merge again #2

Merged
SemvdH merged 2 commits from how-to-make-game into master 2020-05-10 20:14:36 +00:00
3 changed files with 9 additions and 0 deletions
Showing only changes of commit aac30b4317 - Show all commits

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@@ -6,6 +6,7 @@ import java.io.IOException;
import java.net.Socket;
import java.util.Scanner;
//TODO rewrite with GDX library https://www.gamefromscratch.com/post/2014/03/11/LibGDX-Tutorial-10-Basic-networking.aspx
public class Client {
private int port;
private String hostname;

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@@ -1,5 +1,10 @@
package netwerkprog.game.server;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Net;
import com.badlogic.gdx.net.ServerSocketHints;
import com.badlogic.gdx.net.SocketHints;
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.IOException;
@@ -8,6 +13,7 @@ import java.net.Socket;
import java.util.ArrayList;
import java.util.HashMap;
//TODO rewrite this with the GDX library https://www.gamefromscratch.com/post/2014/03/11/LibGDX-Tutorial-10-Basic-networking.aspx
public class Server {
private ServerSocket serverSocket;
private static final int PORT = 8000;
@@ -17,6 +23,7 @@ public class Server {
public static void main(String[] args) {
Server server = new Server();
server.connect();
}
public void connect() {

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@@ -5,6 +5,7 @@ import java.io.DataOutputStream;
import java.io.IOException;
import java.net.Socket;
//TODO rewrite with GDX library https://www.gamefromscratch.com/post/2014/03/11/LibGDX-Tutorial-10-Basic-networking.aspx
public class ServerClient implements Runnable {
private DataInputStream in;
private DataOutputStream out;