[ADD] added joining lobbies

This commit is contained in:
Sem van der Hoeven
2020-10-20 22:49:25 +02:00
parent 7b30911cd7
commit 76cd392525
7 changed files with 72 additions and 32 deletions

View File

@@ -124,19 +124,7 @@ namespace Server.Models
case JSONConvert.LOBBY:
// lobby data
LobbyIdentifier l = JSONConvert.GetLobbyIdentifier(payload);
switch(l)
{
case LobbyIdentifier.REQUEST:
Debug.WriteLine("[SERVERCLIENT] got lobby request message, sending lobbies...");
sendMessage(JSONConvert.ConstructLobbyListMessage(ServerCommunication.INSTANCE.lobbies.ToArray()));
break;
case LobbyIdentifier.HOST:
// add new lobby and add this serverclient to it
Lobby created = ServerCommunication.INSTANCE.HostForLobby(this.User);
Debug.WriteLine("[SERVERCLIENT] created lobby");
sendMessage(JSONConvert.ConstructLobbyHostCreatedMessage(created));
break;
}
handleLobbyMessage(payload,l);
break;
case JSONConvert.CANVAS:
// canvas data
@@ -148,6 +136,28 @@ namespace Server.Models
}
}
private void handleLobbyMessage(byte[] payload, LobbyIdentifier l)
{
switch (l)
{
case LobbyIdentifier.REQUEST:
Debug.WriteLine("[SERVERCLIENT] got lobby request message, sending lobbies...");
sendMessage(JSONConvert.ConstructLobbyListMessage(ServerCommunication.INSTANCE.lobbies.ToArray()));
break;
case LobbyIdentifier.HOST:
// add new lobby and add this serverclient to it
Lobby created = ServerCommunication.INSTANCE.HostForLobby(this.User);
Debug.WriteLine("[SERVERCLIENT] created lobby");
sendMessage(JSONConvert.ConstructLobbyHostCreatedMessage(created));
break;
case LobbyIdentifier.JOIN:
int id = JSONConvert.GetLobbyID(payload);
ServerCommunication.INSTANCE.JoinLobby(this.User,id);
sendMessage(JSONConvert.ConstructLobbyJoinSuccessMessage());
break;
}
}
/// <summary>
/// sends a message to the tcp client
/// </summary>

View File

@@ -33,10 +33,10 @@ namespace Server.Models
listener = new TcpListener(IPAddress.Any, port);
serverClients = new List<ServerClient>();
lobbies = new List<Lobby>();
lobbies.Add(new Lobby(1,1,1));
lobbies.Add(new Lobby(2, 2, 2));
lobbies.Add(new Lobby(3, 3, 3));
Lobby temp = new Lobby(1, 1, 8);
lobbies.Add(temp);
serverClientsInlobbies = new Dictionary<Lobby, List<ServerClient>>();
serverClientsInlobbies.Add(temp, new List<ServerClient>());
}
/// <summary>
@@ -157,5 +157,18 @@ namespace Server.Models
AddToLobby(lobby, user);
return lobby;
}
public void JoinLobby(User user, int id)
{
foreach (Lobby l in lobbies)
{
if (l.ID == id)
{
AddToLobby(l, user);
Debug.WriteLine($"{user.Username} joined lobby with id {id}");
break;
}
}
}
}
}