Files
netwerk-programming-eindopd…/core/src/netwerkprog/game/server/ServerClient.java
Sem van der Hoeven 6c1e073348 merge master into this branch
# Conflicts:
#	core/src/netwerkprog/game/util/game/Character.java
#	core/src/netwerkprog/game/util/game/Faction.java
2020-05-27 23:04:04 +02:00

66 lines
1.9 KiB
Java

package netwerkprog.game.server;
import netwerkprog.game.server.controllers.SessionController;
import netwerkprog.game.util.data.ParserCallback;
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.IOException;
import java.net.Socket;
public class ServerClient implements Runnable, ParserCallback {
private DataInputStream in;
private DataOutputStream out;
private final String name;
private final SessionController server;
private final Parser parser;
private boolean isConnected;
public ServerClient(String name, Socket socket, SessionController server) {
this.name = name;
this.server = server;
this.parser = new Parser(this);
try {
this.in = new DataInputStream(socket.getInputStream());
this.out = new DataOutputStream(socket.getOutputStream());
this.isConnected = true;
} catch (IOException e) {
this.isConnected = false;
e.printStackTrace();
}
}
public void writeUTF(String text) {
try {
this.out.writeUTF(text);
} catch (IOException e) {
e.printStackTrace();
}
}
@Override
public void run() {
while (this.isConnected) {
try {
String received = this.in.readUTF();
this.parser.parse(received);
} catch (IOException e) {
System.out.println("[SERVERCLIENT] caught exception - " + e.getMessage());
System.out.println("[SERVERCLIENT] terminating failing connection...");
this.isConnected = false;
System.out.println("[SERVERCLIENT] done!");
}
}
}
public String getName() {
return this.name;
}
@Override
public void onDataReceived(String data) {
writeUTF(data);
}
}