Compare commits
23 Commits
hotfix/fix
...
feature/te
| Author | SHA1 | Date | |
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9199265eb6 | ||
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b1b03e136d | ||
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5ac4b59e38 | ||
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3c1f1a0028 | ||
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e7b40d7e64 | ||
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27e70d1ec0 | ||
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0e6a2bab59 | ||
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125f4c0410 | ||
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b9b217622a | ||
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2d4540e28e | ||
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052f07db93 | ||
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898b579ca9 | ||
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39ded8524b | ||
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398ba1d5bd | ||
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8ca4efc296 | ||
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3015c0312f | ||
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3c0f5018db | ||
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9558c75eab | ||
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ec08fbfced | ||
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87ebdeef58 | ||
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bf09dba850 | ||
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b14a7691b5 | ||
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6512518fb7 |
@@ -72,7 +72,8 @@ namespace Client
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SendMessage(JSONConvert.ConstructUsernameMessage(username));
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this.stream.BeginRead(buffer, 0, buffer.Length, new AsyncCallback(OnReadComplete), null);
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} catch (Exception e)
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}
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catch (Exception e)
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{
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Debug.WriteLine("Can't connect, retrying...");
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tcpClient.BeginConnect("localhost", Port, new AsyncCallback(OnConnect), null);
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@@ -113,7 +114,8 @@ namespace Client
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ar.AsyncWaitHandle.WaitOne();
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stream.BeginRead(buffer, 0, buffer.Length, new AsyncCallback(OnReadComplete), null);
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} catch (IOException e)
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}
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catch (IOException e)
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{
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Debug.WriteLine("[CLIENT] server not responding! got error: " + e.Message);
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OnServerDisconnect?.Invoke();
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@@ -144,6 +146,11 @@ namespace Client
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IncomingMsg?.Invoke(textUsername, textMsg);
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}
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if (textMsg == data.User.RandomWord && !string.IsNullOrEmpty(data.User.RandomWord))
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{
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Debug.WriteLine($"[CLIENT] word has been guessed! {data.User.Username} + Word: {data.User.RandomWord}");
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}
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//TODO display username and message in chat window
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Debug.WriteLine("[CLIENT] INCOMING MESSAGE!");
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Debug.WriteLine("[CLIENT] User name: {0}\t User message: {1}", textUsername, textMsg);
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@@ -191,29 +198,42 @@ namespace Client
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case JSONConvert.CANVAS_WRITING:
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CanvasDataReceived?.Invoke(JSONConvert.getCoordinates(payload), JSONConvert.getCanvasDrawingColor(payload));
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break;
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}
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break;
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case JSONConvert.RANDOMWORD:
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//Flag byte for receiving the random word.
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int lobbyId = JSONConvert.GetLobbyID(payload);
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string randomWord = JSONConvert.GetRandomWord(payload);
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if (data.Lobby?.ID == lobbyId)
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RandomWord?.Invoke(randomWord);
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data.User.RandomWord = JSONConvert.GetRandomWord(payload);
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data.User.TurnToDraw = true; // Dit is test code, dit kan weg zodra alles lopende is.
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if (data.Lobby?.ID == lobbyId && data.User.TurnToDraw)
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RandomWord?.Invoke(data.User.RandomWord);
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break;
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default:
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Debug.WriteLine("[CLIENT] Received weird identifier: " + id);
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break;
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case JSONConvert.GAME:
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switch (JSONConvert.GetGameCommand(payload))
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{
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case JSONConvert.GameCommand.TIMER_ELAPSED:
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int lobbyElapsedID = JSONConvert.GetLobbyID(payload);
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//todo set next round
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break;
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}
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break;
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}
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SendMessage(JSONConvert.GetMessageToSend(JSONConvert.MESSAGE_RECEIVED, null));
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}
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/*
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* Updates the current lobby with the joining players,
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* their player score is also tracked and should always be zero.
