne = {10.0, 10.0, 3.0, 3.0 };
double[] coordinatesTwo = { 10.0, 10.0, 3.0, 3.0 };
coordinateInfo[0] = coordinatesOne;
coordinateInfo[1] = coordinatesTwo;
Color color = Color.FromRgb(0, 0, 0);
byte[] message = JSONConvert.ConstructDrawingCanvasData(coordinateInfo, color);
byte[] payload = GetPayload(message);
dynamic json = GetDynamic(payload);
int ID = json.canvasType;
JArray coorArray = json.coords;
double[][] coordinates = coorArray.ToObject<double[][]>();
Color colorResult = json.color;
Assert.AreEqual(0x04, message[4]);
Assert.AreEqual(JSONConvert.CANVAS_WRITING, ID, "The canvas type message is not correct on the ConstructDrawingCanvasData");
for (int i = 0; i < coordinateInfo.Length; i++)
{
CollectionAssert.AreEqual(coordinateInfo[i], coordinates[i], "Coordinates are not correct on the ConstructDrawingCanvasData");
}
Assert.AreEqual(color, colorResult, "color is not correct on the ConstructDrawingCanvasData");
}
[TestMethod]
public void TestConstructCanvasReset()
{
byte[] canvasReset = JSONConvert.ConstructCanvasReset();
dynamic json = GetDynamic(GetPayload(canvasReset));
int ID = json.canvasType;
Assert.AreEqual(JSONConvert.CANVAS_RESET, ID, $"Canvas type should be reset(1)! Not, {ID}");
}
[TestMethod]
public void TestGetCanvasMessageType()
{
int type = JSONConvert.CANVAS_WRITING;
byte IDsend = JSONConvert.CANVAS;
dynamic payloadSend = new
{
canvasType = type
};
byte[] message = JSONConvert.GetMessageToSend(IDsend, payloadSend);
byte[] payload = GetPayload(message);
int resultID = JSONConvert.GetCanvasMessageType(payload);
Assert.AreEqual(type, resultID, $"Canvas type should be {IDsend}! Not, {resultID}");
}
[TestMethod]
public void TestgetCoordinates()
{
int type = JSONConvert.CANVAS_WRITING;
byte IDsend = JSONConvert.CANVAS;
double[][] coordinateInfo = new double[2][];
double[] coordinatesOne = { 10.0, 10.0, 3.0, 3.0 };
double[] coordinatesTwo = { 10.0, 10.0, 3.0, 3.0 };
coordinateInfo[0] = coordinatesOne;
coordinateInfo[1] = coordinatesTwo;
dynamic payloadSend = new
{
canvasType = type,
coords = coordinateInfo
};
byte[] message = JSONConvert.GetMessageToSend(IDsend, payloadSend);
byte[] payload = GetPayload(message);
double[][] coordinates = JSONConvert.getCoordinates(payload);
for (int i = 0; i < coordinateInfo.Length; i++)
{
CollectionAssert.AreEqual(coordinateInfo[i], coordinates[i], "Coordinates are not correct on the ConstructDrawingCanvasData");
}
}
[TestMethod]
public void TestGetCanvasDrawingColor()
{
int type = JSONConvert.CANVAS_WRITING;
byte IDsend = JSONConvert.CANVAS;
Color colorSend = Color.FromRgb(0, 0, 0);
dynamic payloadSend = new
{
canvasType = type,
color = colorSend
};
byte[] message = JSONConvert.GetMessageToSend(IDsend, payloadSend);
byte[] payload = GetPayload(message);
Color colorResult = JSONConvert.getCanvasDrawingColor(payload);
Assert.AreEqual(colorSend, colorResult, "Colors are not equal!");
}
}
}

