import com.badlogic.gdx.Gdx; import com.badlogic.gdx.graphics.Texture; import netwerkprog.game.client.game.characters.DevTest1; import netwerkprog.game.util.game.Character; import org.junit.Test; public class CharacterLoadingTest { @Test public void george() { String path = "core/assets/george.png"; Texture texture = new Texture(Gdx.files.internal(path)); Character george = new DevTest1(); } }