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*/
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private void updateGameLobby()
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{
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Debug.WriteLine("[CLIENT] updating game lobby");
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37
Client/ViewModels/LoginViewModel.cs
Normal file
37
Client/ViewModels/LoginViewModel.cs
Normal file
@@ -0,0 +1,37 @@
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using SharedClientServer;
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Windows;
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namespace Client.ViewModels
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{
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class LoginViewModel
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{
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ClientData data = ClientData.Instance;
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private Window window;
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public LoginViewModel(Window window)
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{
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this.window = window;
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}
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public void UsernameEntered(string name) {
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User user = new User(name);
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Client client = new Client(user.Username);
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client.OnSuccessfullConnect = () =>
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{
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// because we need to start the main window on a UI thread, we need to let the dispatcher handle it, which will execute the code on the ui thread
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Application.Current.Dispatcher.Invoke(delegate {
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data.User = user;
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data.Client = client;
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client.SendMessage(JSONConvert.ConstructLobbyRequestMessage());
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MainWindow startWindow = new MainWindow();
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startWindow.Show();
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window.Close();
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});
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};
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}
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}
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}
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@@ -34,6 +34,7 @@ namespace Client.ViewModels
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public string _username;
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public string _message;
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public string Message
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{
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@@ -74,6 +75,16 @@ namespace Client.ViewModels
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data.Client.IncomingMsg = HandleIncomingMsg;
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data.Client.IncomingPlayer = HandleIncomingPlayer;
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data.Client.UpdateUserScores = UpdateUserScores;
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Application.Current.Dispatcher.Invoke(delegate
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{
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Messages.Clear();
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});
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queueTimer = new Timer(50);
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queueTimer.Start();
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queueTimer.Elapsed += sendArrayFromQueue;
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}
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public ICommand OnKeyDown { get; set; }
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@@ -83,9 +94,6 @@ namespace Client.ViewModels
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public void BeginGame()
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{
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queueTimer = new Timer(50);
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queueTimer.Start();
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queueTimer.Elapsed += sendArrayFromQueue;
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data.Client.SendMessage(JSONConvert.ConstructGameStartData(data.Lobby.ID));
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}
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@@ -93,7 +101,7 @@ namespace Client.ViewModels
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private void CanvasResetLocal()
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{
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this.window.CanvasForPaint.Children.Clear();
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data.Client.SendMessage(JSONConvert.GetMessageToSend(JSONConvert.CANVAS, JSONConvert.CANVAS_RESET));
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data.Client.SendMessage(JSONConvert.ConstructCanvasReset());
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}
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@@ -185,8 +193,11 @@ namespace Client.ViewModels
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}
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private void CanvasResetData()
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{
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Application.Current.Dispatcher.Invoke(delegate
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{
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this.window.CanvasForPaint.Children.Clear();
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});
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}
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private void ChatBox_KeyDown()
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@@ -40,10 +40,10 @@
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<Label Name="GuessWord" Grid.Row="0" Grid.Column="2" Content="{Binding Path=RandomWord, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" VerticalAlignment="Center" HorizontalAlignment="Center" FontSize="20"/>
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<Button Name="CanvasReset" Click="CanvasReset_Click" Grid.Row="0" Grid.Column="3" Content="RESET"/>
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<Button Name="CanvasReset" Command="{Binding ButtonResetCanvas}" Grid.Row="0" Grid.Column="3" Content="RESET"/>
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</Grid>
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<Button Name="StartGame" Grid.Row="0" Grid.Column="2" Content="Start Game" FontSize="20" Command="{Binding ButtonStartGame}" IsEnabled="{Binding IsHost}"/>
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<Border Grid.Row="1" Grid.Column="1" Margin ="10,10,10,10" BorderBrush="Black" BorderThickness ="2.5">
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@@ -25,7 +25,5 @@
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<TextBox Name="usernameTextbox" Grid.Row="1" Grid.Column="1" MaxLength="69" FontSize="30" VerticalAlignment="Center" HorizontalAlignment="Left" Width="250"/>
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<Button Name="LoginButton" Content="ENTER" Grid.Column="1" Grid.Row="1" VerticalAlignment="Center" HorizontalAlignment="Right" Width="100" Height="40" Click="Button_EnterUsername"/>
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<Label Grid.Row="3" Grid.Column="0" Content="Tip of the century: base64 != UTF8!" FontSize="20" FontWeight="Bold"/>
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</Grid>
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</Window>
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12
Eindproject/Client2/Client2.csproj
Normal file
12
Eindproject/Client2/Client2.csproj
Normal file
@@ -0,0 +1,12 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFramework>netcoreapp3.1</TargetFramework>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\Client\Client.csproj" />
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</ItemGroup>
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</Project>
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14
Eindproject/Client2/Program.cs
Normal file
14
Eindproject/Client2/Program.cs
Normal file
@@ -0,0 +1,14 @@
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using System;
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namespace Client2
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{
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class Program
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{
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static void Main(string[] args)
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{
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Client.App app = new Client.App();
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app.Run();
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}
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}
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}
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@@ -9,6 +9,8 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Client", "..\Client\Client.