View File

@@ -0,0 +1,100 @@
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Newtonsoft.Json;
using SharedClientServer;
using System;
using System.Collections.Generic;
using System.Text;
namespace Tests
{
[TestClass]
public class JSONConvertGameCommand
{
public byte[] GetPayload(byte[] message)
{
byte[] payload = new byte[message.Length - 5];
Array.Copy(message, 5, payload, 0, message.Length - 5);
return payload;
}
public dynamic GetDynamic(byte[] payload)
{
return JsonConvert.DeserializeObject(Encoding.UTF8.GetString(GetPayload(payload)));
}
public byte[] GameCommandMessage()
{
byte identifier = 0x05;
dynamic payload = new
{
command = JSONConvert.GameCommand.NEXT_ROUND
};
byte[] res = JSONConvert.GetMessageToSend(identifier, payload);
return res;
}
public byte[] GameLobbyID()
{
byte identifier = 0x05;
dynamic payload = new
{
lobbyToStart = 1
};
byte[] res = JSONConvert.GetMessageToSend(identifier, payload);
return res;
}
[TestMethod]
public void TestConstructGameStartData()
{
byte[] lobbyData = JSONConvert.ConstructGameStartData(1);
dynamic payload = GetDynamic(lobbyData);
int lobbyid = 1;
JSONConvert.GameCommand gameCommand = payload.command;
Assert.AreEqual(0x05, lobbyData[4]);
Assert.AreEqual(JSONConvert.GameCommand.START_GAME, gameCommand);
Assert.AreEqual(lobbyid, (int)payload.lobbyToStart);
}
[TestMethod]
public void TestConstructGameTimerElapsedMessage()
{
byte[] lobbyData = JSONConvert.ConstructGameTimerElapsedMessage(1);
dynamic payload = GetDynamic(lobbyData);
int lobbyid = 1;
JSONConvert.GameCommand gameCommand = payload.command;
Assert.AreEqual(0x05, lobbyData[4]);
Assert.AreEqual(JSONConvert.GameCommand.TIMER_ELAPSED, gameCommand);
Assert.AreEqual(lobbyid, (int)payload.id);
}
[TestMethod]
public void TestGetGameCommand()
{
byte[] data = GetPayload(GameCommandMessage());
JSONConvert.GameCommand gameCommand = JSONConvert.GetGameCommand(data);
Assert.AreEqual(JSONConvert.GameCommand.NEXT_ROUND, gameCommand);
}
[TestMethod]
public void TestGetStartGameLobbyID()
{
byte[] data = GetPayload(GameLobbyID());
int lobbyID = JSONConvert.GetStartGameLobbyID(data);
int expected = 1;
Assert.AreEqual(expected, lobbyID);
}
}
}

View File

@@ -0,0 +1,77 @@
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Newtonsoft.Json;
using SharedClientServer;
using System;
using System.Diagnostics;
using System.Text;
using Xunit.Sdk;
namespace Tests
{
[TestClass]
public class JSONConvertGetMessageToSendTest
{
private byte[] testArray1()
{
byte identifier = 0x01;
dynamic payload = new
{
value = "test"
};
byte[] result = JSONConvert.GetMessageToSend(identifier, payload);
return result;
}
[TestMethod]
public void TestGetMessageToSendLength()
{
byte identifier = 0x01;
dynamic payload = new
{
value = "test"
};
string payloadToJson = JsonConvert.SerializeObject(payload);
byte[] payloadToBytes = Encoding.UTF8.GetBytes(payloadToJson);
byte[] result = JSONConvert.GetMessageToSend(identifier, payload);
Assert.AreEqual(payloadToBytes.Length + 5, result.Length);
}
[TestMethod]
public void TestGetMessageToSendIdentifier()
{
byte[] result = testArray1();
Assert.AreEqual(0x01, result[4]);
}
[TestMethod]
public void TestGetMessageToSendMessageLength()
{
byte identifier = 0x01;
dynamic payload = new
{
value = "test"
};
string json = JsonConvert.SerializeObject(payload);
byte[] payloadBytes = Encoding.UTF8.GetBytes(json);
byte[] res = new byte[payloadBytes.Length + 5];
Array.Copy(payloadBytes, 0, res, 5, payloadBytes.Length);
res[4] = identifier;
Array.Copy(BitConverter.GetBytes(payloadBytes.Length + 5), 0, res, 0, 4);
int lengthTest = BitConverter.ToInt32(res, 0);
byte[] result = testArray1();
int lengthResult = BitConverter.ToInt32(result, 0);
Assert.AreEqual(lengthTest, lengthResult);
}
}
}

