package netwerkprog.game.util; import java.util.Arrays; import java.util.HashSet; public abstract class Character { protected String name; protected Faction faction; protected HashSet abilities; protected boolean override; Character(String name, Faction faction, Ability... abilities) { this.name = name; this.faction = faction; this.abilities = new HashSet<>(Arrays.asList(abilities)); this.override = false; } public void addAbilities(Ability ability) { this.abilities.add(ability); } public void removeAbility(Ability ability) { this.abilities.remove(ability); } public void changeControl() { this.override = !this.override; } }