package netwerkprog.game; import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration; /** * custom application config class for the game */ public class GameApplicationConfiguration extends LwjglApplicationConfiguration { /** * makes a new configuration with the given parameters * @param width the width (in pixels) * @param height the height (in pixels) * @param fullscreen whether the app should run in fullscreen */ public GameApplicationConfiguration(int width, int height, boolean fullscreen) { super(); super.width = width; super.height = height; super.fullscreen = fullscreen; } /** * makes a new configuration with the given parameters. * No fullscreen * @param width the width (in pixels) * @param height the height (in pixels) */ public GameApplicationConfiguration(int width, int height) { this(width,height,false); } /** * makes a new configuration with standard full hd width and height */ public GameApplicationConfiguration() { this(1920,1080,false); } }