View File

@@ -0,0 +1,203 @@
using Client;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using SharedClientServer;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Tests
{
[TestClass]
public class JSONConvertLobbyMessagesTests
{
public byte[] GetPayload(byte[] message)
{
byte[] payload = new byte[message.Length - 5];
Array.Copy(message, 5, payload, 0, message.Length - 5);
return payload;
}
public dynamic GetDynamic(byte[] res)
{
return JsonConvert.DeserializeObject(Encoding.UTF8.GetString(GetPayload(res)));
}
[TestMethod]
public void TestLobbyHostMessage()
{
byte[] res = JSONConvert.ConstructLobbyHostMessage();
dynamic payload = GetDynamic(res);
JSONConvert.LobbyIdentifier identifier = payload.identifier;
Assert.AreEqual(0x03, res[4]);
Assert.AreEqual(JSONConvert.LobbyIdentifier.HOST, identifier);
}
[TestMethod]
public void TestLobbyHostCreatedMessage()
{
byte[] res = JSONConvert.ConstructLobbyHostCreatedMessage(3);
dynamic payload = GetDynamic(res);
JSONConvert.LobbyIdentifier identifier = payload.identifier;
int id = payload.id;
Assert.AreEqual(0x03, res[4]);
Assert.AreEqual(JSONConvert.LobbyIdentifier.HOST, identifier);
Assert.AreEqual(3, id);
}
[TestMethod]
public void TestLobbyRequestMessage()
{
byte[] res = JSONConvert.ConstructLobbyRequestMessage();
dynamic payload = GetDynamic(res);
JSONConvert.LobbyIdentifier identifier = payload.identifier;
Assert.AreEqual(0x03, res[4]);
Assert.AreEqual(JSONConvert.LobbyIdentifier.REQUEST, identifier);
}
[TestMethod]
public void TestLobbyListMessage()
{
Lobby[] lobbies = new Lobby[] { new Lobby(3, 0, 9), new Lobby(1, 0, 3), new Lobby(1, 0, 1) };
byte[] res = JSONConvert.ConstructLobbyListMessage(lobbies);
dynamic payload = GetDynamic(res);
JSONConvert.LobbyIdentifier identifier = payload.identifier;
JArray lobbiesJArray = payload.lobbies;
Lobby[] lobbiesFromDynamic = lobbiesJArray.ToObject<Lobby[]>();
Assert.AreEqual(0x03, res[4]);
Assert.AreEqual(JSONConvert.LobbyIdentifier.LIST, identifier);
for (int i = 0; i < lobbies.Length; i++)
{
Lobby l1 = lobbies[i];
Lobby l2 = lobbiesFromDynamic[i];
Assert.AreEqual(l1.ID, l2.ID);
Assert.AreEqual(l1.PlayersIn, l2.PlayersIn);
Assert.AreEqual(l1.MaxPlayers, l2.MaxPlayers);
}
}
[TestMethod]
public void TestLobbyJoinMessage()
{
byte[] res = JSONConvert.ConstructLobbyJoinMessage(8);
dynamic payload = GetDynamic(res);
JSONConvert.LobbyIdentifier identifier = payload.identifier;
int id = payload.id;
Assert.AreEqual(0x03, res[4]);
Assert.AreEqual(JSONConvert.LobbyIdentifier.JOIN, identifier);
Assert.AreEqual(8, id);
}
[TestMethod]
public void TestLobbyLeaveMessage()
{
byte[] res = JSONConvert.ConstructLobbyLeaveMessage(4);
dynamic payload = GetDynamic(res);
JSONConvert.LobbyIdentifier identifier = payload.identifier;
int id = payload.id;
Assert.AreEqual(0x03, res[4]);
Assert.AreEqual(JSONConvert.LobbyIdentifier.LEAVE, identifier);
Assert.AreEqual(4, id);
}
[TestMethod]
public void TestGetLobbyIdentifier()
{
dynamic res = new
{
identifier = JSONConvert.LobbyIdentifier.REQUEST
};
byte[] arr = Encoding.UTF8.GetBytes(JsonConvert.SerializeObject(res));
JSONConvert.LobbyIdentifier lobbyIdentifier = JSONConvert.GetLobbyIdentifier(arr);
Assert.AreEqual(JSONConvert.LobbyIdentifier.REQUEST, lobbyIdentifier);
}
[TestMethod]
public void TestLobbyJoinSuccessMessage()
{
byte[] res = JSONConvert.ConstructLobbyJoinSuccessMessage(true);
dynamic payload = GetDynamic(res);
JSONConvert.LobbyIdentifier identifier = payload.identifier;
bool host = payload.host;
Assert.AreEqual(0x03, res[4]);
Assert.AreEqual(JSONConvert.LobbyIdentifier.JOIN_SUCCESS, identifier);
Assert.IsTrue(host);
}
[TestMethod]
public void TestGetLobbiesFromMessage()
{
Lobby[] lobbiesArray = new Lobby[] { new Lobby(7, 0, 8), new Lobby(3, 0, 5), new Lobby(5, 0, 10) };
dynamic res = new
{
lobbies = lobbiesArray
};
byte[] arr = Encoding.UTF8.GetBytes(JsonConvert.SerializeObject(res));
Lobby[] testLobbies = JSONConvert.GetLobbiesFromMessage(arr);
for (int i = 0; i < lobbiesArray.Length; i++)
{
Lobby l1 = lobbiesArray[i];
Lobby l2 = testLobbies[i];
Assert.AreEqual(l1.ID, l2.ID);
Assert.AreEqual(l1.PlayersIn, l2.PlayersIn);
Assert.AreEqual(l1.MaxPlayers, l2.MaxPlayers);
}
}
[TestMethod]
public void TestGetLobbyID()
{
dynamic res = new
{
id = 5
};
byte[] arr = Encoding.UTF8.GetBytes(JsonConvert.SerializeObject(res));
int testID = JSONConvert.GetLobbyID(arr);
Assert.AreEqual(5, testID);
}
[TestMethod]
public void TestGetLobby()
{
Lobby l = new Lobby(6, 0, 9);
dynamic res = new
{
lobby = l
};
byte[] arr = Encoding.UTF8.GetBytes(JsonConvert.SerializeObject(res));
Lobby testLobby = JSONConvert.GetLobby(arr);
Assert.AreEqual(l.ID, testLobby.ID);
Assert.AreEqual(l.MaxPlayers, testLobby.MaxPlayers);
Assert.AreEqual(l.PlayersIn, testLobby.PlayersIn);
}
}
}