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EndProject
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Project("{D954291E-2A0B-460D-934E-DC6B0785DB48}") = "SharedClientServer", "..\SharedClientServer\SharedClientServer.shproj", "{6D26F969-9CB1-414F-AC3E-7253D449AC5A}"
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Tests", "Tests\Tests.csproj", "{4CB2CD76-07D9-44D0-A559-A7A301621D30}"
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EndProject
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Global
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GlobalSection(SharedMSBuildProjectFiles) = preSolution
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..\SharedClientServer\SharedClientServer.projitems*{67a9bf1a-d317-47ca-9f07-c3480d1360ff}*SharedItemsImports = 5
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@@ -28,6 +30,10 @@ Global
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{83768EDB-097E-4089-A5DE-208CB252D1A0}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{83768EDB-097E-4089-A5DE-208CB252D1A0}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{83768EDB-097E-4089-A5DE-208CB252D1A0}.Release|Any CPU.Build.0 = Release|Any CPU
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{4CB2CD76-07D9-44D0-A559-A7A301621D30}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{4CB2CD76-07D9-44D0-A559-A7A301621D30}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{4CB2CD76-07D9-44D0-A559-A7A301621D30}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{4CB2CD76-07D9-44D0-A559-A7A301621D30}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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10
Eindproject/TestHelper/Helper.cs
Normal file
10
Eindproject/TestHelper/Helper.cs
Normal file
@@ -0,0 +1,10 @@
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using SharedClientServer;
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using System;
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namespace TestHelper
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{
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public class Helper
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{
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public static JSONConvert JSONConvert;
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}
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}
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14
Eindproject/TestHelper/TestHelper.csproj
Normal file
14
Eindproject/TestHelper/TestHelper.csproj
Normal file
@@ -0,0 +1,14 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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||||
<OutputType>Exe</OutputType>
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<TargetFramework>netcoreapp3.1</TargetFramework>
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</PropertyGroup>
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<Import Project="..\..\SharedClientServer\SharedClientServer.projitems" Label="Shared" />
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<ItemGroup>
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<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
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</ItemGroup>
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</Project>
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158
Eindproject/Tests/JSONConvertCanvasMessages.cs
Normal file
158
Eindproject/Tests/JSONConvertCanvasMessages.cs
Normal file
@@ -0,0 +1,158 @@
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using Microsoft.VisualStudio.TestTools.UnitTesting;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Linq;
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using SharedClientServer;
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using System;
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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using System.Text;
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using System.Windows.Media;
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namespace Tests
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{
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[TestClass]
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public class JSONConvertCanvasMessages
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{
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//Helper method for the tests
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public byte[] GetPayload(byte[] message)
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{
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byte[] payload = new byte[message.Length - 5];
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Array.Copy(message, 5, payload, 0, message.Length - 5);
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return payload;
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}
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public dynamic GetDynamic(byte[] payload)
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{
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dynamic json = JsonConvert.DeserializeObject(Encoding.UTF8.GetString(payload));
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return json;
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}
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[TestMethod]
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public void TestConstructCanvasDataSend()
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{
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int type = JSONConvert.CANVAS_WRITING;
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double[][] coordinateInfo = new double[2][];
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double[] coordinatesOne = { 10.0, 10.0, 3.0, 3.0 };
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double[] coordinatesTwo = { 10.0, 10.0, 3.0, 3.0 };
