added switch for incoming network data
This commit is contained in:
@@ -4,6 +4,7 @@ namespace Server.Models
|
||||
{
|
||||
public class Information : ObservableObject
|
||||
{
|
||||
|
||||
public bool CanStartServer { get; set; }
|
||||
public bool ServerOnline { get; set; }
|
||||
|
||||
@@ -15,5 +16,7 @@ namespace Server.Models
|
||||
return "Offline";
|
||||
}
|
||||
}
|
||||
|
||||
public int ClientsConnected{ get; set; }
|
||||
}
|
||||
}
|
||||
@@ -84,7 +84,23 @@ namespace Server.Models
|
||||
/// <param name="message">the incoming message</param>
|
||||
private void HandleIncomingMessage(byte[] message)
|
||||
{
|
||||
Debug.WriteLine($"Got message from client : {message}");
|
||||
Debug.WriteLine($"Got message from {Username} : {message}");
|
||||
byte id = message[0];
|
||||
switch(id)
|
||||
{
|
||||
case 0x01:
|
||||
// canvas data
|
||||
break;
|
||||
case 0x02:
|
||||
// message data
|
||||
break;
|
||||
case 0x03:
|
||||
// json data
|
||||
break;
|
||||
default:
|
||||
Debug.WriteLine("Received weird identifier: " + id);
|
||||
break;
|
||||
}
|
||||
//TODO implement ways to handle the message
|
||||
}
|
||||
|
||||
|
||||
@@ -9,6 +9,7 @@ using System.Net.Sockets;
|
||||
using System.Text;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
|
||||
namespace Server.ViewModels
|
||||
{
|
||||
@@ -24,8 +25,11 @@ namespace Server.ViewModels
|
||||
this.mainWindow = mainWindow;
|
||||
Debug.WriteLine("init mainviewmodel");
|
||||
InformationModel = new Information();
|
||||
InformationModel.ClientsConnected = 0;
|
||||
InformationModel.CanStartServer = true;
|
||||
InformationModel.ServerOnline = false;
|
||||
//BitmapImage onlineImg = new BitmapImage(new Uri(@"/img/online.png",UriKind.Relative));
|
||||
//BitmapImage offlineImg = new BitmapImage(new Uri(@"/img/offline.png", UriKind.Relative));
|
||||
|
||||
this.ServerStartCommand = new RelayCommand(() =>
|
||||
{
|
||||
@@ -38,7 +42,7 @@ namespace Server.ViewModels
|
||||
if (!serverCommunication.Started)
|
||||
{
|
||||
|
||||
Debug.WriteLine("can start server " + InformationModel.CanStartServer);
|
||||
|
||||
serverCommunication.Start();
|
||||
InformationModel.ServerOnline = true;
|
||||
InformationModel.CanStartServer = false;
|
||||
|
||||
@@ -8,8 +8,11 @@
|
||||
Title="MainWindow" Height="450" Width="800">
|
||||
<Grid>
|
||||
<Button Content="Start Server" HorizontalAlignment="Left" Margin="10,10,0,0" VerticalAlignment="Top" Command="{Binding ServerStartCommand}" IsEnabled="{Binding InformationModel.CanStartServer}"/>
|
||||
<Label Name="serverStatusLabel" Content="{Binding InformationModel.ServerStatus}" HorizontalAlignment="Left" Margin="169,10,0,0" VerticalAlignment="Top"/>
|
||||
<Label Name="serverStatusLabel" Content="{Binding InformationModel.ServerStatus}" HorizontalAlignment="Left" Margin="174,7,0,0" VerticalAlignment="Top"/>
|
||||
<Label Content="Server Status:" HorizontalAlignment="Left" Margin="80,7,0,0" VerticalAlignment="Top"/>
|
||||
<Image Source="https://icons.iconarchive.com/icons/oxygen-icons.org/oxygen/16/Status-user-online-icon.png" HorizontalAlignment="Left" Margin="161,16,0,0" VerticalAlignment="Top" Width="8"/>
|
||||
<Label Content="Clients connected:" HorizontalAlignment="Left" Margin="10,35,0,0" VerticalAlignment="Top"/>
|
||||
<Label Content="{Binding InformationModel.ClientsConnected}" HorizontalAlignment="Left" Margin="117,35,0,0" VerticalAlignment="Top"/>
|
||||
|
||||
|
||||
</Grid>
|
||||
</Window>
|
||||
|
||||
BIN
Server/img/offline.png
Normal file
BIN
Server/img/offline.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 762 B |
BIN
Server/img/online.png
Normal file
BIN
Server/img/online.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 742 B |
Reference in New Issue
Block a user