View File

@@ -0,0 +1,59 @@
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Newtonsoft.Json;
using SharedClientServer;
using System;
using System.Collections.Generic;
using System.Text;
namespace Tests
{
[TestClass]
public class JSONConvertRandomWord
{
public byte[] GetPayload(byte[] message)
{
byte[] payload = new byte[message.Length - 5];
Array.Copy(message, 5, payload, 0, message.Length - 5);
return payload;
}
public byte[] RandomWord()
{
byte identifier = 0x07;
dynamic payload = new
{
word = "teacher"
};
byte[] res = JSONConvert.GetMessageToSend(identifier, payload);
return res;
}
public dynamic GetDynamic(byte[] payload)
{
return JsonConvert.DeserializeObject(Encoding.UTF8.GetString(GetPayload(payload)));
}
[TestMethod]
public void TestSendRandomWord()
{
string randomWord = JSONConvert.SendRandomWord("WordsForGame.json");
string result = "teacher";
Assert.AreEqual(result, randomWord);
}
[TestMethod]
public void TestGetRandomWord()
{
byte[] data = GetPayload(RandomWord());
string result = JSONConvert.GetRandomWord(data);
string word = "teacher";
Assert.AreEqual(word, result);
}
}
}

View File

@@ -0,0 +1,89 @@
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Newtonsoft.Json;
using SharedClientServer;
using System;
using System.Collections.Generic;
using System.Text;
namespace Tests
{
[TestClass]
public class JSONConvertUserMessages
{
public byte[] GetPayload(byte[] message)
{
byte[] payload = new byte[message.Length - 5];
Array.Copy(message, 5, payload, 0, message.Length - 5);
return payload;
}
public dynamic GetDynamic(byte[] payload)
{
return JsonConvert.DeserializeObject(Encoding.UTF8.GetString(GetPayload(payload)));
}
private byte[] ComboArray()
{
byte identifier = 0x02;
dynamic payload = new
{
username = "testName",
message = "message"
};
byte[] result = JSONConvert.GetMessageToSend(identifier, payload);
return result;
}
private byte[] LoginArray()
{
byte identifier = 0x01;
dynamic payload = new
{
username = "testname"
};
byte[] result = JSONConvert.GetMessageToSend(identifier, payload);
return result;
}
[TestMethod]
public void TestGetUsernameAndMessage()
{
byte[] data = GetPayload(ComboArray());
(string,string) result = JSONConvert.GetUsernameAndMessage(data);
(string, string) testCombo = ("testName", "message");
Assert.AreEqual(testCombo, result);
}
[TestMethod]
public void TestGetUsernameLogin()
{
byte[] data = GetPayload(LoginArray());
string result = JSONConvert.GetUsernameLogin(data);
string username = "testname";
Assert.AreEqual(username, result);
}
[TestMethod]
public void TestConstructUsernameMessage()
{
byte[] res = JSONConvert.ConstructUsernameMessage("testname");
dynamic payload = GetDynamic(res);
string username = "testname";
Assert.AreEqual(0x01, res[4]);
Assert.AreEqual(username, (string)payload.username);
}
}
}

View File

@@ -0,0 +1,35 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netcoreapp3.1</TargetFramework>
<IsPackable>false</IsPackable>
</PropertyGroup>
<ItemGroup>
<None Remove="resources\WordsForGame.json" />
</ItemGroup>
<ItemGroup>
<Content Include="resources\WordsForGame.json">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
</ItemGroup>
<ItemGroup>
<PackageReference Include="Extended.Wpf.Toolkit" Version="4.0.1" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.7.1" />
<PackageReference Include="MSTest.TestAdapter" Version="2.1.2" />
<PackageReference Include="MSTest.TestFramework" Version="2.1.2" />
<PackageReference Include="coverlet.collector" Version="1.3.0">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="xunit.extensibility.execution" Version="2.4.1" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\Client\Client.csproj" />
</ItemGroup>
</Project>

View File

@@ -0,0 +1,31 @@
{
"filename": "wordsForGame",
"words": [
"teacher",
"love",
"engineer",
"supermarket",
"disaster",
"studio",
"restaurant",
"music",
"chocolate",
"dirt",
"thought",
"virus",
"lieutenant",
"painter",
"kiwi",
"power ranger",
"computer",
"people",
"candidate",
"security guard",
"Canada",
"teeth",
"army",
"airport",
"president",
"bedroom"
]
}