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coordinateInfo[0] = coordinatesOne;
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coordinateInfo[1] = coordinatesTwo;
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Color color = Color.FromRgb(0, 0, 0);
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byte[] message = JSONConvert.ConstructCanvasDataSend(type, coordinateInfo, color);
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byte[] payload = GetPayload(message);
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dynamic json = GetDynamic(payload);
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int ID = json.canvasType;
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JArray coorArray = json.coords;
|
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double[][] coordinates = coorArray.ToObject<double[][]>();
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Color colorResult = json.color;
|
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|
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Assert.AreEqual(0x04, message[4]);
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Assert.AreEqual(type, ID, "The canvas type message is not correct on the ConstructDrawingCanvasData");
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for (int i = 0; i < coordinateInfo.Length; i++)
|
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{
|
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CollectionAssert.AreEqual(coordinateInfo[i], coordinates[i], "Coordinates are not correct on the ConstructDrawingCanvasData");
|
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}
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Assert.AreEqual(color, colorResult, "color is not correct on the ConstructDrawingCanvasData");
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}
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|
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[TestMethod]
|
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public void TestConstructDrawingCanvasData()
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{
|
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double[][] coordinateInfo = new double[2][];
|
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double[] coordinatesOne = {10.0, 10.0, 3.0, 3.0 };
|
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double[] coordinatesTwo = { 10.0, 10.0, 3.0, 3.0 };
|
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coordinateInfo[0] = coordinatesOne;
|
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coordinateInfo[1] = coordinatesTwo;
|
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Color color = Color.FromRgb(0, 0, 0);
|
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|
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byte[] message = JSONConvert.ConstructDrawingCanvasData(coordinateInfo, color);
|
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byte[] payload = GetPayload(message);
|
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dynamic json = GetDynamic(payload);
|
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int ID = json.canvasType;
|
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JArray coorArray = json.coords;
|
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double[][] coordinates = coorArray.ToObject<double[][]>();
|
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Color colorResult = json.color;
|
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|
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Assert.AreEqual(0x04, message[4]);
|
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Assert.AreEqual(JSONConvert.CANVAS_WRITING, ID, "The canvas type message is not correct on the ConstructDrawingCanvasData");
|
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for (int i = 0; i < coordinateInfo.Length; i++)
|
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{
|
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CollectionAssert.AreEqual(coordinateInfo[i], coordinates[i], "Coordinates are not correct on the ConstructDrawingCanvasData");
|
||||
}
|
||||
Assert.AreEqual(color, colorResult, "color is not correct on the ConstructDrawingCanvasData");
|
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}
|
||||
|
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[TestMethod]
|
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public void TestConstructCanvasReset()
|
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{
|
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byte[] canvasReset = JSONConvert.ConstructCanvasReset();
|
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dynamic json = GetDynamic(GetPayload(canvasReset));
|
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int ID = json.canvasType;
|
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|
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Assert.AreEqual(JSONConvert.CANVAS_RESET, ID, $"Canvas type should be reset(1)! Not, {ID}");
|
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}
|
||||
|
||||
[TestMethod]
|
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public void TestGetCanvasMessageType()
|
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{
|
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int type = JSONConvert.CANVAS_WRITING;
|
||||
byte IDsend = JSONConvert.CANVAS;
|
||||
|
||||
dynamic payloadSend = new
|
||||
{
|
||||
canvasType = type
|
||||
};
|
||||
byte[] message = JSONConvert.GetMessageToSend(IDsend, payloadSend);
|
||||
byte[] payload = GetPayload(message);
|
||||
int resultID = JSONConvert.GetCanvasMessageType(payload);
|
||||
|
||||
Assert.AreEqual(type, resultID, $"Canvas type should be {IDsend}! Not, {resultID}");
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
public void TestgetCoordinates()
|
||||
{
|
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int type = JSONConvert.CANVAS_WRITING;
|
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byte IDsend = JSONConvert.CANVAS;
|
||||