View File

@@ -11,6 +11,7 @@ using System.Net.Sockets;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Timers;
using static SharedClientServer.JSONConvert;
namespace Server.Models
@@ -22,7 +23,9 @@ namespace Server.Models
private NetworkStream stream;
private byte[] buffer = new byte[2048];
private byte[] totalBuffer = new byte[2048];
private string _randomWord = "";
private int totalBufferReceived = 0;
private Dictionary<System.Timers.Timer, int> lobbyTimers;
public User User { get; set; }
private ServerCommunication serverCom = ServerCommunication.INSTANCE;
private Callback OnMessageReceivedOk;
@@ -34,6 +37,7 @@ namespace Server.Models
/// <param name="client">the TcpClient object to use</param>
public ServerClient(TcpClient client)
{
lobbyTimers = new Dictionary<System.Timers.Timer, int>();
Debug.WriteLine("[SERVERCLIENT] making new instance and starting");
tcpClient = client;
stream = tcpClient.GetStream();
@@ -145,6 +149,11 @@ namespace Server.Models
message = textMsg
};
if (textMsg == _randomWord && !string.IsNullOrEmpty(_randomWord))
{
Debug.WriteLine($"[SERVERCLIENT] word has been guessed! {User.Username} + Word: {_randomWord}");
}
//Sends the incomming message to be broadcast to all of the clients inside the current lobby.
serverCom.SendToLobby(serverCom.GetLobbyForUser(User), JSONConvert.GetMessageToSend(JSONConvert.MESSAGE, packet));
break;
@@ -167,13 +176,14 @@ namespace Server.Models
coords = JSONConvert.getCoordinates(payload),
color = JSONConvert.getCanvasDrawingColor(payload)
};
serverCom.SendToLobby(serverCom.GetLobbyForUser(User),JSONConvert.GetMessageToSend(JSONConvert.CANVAS,canvasData));
//serverCom.SendToLobby(serverCom.GetLobbyForUser(User),JSONConvert.GetMessageToSend(JSONConvert.CANVAS,canvasData));
serverCom.SendCanvasDataToLobby(serverCom.GetLobbyForUser(User), User.Username, JSONConvert.GetMessageToSend(JSONConvert.CANVAS, canvasData));
break;
case JSONConvert.CANVAS_RESET:
dynamic canvasDataForReset = new
{
type = JSONConvert.GetCanvasMessageType(payload)
canvasType = JSONConvert.GetCanvasMessageType(payload)
};
serverCom.SendToLobby(serverCom.GetLobbyForUser(User), JSONConvert.GetMessageToSend(CANVAS, canvasDataForReset));
break;
@@ -186,14 +196,35 @@ namespace Server.Models
case JSONConvert.GAME:
Debug.WriteLine("[SERVERCLIENT] Got a message about the game logic");
string command = JSONConvert.GetGameCommand(payload);
GameCommand command = JSONConvert.GetGameCommand(payload);
switch (command)
{
case "startGame":
case GameCommand.START_GAME:
int lobbyID = JSONConvert.GetStartGameLobbyID(payload);
serverCom.CloseALobby(lobbyID);
//todo start a timer for this lobby
Debug.WriteLine("[SERVERCLIENT] making timer for lobby " + lobbyID);
System.Timers.Timer lobbyTimer = new System.Timers.Timer(60 * 1000);
this.lobbyTimers.Add(lobbyTimer, lobbyID);
lobbyTimer.Elapsed += LobbyTimer_Elapsed;
lobbyTimer.Start();
ServerCommunication.INSTANCE.sendToAll(JSONConvert.ConstructLobbyListMessage(ServerCommunication.INSTANCE.lobbies.ToArray()));
break;
case GameCommand.TIMER_ELAPSED:
break;
case GameCommand.NEXT_ROUND:
// The next round has been started, so we can start the timer again
lobbyID = JSONConvert.GetLobbyID(payload);
foreach (System.Timers.Timer timer in lobbyTimers.Keys)
{
if (lobbyTimers[timer] == lobbyID)
{
timer.Start();
break;
}
}
break;
}
break;
@@ -211,6 +242,17 @@ namespace Server.Models
}
}
private void LobbyTimer_Elapsed(object sender, ElapsedEventArgs e)
{
System.Timers.Timer timer = sender as System.Timers.Timer;
int lobbyID = lobbyTimers[timer];
Debug.WriteLine("[SERVERCLIENT] timer elapsed for lobby " + lobbyID);
serverCom.SendToLobby(lobbyID, JSONConvert.ConstructGameTimerElapsedMessage(lobbyID));
timer.Stop();
}
private void handleLobbyMessage(byte[] payload, LobbyIdentifier l)
{
switch (l)
@@ -234,11 +276,11 @@ namespace Server.Models
ServerCommunication.INSTANCE.sendToAll(JSONConvert.ConstructLobbyListMessage(ServerCommunication.INSTANCE.lobbies.ToArray()));
OnMessageReceivedOk = () =>
{
_randomWord = JSONConvert.SendRandomWord("WordsForGame.json");
serverCom.sendToAll(JSONConvert.GetMessageToSend(JSONConvert.RANDOMWORD, new
{
id = serverCom.GetLobbyForUser(User).ID,
word = JSONConvert.SendRandomWord("WordsForGame.json")
word = _randomWord
}));
OnMessageReceivedOk = null;
};