double[][] coordinateInfo = new double[2][];
|
||||
double[] coordinatesOne = { 10.0, 10.0, 3.0, 3.0 };
|
||||
double[] coordinatesTwo = { 10.0, 10.0, 3.0, 3.0 };
|
||||
coordinateInfo[0] = coordinatesOne;
|
||||
coordinateInfo[1] = coordinatesTwo;
|
||||
dynamic payloadSend = new
|
||||
{
|
||||
canvasType = type,
|
||||
coords = coordinateInfo
|
||||
};
|
||||
byte[] message = JSONConvert.GetMessageToSend(IDsend, payloadSend);
|
||||
byte[] payload = GetPayload(message);
|
||||
|
||||
double[][] coordinates = JSONConvert.getCoordinates(payload);
|
||||
|
||||
for (int i = 0; i < coordinateInfo.Length; i++)
|
||||
{
|
||||
CollectionAssert.AreEqual(coordinateInfo[i], coordinates[i], "Coordinates are not correct on the ConstructDrawingCanvasData");
|
||||
}
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
public void TestGetCanvasDrawingColor()
|
||||
{
|
||||
int type = JSONConvert.CANVAS_WRITING;
|
||||
byte IDsend = JSONConvert.CANVAS;
|
||||
Color colorSend = Color.FromRgb(0, 0, 0);
|
||||
dynamic payloadSend = new
|
||||
{
|
||||
canvasType = type,
|
||||
color = colorSend
|
||||
};
|
||||
byte[] message = JSONConvert.GetMessageToSend(IDsend, payloadSend);
|
||||
byte[] payload = GetPayload(message);
|
||||
|
||||
Color colorResult = JSONConvert.getCanvasDrawingColor(payload);
|
||||
|
||||
Assert.AreEqual(colorSend, colorResult, "Colors are not equal!");
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
77
Eindproject/Tests/JSONConvertGetMessageToSendTest.cs
Normal file
77
Eindproject/Tests/JSONConvertGetMessageToSendTest.cs
Normal file
@@ -0,0 +1,77 @@
|
||||
using Microsoft.VisualStudio.TestTools.UnitTesting;
|
||||
using Newtonsoft.Json;
|
||||
using SharedClientServer;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Text;
|
||||
using Xunit.Sdk;
|
||||
|
||||
namespace Tests
|
||||
{
|
||||
|
||||
[TestClass]
|
||||
public class JSONConvertGetMessageToSendTest
|
||||
{
|
||||
|
||||
private byte[] testArray1()
|
||||
{
|
||||
byte identifier = 0x01;
|
||||
dynamic payload = new
|
||||
{
|
||||
value = "test"
|
||||
};
|
||||
|
||||
byte[] result = JSONConvert.GetMessageToSend(identifier, payload);
|
||||
return result;
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
public void TestGetMessageToSendLength()
|
||||
{
|
||||
|
||||
byte identifier = 0x01;
|
||||
dynamic payload = new
|
||||
{
|
||||
value = "test"
|
||||
};
|
||||
string payloadToJson = JsonConvert.SerializeObject(payload);
|
||||
byte[] payloadToBytes = Encoding.UTF8.GetBytes(payloadToJson);
|
||||
|
||||
byte[] result = JSONConvert.GetMessageToSend(identifier, payload);
|
||||
Assert.AreEqual(payloadToBytes.Length + 5, result.Length);
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
public void TestGetMessageToSendIdentifier()
|
||||
{
|
||||
byte[] result = testArray1();
|
||||
Assert.AreEqual(0x01, result[4]);
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
public void TestGetMessageToSendMessageLength()
|
||||
{
|
||||
|
||||
byte identifier = 0x01;
|
||||
dynamic payload = new
|
||||
{
|
||||
value = "test"
|
||||
};
|
||||
|
||||
string json = JsonConvert.SerializeObject(payload);
|
||||
byte[] payloadBytes = Encoding.UTF8.GetBytes(json);
|
||||
byte[] res = new byte[payloadBytes.Length + 5];
|
||||
Array.Copy(payloadBytes, 0, res, 5, payloadBytes.Length);
|
||||
res[4] = identifier;
|
||||
Array.Copy(BitConverter.GetBytes(payloadBytes.Length + 5), 0, res, 0, 4);
|
||||
int lengthTest = BitConverter.ToInt32(res, 0);
|
||||
byte[] result = testArray1();
|
||||
int lengthResult = BitConverter.ToInt32(result, 0);
|
||||
|
||||
Assert.AreEqual(lengthTest, lengthResult);
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
25
Eindproject/Tests/Tests.csproj
Normal file
25
Eindproject/Tests/Tests.csproj
Normal file
@@ -0,0 +1,25 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>netcoreapp3.1</TargetFramework>
|
||||
|
||||
<IsPackable>false</IsPackable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Extended.Wpf.Toolkit" Version="4.0.1" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.7.1" />
|
||||
<PackageReference Include="MSTest.TestAdapter" Version="2.1.2" />
|
||||
<PackageReference Include="MSTest.TestFramework" Version="2.1.2" />
|
||||
<PackageReference Include="coverlet.collector" Version="1.3.0">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="xunit.extensibility.execution" Version="2.4.1" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\Client\Client.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
@@ -11,6 +11,7 @@ using System.Net.Sockets;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using System.Timers;
|
||||
using static SharedClientServer.JSONConvert;
|
||||
|
||||
namespace Server.Models
|
||||
@@ -22,7 +23,9 @@ namespace Server.Models
|
||||
private NetworkStream stream;
|
||||
private byte[] buffer = new byte[2048];
|
||||
private byte[] totalBuffer = new byte[2048];
|
||||
private string _randomWord = "";
|
||||
private int totalBufferReceived = 0;
|
||||
private Dictionary<System.Timers.Timer, int> lobbyTimers;
|
||||
public User User { get; set; }
|
||||
private ServerCommunication serverCom = ServerCommunication.INSTANCE;
|
||||
private Callback OnMessageReceivedOk;
|
||||
@@ -34,6 +37,7 @@ namespace Server.Models
|
||||
/// <param name="client">the TcpClient object to use</param>
|
||||
public ServerClient(TcpClient client)
|
||||
{
|
||||
lobbyTimers = new Dictionary<System.Timers.Timer, int>();
|
||||
Debug.WriteLine("[SERVERCLIENT] making new instance and starting");
|
||||
tcpClient = client;
|
||||
stream = tcpClient.GetStream();
|
||||
@@ -145,6 +149,11 @@ namespace Server.Models
|
||||
message = textMsg
|
||||
};
|
||||
|
||||
if (textMsg == _randomWord && !string.IsNullOrEmpty(_randomWord))
|
||||
{
|
||||
Debug.WriteLine($"[SERVERCLIENT] word has been guessed! {User.Username} + Word: {_randomWord}");
|
||||
}
|
||||
|
||||
//Sends the incomming message to be broadcast to all of the clients inside the current lobby.