View File

@@ -142,7 +142,7 @@ namespace Server.Models
{
foreach (ServerClient sc in serverClientsInlobbies[l])
{
Debug.WriteLine("[SERVERCLIENT] Sending message");
Debug.WriteLine("[SERVERCLIENT] Sending message to lobby");
sc.sendMessage(message);
}
break;
@@ -150,6 +150,22 @@ namespace Server.Models
}
}
public void SendToLobby(int lobbyID, byte[] message)
{
foreach (Lobby l in lobbies)
{
if (l.ID == lobbyID)
{
foreach (ServerClient sc in serverClientsInlobbies[l])
{
Debug.WriteLine("[SERVERCLIENT] Sending message to lobby");
sc.sendMessage(message);
}
break;
}
}
}
public void SendCanvasDataToLobby(Lobby lobby, string username, byte[] message)
{
foreach (Lobby l in lobbies)
@@ -158,7 +174,8 @@ namespace Server.Models
{
foreach (ServerClient sc in serverClientsInlobbies[l])
{
sc.sendMessage(message);
if (sc.User.Username != username)
sc.sendMessage(message);
}
break;
}
@@ -261,6 +278,10 @@ namespace Server.Models
break;
}
}
if (l.Users.Count != 0)
{
l.Users[0].Host = true;
}
break;
}
}

View File

@@ -1,17 +1,15 @@
using Client;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Text;
using System.Windows.Media;
using System.Text;
using System.Windows.Media;
namespace SharedClientServer
{
class JSONConvert
public class JSONConvert
{
public const byte LOGIN = 0x01;
public const byte MESSAGE = 0x02;
@@ -23,7 +21,6 @@ namespace SharedClientServer
public const int CANVAS_WRITING = 0;
public const int CANVAS_RESET = 1;
public enum LobbyIdentifier
{
@@ -35,14 +32,29 @@ namespace SharedClientServer
REQUEST
}
public static (string,string) GetUsernameAndMessage(byte[] json)
public enum GameCommand
{
START_GAME,
TIMER_ELAPSED,
NEXT_ROUND
}
public static (string, string) GetUsernameAndMessage(byte[] json)
{
string msg = Encoding.UTF8.GetString(json);
dynamic payload = JsonConvert.DeserializeObject(msg);
dynamic payload = JsonConvert.DeserializeObject(msg);
return (payload.username, payload.message);
}
internal static byte[] ConstructCanvasResetMessage()
{
return GetMessageToSend(CANVAS, new
{
canvasType = CANVAS_RESET
});
}
public static string GetUsernameLogin(byte[] json)
{
dynamic payload = JsonConvert.DeserializeObject(Encoding.UTF8.GetString(json));
@@ -73,7 +85,7 @@ namespace SharedClientServer
{
identifier = LobbyIdentifier.HOST,
id = lobbyID
}) ;
});
}
public static byte[] ConstructLobbyRequestMessage()
@@ -87,13 +99,12 @@ namespace SharedClientServer
public static byte[] ConstructLobbyListMessage(Lobby[] lobbiesList)
{
return GetMessageToSend(LOBBY, new
{
{
identifier = LobbyIdentifier.LIST,
lobbies = lobbiesList
});
}
public static byte[] ConstructLobbyJoinMessage(int lobbyID)
{
return GetMessageToSend(LOBBY, new
@@ -110,7 +121,8 @@ namespace SharedClientServer
identifier = LobbyIdentifier.LEAVE,
id = lobbyID
});
}
}
public static LobbyIdentifier GetLobbyIdentifier(byte[] json)
{
dynamic payload = JsonConvert.DeserializeObject(Encoding.UTF8.GetString(json));
@@ -146,8 +158,11 @@ namespace SharedClientServer
public static byte[] ConstructLobbyJoinSuccessMessage(bool isHost)
{
return GetMessageToSend(LOBBY, new { identifier = LobbyIdentifier.JOIN_SUCCESS,
host = isHost});
return GetMessageToSend(LOBBY, new
{
identifier = LobbyIdentifier.JOIN_SUCCESS,
host = isHost
});
}
public static bool GetLobbyJoinIsHost(byte[] json)
@@ -156,11 +171,10 @@ namespace SharedClientServer
return payload.host;
}
#endregion
#endregion lobby messages
public static byte[] ConstructCanvasDataSend(int typeToSend, double[][] buffer, Color colorToSend)
{
return GetMessageToSend(CANVAS, new
{
canvasType = typeToSend,
@@ -177,6 +191,15 @@ namespace SharedClientServer
coords = buffer,
color = colorToSend
});
}
public static byte[] ConstructCanvasReset()
{
dynamic payload = new
{
canvasType = CANVAS_RESET
};
return GetMessageToSend(CANVAS, payload);
}
public static int GetCanvasMessageType(byte[] json)
@@ -205,15 +228,23 @@ namespace SharedClientServer
public static byte[] ConstructGameStartData(int lobbyID)