|
||||
serverCom.SendToLobby(serverCom.GetLobbyForUser(User), JSONConvert.GetMessageToSend(JSONConvert.MESSAGE, packet));
|
||||
break;
|
||||
@@ -167,13 +176,14 @@ namespace Server.Models
|
||||
coords = JSONConvert.getCoordinates(payload),
|
||||
color = JSONConvert.getCanvasDrawingColor(payload)
|
||||
};
|
||||
serverCom.SendToLobby(serverCom.GetLobbyForUser(User),JSONConvert.GetMessageToSend(JSONConvert.CANVAS,canvasData));
|
||||
//serverCom.SendToLobby(serverCom.GetLobbyForUser(User),JSONConvert.GetMessageToSend(JSONConvert.CANVAS,canvasData));
|
||||
serverCom.SendCanvasDataToLobby(serverCom.GetLobbyForUser(User), User.Username, JSONConvert.GetMessageToSend(JSONConvert.CANVAS, canvasData));
|
||||
break;
|
||||
|
||||
case JSONConvert.CANVAS_RESET:
|
||||
dynamic canvasDataForReset = new
|
||||
{
|
||||
type = JSONConvert.GetCanvasMessageType(payload)
|
||||
canvasType = JSONConvert.GetCanvasMessageType(payload)
|
||||
};
|
||||
serverCom.SendToLobby(serverCom.GetLobbyForUser(User), JSONConvert.GetMessageToSend(CANVAS, canvasDataForReset));
|
||||
break;
|
||||
@@ -186,14 +196,35 @@ namespace Server.Models
|
||||
|
||||
case JSONConvert.GAME:
|
||||
Debug.WriteLine("[SERVERCLIENT] Got a message about the game logic");
|
||||
string command = JSONConvert.GetGameCommand(payload);
|
||||
GameCommand command = JSONConvert.GetGameCommand(payload);
|
||||
switch (command)
|
||||
{
|
||||
case "startGame":
|
||||
case GameCommand.START_GAME:
|
||||
int lobbyID = JSONConvert.GetStartGameLobbyID(payload);
|
||||
serverCom.CloseALobby(lobbyID);
|
||||
//todo start a timer for this lobby
|
||||
Debug.WriteLine("[SERVERCLIENT] making timer for lobby " + lobbyID);
|
||||
System.Timers.Timer lobbyTimer = new System.Timers.Timer(60 * 1000);
|
||||
this.lobbyTimers.Add(lobbyTimer, lobbyID);
|
||||
lobbyTimer.Elapsed += LobbyTimer_Elapsed;
|
||||
lobbyTimer.Start();
|
||||
ServerCommunication.INSTANCE.sendToAll(JSONConvert.ConstructLobbyListMessage(ServerCommunication.INSTANCE.lobbies.ToArray()));
|
||||
break;
|
||||
case GameCommand.TIMER_ELAPSED:
|
||||
|
||||
break;
|
||||
case GameCommand.NEXT_ROUND:
|
||||
// The next round has been started, so we can start the timer again
|
||||
lobbyID = JSONConvert.GetLobbyID(payload);
|
||||
foreach (System.Timers.Timer timer in lobbyTimers.Keys)
|
||||
{
|
||||
if (lobbyTimers[timer] == lobbyID)
|
||||
{
|
||||
timer.Start();
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
break;
|
||||
@@ -211,6 +242,17 @@ namespace Server.Models
|
||||
}
|
||||
}
|
||||
|
||||
private void LobbyTimer_Elapsed(object sender, ElapsedEventArgs e)
|
||||
{
|
||||
System.Timers.Timer timer = sender as System.Timers.Timer;
|
||||
int lobbyID = lobbyTimers[timer];
|
||||
Debug.WriteLine("[SERVERCLIENT] timer elapsed for lobby " + lobbyID);
|
||||
serverCom.SendToLobby(lobbyID, JSONConvert.ConstructGameTimerElapsedMessage(lobbyID));
|
||||
timer.Stop();
|
||||
|
||||
|
||||
}
|
||||
|
||||
private void handleLobbyMessage(byte[] payload, LobbyIdentifier l)
|
||||
{
|
||||
switch (l)
|
||||
@@ -234,11 +276,11 @@ namespace Server.Models
|
||||
ServerCommunication.INSTANCE.sendToAll(JSONConvert.ConstructLobbyListMessage(ServerCommunication.INSTANCE.lobbies.ToArray()));
|
||||
OnMessageReceivedOk = () =>
|
||||
{
|
||||
|
||||
_randomWord = JSONConvert.SendRandomWord("WordsForGame.json");
|
||||
serverCom.sendToAll(JSONConvert.GetMessageToSend(JSONConvert.RANDOMWORD, new
|
||||
{
|
||||
id = serverCom.GetLobbyForUser(User).ID,
|
||||
word = JSONConvert.SendRandomWord("WordsForGame.json")
|
||||
word = _randomWord
|
||||
}));
|
||||
OnMessageReceivedOk = null;
|
||||
};
|
||||
|
||||
@@ -142,7 +142,23 @@ namespace Server.Models
|
||||
{
|
||||
foreach (ServerClient sc in serverClientsInlobbies[l])
|
||||
{
|
||||
Debug.WriteLine("[SERVERCLIENT] Sending message");
|
||||
Debug.WriteLine("[SERVERCLIENT] Sending message to lobby");
|
||||
sc.sendMessage(message);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void SendToLobby(int lobbyID, byte[] message)
|
||||
{
|
||||
foreach (Lobby l in lobbies)
|
||||
{
|
||||
if (l.ID == lobbyID)
|
||||
{
|
||||
foreach (ServerClient sc in serverClientsInlobbies[l])
|
||||
{
|
||||
Debug.WriteLine("[SERVERCLIENT] Sending message to lobby");
|
||||
sc.sendMessage(message);
|
||||
}
|
||||
break;
|
||||
@@ -158,6 +174,7 @@ namespace Server.Models
|
||||
{
|
||||
foreach (ServerClient sc in serverClientsInlobbies[l])
|
||||
{
|
||||
if (sc.User.Username != username)
|
||||
sc.sendMessage(message);
|
||||
}
|
||||
break;
|
||||
@@ -261,6 +278,10 @@ namespace Server.Models
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (l.Users.Count != 0)
|
||||
{
|
||||
l.Users[0].Host = true;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,16 +2,14 @@ using Client;
|
||||
using Newtonsoft.Json;
|
||||
using Newtonsoft.Json.Linq;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Windows.Media;
|
||||
|
||||
namespace SharedClientServer
|
||||
{
|
||||
class JSONConvert
|
||||
public class JSONConvert
|
||||
{
|
||||
public const byte LOGIN = 0x01;
|
||||
public const byte MESSAGE = 0x02;
|
||||
@@ -24,7 +22,6 @@ namespace SharedClientServer
|
||||
public const int CANVAS_WRITING = 0;
|
||||
public const int CANVAS_RESET = 1;
|
||||
|
||||
|
||||
public enum LobbyIdentifier
|
||||
{
|
||||
HOST,
|
||||
@@ -35,6 +32,13 @@ namespace SharedClientServer
|
||||
REQUEST
|
||||
}
|
||||
|
||||
public enum GameCommand
|
||||
{
|
||||
START_GAME,
|
||||
TIMER_ELAPSED,
|
||||
NEXT_ROUND
|
||||
}
|
||||
|
||||
public static (string, string) GetUsernameAndMessage(byte[] json)
|
||||
{
|
||||
string msg = Encoding.UTF8.GetString(json);
|
||||
@@ -43,6 +47,14 @@ namespace SharedClientServer
|
||||
return (payload.username, payload.message);
|
||||
}
|
||||
|
||||
internal static byte[] ConstructCanvasResetMessage()
|
||||
{
|
||||
return GetMessageToSend(CANVAS, new
|
||||
{
|
||||
canvasType = CANVAS_RESET
|
||||
});
|
||||
}
|
||||
|
||||
public static string GetUsernameLogin(byte[] json)
|
||||
{
|
||||
dynamic payload = JsonConvert.DeserializeObject(Encoding.UTF8.GetString(json));
|
||||
@@ -93,7 +105,6 @@ namespace SharedClientServer
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
public static byte[] ConstructLobbyJoinMessage(int lobbyID)
|
||||
{
|
||||
return GetMessageToSend(LOBBY, new
|
||||
@@ -111,6 +122,7 @@ namespace SharedClientServer
|
||||
id = lobbyID
|
||||
});
|
||||
}
|
||||
|
||||
public static LobbyIdentifier GetLobbyIdentifier(byte[] json)
|
||||
{
|
||||
dynamic payload = JsonConvert.DeserializeObject(Encoding.UTF8.GetString(json));
|
||||
@@ -146,8 +158,11 @@ namespace SharedClientServer
|
||||
|
||||
public static byte[] ConstructLobbyJoinSuccessMessage(bool isHost)
|
||||
{
|
||||
return GetMessageToSend(LOBBY, new { identifier = LobbyIdentifier.JOIN_SUCCESS,
|
||||
host = isHost});
|
||||
return GetMessageToSend(LOBBY, new
|
||||
{
|
||||
identifier = LobbyIdentifier.JOIN_SUCCESS,
|
||||
host = isHost
|
||||
});
|
||||
}
|
||||
|
||||
public static bool GetLobbyJoinIsHost(byte[] json)
|
||||
@@ -156,11 +171,10 @@ namespace SharedClientServer