{
string startGame = "startGame";
return GetMessageToSend(GAME, new
{
command = startGame,
command = GameCommand.START_GAME,
lobbyToStart = lobbyID
}); ;
}
public static string GetGameCommand(byte[] payload)
public static byte[] ConstructGameTimerElapsedMessage(int lobbyID)
{
return GetMessageToSend(GAME, new
{
command = GameCommand.TIMER_ELAPSED,
id = lobbyID
});
}
public static GameCommand GetGameCommand(byte[] payload)
{
dynamic json = JsonConvert.DeserializeObject(Encoding.UTF8.GetString(payload));
return json.command;
@@ -243,13 +274,14 @@ namespace SharedClientServer
// put the identifier at the start of the payload part
res[4] = identifier;
// put the length of the payload at the start of the res array
Array.Copy(BitConverter.GetBytes(payloadBytes.Length+5),0,res,0,4);
Array.Copy(BitConverter.GetBytes(payloadBytes.Length + 5), 0, res, 0, 4);
return res;
}
/*
* This method sends a random word from the json file, this happens when the client joins a lobby.
*/
}
/*
* This method sends a random word from the json file, this happens when the client joins a lobby.
*/
public static string SendRandomWord(string filename)
{
dynamic words;
@@ -258,29 +290,27 @@ namespace SharedClientServer
string projDir = Directory.GetParent(workingDir).Parent.Parent.FullName;
string filePath = projDir += $@"\resources\{filename}";
using(StreamReader reader = new StreamReader(filePath))
using (StreamReader reader = new StreamReader(filePath))
{
string json = reader.ReadToEnd();
words = JsonConvert.DeserializeObject(json);
}
int index = random.Next(0, 24);
Debug.WriteLine($"[SERVERCLIENT] Sending random words {words}");
return words.words[index];
}
return words.words[0];
}
/*
* Client gets the payload and retrieves the word from the payload
*/
*/
public static string GetRandomWord(byte[] json)
{
dynamic payload = JsonConvert.DeserializeObject(Encoding.ASCII.GetString(json));
return payload.word;
}
}
}
}

View File

@@ -6,7 +6,7 @@ using System.Text;
namespace Client
{
internal class Lobby : INotifyPropertyChanged
public class Lobby : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;

View File

@@ -10,4 +10,4 @@
<PropertyGroup />
<Import Project="SharedClientServer.projitems" Label="Shared" />
<Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\CodeSharing\Microsoft.CodeSharing.CSharp.targets" />
</Project>
</Project>

View File

@@ -6,13 +6,14 @@ using System.Text;
namespace SharedClientServer
{
class User : IEquatable<User>
public class User : IEquatable<User>
{
private string _username;
private int _score;
private bool _host;
private bool _turnToDraw;
private string _message;
private string _randomWord;
[JsonConstructor]
public User(string username, int score, bool host, bool turnToDraw)
@@ -90,5 +91,10 @@ namespace SharedClientServer
get { return _turnToDraw; }
set { _turnToDraw = value; }
}
public string RandomWord
{
get { return _randomWord; }
set { _randomWord = value; }
}
}
}