|
||||
return payload.host;
|
||||
}
|
||||
|
||||
#endregion
|
||||
#endregion lobby messages
|
||||
|
||||
public static byte[] ConstructCanvasDataSend(int typeToSend, double[][] buffer, Color colorToSend)
|
||||
{
|
||||
|
||||
return GetMessageToSend(CANVAS, new
|
||||
{
|
||||
canvasType = typeToSend,
|
||||
@@ -179,6 +193,15 @@ namespace SharedClientServer
|
||||
});
|
||||
}
|
||||
|
||||
public static byte[] ConstructCanvasReset()
|
||||
{
|
||||
dynamic payload = new
|
||||
{
|
||||
canvasType = CANVAS_RESET
|
||||
};
|
||||
return GetMessageToSend(CANVAS, payload);
|
||||
}
|
||||
|
||||
public static int GetCanvasMessageType(byte[] json)
|
||||
{
|
||||
dynamic d = JsonConvert.DeserializeObject(Encoding.UTF8.GetString(json));
|
||||
@@ -205,15 +228,23 @@ namespace SharedClientServer
|
||||
|
||||
public static byte[] ConstructGameStartData(int lobbyID)
|
||||
{
|
||||
string startGame = "startGame";
|
||||
return GetMessageToSend(GAME, new
|
||||
{
|
||||
command = startGame,
|
||||
command = GameCommand.START_GAME,
|
||||
lobbyToStart = lobbyID
|
||||
}); ;
|
||||
}
|
||||
|
||||
public static string GetGameCommand(byte[] payload)
|
||||
public static byte[] ConstructGameTimerElapsedMessage(int lobbyID)
|
||||
{
|
||||
return GetMessageToSend(GAME, new
|
||||
{
|
||||
command = GameCommand.TIMER_ELAPSED,
|
||||
id = lobbyID
|
||||
});
|
||||
}
|
||||
|
||||
public static GameCommand GetGameCommand(byte[] payload)
|
||||
{
|
||||
dynamic json = JsonConvert.DeserializeObject(Encoding.UTF8.GetString(payload));
|
||||
return json.command;
|
||||
@@ -250,6 +281,7 @@ namespace SharedClientServer
|
||||
/*
|
||||
* This method sends a random word from the json file, this happens when the client joins a lobby.
|
||||
*/
|
||||
|
||||
public static string SendRandomWord(string filename)
|
||||
{
|
||||
dynamic words;
|
||||
@@ -264,7 +296,6 @@ namespace SharedClientServer
|
||||
words = JsonConvert.DeserializeObject(json);
|
||||
}
|
||||
|
||||
|
||||
int index = random.Next(0, 24);
|
||||
|
||||
Debug.WriteLine($"[SERVERCLIENT] Sending random words {words}");
|
||||
@@ -275,12 +306,11 @@ namespace SharedClientServer
|
||||
/*
|
||||
* Client gets the payload and retrieves the word from the payload
|
||||
*/
|
||||
|
||||
public static string GetRandomWord(byte[] json)
|
||||
{
|
||||
dynamic payload = JsonConvert.DeserializeObject(Encoding.ASCII.GetString(json));
|
||||
return payload.word;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
@@ -6,7 +6,7 @@ using System.Text;
|
||||
|
||||
namespace Client
|
||||
{
|
||||
internal class Lobby : INotifyPropertyChanged
|
||||
public class Lobby : INotifyPropertyChanged
|
||||
{
|
||||
public event PropertyChangedEventHandler PropertyChanged;
|
||||
|
||||
|
||||
@@ -6,13 +6,14 @@ using System.Text;
|
||||
|
||||
namespace SharedClientServer
|
||||
{
|
||||
class User : IEquatable<User>
|
||||
public class User : IEquatable<User>
|
||||
{
|
||||
private string _username;
|
||||
private int _score;
|
||||
private bool _host;
|
||||
private bool _turnToDraw;
|
||||
private string _message;
|
||||
private string _randomWord;
|
||||
|
||||
[JsonConstructor]
|
||||
public User(string username, int score, bool host, bool turnToDraw)
|
||||
@@ -90,5 +91,10 @@ namespace SharedClientServer
|
||||
get { return _turnToDraw; }
|
||||
set { _turnToDraw = value; }
|
||||
}
|
||||
public string RandomWord
|
||||
{
|
||||
get { return _randomWord; }
|
||||
set { _randomWord = value; }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user